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Beyond the Wall and Other Adventures
by Flatland Games

Want to play a roleplaying game, but don't have time for the prep work involved? Inspired by classic works of young adult fiction, Beyond the Wall and Other Adventures gives you a kit to make a gang of childhood friends and send them off on their first big adventure, just like in the novels we loved growing up. No homework, no fuss. In PDF or color hardcover.

Beyond the Wall and Other Adventures
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Yrchyn, the tyrant (PDF)

Yrchyn, the tyrant (PDF)


An excellent kobold lair, this is the first module in the Bone-Hilt Sword campaign from Usherwood. It’s nicely done in an environment that resembles the almost-high-fantsy world of the early D&D modules.This module does not mess around. The introductory text is very short, to the point, and well put together. --Bryce Lynch, tenfootpole.org An intrepid band of adventurers...   [click here for more]
Usherwood Publishing  $9.99

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Yarr! The Rules Light Pirate RPG

Yarr! The Rules Light Pirate RPG


THE Rules Light Pirate ArrrPG for children, beginners and veteran players alike! Avast, me hearties! Join me, fer adventure 'n' treasure huntin' on t' high seas! Become the infamous pirates ye deserve ta be an’ feed yer hunger fer glory an’ riches! YARR! YARR! is a fun, easy to learn game for kids, beginners or veteran players who emphasize story and role play over rules. YARR!...   [click here for more]
BD Games  $8.99 $7.99

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XS2 Thunderdelve Mountain (Basic)

XS2 Thunderdelve Mountain (Basic)


The ancient dwarven kingdom of wonder and fable is no more! Only the tales of it's grandeur remain to entertain the children, or so you thought. Then you met Nimron. Distraught and desperate, you alone can pass the gates sealed so long ago. Within are the lairs of bandits, cutthroats, and worse. The evil that destroyed the dwarven home - the Halls of Paradise - is awakened again. Into this horror...   [click here for more]
Wizards of the Coast  $9.99

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X9 The Savage Coast (Basic)

X9 The Savage Coast (Basic)


What sends you adventuring deep into unknown lands, across dark waters, around The Savage Coast? Adventure? The sincere desire to help others? Or greed? Cartographers Guild members tell of lost cities and hidden treasures. Sailors tell of menacing beasts and cannibals to the west. They tell of savages along the shores who use gold nuggets for fishing weights. They also tell of great mounds of gold...   [click here for more]
Wizards of the Coast  $9.99

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X7 The War Rafts of Kron (Basic)

X7 The War Rafts of Kron (Basic)


The lerendi princess, Corinna, has disappeared. She set sail aboard a ship of the Minrothad Guilds - the guilds whose ships have been pirated and plundered for many weeks. Trade is horribly disrupted as many ships leave, never to be seen again. The guild masters now call for adventurers of great skill and renown. They offer small fortunes to any who can help them discover who is pirating...   [click here for more]
Wizards of the Coast  $8.50

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X6 Quagmire! (Basic)

X6 Quagmire! (Basic)


Swamp creatures! They surround you now as you move slowly through the gurgling muck. How will you reach Quagmire now? Each day, the hungry sea swallows more of the ancient port city. A fierce fever ravages its people, and now - these foul monsters! Their beady eyes glimmer from deep within the tangled vines. Are these the creatures that have blockaded the city, turning away the ships...   [click here for more]
Wizards of the Coast  $4.99

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X5 Temple of Death (Basic)

X5 Temple of Death (Basic)


Sent on a desperate mission into an unknown land, you must seek out one called "the Master" and his Temple of Death. There is little time to waste, as you must act before the Master's armies destroy your homelands. But to complete your task, you must battle fearsome guardians, travel through a hostile kingdom, and discover the secret of the Master. Can you survive his defenses and win? This adventure...   [click here for more]
Wizards of the Coast  $4.99

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X4 Master of the Desert Nomads (Basic)

X4 Master of the Desert Nomads (Basic)


To arms! To arms! The battle lines are drawn as desert men and inhuman tribes wait poised to strike on the fertile and rich lands of the east. The call has gone out through the civilized lands. The armies have been raised to match the invading foes from the west. Nobles and peasants have joined swords to greet the foes. But Fate or Chance has decreed another role for a small few. No...   [click here for more]
Wizards of the Coast  $9.99 $8.99

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X13 Crown of Ancient Glory (Basic)

X13 Crown of Ancient Glory (Basic)


All is not well in the kingdom of Vestland. Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no on knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture,...   [click here for more]
Wizards of the Coast  $5.99

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X12 Skarda's Mirror (Basic)

X12 Skarda's Mirror (Basic)


It's mirror of life trapping, isn't it? Well, yes and no. People go in, and they don't come out. Nor can you talk with anyone inside. Somehow, that's not quite the way you remember those mirrors work. This Skarda fellow showed up a few years ago with a band of raiders, and no one in the land has been safe since then. Whole villages have disappeared into this Skarda's mirror. Your band is approached...   [click here for more]
Wizards of the Coast  $4.99

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X11 Saga of the Shadow Lord (Basic)

X11 Saga of the Shadow Lord (Basic)


An insidious peril threatens the peaceful kingdom of Wendar. When a traitor stole the realm's greatest treasure, the magical Elvenstar, disease, drought, and famine struck the land. For the first time in decades, hostile armies were poised to invade Wendar. Yet even greater danger looms. The traitor has delivered the magical gem into the hands of the Shadow Lord, Wendar's greatest foe. This evil...   [click here for more]
Wizards of the Coast  $8.50

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X10 Red Arrow, Black Shield (Basic)

X10 Red Arrow, Black Shield (Basic)


A cloud of dust forms over the horizon as a titanic army of evil threatens the entire civilized world! The Master of the Desert Nomads and his legions are back, and they form the greatest threat that you have ever faced. You must persuade powerful rulers to join you cause, stave off threats to the alliance, and lead your armies to victory! This adventure contains a full-color map of the D&D...   [click here for more]
Wizards of the Coast  $8.50

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X-plorers RPG

X-plorers RPG


CALLING ALL X-PLORERS: The Universe is a big place with big problems -that's where you come in! Put on your space suit, charge your ray rifle, and flip ignition on an outer-space adventure! Here is a simple RPG of interplanetary adventure, rules-lite, fast-paced, and inspired by a passion for science fiction. In X-plorers, you're part of a group of galactic troubleshooters on the look out for the...   [click here for more]
Brave Halfling Publishing  $6.99

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Wrath of the Frost Queen

Wrath of the Frost Queen


Powerful blizzards are overwhelming logging and mining camps, with attacks by strange, six-limbed snow-beasts threatening life on the frontier. Tales of a beautiful woman luring men to their deaths in the storms are proving themselves to be true, as more and more frontiersmen are having strange dreams. Now Irondelve has gone silent, and those the Merchants’ Consortium sent to investigate the...   [click here for more]
Fireinthedust Productions  $14.00 $8.99

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Wondrous & Perilous Treasures vol.1 for Old-School Essentials

Wondrous & Perilous Treasures vol.1 for Old-School Essentials


Click here for 5e version here Over 120 new magical items for Old-School Essentials, Castles and Crusades, and your favorite Old-School fantasy systems (B/X, RC, 1e, 2e) from award-winning, 12x author Adam Dreece. Discover treasures that will add spice, joy, and some trust issues to your campaigns. With gorgeous art,...   [click here for more]
ADZO Publishing  $19.99 $14.99

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Wolf-packs and Winter Snow

Wolf-packs and Winter Snow


Blood spilled on the snow. Stone-tipped spears brandished against the dark. The howls of wolves echoing across the tundra. This is a time before writing, money, walled settlements and the many other comforts of civilization. The ice-age wilderness is harsh, and filled with dangerous beasts. In dark forests and the depths of caves, there exist other, stranger creatures; mad beasts...   [click here for more]
Dying Stylishly Games  $14.00

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Wolf's Head Tor

Wolf's Head Tor


Wolf's Head Tor! From the fabulous past world of 1979 – adventure calls! Pauli Kidd – author of such novels as “White Plume Mountain” and countless games – has re-imaged her glorious old mega-dungeon setting from highschool days. This adventure setting has entertained players for more than 40 years. “Wolfs Head Tor” is designed as a setting for first level characters setting off on...   [click here for more]
Kitsune Press  $27.00

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WK3 Revenge of the Over-Kobold (SnW)

WK3 Revenge of the Over-Kobold (SnW)


REVENGE OF THE OVER-KOBOLD The ground rumbles beneath the feet of hundreds of marching kobolds. A great force has been assembled by a mysterious warlord known as the Over-Kobold, and no power can stop him—or so he believes. Only a brave band of adventurers are positioned to strike back against the Over-Kobold’s march of revenge against the world. WK3 Revenge of the Over-Kobold is the third...   [click here for more]
Cut to the Chase Games  $10.00

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WK3 Revenge of the Over-Kobold (DCC)

WK3 Revenge of the Over-Kobold (DCC)


REVENGE OF THE OVER-KOBOLD The ground rumbles beneath the feet of hundreds of marching kobolds. A great force has been assembled by a mysterious warlord known as the Over-Kobold, and no power can stop him—or so he believes. Only a brave band of adventurers are positioned to strike back against the Over-Kobold’s march of revenge against the world. WK3 Revenge of the Over-Kobold...   [click here for more]
Cut to the Chase Games  $10.00

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WK2 Curse of the Kobold Eye (SnW)

WK2 Curse of the Kobold Eye (SnW)


CURSE OF THE KOBOLD EYE An unusual curse from their last brush with danger befalls a party of adventurers! Haunted by the spectral image of a one-eyed kobold warrior, the heroes must race to unravel the mystery of the curse while avoiding death at the hands of their ghostly visitor. Can they stop the effects of the curse in time before it consumes them entirely? A harrowing journey awaits them!...   [click here for more]
Cut to the Chase Games  $10.00

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WK2 Curse of the Kobold Eye (DCC)

WK2 Curse of the Kobold Eye (DCC)


CURSE OF THE KOBOLD EYE An unusual curse from their last brush with danger befalls a party of adventurers! Haunted by the spectral image of a one-eyed kobold warrior, the heroes must race to unravel the mystery of the curse while avoiding death at the hands of their ghostly visitor. Can they stop the effects of the curse in time before it consumes them entirely? A harrowing journey awaits them! WK2...   [click here for more]
Cut to the Chase Games  $10.00

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WK1 Caves of the Kobold Queen (SnW)

WK1 Caves of the Kobold Queen (SnW)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover the...   [click here for more]
Cut to the Chase Games  $10.00

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WK1 Caves of the Kobold Queen (DCC)

WK1 Caves of the Kobold Queen (DCC)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $10.00

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WK0 Night of the Mad Kobold (SnW)

WK0 Night of the Mad Kobold (SnW)


NIGHT OF THE MAD KOBOLD The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to the prosperity of the people. Now, however, a dangerous lunatic—a kobold from the nearby Talon Hills—has decided the gnomes of House Kelver need to be a taught a fiery lesson, and only a band of heroes can...   [click here for more]
Cut to the Chase Games  $7.50

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WK0 Night of the Mad Kobold (DCC)

WK0 Night of the Mad Kobold (DCC)


NIGHT OF THE MAD KOBOLD The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to the prosperity of the people. Now, however, a dangerous lunatic—a kobold from the nearby Talon Hills—has decided the gnomes of House Kelver need to be a taught a fiery lesson, and only a band of heroes can...   [click here for more]
Cut to the Chase Games  $7.50

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WIZARDS' WORLD (Original 1983)

WIZARDS' WORLD (Original 1983)


Back in 1983 a small Californian game company, Fantasy Worlds Unlimited, released WIZARDS' WORLD, a fantasy RPG. The result of how the author's home game evolved, WIZARDS' WORLD included several innovations for its time, not unlike other efforts from the 80s, such as The Complete Warlock or The Palladium Fantasy RPG. WIZARDS' WORLD is an important game in the history of fantasy RPGs, because it reflects...   [click here for more]
Goblinoid Games  $18.49

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  $14.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic adventure...   [click here for more]
Gallant Knight Games  $49.99

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White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]


The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of...   [click here for more]
Gallant Knight Games  $9.99

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Whisper & Venom (OSE)

Whisper & Venom (OSE)


Whisper & Venom is a setting and adventure located in the Whisper Vale, an isolated community of insular villagers beset by an outside supernatural force and hardships of their own making. Whisper & Venom is an epic Old-School Essentials adventure designed to be deadly for parties of 4–8 characters of levels 3–5 (henchmen...   [click here for more]
Necromancer  $49.99

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While The Cat's Away

While The Cat's Away


The Pcs are given a rather simple task...Go to Emmerson’s house, he’s a Wizard. In his home, you’ll find a book entitled, “While the Cat’s Away.” Recover the tome, bring it to me, and you’ll be fairly compensated for your efforts. Well, it sounds easy. But it isn’t. An unexpected, dark twist may claim the Pcs’ lives if they can’t escape! In this unique...   [click here for more]
Thomas Scott Ingle Presents  $15.99

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When Black Roses Bloom (2e)

When Black Roses Bloom (2e)


The nightbound realm of Sithicus is dying! The grey forested crags scarred by jagged rifts echo with the laments of the dying elven nation. But the lord of the land sits uncaring on his blackened throne in the charred castle of Negragaard, lost in ancient memories. Through his passion and hatred the nightmare haunted death knight, Lord Soth, permitted catastrophe to befall his native...   [click here for more]
Wizards of the Coast  $10.99

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What's Wrong With The Woonder Well?: A Labyrinth Lord Adventure

What's Wrong With The Woonder Well?: A Labyrinth Lord Adventure


Good has fallen and the great Woonder Well is chasing even the Labyrinth Lord with his heard of cows away.  Will the Woonder Balls be enough to entice the adventurer's to go down and find what has spoiled it?  Something bad has happened and maybe more evil things are on the way.  Time to climb down to the bottom with a sword drawn and an invicible attitude. Down down DOWN! What's Wrong With The...   [click here for more]
Unbalanced Dice Games  $13.99

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $18.00

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WGR4 The Marklands (2e)

WGR4 The Marklands (2e)


In the wake of the Greyhawk Wars, kingdoms are struggling to survive. Beset by the hostile forces of Iuz, and the twisted soldiers of the Great Kingdom, the world's two greatest forces for good must strive to save themselves from overwhelming evil. The kingdom of Furyondy, rent with internal disputes, strugglers to construct its northern defenses before Iuz can attack again. Southern lords protest...   [click here for more]
Wizards of the Coast  $11.50

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WGR2 Treasures of Greyhawk (2e)

WGR2 Treasures of Greyhawk (2e)


From lost settlements on the wild shores of the Amedio Jungle to a dragon's lair in the Crystalmist Mountains, this new anthology of AD&D adventures has something for every adventurer. Search for the fabled jewel, the Eye of Nur Dav, or seek a powerful magical item like the Helm of Selnor. You must be on your guard, however, for each of these adventures is designed to test the mettle of...   [click here for more]
Wizards of the Coast  $8.50

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WG5: Mordenkainen's Fantastic Adventure (1e)

WG5: Mordenkainen's Fantastic Adventure (1e)


Four great and powerful heroes travel in search of adventure. Led by Mordenkainen, wizard without peer, they have come to mysterious Maure Castle, a forlorn and foreboding place, source of wonderment and awesome adventure, following a strange and terrible story. For, somewhere deep beneath Maure Castle, from whence no person has returned alive, there stand two massive iron doors -- doors without latch,...   [click here for more]
Wizards of the Coast  $8.50

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Well of Worlds [Planescape] (2e)

Well of Worlds [Planescape] (2e)


Clueless? The majesty and the dark got you down, cutter? Don't know how to lead a green prime to water? Then worry no more! The Well of Worlds is the answer to every basher's pleas for introducing gamers to the planes. The chant is: Nine new adventures; a poster map of the planes (depicting Avernus, the first layer of Baator); a slew of magical items; and excitement! Face off against a crazy king...   [click here for more]
Wizards of the Coast  $18.99

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town.  You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era.  It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $15.99

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Warriors of the Red Planet

Warriors of the Red Planet


WARRIORS OF THE RED PLANET is a game of classic pulp, of “Sword & Planet” science-fantasy. If your tastes run towards flashing swords and pistols against a backdrop of alien vistas, soaring airships, and lost civilizations on far-away worlds then this is the game for you. This roleplaying game is intended to evoke the worlds, as well as the “style” presented in the Martian,...   [click here for more]
Night Owl Workshop  $15.00

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Warlock of the Stonecrowns (2e)

Warlock of the Stonecrowns (2e)


High in the Stonecrown Mountains, a new source of dark magic stirs, wakes, and spreads its wings to shroud the land in shadows. The Warlock of the Stonecrowns, an awnshegh regent who is as evil as he is powerful, is draining other regents' sources of magical power, choking their ability to cast the most powerful form of magic of all - realm magic! If that isn't enough, the Warlock threatens to close...   [click here for more]
Wizards of the Coast  $8.50

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VS1 - The Caves of Ortok - Swords & Wizardry Edition

VS1 - The Caves of Ortok - Swords & Wizardry Edition


InfiniBadger Press Vignette Scenario VS1 The Caves of Ortok For 4-6 Adventurers of Levels 3-5 Swords & Wizardry Edition 18 pages (1 cover, 1 inside cover, 9 scenario, 2 handouts, 4 maps, 1 pregens, 1 OGL)  Centuries ago, the great wizard Ortok broke apart his treasure vault and secreted his collection in multiple hidden caches throughout the world. Some of these...   [click here for more]
InfiniBadger Press  $8.99

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Volo's Guide to Waterdeep (2e)

Volo's Guide to Waterdeep (2e)


Well met, traveler! You hold in your hands an amusing and insightful guide to Waterdeep—the metropolis of the North, the City of Splendors. This handy pouch-sized tome presents Volo's choice of the finest, most spectacular, and least known (but most desired) information about the people, customs, and locations in Waterdeep, ranked with a handy coin, dagger, pipe, and tankard...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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Volo's Guide to the Sword Coast (2e)

Volo's Guide to the Sword Coast (2e)


Well met, traveler! Welcome to the latest in the popular series of guidebooks penned by Volothamp Geddarm. You hold in your hands and overview of the most important inns, taverns, shops, and tourist attractions in the western Heartlands, the coast of which is known as the Sword Coast. These lands begin south of fabled Waterdeep and the Savage Frontier, continue up the northern boarders...   [click here for more]
Wizards of the Coast  $18.99

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Volo's Guide to Cormyr (2e)

Volo's Guide to Cormyr (2e)


You hold in your hands the fourth popular - nay, indespensible! - travel guide penned by the indefatigable, all-seeing Volo. The tireless traveler has seen the sights of the beautiful Forest Kingdom, and he offers this pouch-sized tome so your own visit to the fabled realm of shining knights may be a carefree success. Many of the finest establishments and most striking sights and landmarks of Cormyr...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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Vecna Reborn (2e)

Vecna Reborn (2e)


From the depths of antiquity, he arises. . . . Trapped in a mockery of his former kingdom, he broods. . . . In hatred and spite against the one who betrayed him, he schemes. . . . The other lords of Ravenloft may possess horrific power. . . but Vecna is god. Trapped by the Mists of Ravenloft, the lich lord Vecna plots his escape and revenge against Kas the Destroyer, his traitorous former lieutenant....   [click here for more]
Wizards of the Coast  $10.99

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Vampire Sourcebook - DARK PLACES & DEMOGORGONS & other OSR games

Vampire Sourcebook - DARK PLACES & DEMOGORGONS & other OSR games


This is a Vampire Sourcebook designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones More info on Dark Places & Demogorgons: In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do,...   [click here for more]
Bloat Games  $6.99 $5.25

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Valen'cya's Horde (PDF)

Valen'cya's Horde (PDF)


When you take the entire cavern complex as a whole, instead of examining the individual encounters, you really get the sense that this is the lair of an evil overlord. It feels large and impressive and populated and guarded and like a real place. --Bryce Lynch, tenfootpole.org Book 4 of the Bone-Hilt Sword campaign. An intrepid band of adventurers ply dangerous waters inhabited...   [click here for more]
Usherwood Publishing  $9.99

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Valen'cya's Horde (.mobi)

Valen'cya's Horde (.mobi)


Book 4 of the Bone-Hilt Sword campaign. An intrepid band of adventurers ply dangerous waters inhabited by intelligent sea-dwelling creatures, to reach the even more dangerous island of the Isle of Valen'cya; a dead lanscape inhabited by an undead red dragon and her innumerable minions. Play as the fourth book in a five-part campaign, or as a stand-alone adventure in the GM's own setting. OPTIMIZED...   [click here for more]
Usherwood Publishing  $7.49

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Valen'cya's Horde (.epub)

Valen'cya's Horde (.epub)


Book 4 of the Bone-Hilt Sword campaign. An intrepid band of adventurers ply dangerous waters inhabited by intelligent sea-dwelling creatures, to reach the even more dangerous island of the Isle of Valen'cya; a dead lanscape inhabited by an undead red dragon and her innumerable minions. Play as the fourth book in a five-part campaign, or as a stand-alone adventure in the GM's own setting. OPTIMIZED...   [click here for more]
Usherwood Publishing  $7.49

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