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In this carnival-themed case, the crew gets intertwined between two people fighting for control over the carnival. Delilah is a tough country girl with the power of nature who wants to keep things local and spread nature's influence, and Mr. Eric wants to take over the place for corporations and himself to devour and feed their endless hunger, (literally and figuratively.) The evidence along with some... [click here for more] |
Son of Oak Game Studio |
$5.00
|
In this book, there are three one-page City Of Mist cases each one themed around Christmas. Designed to be short one-shots that can be easily put into a pre-existing campaign or which can be expanded. Along the way, a villain is trying his best to break a curse holding him in limbo for years. ... [click here for more] |
Son of Oak Game Studio |
Pay What You Want
|
Stuck for an interesting location for your players to interact with? Want to create a campaign with interesting and unusual locations?
Or are you wanting inspiration for a fantasy board / card game?
Well, this might just be it! With over 1,000,000 unique locations from ‘The Dungeon of the exploding Souls’ to ‘The Tower of the unimaginable Gods’ you’ll find... [click here for more] |
MadLad Designs |
$1.25
|
En samling artefakter för spelarna att utforska. Allt från enklare vardagliga föremål till mer avancerade vapen och exceptionell utrustning. En del skulle kunna vara helt avgörande för spelarna i Mutant: År Noll och deras dagliga strävan efter överlevnad och utforskning.
Innehåller 100 Artefakter.
Innehåller Svensk och Engelsk version. ... [click here for more] |
Free League Publishing |
$2.99
|
A collection of artifacts for players to explore. Ranging from simpler everyday items to more advanced weapons and exceptional equipment. Some could prove crucial for the players in Mutant: Year Zero and their daily quest for survival and exploration.
Includes 100 Artifacts.
Includes both English and Swedish versions ... [click here for more] |
Free League Publishing |
$2.99
|
In many fantasy settings, books are considered something of a rarity. Even if the general populace is considered literate (which isn't always a given), books tend to be thought of as a luxury good enjoyed only by nobles, scholars and the occasional wizard. Golarion, however, has active printing presses all over the setting... as such, books are everywhere! We've seen all kinds of examples of this... [click here for more] |
Paizo |
$2.49
|
The Children of Knowledge of Mage: The Ascension are also known as the Solificati and are members of the Disparate Alliance. This supplement has 100 Children of Knowledge that could be encountered. Each is named and given a brief description. The dedication of each Solificati to their cause ranges from the disillusioned to the fanatical, and both extremes are dangerous. The Children of Knowledge can... [click here for more] |
White Wolf |
$1.99
|
Stop! Thief!
Did you hear that an image of Christ appeared in Oswald's shop last night?
That man in the crowd, his face just... melted? What is he?
100 Encounters in the City in the Dark Ages is a supplement for Cthulhu Dark Ages, providing 100 different encounters, from the mundane and humorous to the mysterious and horrific, for Keepers... [click here for more] |
Chaosium |
$0.99
|
Hear ye, travelers! Vikings sighted near Lindisfarne! Lord Aethelstan is asking for all able-bodied men to help repel them!
Run away! There's wolves chasing after me!
A pagan monument. The candles are still lit... recently used. What dark rituals are they preparing?
100 Encounters on the Road in the Dark Ages is a supplement for Cthulhu... [click here for more] |
Chaosium |
$0.99
|
Old stories are full of people who made bargains with the fae folk. They offered service, pledged to be good neighbors or took vows to help them, and in return they were given gifts of their own. Sometimes they were blessed with children, other times they were given magical items that made their lives easier... but in some stories they were given the ability to see the fae as they are, behind their... [click here for more] |
White Wolf |
$1.99
|
There are creatures who exist beyond the ken of mortals. Creatures with the power of gods who pluck men, women and children from the world, and change them into something else. They drag them over the Thorns of the Hedge, the world between their realm and ours, and tear their souls to ribbons. Into the gaps they pour magic, and what's left is a changeling. A fae creature. Like any fae creatures, changelings... [click here for more] |
White Wolf |
$1.99
|
Gateways are how changelings can enter the Dreaming, and they can be found in different locations. This supplement has 100 different gateways that can be used. Some are comparatively easy to enter; some are not. Some might in fact be suicidal to use if they fail to open. Each gateway is described, along with how it is opened, and there are some details on the trod that can be found on the other side... [click here for more] |
White Wolf |
$2.99
|
Vampires are capable of astonishing feats, and even the weakest of them command powers that awe and terrify mortals. However, the kindred all share the weaknesses of the vampiric condition, and like any hunting beast they have a tendency to seek a lair. A place where they are safe, and where they can rest. Among the shadow community such places are referred to as a haven. Like the kindred themselves,... [click here for more] |
White Wolf |
$2.99
|
The Hollow Ones of Mage: The Ascension are members of the Disparate Alliance and, though a comparatively new sect, are descended from older traditions, and were until recently potential candidates for the Council of Traditions. This supplement has 100 Hollowers that could be encountered. Each is named and given a brief description. The Hollow Ones can be used for brief encounters or as potential sources... [click here for more] |
White Wolf |
$1.99
|
The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described nockers that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
100 NPC Personality Profiles (and with 2000 names and 2000 personality traits)
Giving NPCs personality profiles in RPGs can be difficult, especially on the fly.
So, I wondered if a set of pregenerated cards with personality profiles on then might be useful
2000 Names for NPC / Characters
The work also contains 2000 names that could be used for NPCs (or characters)... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
Deck of 50 Cards NPC Personality Profiles - 50 Cards (Double Sided) for Tabletop Role-playing Games.
Giving NPCs a personality profiles in RPGs can be difficult, especially on the fly.
So, I wondered if a set of pregenerated cards with personality profiles on then might be useful. How it works: The bigger the rectangle the larger/stronger the personality... [click here for more] |
Goblin's Henchman |
$2.00
|
The orphans of Mage: The Ascension are those mages who don't belong to any major sect or group. Some are members of the Disparate Alliance, whilst others have never even heard of the Ascension War. This supplement has 100 orphans that could be encountered. Each is named and given a brief description. An individual orphan may know a great deal about what's going on, or they may know nothing. Some are... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described piskies that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described pookas that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described redcaps that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
The fae dabble in half-truths, misleading statements and omission of facts. These creatures rarely lie outright, though, lest the Wyrd punish them for their falsehoods. While the Lost have learned to navigate the often-misleading river of truth, even the sharpest among them will still fall prey to hearing what they want to hear, or believing things that might be true even if they cannot be verified.... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 rumours that wraiths could hear about the Dark Kingdom of Iron and the Underworld. Whether or not any of them are true is up to the Storyteller. The rumours can be used as background colour, misinformation or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described selkies that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name. The following are suggested shadow names that a mage might consider, along with the types of mages who might be drawn to them. However, as with any other... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described sluagh that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
The Templar Knights of Mage: The Ascension are the latest incarnation of the Knights Templar and are members of the Disparate Alliance. This supplement has 100 Templars that could be encountered. Each is named and given a brief description. Most Templar Knights, by their very nature, are dedicated to their cause, preparing for the final war against their enemy. The Templars can be used for brief encounters... [click here for more] |
White Wolf |
$1.99
|
This supplement has 100 briefly described trolls that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
The Verbenae, or Verbena, of Mage: The Ascension are members of the Council of Nine Mystick Traditions. This supplement has Verbenae that could be encountered. Each is named and given a brief description. Some of the Verbenae are dangerously attached to the older, bloodier, ways. The Verbenae can be used for brief encounters or as potential sources of adventure hooks. This PDF supports Adobe layers... [click here for more] |
White Wolf |
$1.99
|
Created a fantastic dungeon ready for your adventurers, but wondering what to fill it with? Wondering how to entice your players into a fascinating side-quest?
Well, wonder no more! 100,000,000 (yes, that’s one hundred million!) Unique Fantasy Objects will allow you to create some truly unique objects, from "The sacred pillow of the unbelievable Princess", to "The eternal bookcase of the angry... [click here for more] |
MadLad Designs |
$1.25
|
17th Level is a collection of new ancestry feats for high level play. These feats aim to make high level PCs more varied and diverse. Core contains two new ancestry feats for each of the ancestries in the Pathfinder 2nd Edition Core Rulebook, as well as a bonus feat that can be selected by divine characters of any ancestry.
Layout by Jason Keeley
Template by Nathanaël Roux — https://www.barkalotdesigns.com... [click here for more] |
Paizo |
$3.00
|
Deck of 50 Cards 2000 NPC Names & 2000 NPC Traits - 50 Cards (Double Sided)
Giving NPCs a random name and personality trait in RPGs can be difficult, especially on the fly.
So, I wondered if a set of pregenerated cards with names and personality traits on then might be useful
2000 Names for NPC / Characters
Contains 2000 names that... [click here for more] |
Goblin's Henchman |
$2.00
|
It's time to rob a train---CY_BORG style! Do your research, plan your approach, and extract a high-value target from a prison transport before you're overwhelmed by security forces. Get in, get out, get paid!
Other Heists:
RANDOM GOLDFISH MEMORY ---a CY_BORG one sheet heist---
JOHNNY BUBONIC ---a CY_BORG one sheet heist---
GREEN PIECE(S) ---a CY_BORG one sheet heist---
MIA'S DAY OFF ---a CY_BORG... [click here for more] |
Free League Publishing |
Pay What You Want
|
Death comes to us all. Whether by disease or accident, nature or deliberate acts of violence, all things mortal die sooner or later. In the darkness of death, though, some hear a voice. A whispered promise that things don't have to end. Not like this, and not right now, anyway. These creatures speak in a multitude of voices, and they wear a thousand different forms, but beneath the skin they share... [click here for more] |
White Wolf |
$3.99
|
The God-Machine works in mysterious ways, but its presence on this plane of existence is limited to the Infrastructure its Angels and agents build. Such Infrastructure helps the God-Machine carry out its Occult Matrices, interconnected plans whose purpose is near impossible for the mortal mind to fathom.
50 God-Machine Infrastructure Examples is a collection of... [click here for more] |
White Wolf |
Pay What You Want
|
Denna samling mutationer till Mutant: År Noll representerar en mångfald av mutationer som är en nyckelfaktor för överlevnaden i denna postapokalyptiska värld. Där de muterade krafterna inte bara erbjuder fördelar utan också utmaningar och dilemman för de som bär dem. Att utforska och hantera dessa mutationer är en central del av spelupplevelsen och formar karaktärernas unika resa och överlevnadsstrategier.... [click here for more] |
Free League Publishing |
$2.99
|
This collection of mutations in Mutant: Year Zero represents a diversity of mutations that are a key factor in survival in this post-apocalyptic world. Where mutated powers not only offer advantages but also challenges and dilemmas for those who bear them. Exploring and managing these mutations is a central part of the gaming experience and shapes the unique journey and survival strategies of the characters.... [click here for more] |
Free League Publishing |
$2.99
|
Denna samling talanger i Mutant: År Noll representerar en mångfald av färdigheter som är nödvändiga för överlevnad i den postapokalyptiska världen. Varje talang erbjuder unika och värdefulla fördelar för karaktärerna. Dessa talanger utgör en viktig resurs och möjliggör anpassning av karaktärerna för att möta de utmaningar och faror som lurar i ruinerna av den gamla världen.
Innehåller... [click here for more] |
Free League Publishing |
$2.99
|
This collection of talents in Mutant: Year Zero represents a diverse range of skills crucial for survival in the post-apocalyptic world. Each talent offers unique and valuable advantages for the characters. These talents constitute a vital resource, enabling the characters to adapt and face the challenges and dangers lurking in the ruins of the old world.
Includes 50 Talents.
Includes both English... [click here for more] |
Free League Publishing |
$2.99
|
This mini-resource allows Storytellers to easily come up with strange, wondrous, and terrifying weapons that can add new color to their Exalted sessions. These fifty armaments can serve as jumping points for your players (and NPCs) to have awesome weapons that have their own stories to tell. These are perfect for your Exalted games, regardless of the edition. Written by Tobie Abad.
... [click here for more] |
White Wolf |
$1.00
|
This PDF is a collection of NPC for of Savage Worlds: Adventure Edition, from Actor and Amazon Queen to Vidhunter and Wandering Doctor. Mix and match them on your session of cyberpunk or pulpy post-apocalypse games.
You can print out the cards, sleeve them with a regular deck and draw them if you're in need of an encounter. Use them in your adventures, as inspirations, or in any way you wish! I have... [click here for more] |
Pinnacle Entertainment |
$2.49
|
Hello, and thank you for your interest in 7 True Fae in Arcadia, a Changeling the Lost supplement. Inside there are several creatures that are ready to be used in any campaign, or as backstory for a character. Anything and everything about these Gentry can be adjusted to fit your game. If you feel the one you like is too powerful, or you want to edit their little slice of Arcadia, please feel free... [click here for more] |
White Wolf |
$4.99
|
7th Kind, released as part of the “Fast! Furious! Fun! February! Creator Jam” (#FFFFebruary), is a pulse-pounding tabletop roleplaying adventure for Savage Worlds where players find themselves aboard a crippled alien spacecraft hurtling towards a fiery demise. With the clock ticking and the ship falling apart, they must work together, utilize alien technology,... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Comprehensive rulebook for the 7th Sea: City of Five Sails Base Set card game. ... [click here for more] |
Pine Box Entertainment |
FREE
|
7th Sea City of Five Sails learn to play book for the Base Set card game. ... [click here for more] |
Pine Box Entertainment |
FREE
|
2022년 다이스 페스타 출품한 크툴루의 부름 7판 팬메이드 시나리오 트윈지, 『8: 렘니스케이트』의 PDF 판입니다.
수록된 2개 시나리오의 PDF 판본(A5 342p)과, 토큰 이미지 등 기존 현장/통신 판매 시 제공된 서플리먼트를 담았습니다.
이 제품은 한국어로 작성되었습니다. This work is provided only in Korean.
... [click here for more] |
Chaosium |
$25.00
|
This special bundle product contains the following titles. 99 Novas Volume I Regular price: $9.99 Bundle price: $8.99 Format: PDF 99 Novas Volume I contains 51 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as... [click here for more] |
Onyx Path Publishing |
$19.98 $17.98
|
99 Novas Volume I contains 51 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as well as what they are up to circa 2028 and complete Storyguide Character stats. Most character origins were randomized based on population data for global representation.... [click here for more] |
Onyx Path Publishing |
$9.99
|
99 Novas Volume II contains 48 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as well as what they are up to circa 2028 and complete Storyguide Character stats. Most character origins were randomized based on population data for global representation.... [click here for more] |
Onyx Path Publishing |
$9.99
|