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Monte Cook's World of Darkness
Monte Cook's World of Darkness
by White Wolf

One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. Supernatural creatures struggle against each other and clash in the shadows, most attempting to destroy the world, but a few fighting to preserve it.

This book includes a complete setting: a new vision of the World of Darkness.

 
 Hottest 3.x/d20/OGL

 
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1948: Occupations

1948: Occupations


1948: Occupations System: d20 Modern Genre: Sci-Fi Interior Illustrations: 12 Onscreen Page Count (including cover and OGL):17 Printer-Friendly Page Count (including title and OGL): 12 This file includes game rule information on 28 of the most common occupations for characters in 1948. Some are borrowed from other...   [click here for more]
Bloodstone Press  $1.00

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1948: Organizations, Agencies and Secret Societies

1948: Organizations, Agencies and Secret Societies


This supplement contains descriptions of nearly 50 unique agencies, organizations, and secret societies from the early 20th century. Although they are designed for use with the 1948 Campaign Setting, they can also be used seamlessly with any WWII campaign setting, such as Hell on Earth (1939-1945). They can also be used with any other sort of RPG dealing with the early 20th century...   [click here for more]
Bloodstone Press  $2.50 $1.35

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1948: Ray Guns

1948: Ray Guns


1948: Ray Guns Version: 1.0 Genre: Retro-sci-fi Interior Illustrations: 7 Page Count (Including cover and OGL): 10 This supplement features d20 statistics for 12 new ray guns, suitable for any modern or science fiction adventure. Three different models of the death ray are presented along with...   [click here for more]
Bloodstone Press  $3.00 $2.00

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1948: Specialized Training Manual

1948: Specialized Training Manual


1948: Specialized Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 21 Onscreen Page Count (including cover and OGL):67 Printer-Friendly Page Count (including title and OGL): 58 Although nearly all the feats in the Modern rulebook are available in 1948, characters in this setting have even more options than that. This supplement includes...   [click here for more]
Bloodstone Press  $2.00

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1948: Spy Radios and Cipher Devices

1948: Spy Radios and Cipher Devices


1948: Spy Radios and Cipher Devices System: d20 Modern Genre: Retro-Sci-Fi Interior Illustrations: 6 Page Count (Including cover and OGL): 14 This supplement features 15 different communication devices for clandestine operatives of the early and mid 20th century. Most are pulled straight from the archives of the OSS, KGB, and MI-6, but others are inspired by early...   [click here for more]
Bloodstone Press  $2.50 $2.00

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1948: Templar Knights

1948: Templar Knights


1948: Templar Knights System: d20 Modern Genre: Retro-Sci-Fi Interior Illustrations: 11 Page Count (including cover and OGL): 34 This supplement details the history of the Templar Knights and their role in the 1948 Campaign Setting. Special attention is paid to the many legends and mysteries surrounding them such as Oak Island, Tomar, Rosslyn Chapel, Lord Sidon, and...   [click here for more]
Bloodstone Press  $3.50 $3.00

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1948: The HE-111-Z

1948: The HE-111-Z


The HE-111-Z System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Page Count (Including cover and OGL): 10 The HE-111-Z was created by fusing two obsolete airplanes together and adding a fifth engine. Originally intended to serve as...   [click here for more]
Bloodstone Press  $2.00

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1948: The Most Dangerous Man in Europe

1948: The Most Dangerous Man in Europe


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 7 Onscreen Page Count (Including cover and OGL):22 Printer-Friendly Page Count (Including title and OGL):15 Otto Skorzeny is the Nazi's most elite commando. His infamous deeds have earned him the title "The Most Dangerous Man in Europe" in the Allied press. The Nazi propaganda machine has worked...   [click here for more]
Bloodstone Press  $2.50 $2.00

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1948: The Ninja

1948: The Ninja


This supplement details the d20 Modern Ninja prestige class that appears in the 1948 Campaign World. It also features the Cloak Dance feat, a description of a Japanese secret society (the Black Dragons), and one new talent for Fast heroes, providing everything you need to play a Ninja with the d20 Modern system. It also introduces Dragonfly, a 12th level Ninja...   [click here for more]
Bloodstone Press  $2.00 $1.25

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1948: The Rat

1948: The Rat


The Rat is among Germany's first generation of super weapons that helped turn the tide of the war in 1945. Armed with two 11-inch cannons, several anti-aircraft guns, a short-range artillery cannon, and a .60 caliber machine gun, the Rat is a battleship that cruises the land. Like a mobile fortress, it has more than 40 men aboard including a permanently embarked commando team and a medical officer....   [click here for more]
Bloodstone Press  $2.50 $2.00

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1948: The Super Spy

1948: The Super Spy


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):19 Printer-Friendly Page Count (Including title and OGL):12 There are spies and then there are Super Spies. While a spy may steal secrets, sneak into a sensitive site, or deftly dodge his adversaries, the Super Spy is an international adventurer, always living...   [click here for more]
Bloodstone Press  $2.00 $1.50

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1948: The Vimana

1948: The Vimana


The Vimana System: d20 Modern Genre: Sci-Fi Interior Illustrations: 5 Page Count (Including cover and OGL):14 "Bhima flew with his Vimana on an enormous ray which was as brilliant as the sun and made a noise like a storm of thunder." ? The...   [click here for more]
Bloodstone Press  $2.50

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1948: The Waffen SS

1948: The Waffen SS


1948: The Waffen SS Pages: 44 Images: 43 System: OGL Modern Subject: The Waffen SS So you think killing Nazis is easy? Well, sometimes it is. But other times those elite, brainwashed, doped up, magic wielding, super commandoes armed with battle tanks and ray guns are more than an average band of heroes...   [click here for more]
Bloodstone Press  $4.50 $3.75

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1948: Top Secret Bundle [BUNDLE]

1948: Top Secret Bundle [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... This bundle includes everything you need to take your 1948 game into the shadowy world of espionage and high stakes adventure. With this bundle you get the Super Spy prestige class along with all the covert gear and equipment that you will need to defeat...   [click here for more]
Bloodstone Press  $9.35 $6.85

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1948: Top Secret Serums

1948: Top Secret Serums


Top Secret Serums System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Page Count (Including cover and OGL):13 "Enemy Troops Found with Mysterious Serums!" "British Commandos Encounter Nazi Super Soldiers!" "Spies Report Shocking Biochemical Research in the Soviet Union!" These headlines and others first began appearing...   [click here for more]
Bloodstone Press  $2.00 $0.99

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1948:Clandestine Weapons

1948:Clandestine Weapons


1948: Clandestine Weapons System: d20 Modern Genre: Sci-Fi Interior Illustrations: 7 Onscreen Page Count (including cover and OGL):14 Printer-Friendly Page Count (including title and OGL): 11 This file covers 18 top secret weapons for covert agents in 1948. Super silent firearms, concealable knives, disguised guns, and multi-purpose weapons are all discussed in...   [click here for more]
Bloodstone Press  $2.50 $2.00

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1948:Top Secret Explosives

1948:Top Secret Explosives


System: d20 Modern Genre: Retro-Sci-Fi Interior Illustrations: 6 Page Count (including cover and OGL): 15 This supplement features 8 different explosive and incendiary devices and 5 different firing devices designed for saboteurs working behind enemy lines. These devices...   [click here for more]
Bloodstone Press  $1.85

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1A The Inheritance

1A The Inheritance


Family friend, and great adventurer Gildas Trahern is dead. The journey to Caer Brennau to attend his funeral was pleasant enough and uneventful, but who could have predicted what would happen next? Raiding goblins, and thieving kobolds are just the beginning, but when the dragon Galversharn attacks it becomes a race against time to return what was stolen before Caer Brennau is razed to its foundations...   [click here for more]
Mischief, Inc.  $10.99 $6.99

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1E Heroic Abilities

1E Heroic Abilities


1E Heroic Abilities allows characters of any class to increase prime requisite ability scores. This 6 page supplement for OSRIC™ and other 1E games adapts the concept of ability score increases and applies them in a manner consistent with the spirit of First Edition rules. Learn how your 1E character can increase certain ability scores by class. Discover the...   [click here for more]
Mob United Media  $1.50

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200+ Star System, Planet and Location Names

200+ Star System, Planet and Location Names


This PDF gives you over 200 different Star System, Planet and Location Names for your games ...   [click here for more]
Art of War Games  $0.50

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22 Talent Trees

22 Talent Trees


22 Talent Trees Are you bored by the dearth of talent trees presented in the Modern core rules? Do you wish your heroes had more options? Do you pine for Offensive Driving and a little Domination? 22 Talent Trees presents 86 new talents (grouped into 22 trees) for the core classes....   [click here for more]
Bloodstone Press  $3.75 $2.88

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle...   [click here for more]
Game Designers' Workshop (GDW)  $24.95 $18.72

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $24.95 $18.72

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore SourcebokNobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least hospitable worlds...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Bayern

2300 AD Bayern


The chief tenet of the Astrnomischen-Rechen Institut is the pursuit of interstellar exploration for the betterment of humanity. A rich and coveted pocket of stars lies a mere 350 light-years away. The time has come to unlock its secrets. Resting comfortably in the constellation of Tauras in Earth's familiar night sky, the Pleiades have long been an object of awe, worship, and inspiration...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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2300 AD Beanstalk

2300 AD Beanstalk


The beanstalk hung above the horizon of this stark, airless asteroid like a shining silver thread against the backdrop of the star-sprinkled blackness of space. As I watched, a cargo capsule (almost invisibly small at this distance) slipped from beneath the edge of the main station and began to crawl down the beanstalk in its long descent to Beta's surface. Eventually, like the beanstalk itself,...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Colonial Atlas

2300 AD Colonial Atlas


Since the first colonies were placed on Tirane in the mid-2100s, the human prsence in spac has expanded widly. With each new garden world discovered, the nations of Earth scramble to place their power base in the stellar civilization.   Every one of Earth's 29 colony worlds is described in Colonial Atlas, wih information on wach of the following: System Data: The colony...   [click here for more]
Game Designers' Workshop (GDW)  $12.00 $9.00

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2300 AD Deathwatch Program

2300 AD Deathwatch Program


What a sweet deal.All you have to do is transfer one passenger from a small oil corp in Corpus Christi to an even smaller one in Monterey. Easy money. But playing bus driver turns sour. Bandits start shooting at you, so you radio for backup, and both the Mexican and Texan corps send in air support. The two rival pilots start a dogfight, and official Mexican aircraft join in. Suddenly, you're...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Earth/Cybertech Sourcebook

2300 AD Earth/Cybertech Sourcebook


This is Earth. This is home. Even after years spent wandering among the colony worlds, where every turn brings anew discovery a man's heart quicken as he returns to the planet that gave him life.   And Earth's cities hold surprises to rival those found on alien worlds.   The Earth/ Cybertech Sourcebook describes the Earth of the 24th century from Earth's...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Energy Curve

2300 AD Energy Curve


The carefree activity around Beta Canum often belies the horrible reality of the Kafer was in the bright visible stars overhead. Only the most experienced and fearless crews dare travel through that area of space, through the hotly contested systems of the border. Several centuries of human civilization can attest to the simple fact that a frontier is always a dangerous place to conduct business. ...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Equipment Guide

2300 AD Equipment Guide


Humans are tool-using creatures and this is proved nowhere more than in the inhospitable wastes of space. In the reaches between the stars, every breath a human takes depends upon the functioning of his gear. Equipment must be used to regulate his temperature, the pressue of his atmosphere, and to give him mobility, keeping him from drifting , lost, through the darkness of the universe. His equipment...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Ground Vehicle Guide

2300 AD Ground Vehicle Guide


Myriad Vehicles are produced by the factories of Earth and the human colonies of deep space. Vehicles are needed for exploration, for combat, and for transport of cargo and people. From the smallest passenger snow-skimmer to the largest cargo hovercraft, vehicles make life on the frontier possible. It is , after all, a long walk home.   The Ground Vehicle Guide presents 34...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Invasion

2300 AD Invasion


Another distant explosion shook the complex, throwing Konrad to the corridor floor. The cement torw at his knees and the plams of his hands. Blinking back tears, he climbed to his feet. Through a nearby viewport he could see the huge Kafer battleship approaching, its bulk blotting out the stars. "There's nowhere left to run." It amazed him how calml he could accept that. "Sixteen...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Kafer Dawn

2300 AD Kafer Dawn


Life for colonists on Aurore was difficult at best. Native plant and animal life was deadly to humans and soil had to be brought in by the ton to grow imported crops. Tidal bores were scoured by half-mile tall waves twice a day. Earthquakes and volcanic activity were constant hazards. Then, the Kafers came... The inhabitants of Aurore always took a special pride in their home - it was the most spectacularly...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Kafer Sourcebook

2300 AD Kafer Sourcebook


Humanity's exploration among the stars have brought it into contact with several alien species. All of these contacts have been peaceful, except for a shirt war against the Sung. Humanity had never met an alien species which presented a serious threat to its own species – until...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Mission Arcturus

2300 AD Mission Arcturus


Station Approach: We all crowded up close to the view screen to get a good look at Arcturus Station when our ship moved up into visual range of the place. It wasn't an ecouraging sight. The place had been hit hard, that was for certain. The station was designed with a big rotating wheel that was supposed to provide artifificial gravity for the scientists on board, but the central axis...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Nyotekundu Sourcebook

2300 AD Nyotekundu Sourcebook


The first star oout from the Core on the French Arm is an unimpressive little red star like millions of others. But its location forces hundreds of ships to pass through the system, making it an oasis in a dearth of stars. The sun is the one the Azanians called "red star" –...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Operation Overlord

2300 AD Operation Overlord


With a final burst from an M-4 rifle, the last Kafer guard fell. The sergeant turned away from the lifeless alien form as a pair of American Marines carefully planet a timed explosive charge at the base of the weapon tower's main turret mechanism. "One down, eleven to go," said the sergeant. He glanced at his watch. "We got our work cut out for us. Let's move, people."...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Ranger

2300 AD Ranger


DO YOU HAVE WHAT IT TAKES TO BE A COLONIAL RANGER?The Texas Rangers are always looking for a few adventurous types to swell our ranks in the growing colonies. The pay is good, and the benefits are superior; we'll even pay your way through advanced education during or after your enlistment. But the best benefit of all is the chance to get away from the familiar and predictable, to make you own...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Ships of the French Arm

2300 AD Ships of the French Arm


Since even before the time of H.G. Wells and Jules Verne, men dreamed of travelling between the stars in marvelous machines of their own creation. Stutterwarp technology has made these journeys possible, and now the near space around Sol is teeming with the activity of human starships, ferrying people and their belongings between exotic, alien worlds.   Earth and its many colonies...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Star Cruiser

2300 AD Star Cruiser


The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat.   The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weaponry...   [click here for more]
Game Designers' Workshop (GDW)  $24.95 $18.72

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3.5 Edition SRD Template

3.5 Edition SRD Template


Create characters and NPCs, generate encounters and treasure for your 3.5 Edition campaign quickly and easily with this new Metacreator template. This character generator is easily customized to add your own classes, races, feats, skills, etc. Note: Requires the Metacreator application. If you don't already have Metacreator,...   [click here for more]
AlterEgo Software  $14.95

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3.5 NPCs & Monsters

3.5 NPCs & Monsters


NPCs and Monsters from the demi-plane of Hanan Pacha! NOW ORGANIZED INTO FOUR SECTIONS There are 14 solo NPCs to go along with everything else, including many illustrations. Here is a full compliment of orc shock troops and ogre mage team for the next battle in your fantasy setting. We have centurions, leaders, shaman and an ogre mage squad to use in battles. You will also find succubi,...   [click here for more]
Black Death Publishing  $2.95 $2.00

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3.5 NPCs & Monsters II

3.5 NPCs & Monsters II


In this supplement are some of the unique creatures that we have placed in our world. We have a fearsome ape that inhabits the tropical jungles and a yeti-sized ape that inhabits the snowy mountains. Get acquainted with a new player-NPC race called the Zanir. Meet the Chupacabra, the mysterious creature that has strange dining habits. Face the dreaded cavern devourer, a ghost named Julio and a new...   [click here for more]
Black Death Publishing  $2.95 $2.00

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3.5 NPCs & Monsters III

3.5 NPCs & Monsters III


We have a variety of NPCs in this supplement. A subtitle could be: Adversary, Army, Allies & Annoyances. You will find a Very Bad Adversary (Varnakula the black vrock demon lord), a platoon of soldiers, officers (4) and a general (Lord Oxney) from the Republic of Mantheron, some powerful NPC allies (half-elf ranger Ariana Brightstar & Bull Kraken, a minotaur) and a pair of halfling...   [click here for more]
Black Death Publishing  $2.95 $2.00

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30-ton Ship's Boat Deckplans 1.01

30-ton Ship's Boat Deckplans 1.01


Author: Loren K. Wiseman Page Count: 8 pages Product Demo
The ship's boat is a small vessel ordinarily carried to perform odd jobs and minor operations for a larger ship or deep space installation. This book contains five variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters) and game ratings for Classic Traveller, MegaTraveller, and
...   [click here for more]
Loren Wiseman Enterprises  $1.80

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360 Pages of Psionics [BUNDLE]

360 Pages of Psionics [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... High Psionics Compilation: Volume I Regular price: $9.95 Bundle price: $8.00 Containing the first eight of the High Psionics line of supplements, High Psionics Compilation, Volume 1 offers more than 100 pages of...   [click here for more]
Dreamscarred Press  $33.85 $26.00

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3rd Ed. Grunt Fantasy Battles: Cards Set #1

3rd Ed. Grunt Fantasy Battles: Cards Set #1


Grunt 3rd Edition: Battle Card Set #1 brings all new strategies to the Grunt 3rd Edition Fantasy Miniatures game. Battle Card Set #1 introduces game rules that allow each player the option of spending 5 army points for the ability to build and utilize their own custom Battle Card deck. During game play all players with custom Battle Card decks will draw cards from their own custom deck while all players...   [click here for more]
Guild of Blades  $9.95 $1.99

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3rd Ed: Grunt Kingdoms

3rd Ed: Grunt Kingdoms


The Grunt 3rd Edition Kingdoms sourcebook allows players to develop their Grunt armies in all new and unique ways. Rather than looking for more ways to build up the strength of your existing army, Grunt Kingdoms lets you build up the infrastructure of your kingdom itself. Establish a mint and standard coinage for your kingdom, a variety of different and powerful guild type, ports and ships, expert...   [click here for more]
Guild of Blades  $8.95 $3.99

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3rd Ed: Grunt Skills & Abilities

3rd Ed: Grunt Skills & Abilities


The Grunt 3rd Edition Skills & Abilities sourcebook allows players to develope their Grunt armies in all new and unique ways. As your Units gain enough experience to gain Experience Levels, now you can opt to gain new Skills and increase Skill Levels as your reward. With 13 different Skills, ranging from Hunting, Engineering, Magic Smithing, Rune Magic, Beast Master, Espionage, Leadership and more,...   [click here for more]
Guild of Blades  $7.95 $3.99

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