Variable Villains is a new series of pre-generated Super Criminals for use with the Mutants and Masterminds 3rd Editon Hero's Handbook. It uses a story intensive background to set the stage for the unique villain to enter as a one-shot or to be used as a background or support villain for your own mastermind.
It comes complete with multiple power level adjustments that can be used to scale your villain... [click here for more]
While some super-criminals make do with a flophouse, cheap
motel, or abandoned squat in the heart of the city, having a
true lair is a sign you have truly arrived in the world of
supervillainy. Master-criminals often have complexes to
rival powerful nations, hidden away in mysterious and
inaccessible parts of the world, or else hidden in plain
sight, right under the heroes' noses, perhaps... [click here for more]
Aces and Jokers Wild!
In 1946 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the wild card virus died, and some say they were the lucky ones. Of the survivors, nine out of ten were mutated into "jokers," hideous freaks. Only a rare one percent became "aces," people gifted with superhuman powers.
In 1985, the first book in the Wild Cards... [click here for more]
With well over a dozen books and more on the way, the Wild Cards
fiction series has a cast of characters too large to be covered in just one
book. Aces & Jokers fills out the roster from the Wild Cards Campaign
Setting with biographical and game information on dozens of aces,
jokers, and nats from the series, everything you need to fill out the
ranks in your own Mutants... [click here for more]
Kick off your new Wild Cards campaign with this
exciting collection of Mutants & Masterminds
adventures. All-In presents four ready-to-play
scenarios set in the fantastic world of Wild Cards.
Meet up with some of the most famous (and infamous)
characters of the novels, like Dr. Tachyon, Modular Man,
and the Great and Powerful Turtle, and give your aces and... [click here for more]
The World Metahuman Factbook: Germany brings the country that saw two world wars and was ground zero for the cold war into your super-heroic games. Using the M&M Super Link system, WMF: Germany provides 5 NPCs, fully detailed with illustrations and plot hooks and a new criminal organization.... [click here for more]
Did you sit on the sidelines? Did you watch as your world changed? Did you fight back? Whatever you did … … it is your world no longer. But now it’s time … … to take your world back … Resistance begins now.
Your World No Longer is a Superlink product intended to supply Gamemasters with packaged campaign details and ideas... [click here for more]