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Ctrl-Alt-Play: Essays on Control in Video Gaming

Ctrl-Alt-Play: Essays on Control in Video Gaming


" The word ""control"" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video...   [click here for more]
McFarland  $15.99

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Nisaba Journal Issue 1

Nisaba Journal Issue 1


Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue One collects a half-dozen tales from three of Green Ronin's most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns....   [click here for more]
Green Ronin Publishing  $6.99

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The Tower in the Mist (13th Age Compatible)

The Tower in the Mist (13th Age Compatible)


Introductory Adventure for 13th Age and Gods and Icons The perfect one shot: mystery, ghosts, and a mutated dragon. 13th Age Roleplaying Game adventure with pre-generated first level characters showcasing how to use Gods and Icons. A great way to introduce new players to your game. Players can pick a druid of the Old Gods, a fighter pledged to the Thirsty Gods, a Cleric of the Bright Gods, a pixie...   [click here for more]
Dread Unicorn Games, LLC  $4.95 $1.00

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The Darkest Age

The Darkest Age


“Men make different sounds when they die. The sound of a man dying of a gut wound is different than a man burning alive or dying of plague. The sound a man makes when being eaten alive, you won’t soon forget.”   In 1355, the Black Plague killed sixty-percent of Europe’s population. Then, the dead rose and devoured those who were left. The Black Plague has decimated Europe...   [click here for more]
Great Lakes Games  $15.99 $9.99

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The Darkest Age - Character Sheets

The Darkest Age - Character Sheets


CHARACTER SHEETS !    “Men make different sounds when they die. The sound of a man dying of a gut wound is different than a man burning alive or dying of plague. The sound a man makes when being eaten alive, you won’t soon forget.”   In 1355, the Black Plague killed sixty-percent of Europe’s population. Then, the dead rose and...   [click here for more]
Great Lakes Games   FREE 

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The Forgotten Monk

The Forgotten Monk


A Man Without A Past Cipher is a monk: a master of the Deadly Arts, able to dismantle enemies using his bare hands. He is immune to lies, and can see volumes of information in the smallest detail. Unfortunately, that’s all he knows. His real name, his history – all stolen by an unknown foe. Without memory or purpose, Cipher can only follow his instinct to find bad people, and hit them...   [click here for more]
Pelgrane Press  $5.57

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Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)

Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)


In this second book of the greatest epic in Shadowrun history--the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of...   [click here for more]
Catalyst Game Labs  $4.99

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Godbound: A Game of Divine Heroes (Free Edition)

Godbound: A Game of Divine Heroes (Free Edition)


The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
Sine Nomine Publishing   FREE 

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Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)


The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
Sine Nomine Publishing  $19.99

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $9.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $6.99

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Entromancy: Book One of the Nightpath Trilogy (Sample)

Entromancy: Book One of the Nightpath Trilogy (Sample)


**SAMPLE ONLY** "...an urban fantasy thrill ride." --San Francisco Book Review 2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of...   [click here for more]
Nightpath Publishing   FREE 

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Nemesis VIII:  Cults of Personality

Nemesis VIII: Cults of Personality


Every hero needs a nemesis. Each supplement in the Nemesis series presents five ready-to-use NPCs with detailed backgrounds, story seeds, and multiple stat blocks.  These NPCs can easily be folded into your existing game  as exciting side adventures or as the catalyst for a new  campaign.  In Nemesis VIII: Cults of Personality, we present five unique NPCs that can be...   [click here for more]
Bards and Sages  Pay What You Want

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Tales of Excellent Cats

Tales of Excellent Cats


Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased  Cats have inherited the world, unifying their six fractious monarchies after untold...   [click here for more]
Onyx Path Publishing  $2.99

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Shadowmancy: Book Three of the Nightpath Trilogy (Sample)

Shadowmancy: Book Three of the Nightpath Trilogy (Sample)


**SAMPLE ONLY** The thrilling conclusion to the Nightpath Trilogy pits ancient enemies against one another, with time itself hanging in the balance. Eskander finds himself out of time as his companions fight for the future of San Francisco, Aurichome, and everything in between.  Time is of the essence as the former NIGHT agent attempts to control the only form of magic that can...   [click here for more]
Nightpath Publishing   FREE 

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Technomancy: Book Two of the Nightpath Trilogy (Sample)

Technomancy: Book Two of the Nightpath Trilogy (Sample)


**SAMPLE ONLY** The Nightpath Trilogy continues as old grudges come calling, with hell to pay. It's been a year since Eskander and company saved the underraces of San Francisco from certain annihilation, and the spymaster has been working diligently for King Thog'run of Aurichome, who happens to offer great dental.  A new threat appears as old grudges rear their ugly heads, forcing...   [click here for more]
Nightpath Publishing   FREE 

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Tales of the Lost Citadel

Tales of the Lost Citadel


The city is called Redoubt. And as far as anyone knows, it is the last. Seven decades ago, there were cities upon cities; kingdoms and nations, the remains of ancient empire. Cultures at war, cultures at trade. Humans, dwarves, elves, and others. Magic and monsters, rare but real. Regions of desolation, but also regions of plenty. And so it was for millennia, through two dynamic ages the lorekeepers...   [click here for more]
Green Ronin Publishing  $9.99

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Entromancy: Book One of the Nightpath Trilogy

Entromancy: Book One of the Nightpath Trilogy


"...an urban fantasy thrill ride." --San Francisco Book Review 2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of NIGHT, a paramilitary force created...   [click here for more]
Nightpath Publishing  $2.99

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Technomancy: Book Two of the Nightpath Trilogy

Technomancy: Book Two of the Nightpath Trilogy


The Nightpath Trilogy continues as old grudges come calling, with hell to pay. It's been a year since Eskander and company saved the underraces of San Francisco from certain annihilation, and the spymaster has been working diligently for King Thog'run of Aurichome, who happens to offer great dental.  A new threat appears as old grudges rear their ugly heads, forcing the former NIGHT agent and his...   [click here for more]
Nightpath Publishing  $1.99

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Shadowmancy: Book Three of the Nightpath Trilogy

Shadowmancy: Book Three of the Nightpath Trilogy


The thrilling conclusion to the Nightpath Trilogy pits ancient enemies against one another, with time itself hanging in the balance. Eskander finds himself out of time as his companions fight for the future of San Francisco, Aurichome, and everything in between.  Time is of the essence as the former NIGHT agent attempts to control the only form of magic that can save the city against the schemes...   [click here for more]
Nightpath Publishing  $1.99

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Dungeon Vault Magazine - No. 44 - D&D 5e + Shadowdark

Dungeon Vault Magazine - No. 44 - D&D 5e + Shadowdark


Dungeon Vault Magazine - Issue 44 Published by Elven Tower This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included. This is a thematic magazine issue that includes a small regional setting and nine...   [click here for more]
Elven Tower  $6.95 $5.56

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Tales Of The Far West

Tales Of The Far West


Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well. A fantasy world that mixes the inspirations of Django and Crouching Tiger, Hidden Dragon... The Good, The Bad & The Ugly and House of Flying Daggers......   [click here for more]
Adamant Entertainment  $4.99 $0.99

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Hobby Games: The 100 Best

Hobby Games: The 100 Best


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that...   [click here for more]
Green Ronin Publishing  $9.99

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Scars of Caen: The Collected Edition

Scars of Caen: The Collected Edition


The dragons are on the move, and Caen bleeds.   Two servants of the ancient Circle Orboros—the young druid Caelan the Waykeeper and the monstrous warpwolf Rochlof—have been tasked with uncovering the source of corruption in Caen’s ley lines, vital rivers of natural power flowing beneath the world. For reasons unknown, Immoren’s mightiest creatures, the dragons, have begun...   [click here for more]
Privateer Press  $2.99

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Blowing Up the Movies [digital]

Blowing Up the Movies [digital]


TWENTY-FOUR ACTION MOVIES EXPLODE Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience. As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone cold...   [click here for more]
Atlas Games  $15.00 $7.95

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Shadowrun Legends: Headhunters

Shadowrun Legends: Headhunters


NEVER TELL A DEAD MAN YOUR SECRETS Somebody aced the dragon Dunkelzahn, and one of the mysterious links to the assassination is flat on his back in slab city: a double agent with two identities--both out of commission. Now he's the most-wanted carcass in Tacoma. Jack Skater's mission? Sleaze past the high-tech funeral security, outwit the Knight Errants, cop the stiff, and keep it on ice long enough...   [click here for more]
Catalyst Game Labs  $4.99

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The Illuminated Edda

The Illuminated Edda


The Viking tales of gods, giants and heroes come alive within the pages of the Illuminated Edda. Visit the majestic city of Asgard- home of the gods. Fight legendary dragons alongside Sigurd, renowned hero. Witness the creation of the world tree Yggdrasil along with the awesome worlds that hang upon its branches. Get entwined in Loki’s schemes as he saves the gods from disaster, and then witness...   [click here for more]
Pendelhaven  $29.98

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Over the Edge Third Edition [digital]

Over the Edge Third Edition [digital]


Over the Edge at a Glance A fantastic cornucopia of fringe science, conspiracy, and hyper-reality. The island of Al Amarja is a rich sandbox to be filled with your craziest and most entertaining ideas. Everything old is new again: New narrative rules improve storytelling. New character traits propel drama. Every conspiracy, character, and location is given...   [click here for more]
Atlas Games  $44.95 $19.95

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DoubleZero Companion: Guides

DoubleZero Companion: Guides


A supplement for DoubleZero: Modern Roleplaying formerly titled DoubleZero: Gamemaster Guide Like most tabletop roleplaying aficionados, my formative experiences in the hobby were with Dungeons & Dragons. You build a character, fight things, and gain treasure and experience. Unlike most players, those weren’t my only, or then my most important, moments. Soon...   [click here for more]
Lightspress Media  $5.00 $3.00

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Blue Flame, Tiny Stars: A Memoir of Early Experiences Playing the Holmes Edition of the World’s Most Superlative Role-Playing Game

Blue Flame, Tiny Stars: A Memoir of Early Experiences Playing the Holmes Edition of the World’s Most Superlative Role-Playing Game


Available in Paperback, EPUB, and PDF (30 reading pages) Warning: Reading this book will make you want to play D&D! “Stephen’s delightful memoir makes you want to travel upstream to your own formative D&D headwaters, dig out your old graph-paper maps and worn dice, and rediscover the gateway to what the author calls ‘the fantastic path.’” —Ethan Gilsdorf,...   [click here for more]
DONJON LANDS  $2.99

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Medieval Fantasy: A Foragers Guild Worldbuilding Guide

Medieval Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. Amidst the shaded towers of Brousseau, where legends of yore echoed through the antediluvian stone, a tale of destiny and magic was about to unfurl. In the enchanted land of Jacquinot, a realm enshrouded in enchantment and brimming with secrets, a young squire named Gérald De Verley found himself at the precipice of his fate. Raised in the quiet village...   [click here for more]
Lightspress Media  $4.99 $2.50

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