Explore the multiverse of Qalidar, a crumbling cosmos full of nightmares and conspiracies. This fast, d20-based role-playing game contains a complete scenario, pre-generated characters, and all the rules you need to to play the game up to fifth level. In addition to the quick start materials, this book contains character creation rules,... [click here for more]
In addition to presenting the basic Pact Magic rules from Radiance House (necessary to use the new content provided in this book) this Pathfinder Roleplaying Game supplement introduces three new spirits, three new archetypes, five new organizations, and one new feat designed for use with the base Pact Magic rules created by Radiance House.
Arkensang, Fortune’s Apostate:... [click here for more]
---FOR FANTASY GROUNDS II VIRTUAL TABLETOP---A Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of levels 5-7.
Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a group of... [click here for more]
The first campaign map intended for Knights of the All Mind. “Krull” (a city-state, actually) started in 1979 – well before the 1983 movie of the same name. The lands depicted in this map are the extent of “Krull” circa 1979-81 (map drawn over time) and is a direct copy of the campaign map used for play that has been annotated for legibility. Scale... [click here for more]
The Yule Lord
Game System: d20/OGL
Genre: Fantasy, Fairy Tale Horror
This free guide to the Yule Lord provides a complete OGL write-up of Krampus including his unique powers to warp space and his cavernous sacks. This file also features a "behind the scenes" look at the making of the short story Return on the Yule Lord and offers some insights on... [click here for more]
Dangers of a Forgotten Past Awakened in the Deep
When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and... [click here for more]
Evildoer… Tyrant... Nemesis…
These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming... [click here for more]