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A Fragmentary History of Trollworld

A Fragmentary History of Trollworld


The world around Khazan comes to life in this work. From before the ancient days of the Wizard Wars, through the epic of the wizards Khazan and Khara Khang, and through the rise and rule of Lerotra'hh, the beloved and dreaded Death Goddess, this tale has it all. This is the history of Ken St. Andre's Trollworld, including his take on a few of the kindreds that populated his Tunnels and Trolls campaigns...   [click here for more]
Peryton Publishing  $11.63 $5.00

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Adam's Wrath (2e)

Adam's Wrath (2e)


There are some things that mere mortals were never meant to know. . . . In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player characters' ship founders on the coast of the domain of Lamordia. A vicious storm leaves...   [click here for more]
Wizards of the Coast  $4.99

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Advanced Gamemaster's Guide

Advanced Gamemaster's Guide


Gamemasters Wanted! Anybody that's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears, you...   [click here for more]
Green Ronin  $16.00

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Advanced Options: Fight Like A Pirate

Advanced Options: Fight Like A Pirate


“Damn ye, you are a sneaking puppy, and so are all those who will submit to be governed by laws which rich men have made for their own security.”“Black” Sam Bellamy, Pirate Sometimes you just want, to paraphrase H.L. Mencken, to spit upon your hands, hoist the black flag, and begin slitting throats. Of course, that’s frowned upon in polite society....   [click here for more]
Rogue Genius Games  $3.99

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Advanced Player's Manual

Advanced Player's Manual


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to...   [click here for more]
Green Ronin  $17.00

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Astrozombies Must Die!: A Bulldogs! Adventure Scenario

Astrozombies Must Die!: A Bulldogs! Adventure Scenario


You’re not making a delivery, you’re saving a delivery. There is another Class D ship out there, with some apparently high profile cargo, that has gone dark on the ass end of the Frontier Zone. What was this all important cargo? What happened to the crew of the previous ship? With a lack of detail to the mission specs, the biggest question is are you coming back? Astrozombies Must Die!...   [click here for more]
Galileo Games   FREE 

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B1 In Search of the Unknown (Basic)

B1 In Search of the Unknown (Basic)


Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation. In addition to descriptive and situational material, this module also includes special...   [click here for more]
Wizards of the Coast  $5.50 $4.99

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Biotech (A Singularity System Module)

Biotech (A Singularity System Module)


The Biotech Singularity System Module Includes: Rules for character Augmentation, including 15 bioware augmentations, 11 nanoware augmentations, 18 geneware augmentations, and over 20 cyberware augmentations! Unique Perks and Weaknesses to enhance your Singularity campaign. Ideas for challenges, plot points, character archetypes, and the ramifications of an augmented universe. Features This...   [click here for more]
End Transmission Games  $7.99

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C1 The Hidden Shrine of Tamoachan (1e)

C1 The Hidden Shrine of Tamoachan (1e)


This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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C2 The Ghost Tower of Inverness (1e)

C2 The Ghost Tower of Inverness (1e)


A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem. The module was originally written for the Official Advanced Dungeons & Dragons Game Tournament at Wintercon VIII, held...   [click here for more]
Wizards of the Coast  $5.50 $4.99

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Cipher (Apocalypse Cover)

Cipher (Apocalypse Cover)


VERY SOON NOW... everyone will have heard the term 'Cipher' and know that people with mental powers exist. The future is screaming down on us like a freight train and every person on this planet is tied to the tracks.   Evolutionary accidents, human lab-rats, progeny of a cruel and trickster god; we have searched in vain for the reason for our existence. There...   [click here for more]
Broken Meme gamedesignstudio  $34.95 $9.95

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Cipher (Balance Cover)

Cipher (Balance Cover)


VERY SOON NOW... everyone will have heard the term 'Cipher' and know that people with mental powers exist. The future is screaming down on us like a freight train and every person on this planet is tied to the tracks.   Evolutionary accidents, human lab-rats, progeny of a cruel and trickster god; we have searched in vain for the reason for our existence....   [click here for more]
Broken Meme gamedesignstudio  $34.95 $14.95

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Cipher (Dystopia Cover)

Cipher (Dystopia Cover)


VERY SOON NOW... everyone will have heard the term 'Cipher' and know that people with mental powers exist. The future is screaming down on us like a freight train and every person on this planet is tied to the tracks.   Evolutionary accidents, human lab-rats, progeny of a cruel and trickster god; we have searched in vain for the reason for our existence. There is a vast,...   [click here for more]
Broken Meme gamedesignstudio  $34.95 $14.95

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Circle of Darkness (2e)

Circle of Darkness (2e)


The Mists of Ravenloft lead to G'Henna, land of famine and zealous devotion to Yagno Petrovna, high priest of the Beast-God, Zhakata. In the cities of G'Hanna, worshipers starve themselves to prove their faith; in the Outlands, twisted mongrelmen struggle to survive in a land of unforgiving windstorms and bleak plains. No domain in the Demiplane of Dread has been in greater need of change?and the...   [click here for more]
Wizards of the Coast  $4.99

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Classic Spycraft: African Alliance

Classic Spycraft: African Alliance


You’re never more alive than when you’re on the edge of death.   Nestled in humanity’s homeland, the youngest of Archer’s Chambers follows the vision of one man — humanitarian Elias Graham. Fielding a wild, untamed crew of hot shots, thrill seekers, and daredevil confidence men, the African Alliance is perhaps best suited to face the new rigors of the...   [click here for more]
Crafty Games  $24.95 $7.50

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Classic Spycraft: Shadowforce Archer Worldbook

Classic Spycraft: Shadowforce Archer Worldbook


What if James Bond Quit the Service, M couldn't be trusted, and Q worked for the bad guys?   This official Spycraft setting rips back a shroud of conspiracy concealing a century of lies, and presents a thrilling world of incredible movie action, psychic spies, mystic artifacts, and world-spanning criminal organizations, threatening to topple the global order. You play a shadow operative...   [click here for more]
Crafty Games  $34.95 $10.00

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Colonial Times #4

Colonial Times #4


Colonial Times is a magazine dedicated to the science fiction RPG ‘2300AD’. Issue #4 has articles, fiction, and the third part in a 3-part adventure. it also contains information of explosive decompression and space suits, comics in 2300AD, and a religious order. ...   [click here for more]
Stygian Fox   FREE 

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Contact! (Classic Reprint)

Contact! (Classic Reprint)


From the unexpected encounters of Fleet Scouts to the murderous inmates of Uru-Nabal, meet the strange, wondrous, and deadly aliens of the Shatterzone universe. Many of them originate from beyond the reaches of the 'zone. They are cunning and trusting, fierce and fantastic, but most of all, they are... alien. Get dozens of new alien species for your Shatterzone campaign, suitable for use as player...   [click here for more]
Precis Intermedia  $14.95 $4.95

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Contagion: War Stories

Contagion: War Stories


The world of Contagion is frightening, yet familiar. To many people, the world is no different than our own. The laws are the same, the societies are the same, and the same tragedies and triumphs affect most people. Of course, most people are clueless about the true nature of the world around them. Since the beginning of time a War has raged in the shadows. The forces of Heaven and Hell fight...   [click here for more]
Aegis Studios  $4.99

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate adventures, D1: "Descent into the Depths of the Earth" and D2: "Shrine...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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Dark of the Moon (2e)

Dark of the Moon (2e)


In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers roam the land at will, murdering those who oppose them and plundering the weak. At the head of this pack paces the great Black Wolf of the Wood. Is this murderous beast the underling...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Darkness Visible: Espionage Campaigns for Stars Without Number

Darkness Visible: Espionage Campaigns for Stars Without Number


Discover Sights of Woe Rain-slick streets beneath an alien sky. Untraceable mail on a private terminal. A man in a shabby coat who is always watching. Poison in a glistening needle. From the distant ages of humanity's dawn to the far end of the Silence, espionage changes only its tools. A useful lie is eternal.   With this book, GMs and players are equipped with everything they...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Dave Art 1

Dave Art 1


Dave Art 1, Is the Celebration of Dave Russell & Solaria-Studios Entry into Drive ThruRPG.com website, Packed with 10 awesome Pictures from fantasy open sourced and usable by all. More ArtBooks are in Development but here is just a taste at a reasonable price. ...   [click here for more]
Solaria-Studios  $2.00 $0.50

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Death Unchained (2e)

Death Unchained (2e)


You have no friends here. What can you do when the Mists deposit you in the city of Lekar? The militia is no better than a gang of sadistic bullies, the citizens are more contagious than a fleet of plague ships, and every foot of public space is covered with corpses of criminals who committed no crime greater than struggling to survive in the oppressive domain of Falkovnia. Danger haunts...   [click here for more]
Wizards of the Coast  $4.99

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Defilers and Preservers: The Wizards of Athas (2e)

Defilers and Preservers: The Wizards of Athas (2e)


Reviled and hunted, hated and feared, they live in secrecy, hiding who and what they are from the rest of the world. They are criminals whose crime calls for swift execution. They are outcasts, with no place to call home. They are wizards, and their crime is the practice of magic? Beneath the crimson sun, the life of a wizard is hard and dangerous. Blamed for the conditions of the world, feared for...   [click here for more]
Wizards of the Coast  $15.95 $9.99

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Deities & Demigods (1e)

Deities & Demigods (1e)


Product History Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). The AD&D Line. Deities & Demigods followed the Monster Manual (1977),...   [click here for more]
Wizards of the Coast  $12.00 $9.99

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Dice Boxes

Dice Boxes


In time for Halloween, here are two dice boxes to place dice who have gone bad. Why throw out a low rolling d20, when you can simply place them in the coffin, and bury them? If the coffin dice box is not too your liking, then you can use the Zombie Chow dice box for those times when you want to have something more striking than a dice bag. ...   [click here for more]
Rogue Games, Inc  $0.99

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DMGR2 The Castle Guide (2e)

DMGR2 The Castle Guide (2e)


Imagine a world of knights in shining armor, mighty castles, and high chivalry. In this book, you'll find a wealth of information desgined to allow any DM to create a campaign world based on feudal Europe. Sections address life in a feudal culture, new Battlesystem rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Dogs Of Hades (Savage Worlds)

Dogs Of Hades (Savage Worlds)


Newly updated Continuum Edition! Garden of Athena is a planet of adventures among the ancient Greeks... but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics in the style of Frank Herbert's masterpiece, Dune, and epic battles to make all the Greek poets proud. Nearby barbarian planets are subdued, mostly, and the city states...   [click here for more]
Savage Mojo  $24.99

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Dragon's Blood

Dragon's Blood


This is a solitaire adventure for Tunnels & Trolls version 7.5 (but it can be used with any version). It is intended for a 4th level or higher humanoid kindred; men, elves, dwarves, goblins, uruks, hobs, keleton-men, etc. It is not for trolls, ogres, giants, centaurs or any of the beast kindreds. Also it is not for wizards, but rogues are ok. This product also contains instructions for using it...   [click here for more]
Flying Buffalo  $8.95 $4.95

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DSR2 Dune Trader (2e)

DSR2 Dune Trader (2e)


In the harsh lands of Athas, even the bare necessities of life are hard to come by. The caravans of the traders ply the shifting sands, daring raiders and the elements to bring goods and hope to both the teeming hordes of the city-states and the isolated villagers in the trackless wastelands. Without the traders, life on Athas would be impossible. Dune Trader explores the lives of the people who...   [click here for more]
Wizards of the Coast  $4.99

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Dungeoneer's Survival Guide (1e)

Dungeoneer's Survival Guide (1e)


"...In the impenetrable darkness of the underearth, unimagined terrors and uncountable treasures await." For beginners, advanced players, and DMs alike, this book opens up grand new vistas in the realms of the Underdark, that little-known region of dungeons and caverns far beneath the sunlit world of everyday existence. The worlds of subterranean adventure await! Product...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Edgar Rice Burroughs’ Mars: Shadows of a Dying World (An OGL Guide to Monsters, Races, and Beasts)

Edgar Rice Burroughs’ Mars: Shadows of a Dying World (An OGL Guide to Monsters, Races, and Beasts)


Set on the red planet not as it exists, but as people at the turn of the 20th century thought it might be, Shadows of a Dying World is drawn from the Mars series of Edgar Rice Burroughs and presents creatures from his world in game terms. Its contents are compatible with any games that use the OGL system and can be inserted into them in whole or in part. On this Mars, elegant city-states...   [click here for more]
Skirmisher Publishing  $5.99

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Fiend Folio (1e)

Fiend Folio (1e)


A Guidebook of Creatures Malevolent and Benign This tome contains alphabetical listings of monsters designed for use with the Advanced Dungeons & Dragons game system. Each creature is describes and most are illustrated for easy identification. Using the new encounter tables contained herein, this work is sure to add new excitement to any AD&D game. Product History...   [click here for more]
Wizards of the Coast  $12.00 $9.99

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Forbidden Lore (2e)

Forbidden Lore (2e)


The Horror Continues... A new era in horror role-playing began with the introduction of the RAVENLOFT boxed set. Combining the best elements of fantasy adventures with spine-tingling techniques of gothic horror, the RAVENLOFT game became an instant sensation. Now the time has come to learn about the secrets of the lands in the demiplane of dread. Forbidden Lore...   [click here for more]
Wizards of the Coast  $9.99

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Four Dungeon Level Maps (1976)

Four Dungeon Level Maps (1976)


These four dungeon level maps are from the 1976 Judges Guildmember Installment J - Thunderhold. They were hand-drawn and inked by Bob Bledsaws I & II in the fall of 1976. They were the second set of such maps produced by Judges Guild. They depict and describe four linked levels with waterways. Original product number JG17. Thank You and Happy Gaming! ...   [click here for more]
Judges Guild  $1.99

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FR1 Waterdeep and the North (1e)

FR1 Waterdeep and the North (1e)


The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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FR5 The Savage Frontier (1e)

FR5 The Savage Frontier (1e)


North of Waterdeep, the land is cold, vast, and forbidding. The Trackless Sea stretches northward for what seems like forever, interrupted only by the occasional island and, eventually, the ice. On land, towns and villages flourish right up to the Spine of the World Mountains. It takes a special kind of person to live up here, a determined person used to hardship, a survivor—one with a great...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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Fringers (Classic Reprint)

Fringers (Classic Reprint)


The few. The proud. The criminally insane. They are demented by nature, violent by design, outcasts by choice, and they are everywhere. This book introduces some of the galaxy's most bizarre and dangerous fringer groups. They are eccentrics and fanatics, theorists and terrorists. The only thing they have in common is that they are all on the outside breaking in. These are the groups fleet warned you...   [click here for more]
Precis Intermedia  $18.95 $6.95

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)


Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
Wizards of the Coast  $9.99

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GAZ2 The Emirates of Ylaruam (Basic)

GAZ2 The Emirates of Ylaruam (Basic)


This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on...   [click here for more]
Wizards of the Coast  $4.99

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GAZ3 The Principalities of Glantri (Basic)

GAZ3 The Principalities of Glantri (Basic)


"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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GAZ4 The Kingdom of Ierendi (Basic)

GAZ4 The Kingdom of Ierendi (Basic)


To some it is a vacationer's paradise. Tropical islands, set in sapphire seas, fringed with shell-covered beaches: the perfect spot to "get away from it all." To others, it is a place to be feared. Pirates' hideaways, disease-ridden jungles, psychotic natives: the perfect spot to avoid. The Kingdom of Ierendi comprises ten islands, each with a specific attraction for the adventure-seeking...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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Greyhawk Adventures (1e/2e)

Greyhawk Adventures (1e/2e)


Enter this world and discover excitement far beyond your wildest dreams. Greyhawk is the place where adventure begins and ends?.   This book is for experienced roleplayers looking from something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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HardNova 2 Revised & Expanded

HardNova 2 Revised & Expanded


This expanded game compiles the HardNova 2 core book, both Enhancement Packs, Miniseries Alpha: The Vanguard, Aliens: The Ruthdii, and more in one book, offering the same content as the softcover. "...the game mechanics are straightforward and easy to grasp, and the game plays smoothly."   "Have a game up and running in a few hours."...   [click here for more]
Precis Intermedia  $19.95 $9.95

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I7 Baltron's Beacon (1e)

I7 Baltron's Beacon (1e)


A strangely delivered advertisement has led you to a sage named Demetrios. He needs a rare component to complete a desperately needed potion. The journey to retrieve it will take you through a large, unexplored swamp to a ruined keep, the former headquarters of a vile cult that once claimed the lives of many innocent youths. To solve the mysteries of "Baltron's Beacon," the characters...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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Indepth Planetary Survey Report

Indepth Planetary Survey Report


The easy way to design your planets Whether your players want to know tide tables and volcanic history or just the percentage of land and sea cover we've got you covered. Fill out as much or as little as you want, with sections on: Stellar Data: Including Star Type, Luminosity, Stellar Age, Distance from Sol and Habitability Zone. Basic Planetary Data: such as distance from the star in Astronomical...   [click here for more]
Space Pirate Games  $7.99 $5.99

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