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Roseville, MN based Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games ("FFG").  Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. 

FFG is known for its quality of game components (often enhanced with highly detailed plastic miniatures and beautiful artwork), innovative gameplay, professional dedication to customer service, and a cutting-edge online presence providing information and support for its many products.

FFG's best-known titles include games based on licenses such as Star Wars, A Game of Thrones, and The Lord of the Rings, proprietary titles such as Arkham Horror and Descent: Journeys in the Dark Second Edition, as well as re-releases of classic titles such as Cosmic Encounter, Fortress America, and Dungeonquest

In 2008, FFG formed an exclusive partnership with industry-leading, UK-Based Games Workshop ("GW"), to represent its acclaimed IPs (Warhammer and Warhammer 40K) in the hobby games market, publishing new versions of classic titles such as Talisman and Warhammer Fantasy Roleplay as well as original games such as Warhammer: Invasion and Only War.

FFG's business is a global one, with the majority of its revenues generated from international sales.


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Ability Score

Ability Score


Ability Score is a generic RPG system based on the classic Dungeons & Dragons ability scores. It simplifies characters down to a few stats and uses a simple resolution mechanic similar to that of Apocalypse World, Dungeon World, and their ilk. This system includes ability scores for several different genres: classic epic fantasy, science fiction, survival horror, and...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Drop

Drop


In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face. This is a high-level story-telling, roleplaying game of survival horror that plays in about...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers

Dungeon Delvers


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable one-page D&D variant. Dungeon Delvers packs a lot into one page: rules for attacks and saves, 4 classes, 3 races, spells, healing, conditions, and monsters. The system uses only a d6. There'll...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers Deck

Dungeon Delvers Deck


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable D&D variant packaged as a print-and-play deck of cards. Dungeon Delvers packs a lot into its deck: rules for attacks and saves, 4 classes, 14 spells, healing, and conditions....   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Raiders

Dungeon Raiders


"I'm looking at Dungeon Raiders and I REALLY LIKE IT." -- @koboldstyle, creator of Old School Hack Yet another retroclone, Dungeon Raiders simplifies Original D&D and early D&D into one straightforward fantasy RPG system. Included are stats, rules, and spells for characters up to level 3, and it'll probably take you a while to get there, thanks to the lists of...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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MurderHobos

MurderHobos


"...the combat system is solid and fast paced and the whole thing screams out for some gonzo play....Murderhobos doesn't disappoint." -- Johua De Santo, Genius Loci review "Best 6 pages of gaming I've read in awhile." -- Joe E on Google+ MurderHobos gets to the meat of dungeon crawling: killing things and taking their stuff. Your character doesn't...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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