This five page PDF gives GM a great wizard NPC (10th and 20th levels) to use for any campaign or to add additional flavor to those settings with a Winter, Russian, Clockwork/Steampunk setting. Players can find new spells and treasures and more to beguile and trick their enemies. Only .99 cents. ... [click here for more]
This five page PDF gives GM and players a variety of unique, butt-kicking weapons with fun, in-depth stories that GMs can use for adventure hooks, world building and more. Only .99 cents. ... [click here for more]
It's Good to Be Bad!
Make elves the villian race of your campaign, turn your game upside down! In 12 pages find the reasons of war, new dangers in the woods and how the Bright War may cover the world in Green. ... [click here for more]
It's Good to Be Bad!
Make elves or dwarves (or both!) the villian race of your campaign, turn your game upside down! In 25 pages find the reasons of war, new dangers up in the trees and down in the mines.
Discover new curses, booby traps and tactics. Your PC will never look at these two iconic races the same way again. ... [click here for more]
Mutant Menaces
Look at your fantasy favorites in a different way - down the sights of your AK-47! What used to be a random encounter is now a whole night's of entertainment for d20 Modern.
Second-string monsters have been bolstered with new allies, technology, tactics and back story make the old seem new again. And at an affordable price, these PDFs are perfect for the last minute pick up game and... [click here for more]