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Legendary Kineticist: Second Edition

Legendary Kineticist: Second Edition


Unleash the Elements! The power of to shape the fundamental forces of the universe is yours with the Legendary Kineticist: Second Edition! Feel the power of the planes flowing through you as we bring the fantastic kineticist class to Pathfinder Second Edition! As a kineticists, you infuse your body with elemental energies, directing...   [click here for more]
Legendary Games  $9.99

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What We Give To Alien Gods

What We Give To Alien Gods


What We Give To Alien Gods is an adventure module for the Mothership sci-fi horror roleplaying game. In it your crew will travel to Gaelar XII, a distant magellanic nebula. Once there, explore the ruins of an alien temple, uncover its secret histories, translate alien languages, encounter strange creatures, fight against the unravelling of the universe as you know it and look inward,...   [click here for more]
Lone Archivist Press  $8.50

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Iron Kingdoms Unleashed Roleplaying Game Core Rules

Iron Kingdoms Unleashed Roleplaying Game Core Rules


Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad,...   [click here for more]
Privateer Press  $59.99 $29.99

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Rappan Athuk (5e)

Rappan Athuk (5e)


Rappan Athuk is back for Fifth Edition! Not just back though, it is reloaded with all kinds of new extras including: All new, full-color artwork Three new levels of the Dungeon itself Three new Wilderness locations, including a three-level castle A new three-level satellite dungeon A sea cave of terrible shark-men! A Kickstarter exclusive level released from the Vault of...   [click here for more]
Frog God Games  $49.99 $29.99

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BLUEHOLME™ Journeymanne Rules

BLUEHOLME™ Journeymanne Rules


The BLUEHOLME™ Journeymanne Rules are a table top fantasy roleplaying game which emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. Unlike those basic rules, however, this book allows for characters of 1st to 20th levels, and include everything the referee could possibly need to create and run a campaign in the Underworld,...   [click here for more]
Dreamscape Design  $14.99 $9.99

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The Pale Lady

The Pale Lady


Deep in the woods, every woods, there seems to be a monstrous child stealing witch. Every spring more and more children go missing never to return. Two years ago one returned from his absence and is telling tales of vast riches, monstrous servitors, and the way back to her accursed domain. An adventure for characters of levels, for use with LotFP Weird Fantasy Role-Playing and other similar systems....   [click here for more]
Lamentations of the Flame Princess  $5.00

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The Dungeon Dozen Volume Two

The Dungeon Dozen Volume Two


The Dungeon Dozen Volume Two, another book of wildly imaginative random tables, staggers forth from the moldering crypt of the OSR to freshly infest the minds of today's dungeon enthusiasts. Tables within include: Also Removed by the Remove Curse Spell    Commonly Abused Underworld Intoxicants Damn...   [click here for more]
Hydra Cooperative  $10.00

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Jim Henson's Labyrinth: The Adventure Game

Jim Henson's Labyrinth: The Adventure Game


Hello, and welcome to Jim Henson’s Labyrinth: The Adventure Game (we call it ‘the Labyrinth’, for short). This book contains everything you need to play in and run your own version of the Labyrinth. Have you ever asked the question: what if Sarah asked the Helping Hands to go up rather than down? Have you ever wondered how you would have fared in this dangerous and exciting world? Have you ever...   [click here for more]
River Horse Games  $27.99

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Dicey Tales

Dicey Tales


Dicey Tales allows you to create characters from every genre of pulp, from the ancient world to the two-fisted era of 1930s adventure. Dicey Tales offers players and gamemasters a background of the pulps and how they crossed over into radio, film, and television. We also provide hints and suggestions for running a game and playing a character in a genre where good fights evil and a team of talented...   [click here for more]
Dicey Tales Productions  $15.00

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Bloodshadows: Fantasy-Noir RPG (Third Edition)

Bloodshadows: Fantasy-Noir RPG (Third Edition)


It's a Mean Old World Out There  The spellslinger upstairs conjures too loud. The guy down the hall drinks blood from a six-pack. That stiff you left in the alley is walking again. The undead factory workers are on strike. Your client skipped town before paying. And your landlord is looking for his rent. "Think Harry Dresden, Cast a Deadly Spell, and The Shadow rolled into...   [click here for more]
Precis Intermedia  $14.95

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Star Trek Adventures Rules Digest PDF

Star Trek Adventures Rules Digest PDF


THESE ARE THE VOYAGES OF THE STARSHIP ENTERPRISE, ITS FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO ONE HAS GONE BEFORE…   Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await the keen explorers of Starfleet. Your duties may take you to the edges of known...   [click here for more]
Modiphius  $23.00

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin Publishing  $14.95

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The Arkham Gazette #3

The Arkham Gazette #3


"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing...   [click here for more]
Sentinel Hill Press  $12.49

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin Publishing  $17.95

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places...   [click here for more]
Green Ronin Publishing  $24.95

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The Imperfect Lotus

The Imperfect Lotus


The Imperfect Lotus is a PDF-exclusive (not available in print) Exalted Second Edition supplement to the upcoming release, Scroll of the Monk. Many rare and exotic martial arts are practiced in Creation. Within this tome are enclosed some of the rarest, arts uncommon even compared to their rarified brethren. When your Exalt's back is against the wall and all hope seems lost, these styles' unexpected...   [click here for more]
White Wolf  $2.99

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Awesome Powers Omnibus

Awesome Powers Omnibus


Attention Heroes!  Awesome Powers is here to help you fight the latest evil peril to threaten the planet! Awesome Powers is a quintessential companion to the BASH! Ultimate Edition role playing game.  Featuring hundreds of powers build with the BASH! Ultimate Edition rules, the Omnibus is a streamlined and consolidated compendium of the best of the entire Awesome Powers collection....   [click here for more]
Basic Action Games  $49.99 $24.99

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ATLANTIS: the Second Age

ATLANTIS: the Second Age


  Atlantis: The Second Age, a tabletop role-playing game (RPG) of sword and sorcery fantasy.     Atlantis is a sword and sorcery game inspired by the works of Fritz Lieber, Michael Moorcock, Robert E. Howard, and Clark Ashton Smith. Atlantis; a strange, wondrous and sometimes horrific antediluvian age where heroes survive by...   [click here for more]
Khepera Publishing  $19.99

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M20 The Mage Cookbook

M20 The Mage Cookbook


Food is Life  We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.  Enchanting...   [click here for more]
Onyx Path Publishing  $4.99

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Monstrosities (OSR)

Monstrosities (OSR)


Revised for 2023! Monstrosities thundered onto the OSR landscape when it debuted in 2013. Ten years after its first appearance, Monstrosities is back and better than ever with over 500(!) monsters. Are you tired of seeing the same old boring monsters in your campaigns? Fear not, for the ultimate monster compendium is here again! And it's a monster of a book, pun...   [click here for more]
Necromancer  $24.99 $14.99

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Terrinoth Treasures: Volume III

Terrinoth Treasures: Volume III


Magical treasures are of course the most coveted and eagerly sought rewards an adventurer can hope to find. This third volume in this series of supplements provides fifteen (15) additional Terrinoth magic items (specifically 15 new Runebound Shards). Each is derived from previous lore in the Terrinoth setting (such as Runebound and Descent and even a Rune from the Legacy of Dragonholt), but now with...   [click here for more]
EDGE Studio  $2.49

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Dwimmermount (Labyrinth Lord version)

Dwimmermount (Labyrinth Lord version)


The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…   Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Labyrinth Lord™ and other d20-based fantasy role-playing games. The 400-page Dwimmermount adventure includes: 16 maps and...   [click here for more]
Autarch  $10.00

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Aegis of Empires Art and Map Collection

Aegis of Empires Art and Map Collection


Adventure Awaits in the Lost Lands!    The Aegis of Empires Art and Map Collection Guide is here, with every map and illustration from the entire Aegis of Empires Adventure Path, including both fully detailed and unkeyed player-friendly maps.  Each individual adventure that is part of the Aegis of Empires...   [click here for more]
Legendary Games  $4.99

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Zanagan Zoology: Part 1

Zanagan Zoology: Part 1


The fearless explorer Nigel Vanderhorn delved deep into the jungles of Zanaga while with the Zanagan Exploration Company (Z.E.C.). In this tome, he describes 12 different native flora and fauna dangerous to any who might visit these dark and remote jungles. Dangerous insects, man-eating plants, large prehistoric reptiles and more prowl the lush foliage of Zanaga, and even a single bite can be deadly....   [click here for more]
EDGE Studio  $2.99

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The Arkham Gazette #2

The Arkham Gazette #2


“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain...   [click here for more]
Sentinel Hill Press  $12.49

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Investigator Weapons, volume 2: Modern day

Investigator Weapons, volume 2: Modern day


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available to stalwart investigators...   [click here for more]
Sixtystone Press  $20.00

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ACKS Domains at War: The Complete Set

ACKS Domains at War: The Complete Set


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to...   [click here for more]
Autarch  $20.00 $14.00

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Shadowrun: Safehouses

Shadowrun: Safehouses


Hiding from the Heat If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It’ll be a single shot, or a flash...   [click here for more]
Catalyst Game Labs  $4.95

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Investigator Weapons, volume 1: 1920s & 1930s

Investigator Weapons, volume 1: 1920s & 1930s


Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents. Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all...   [click here for more]
Sixtystone Press  $20.00

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The Wise & the Wicked 2nd Edition (5e OGL)

The Wise & the Wicked 2nd Edition (5e OGL)


Heroes, Villains, and Others in Between!  This tome is a revision of the original book by the same title, which was first published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to 5th Edition...   [click here for more]
Onyx Path Publishing  $9.99

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Sedra Sourcebook

Sedra Sourcebook


The Sedra Sourcebook Cover art by Brendan Lancaster The A5-formatted setting guide introduces the major cities, locations, and factional alliances, and conflicts on the island. The included material supports all manner of adventures, including dark gothic fantasy, monster hunting, labyrinth and wilderness adventuring, and political intrigue. The Barony of Gwalathar: A fertile land surrounded by deadly...   [click here for more]
Gaming Ballistic, LLC  $16.99

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $14.95 $8.97

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Live & Direct

Live & Direct


In the 21st century, no one and nothing has more effect on the people than the media, its creators, and its reporters. Military strength and economic might are hallmarks of nation-state and mega-corp alike, but it is influence-the ability to shape perceptions, opinions, and even emotions of billions of people worldwide-that ensures the power of the media. After all, it's larger than life, a projection...   [click here for more]
R. Talsorian Games Inc.  $7.00

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Call of Cthulhu 7th Edition Keeper Screen Pack

Call of Cthulhu 7th Edition Keeper Screen Pack


The Call of Cthulhu Keeper Screen Pack is an essential play aid for those running games of Call of Cthulhu 7th edition. This is a PDF-only version of our upcoming three-panel Keeper Screen is mounted on thick hardcover stock, folding out to 34 inches wide. One side, intended to face the players, portrays glorious artwork. The rear of the screen, the Keeper’s...   [click here for more]
Chaosium  $14.95

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The Witcher, le jeu de rôle officiel

The Witcher, le jeu de rôle officiel


The Witcher, le jeu de rôle officiel En pleine Troisième Guerre nilfgaardienne, Geralt de Riv, le Loup Blanc, écume le Continent à la recherche de son amour perdu. Mais il ne s’agit pas du seul récit. Un million d’autres aventures se jouent au travers de ce vaste continent et vous êtes au centre de l’une d’entre elles ! Le jeu de rôle The Witcher vous permet de raconter...   [click here for more]
Arkhane Asylum Publishing  $26.70

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The Elder Scrolls Call To Arms Quests

The Elder Scrolls Call To Arms Quests


Welcome to Tamriel – a realm of adventure and wonder. Where danger lies around every corner and where fame and fortune await the bold. It is a realm you can enter today, if you have the courage to answer the Call to Arms!  The Elder Scrolls: Call to Arms is a tabletop wargame set against the epic, sprawling backdrop of Tamriel. From the teeming cities of Cyrodiil to...   [click here for more]
Modiphius  $5.00

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Hard Time

Hard Time


“Nobody move! This is a robbery! Everybody down on the floor... Now slowly take out your phones and throw them on the floor... we are not here for your money. We are here for the bank’s money. Your money is insured. We don’t want to harm anyone, so don’t do anything stupid, and this will be a cool story to tell your grandkids...”   HardTime is a game about planning and...   [click here for more]
Radio Dishdash Publishing  $19.99

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Mythic Constantinople - TDM230

Mythic Constantinople - TDM230


Byzantium, Queen of Cities, Constantinople, bridging Europe and Asia like a jewel, the epicentre of medieval culture. The year is 1450 or, as the Byzantines reckon it, the 6,958th year since Creation. This is an age of exploration and invention; an age of intrigue, and an age of empires. The known world congregates here: mercenaries from England and Russia; the wealthy merchants of Genoa, Venice and...   [click here for more]
Design Mechanism  $13.99

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Savage Worlds - Abenteuer-Edition - Grundregelwerk (PDF) als Download kaufen

Savage Worlds - Abenteuer-Edition - Grundregelwerk (PDF) als Download kaufen


Jederzeit, überall! Die Savage Worlds Abenteuer-Edition bringt dich überall hin, wo du hinwillst. Vom seltsamen Wilden Westen von Deadlands bis zu von Verbrechen heimgesuchten Straßen von Necessary Evil, vom merkwürdigen Campus der East Texas University bis zu den weit entferntem, ungezähmten Welten von Last Parsec. Oder erschaffe deine eigenen Welten, voll angepasst mit settingspezifischen...   [click here for more]
Ulisses Spiele  $10.67

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Legendary Companions

Legendary Companions


Here Kitty, Kitty!  Every adventure is better with a faithful companion at your side. Legendary Companions is the latest volume in our series of player-focused supplements, dedicated to your character’s best friends- because familiar, animal companion, bonded mount, eidolon, phantom, and drake are classes in their own right and deserve a manual dedicated to them! In this...   [click here for more]
Legendary Games  $9.99

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town.  You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era.  It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $9.99

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The Tomb-World of Alak-Ammur

The Tomb-World of Alak-Ammur


Even within the deepest recesses of history’s own heart, one cannot find a sorcerer more powerful nor infamous than the man known as Alak-Ammur. His origins lie hidden behind a veil of lies and half-truths so thick that it is useless to even speak of them. Know simply this, that Alak-Ammur grew strong in the ways of arcane lore as easily and quickly as other men take to breathing fresh air. Few...   [click here for more]
Rogue Genius Games  $10.99

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Rogues Gallery

Rogues Gallery


Rogues Gallery collects supervillains from Green Ronin’s popular PDF series of the same name, with the addition of new material and never-before-seen characters. It has dozens of fearsome foes for your Mutants & Masterminds series, enough to keep your heroes busy stopping schemes and saving the world for quite some time! In its pages you will find solo and loner villains,...   [click here for more]
Green Ronin Publishing  $17.95

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Cypher Shorts: Horror Shorts Vol. 1

Cypher Shorts: Horror Shorts Vol. 1


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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The Arkham Gazette #4

The Arkham Gazette #4


Then beyond the hill’s crest I saw Kingsport outspread frostily in the gloaming; snowy Kingsport with its ancient vanes and steeples, ridgepoles and chimney-pots, wharves and small bridges, willow-trees and graveyards; endless labyrinths of steep, narrow, crooked streets, and dizzy church-crowned central peak that time durst not touch; ceaseless mazes of colonial houses piled and scattered at...   [click here for more]
Sentinel Hill Press  $13.99

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The End of Everything (5e)

The End of Everything (5e)


Epic 5e Adventure to Save the World Crops are failing, the undead rise, an ancient evil stirs in the north, and even magic seems tainted — why is everything failing? Is there a group of adventurers that has the grit, bravery, and tenacity to stop The End of Everything? Sure ... massive, sprawling, and dangerous D&D campaigns are cool, but what about one imbued with the cosmic horror...   [click here for more]
Frog God Games  $26.99

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13th Age Glorantha

13th Age Glorantha


Join us in Glorantha, Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group’s unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Developed by Rob Heinsoo and Jonathan Tweet. For Game Masters, 13th Age Glorantha includes: More...   [click here for more]
Chaosium  $27.95

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d20 Apocalypse (d20M)

d20 Apocalypse (d20M)


New rules designed for running a d20 Modern campaign in a postapocalyptic setting. This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter,...   [click here for more]
Wizards of the Coast  $9.99

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Ninth World Bestiary 3

Ninth World Bestiary 3


This is the full version of Ninth World Bestiary 3. Check out the free preview. 150 new creatures and characters as dangerous as they are imaginative For a billion years this Earth has teemed with life. Nature has crafted innumerable species—and thousands more have been shaped by the prior worlds. There is no end, it seems, to the variety of life to be encountered in the Ninth World. And...   [click here for more]
Monte Cook Games  $17.99

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