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Die Untoten von Sassanida
Die Untoten von Sassanida
by Squirrel Publishing

Auf einer Handelsreise kehren die Charaktere in die alte Stadt Sassanida ein. Plötzlich wird die Stadt von einem Fluch erfasst und tausende Untote erheben sich. Begegnungen mit alten Helden und bösen Göter stehen an.

Ein Abenteuer für das Pathfinder Rollenspiel für 4-5 Spieler von Level 6-8.

 
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3rd Era Freeport Companion

3rd Era Freeport Companion


The 3rd Era Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a 3rd Era Freeport campaign. In addition to giving game stats for all the major characters, the 3rd Era Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and...   [click here for more]
Green Ronin  $16.00

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40 Alchemical Items

40 Alchemical Items


What good is alchemy? Wizards don't use the Craft (Alchemy) skill to brew potions, they use the Brew Potion feat. Sorcerers don't use it to identify potions, because Spellcraft handles that. So what can characters do with Craft (Alchemy)? Alchemy should be all about using rudimentary science and pseudo-science to replicate magical effects....for example, what is a sunrod if not a long-lasting...   [click here for more]
Adamant Entertainment  $3.00

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4E Counter Collection - Paragon 2 for Fantasy Grounds II

4E Counter Collection - Paragon 2 for Fantasy Grounds II * 


4E Paragon 2 Expansion Pack 4E Fantasy Token Pack for the Fantasy Grounds II virtual tabletop This product is an installable module containing tokens for use with the Fantasy Ground II virtual tabletop. This pack contains image tokens suitable for ALL paragon tier monsters from the SECOND core 4E monster book. Upon activating the module, the tokens will appear in your Token...   [click here for more]
SmiteWorks  $10.00

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4E Lands of Darkness #1: The Barrow Grounds for the Fantasy Grounds VTT

4E Lands of Darkness #1: The Barrow Grounds for the Fantasy Grounds VTT * 


4E Lands of Darkness #1: The Barrow Grounds Converted for play on the Fantasy Grounds virtual tabletop There can be no points of light without Lands of Darkness. Lands of Darkness #1: The Barrow Grounds is designed for parties levels 1-3. Explore the mysteries and monsters within the vast burial grounds. Lands of Darkness is a series of location-based encounters ripe for exploration,...   [click here for more]
SmiteWorks  $7.50

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4E Lands of Darkness #2: Cesspools of Arnac for Fantasy Grounds

4E Lands of Darkness #2: Cesspools of Arnac for Fantasy Grounds * 


4E Lands of Darkness #2: Cesspools of Arnac Lands of Darkness is a new series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each encounter is tailored for multiple levels within the range, designed to advance ...   [click here for more]
SmiteWorks  $7.50

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5 Minute Mini-Games

5 Minute Mini-Games


Need to deal with one player's questions, settling an argument, or a split party, while making sure the rest of the group doesn't resort to dice towers or random destruction? We've all been there, on one side of the screen or the other. That's what 5 Minute Mini-Games is for. 5 Minute Mini-Games contains thirteen games for characters in any d20 system, easily portable to other systems. Challenge...   [click here for more]
Chaotic Shiny Productions   FREE 

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50 Cent Feats

50 Cent Feats


Looking for more ways to enhance your characters? The Le Games is here to help with 50 Cent Feats! Inside this fine PDF are 5 never-before-seen feats for you to use. These feats are: Cross Strike [General] - Looking for a better way to use your two weapons? Enhanced Save [General] - Your characters become better at making saves Potent Spell [Metamagic] - Increase your magic...   [click here for more]
The Le Games  $0.50

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50 Cent Modern Feats

50 Cent Modern Feats


The Le Games presents a new book in the 50 Cent line: 50 Cent Modern Feats! Written by David Caffee, This awesome new book covers the following new feats: BACKWOODS You were raised in an outdoor environment. When other kids were playing with toy trucks, you were learning to fish. When other kids were watching television, you were gathering wild plants and building your...   [click here for more]
The Le Games  $0.50

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50 Cent Wizard Spells

50 Cent Wizard Spells


Perfect for your 3.5e campaign, we present 50 Cent Wizard Spells! This awesome book gives you five new spells to help trick out your Wizard to become something more. Written by the spectacular Brendan Davis, the Spells found in this book are: 1st Level Spell: Alistair’s Tearful Outburst 3rd Level Spell: Summon Experts 5th Level Spell: Helping Hands 7th Level Spell: Alistair’s Thunderous...   [click here for more]
The Le Games  $0.50

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6 Orc Raiding Parties

6 Orc Raiding Parties


This PDF gives you 6 different realistic Orc Raiding Parties for your OGL games ...   [click here for more]
Art of War Games  $1.00

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600-ton Subsidized Liner

600-ton Subsidized Liner


Author: Loren K. Wiseman Page Count: 44 pages Product Demo
Subsidized liners are common in the more settled areas of charted space, where there is a constant demand for passenger traffic and the spaceways are relatively safe. This book contains four variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters), game ratings for Classic Traveller,
...   [click here for more]
Loren Wiseman Enterprises  $8.00

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A Bit Of Both #1 [bundle]

A Bit Of Both #1 [bundle]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Crime Scene: SUPERNATURAL MSRP: $9.99 BUNDLE PRICE: $11.00 This is the 2008 Second Edition Investigating The Paranormal Within large police departments and the FBI there are experts in the Occult. These people...   [click here for more]
Greywood Publishing  $17.49 $11.00

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A Bit Of Both #2 [bundle]

A Bit Of Both #2 [bundle]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Crime Scene: FORENSICS MSRP: $7.50 BUNDLE PRICE: $10.00 This is the 2008 Second Edition The Dead Don’t Lie Roll the dice and roll up your sleeve to join the world of the Forensics expert. From the manhunt...   [click here for more]
Greywood Publishing  $15.00 $10.00

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A BIT OF BOTH #3 [BUNDLE]

A BIT OF BOTH #3 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



Fright Night: VOODOO ISLAND MSRP: $7.50
BUNDLE PRICE: $0.00

SHIPWRECKED ON NIGHTMARE SHORESIt began over two hundred years ago. In the Caribbean the survivors of a terrible shipwreck are about to find out that they are not the






...   [click here for more]
Greywood Publishing  $17.49 $8.50

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A Bit of Everything [BUNDLE]

A Bit of Everything [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Crime Scene: SUPERNATURAL MSRP: $9.99 BUNDLE PRICE: $30.00 This is the 2008 Second Edition Investigating The Paranormal Within large police departments and the FBI there are experts in the Occult. These people exist,...   [click here for more]
Greywood Publishing  $76.99 $30.00

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A Cry in the Dark

A Cry in the Dark


"I heard it . . . a cry on the dark side of the moon. I was there. Please don't make me go back. Please, anything but that."
Exactly, what is going on in the lunar orbit? There have been dark rumours but what are rumours? Miserable nothings whispered into welcoming ears.
A Cry in the Dark is a mission module for Timeless Games' sci-fi RPG, The Terran Story. It's a dark tale of corporate corruption,

...   [click here for more]
Better Mousetrap Games  $1.40

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A Distressed Damsel

A Distressed Damsel


A distressed mother. A missing child. And the threat of a werewolf pack! A Distressed Damsel is a micro-adventure that can be run in 30 minutes or less. Ideal for those times when you need a side distraction from your main story, or need to fill time while waiting on a missing player. Includes suggested dialogue, all needed NPC stats, suggested treasure, and story hooks to weave this...   [click here for more]
Bards and Sages  $0.99

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A Family Affair

A Family Affair


A Maze of Tragedy and Mystery While investigating a mysteriously abandoned mansion, the adventurers stumble into a tangled web of kidnapping, theft and murder. From a mansion with a deadly secret to the blood-stained waves of the high seas and an ancient, cursed citadel, the adventurers face a succession of deadlier and deadlier foes, with the rescue of innocents and the recovery of fabulous...   [click here for more]
Necromancer  $21.99 $8.99

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A Flock of Foes

A Flock of Foes


48-page PDF in portrait format. You can preview the artwork and some sample creatures from this book! A Bestiary of Inspirations Do your players know every creature they run into like the back of their hand? Are you tired of heaping completely new elements into your game every time you want to give them something different? Or are you a new GM daunted by the amount of work required to template...   [click here for more]
Genjitsu Gaming  $4.50

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A Hostile World

A Hostile World


A Hostile World contains 37 pages of expanded rules for Wilderness, Weather, and Environments in Action! Systemgames. Includes new equipmentto help characters survive in a hostile world! New rules for Parachuting! Get ready for some wild Action! Beef up your Action! System game with A Hostile World! Page count: 39 (37 pages of content, 1 page for OGL, 1 page...   [click here for more]
Gold Rush Games  $4.95 $0.99

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A Lamentation of Thieves

A Lamentation of Thieves


A Land Built With Robber’s Gold From the glistening waters of the Moonsilver Sea to the perilous Scar-In-The-Sky Peaks, the land of Hawkmoon is a haven of miscreants, highwaymen, and worse. Powerful, faceless figures plot for ultimate control, none as feared and beloved, dashing and deplorable as Sivian Ulphar, better known as the Lucre King. His agents have infiltrated every organization,...   [click here for more]
Necromancer  $18.95 $6.99

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A Little Adventure

A Little Adventure


A Little Adventure is a system enhancement for Contagion Second Edition rpg.drivethrustuff.com/product/117625/Contagion-Second-Edition A Little Adventure can serve as an introductory story for Contagion Second Edition, or simply as a collection of resources that the Gamemaster can add to an existing campaign. A Little Adventure...   [click here for more]
Aegis Studios  $1.00 $0.25

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A Magical Medieval Society: Western Europe

A Magical Medieval Society: Western Europe


"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide. The Second Edition of this product is now available for sale here, containing 22 new pages of information, including expanded chapters and a new chapter on western european warfare. This 144-page supplement is for GMs and players who wish to add a touch...   [click here for more]
Expeditious Retreat Press  $12.00

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the...   [click here for more]
Expeditious Retreat Press  $15.00

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A Magical Medieval Society: Western European Warfare

A Magical Medieval Society: Western European Warfare


The Second Edition of A Magical Medieval Society: Western Europe is now available for sale here and contains this new chapter on Western European Warfare in addition of expanded chapters. Magical Medieval Society: Western European Warfare is a 19 page PDF discussing how medieval people regarded and engaged in war and how to integrate magic while maintaining the fabric of medieval life. While A Magical...   [click here for more]
Expeditious Retreat Press  $6.00

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A Magical Society Aggressive Ecology: The Undead Leviathan

A Magical Society Aggressive Ecology: The Undead Leviathan


What is an aggressive ecology? It’s a new type of challenge for your players, a monster with many faces, a web of interrelated challenges that can together form a complex encounter-in-depth. It is a world-building device based upon a magical interrelationship between disparate, yet connected creatures. It is, in short, something not seen before and something not quickly forgotten. There are...   [click here for more]
Expeditious Retreat Press  $6.00

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A Magical Society: Beast Builder

A Magical Society: Beast Builder


A Monster Builder like nothing ever seen before… A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign specific monsters to challenge and excite...   [click here for more]
Expeditious Retreat Press  $15.00

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A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture


He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting...   [click here for more]
Expeditious Retreat Press  $13.00

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A Magical Society: Guide to Monster Statistics

A Magical Society: Guide to Monster Statistics


Welcome to Expeditious Retreat Press’ newest free product, A Magical Society: Guide to Monster Statistics. This 19 page PDF breaks down the D20 monster stat block, delineating the interconnectivity between statistics, how each entry shapes a monster’s CR, and how to properly present information within the monster stat block. Besides being an excellent resource in and of itself, A Magical...   [click here for more]
Expeditious Retreat Press   FREE 

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general...   [click here for more]
Expeditious Retreat Press  $13.00

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A Matter of Faith

A Matter of Faith


Is Your Faith Strong Enough? In 12th-century England, the Welsh-English border is an unstable place. But one Christian outpost is determined to make its stand--with the PCs help, of course! Part adventure and part setting, A Matter of Faith is a 1st-level adventure designed for beginner Game Masters and brings 3.5/OGL fantasy adventure to medieval England....   [click here for more]
Fat Goblin Games  $5.95

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A Matter of Honor

A Matter of Honor


Does a ghost really walk the abandoned ruins of Castle Alcurna? The villagers certainly think so, which is why they avoid the ruins at night. But when two children vanish without a trace while playing near the ruins during the day, who will the villagers turn to for help? A Matter of Honor is a micro-adventure that can be ran in 30 minutes or less. Scaleable for use with characters from...   [click here for more]
Bards and Sages  $0.99

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $9.99

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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
Necromancers of the Northwest  $9.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: Faces of the Rakshasa

A Necromancer's Grimoire: Faces of the Rakshasa


Monstrous Fiends that are All Too Human Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cunning shapeshifters,...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Marchen der Daemonwulf

A Necromancer's Grimoire: Marchen der Daemonwulf


Master the Power of Lycanthropy! Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal. Marchen der Daemonwulf brings the power of...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Marchen der Daemonwulf II

A Necromancer's Grimoire: Marchen der Daemonwulf II


Unleash Your Inner Beast! Werewolves have always been a source of fascination to humanity, and tales of such beasts are as popular today as they were thousands of years ago. There is something primal about werewolves, which calls out to each and every one of us, daring us to tear off the shackles of polite society and so-called civilization and be free, giving in to our darker, wilder selves. In...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Masters of the Gun

A Necromancer's Grimoire: Masters of the Gun


A Whole New Frontier of Gunslinging! Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also included in that book, guns have officially been introduced to the Pathfinder Roleplaying...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Mysteries of the Oracle

A Necromancer's Grimoire: Mysteries of the Oracle


Unlock the Mystery Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to gypsy fortune tellers to modern-day psychics, humanity has long been enraptured by the idea of a mystic who receives insights directly...   [click here for more]
Necromancers of the Northwest  Pay What You Want

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A Necromancer's Grimoire: Paths of the Druid

A Necromancer's Grimoire: Paths of the Druid


Get in Touch With Your Wild Side A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class. The first prestige class, the beast master, focuses on empowering the druid's animal companion, allowing the druid to have an animal...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Secrets of the Witch

A Necromancer's Grimoire: Secrets of the Witch


Double, Double, Toil and Trouble! A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powers of a normal...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Spirit Warriors

A Necromancer's Grimoire: Spirit Warriors


Not Your Average Fighter A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has its own unique set of special abilities, called infusions, which the spirit...   [click here for more]
Necromancers of the Northwest  Pay What You Want

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A Necromancer's Grimoire: Spirit Warriors II

A Necromancer's Grimoire: Spirit Warriors II


The Return of the Spirit Warrior A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine status—borrowing their strength and skill in order to complete their own...   [click here for more]
Necromancers of the Northwest  Pay What You Want

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A Necromancer's Grimoire: Steeds and Stallions

A Necromancer's Grimoire: Steeds and Stallions


Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an adventurer’s constant companions. ...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: The Art of Traps

A Necromancer's Grimoire: The Art of Traps


Dozens of Devious Devices What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall. Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative...   [click here for more]
Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: The Book of Purifying Flames

A Necromancer's Grimoire: The Book of Purifying Flames


A Necromancer's Grimoire: The Book of Purifying Flames provides rules for the exciting magic of the pure flame, a magical, holy and righteous fire which burns only the wicked and evil. The righteous and pure of heart can pass through such flames without fear, and, in fact, more potent pure flames even heal or bulster such holy and upstanding warriors of virtue. In addition to 25 feats and...   [click here for more]
Necromancers of the Northwest  Pay What You Want

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A Necromancer's Grimoire: The Secret of Herbs

A Necromancer's Grimoire: The Secret of Herbs


Fantastic Herbs for Fantastic Games Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed...   [click here for more]
Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: The Wonders of Alchemy

A Necromancer's Grimoire: The Wonders of Alchemy


Alchemy Like You’ve Never Seen It Before! While alchemy has long been a major staple of the fantasy genre, it has never been a particularly powerful or even relevant ability in 3.5/Pathfinder. The items that can be created with Craft (alchemy) tend not to be worth the effort once one gets past the first few levels of the game (and even before that their value is questionable). The...   [click here for more]
Necromancers of the Northwest  $2.49

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