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Fantasy Flight Games
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Hand of Shadow

Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god! Whether they play devoted legates,...   [click here for more]
Fantasy Flight Games  $14.95 $7.00

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Sorcery and Shadow

Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic. As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power nexuses,...   [click here for more]
Fantasy Flight Games  $14.95 $7.00

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Under the Shadow

Under the Shadow


Sanctuary in the World of Shadow! In the midst of Izrador's tyranny and death, one rough-and-tumble port city beats the dark lord at his own game: Baden’s Bluff, the center of an underground resistance for all foes of evil. In Midnight more than in any other world, a place of sanctuary is needed to continue the fight. This sourcebook for Baden’s Bluff is appropriate...   [click here for more]
Fantasy Flight Games  $14.95 $7.00

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Star and Shadow

Star and Shadow


The South under the Shadow The Sarcosans united the humans of Eredane into a single great nation that befriended all the fey, but their way was rife with intrigue. Their culture became fertile ground in which the Shadow planted seeds of corruption and dissent. While the other races fought against the coming of the Last Age, most Sarcosan towns simply surrendered to the dark god’s...   [click here for more]
Fantasy Flight Games  $14.95 $7.00

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Hammer and Shadow

Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen. Now their only craft is war. The dwarves have fought more valiantly than any other race against the Shadow, and they...   [click here for more]
Fantasy Flight Games  $14.95 $7.00

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Warhammer Fantasy Roleplay: Omens of War

Warhammer Fantasy Roleplay: Omens of War


Omens of War is a brutal new supplement for Warhammer Fantasy Roleplay, focusing on warfare in the Old World and the daemonic power of Khorne. With new martial options for player characters such as new careers, rules for mounted combat, new fighting styles, and over 50 new Action cards, Omens of War is an invaluable resource for players. Please note that this is not a complete product. The full...   [click here for more]
Fantasy Flight Games  $5.00

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Age of Legend

Age of Legend


The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach night...   [click here for more]
Fantasy Flight Games  $21.95 $5.00

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Career Compendium

Career Compendium


Heroes rise from all walks of life in Warhammer Fantasy Roleplay. From the lowly peasant or meagre rat catcher to the wealthy noble or questing knight, fate might snare anyone in its fickle web. The Career Compendium is designed as the ultimate, comprehensive career reference for both players and Game Masters, and explores the many different paths heroes may take during their adventures....   [click here for more]
Fantasy Flight Games  $25.00

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Dark Heresy: Ascension

Dark Heresy: Ascension


IT IS TIME TO ASCEND TO A HIGHER PURPOSE! New rules, new Ascended Careers, all manner of essential gear, and an extensive Games Mastery section makes Ascension an ideal supplement for both players and Game Masters. Advanced character generation, including transition packages to take your Dark Heresy characters from Acolytes to Throne Agents, and Ascended Careers including Crusader, Storm...   [click here for more]
Fantasy Flight Games  $49.95 $25.00

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Dark Heresy: Inquisitor's Handbook

Dark Heresy: Inquisitor's Handbook


Ready your bolter and fulfil your destiny! Packed with new rules and careers, as well as al manner of essential gear, the Inquisitor's Handbook is perfect for players and Game Masters alike. Advanced character generation, alternative ranks and Calixian careers - from the Black Priests of Maccabeus to Metallican Gunslingers. The Sisters of Battle - the Adepta Sororitas...   [click here for more]
Fantasy Flight Games  $49.95 $25.00

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Dark Heresy: The Chaos Commandment

Dark Heresy: The Chaos Commandment


A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment is an exciting adventure for Dark Heresy! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic...   [click here for more]
Fantasy Flight Games  $24.95 $12.50

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Dungeoncraft

Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Galactic Races

Galactic Races


The Dragon Empire just got a lot more crowded. Expanding on Dragonstar, the exciting spacefantasy setting from Fantasy Flight Games, Galactic Races introduces 16 new player character races with which to populate the Dragon Empire. Besides reintroducing old favorites such as the noble centaurs and the scavenging kobolds,...   [click here for more]
Fantasy Flight Games  $14.95 $5.00

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Giant Lore

Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to...   [click here for more]
Fantasy Flight Games  $14.95 $5.00

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School of Evocation

School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
Fantasy Flight Games  $14.95 $5.00

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School of Illusion

School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
Fantasy Flight Games  $14.95 $5.00

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Smuggler's Run

Smuggler's Run


Welcome to the Smuggler’s Run At the edge of civilized space or in the shadow of the Dragon Empire itself, the citizens of the galaxy need foodstuffs, technology, clothing, and contraband. This is the role of the interstellar free trader, delivering important, secret, or illegal cargo to the richest spires of the Empire and the deepest pits...   [click here for more]
Fantasy Flight Games  $14.95 $5.00

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Sorcery & Steam

Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Spells & Spellcraft

Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Warhammer Fantasy Roleplay: Hero's Call

Warhammer Fantasy Roleplay: Hero's Call


Hero’s Call is an epic supplement for Warhammer Fantasy Roleplay that takes your campaign to the peaks of power! Heroes gain tremendous new ammunition to face the challenges rising against them, including new high-powered careers, regional options for men and dwarfs from outside Reikland, two new player races, action cards for each new trait, and spells and blessings for Ranks 4...   [click here for more]
Fantasy Flight Games  $10.00

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Warhammer Fantasy Roleplay: The Enemy Within

Warhammer Fantasy Roleplay: The Enemy Within


A sinister figure stands poised to take advantage of the period of uncertainty prompted by the death of Marius Leitdorf, the former Elector of Averland. Slain in the Third Battle of Black Fire Pass, Leitdorf left no clear heir. Now, this villain conspires with the enemies of the Empire to manipulate the succession for his own advantage.   The Enemy Within explores classic...   [click here for more]
Fantasy Flight Games  $59.99 $30.00

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Winds Of Magic: Advanced Magic and Wizardry

Winds Of Magic: Advanced Magic and Wizardry


Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic can become powerful wizards. Or they may succumb to Tzeentch, the Changer of Ways, tempted by his offer of power, knowledge, and mastery of the dark arts. The Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides all players with...   [click here for more]
Fantasy Flight Games  $5.00

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