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Notebook Essentials
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Joe's Book of Enchantment

Joe's Book of Enchantment


Well met, Friend! Have you heard about this chap named Joe from Throwing Dice Games? He was telling me all about Joe's Book of Enchantment. I haven't stopped telling people all about him and his new product. I mean, he's a great guy and all, but he seems to think people care about enchanters. Ha! Those poor, misguided wizards who prey on the weak willed! No upstanding adventurer would travel...   [click here for more]
Throwing Dice Games  $6.95

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Notebook Essentials: Before Level One

Notebook Essentials: Before Level One


What happens before your character becomes first level? There are a whole lot of skills learned and yet when you multiclass you don't get that burst of skills again. So why are all those skills dedicated to your first level's class? Why can't they go toward some other profession your character had? Now they can. Is your Ranger a former Blacksmith? Now your skills can reflect that former training....   [click here for more]
Throwing Dice Games  $2.00

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Notebook Essentials: Scrying Stones

Notebook Essentials: Scrying Stones


What are Scrying Stones? They're a new kind of wondrous magic item that makes it easier to cast divination magic, scrying spells mostly. When you don't have all the facts, the few facts you do have can help you seek out your target. ...   [click here for more]
Throwing Dice Games  $1.00

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Notebook Essentials: Swarms, Stampedes, and Skirmishes

Notebook Essentials: Swarms, Stampedes, and Skirmishes


Swarms, Stampedes and Skirmishes looks at groups of creatures acting as one.  In addition to a few new swarms, swarm powers are described: quasi-magical effects that multiple swarms working together can achieve. The aquatic swarm, or school, is demonstrated with the pirhana. Stampedes are larger creatures hell-bent on running, trampling everything in the path beneath them. Skirmishes are mobs of...   [click here for more]
Throwing Dice Games  $1.75

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Character Customization

Character Customization


Character Customization contains six methods to make your character different than any other. Customize classes by mixing and matching class features. Make your own class rather than multiclassing. Use skill points to purchase bonus class features. Or, specialize in sub-skills by gaining slight bonuses in small parts of a skill. Feats, feats, feats Many combat feats, bard feats, cleric feats,...   [click here for more]
Throwing Dice Games  $7.95

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  Carbon 2185 | A Cyberpunk RPG Core Rulebook