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Codex Guide to the Medieval Baltic

Codex Guide to the Medieval Baltic


Have you ever wanted to go to another world? The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the...   [Klicken Sie hier für weiteres]
Ire Games  $8.00

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Codex Martialis CORE RULES V 23

Codex Martialis CORE RULES V 23


This is it, hard core, fast-paced, historical combat for OGL 3.5. Make a character with a real martial skillset that makes a difference when you fight. No more waiting for an opportunity to make one attack... move, defend, attack, and attack again all in the same round, without getting bogged down in charts or arithmetic, and without relying on miniatures. Chose your weapons based on your personal...   [Klicken Sie hier für weiteres]
Ire Games  $10.00

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Codex Martialis V1.0

Codex Martialis V1.0


The Codex Martialis is a sourcebook of new combat options for your 3.5 OGL game, based on martial-arts manuals from the Renaissance era. This is not another complex damage system or a spreadsheet of tables and formulae, but a fast-paced, cinematic system based directly on the real martial arts of Europe and Asia. Emphasizing action, combat maneuvers and the deadly interplay of attack and...   [Klicken Sie hier für weiteres]
Ire Games  $12.00

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Codex Martialis Weapons of the Ancient World Part II: Armor and Missile Weapons

Codex Martialis Weapons of the Ancient World Part II: Armor and Missile Weapons


This is a supplement for the Codex Martialis, it includes rules and detailed descriptions for armor, missile weapons such as javelins, bows, and crossbows, and early firearms from the Chinese Fire-Lance to the matchlock musket. ...   [Klicken Sie hier für weiteres]
Ire Games  $10.00

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