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 Hottest Mutants & Masterminds from Green Ronin

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Mutants & Masterminds Threat Report #21: Trawler

Mutants & Masterminds Threat Report #21: Trawler


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
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Mutants & Masterminds Threat Report #22: Faster Pussycat

Mutants & Masterminds Threat Report #22: Faster Pussycat


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #23: Cortex

Mutants & Masterminds Threat Report #23: Cortex


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
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Mutants & Masterminds Threat Report #24: Kid Karma

Mutants & Masterminds Threat Report #24: Kid Karma


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #26: Mad Machinist

Mutants & Masterminds Threat Report #26: Mad Machinist


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
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Mutants & Masterminds Threat Report #27: The Factor Four

Mutants & Masterminds Threat Report #27: The Factor Four


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #28: Sleepwalker

Mutants & Masterminds Threat Report #28: Sleepwalker


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #29: Death Magnetic

Mutants & Masterminds Threat Report #29: Death Magnetic


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #2: Junkpile

Mutants & Masterminds Threat Report #2: Junkpile


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #30: Huntmaster

Mutants & Masterminds Threat Report #30: Huntmaster


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #31: Power Corps

Mutants & Masterminds Threat Report #31: Power Corps


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #32: Doctor Sin

Mutants & Masterminds Threat Report #32: Doctor Sin


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
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Mutants & Masterminds Threat Report #33: Foxfire

Mutants & Masterminds Threat Report #33: Foxfire


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #34: The Hand of Sin

Mutants & Masterminds Threat Report #34: The Hand of Sin


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #35: Doctor Azoth

Mutants & Masterminds Threat Report #35: Doctor Azoth


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #36: Mastermind

Mutants & Masterminds Threat Report #36: Mastermind


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #37: The Battle Brothers

Mutants & Masterminds Threat Report #37: The Battle Brothers


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #38: Mosquito

Mutants & Masterminds Threat Report #38: Mosquito


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #39: Eris

Mutants & Masterminds Threat Report #39: Eris


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #3: Doctor Shock

Mutants & Masterminds Threat Report #3: Doctor Shock


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1

Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2

Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #4: Fallout

Mutants & Masterminds Threat Report #4: Fallout


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #5: Anvil

Mutants & Masterminds Threat Report #5: Anvil


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #6: King Babylon

Mutants & Masterminds Threat Report #6: King Babylon


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #7: Mindfire

Mutants & Masterminds Threat Report #7: Mindfire


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #8: Tribal

Mutants & Masterminds Threat Report #8: Tribal


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Threat Report #9: Motherboard

Mutants & Masterminds Threat Report #9: Motherboard


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.29

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Mutants & Masterminds Villainous Archetypes 1

Mutants & Masterminds Villainous Archetypes 1


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Arrogant Paragon - destined to rule all "lesser beings." Cosmic Herald - the World Devourer's advance scout. Criminal Prankster - the clown...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 2

Mutants & Masterminds Villainous Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Alien Subjugator - coming to rule your world. Artificial Intelligence - coldly logical computer program. Cold War Relic - disillusioned supporter...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 3

Mutants & Masterminds Villainous Archetypes 3


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villainous archetypes to challenge the heroes with. Each villainous archetype features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Beast Lord - thinks humanity are the real animals Disdainful Psionic - capable of some very dangerous...   [click here for more]
Green Ronin  $4.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons. This setting sourcebook...   [click here for more]
Green Ronin  $23.00

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Silver Age

Silver Age


Never were heroes more powerful than in the legendary Silver Age of comics. Now Mutants & Masterminds places that power—and responsibility—in your hands with the Silver Age sourcebook! Learn how to create M&M heroes with the kind of style and power of characters in the Silver Age, assisted by ready-made hero archetypes and character design advice. Use the villain archetypes...   [click here for more]
Green Ronin  $15.00

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Time of Crisis, Second Edition

Time of Crisis, Second Edition


The End of the World is just the beginning... Dozens of supervillains dream of destroying the world, but only Omega, Lord of the Terminus, has the means to destroy all Earths, parallel dimensions without end. Only four worlds remain, the lynchpins of the omniverse, and only the heroes can save them! In this new, updated second edition of the first published Mutants & Masterminds...   [click here for more]
Green Ronin  $7.50

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Time of Vengeance

Time of Vengeance


Hell Hath No Fury Like a Woman Scorned... ... and Freedom City is the target of that fury! When terrible plagues, wielded by powerful new supervillains, strike Freedom City, can its heroes determine their source? More importantly, can they do so in time before the storm of vengeance reaches its terrifying and final crescendo? Written by Christopher McGlothlin (Time of Crisis,...   [click here for more]
Green Ronin  $8.50

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Ultimate Power

Ultimate Power


In this handy PDF are over 150 superhuman powers: coupled with dozens of power feats and modifiers, available in 20 or more levels, you get virtually unlimited powers for your Mutants & Masterminds game! Ultimate Power is the sourcebook for super-powers in the Mutants & Masterminds RPG: from Absorption to Weather Control, from Prehensile Hair to Matter-Eater, this one has it all....   [click here for more]
Green Ronin  $18.50

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Villainous Lairs: Amusement Park

Villainous Lairs: Amusement Park


While some super-criminals make do with a flophouse, cheap motel, or abandoned squat in the heart of the city, having a true lair is a sign you have truly arrived in the world of supervillainy. Master-criminals often have complexes to rival powerful nations, hidden away in mysterious and inaccessible parts of the world, or else hidden in plain sight, right under the heroes' noses, perhaps...   [click here for more]
Green Ronin  $2.95

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information on...   [click here for more]
Green Ronin  $16.95

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Wild Cards

Wild Cards


Aces and Jokers Wild! In 1946 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the wild card virus died, and some say they were the lucky ones. Of the survivors, nine out of ten were mutated into "jokers," hideous freaks. Only a rare one percent became "aces," people gifted with superhuman powers. In 1985, the first book in the Wild Cards...   [click here for more]
Green Ronin  $39.95 $22.95

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Wild Cards: Aces & Jokers

Wild Cards: Aces & Jokers


With well over a dozen books and more on the way, the Wild Cards fiction series has a cast of characters too large to be covered in just one book. Aces & Jokers fills out the roster from the Wild Cards Campaign Setting with biographical and game information on dozens of aces, jokers, and nats from the series, everything you need to fill out the ranks in your own Mutants...   [click here for more]
Green Ronin  $11.00

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Wild Cards: All-In

Wild Cards: All-In


Kick off your new Wild Cards campaign with this exciting collection of Mutants & Masterminds adventures. All-In presents four ready-to-play scenarios set in the fantastic world of Wild Cards. Meet up with some of the most famous (and infamous) characters of the novels, like Dr. Tachyon, Modular Man, and the Great and Powerful Turtle, and give your aces and...   [click here for more]
Green Ronin  $19.95 $11.00

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