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 Featured Product
Mercenary Breed: Mercenary's Handbook
Mercenary Breed: Mercenary's Handbook
by Mystical Throne Entertainment

Welcome to the new and improved Mercenary Breed 2.0; the ultimate sci-fi playground for Savage Worlds. This revised and expanded version features a landslide of sci-fi options, including Technology Backgrounds instead of Arcane Backgrounds, and a universal bestiary (the Xenopedia) that is usable with ANY sci-fi setting for Savage Worlds!

 
 Hottest Savage Worlds, PDF, French (and English)

 
 Newest Titles in This Section
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Hellfrost Land of Fire Realm Guide #1: Hekata

Hellfrost Land of Fire Realm Guide #1: Hekata


Once a rich and mighty empire, Hekata was brought to ruin by the pride and fear of its mightiest ruler. Had it not succumbed to corruption, it might have gone on to conquer the entire continent. But that was not its fate. Cursed by the gods and shunned by the living, Hekata is now a realm of death and damnation, a place where the wise do not tread. This supplement expands on material in the Hellfrost:...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old

Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old


For 800 years the Jinn Lands were the center of a vast, aggressive, magic-rich empire. For 800 years they were the home of countless slaves, forced into servitude by their unearthly masters. But now they are a land of blasted ruins and distant memories, of lone caravanserais and remote oases. Although their cities are gone, reduced to dust by the rebellious slave, the jinn still lurk here in small...   [click here for more]
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Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert

Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert


Although considered a desolate wasteland by the settled races, the Great Northern Des­ert is the cradle of many civilizations. Although now considered separate lands, the spheres of influence of the gatormen, ophidae, scorpionmen, not to mention fallen Hekata, rose, clashed, and fell here. Even the jinn lorded over the northern desert once. Yet for each of these known ancient cultures a dozen more...   [click here for more]
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Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert

Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert


The area encompassing the Great Southern Desert may be but a fraction of the continent, but it remains a vast, largely unexplored realm. While the ruins common in the Great Northern Desert are scarce, there are still many places where men have not trodden in centuries, and many dangers awaiting the unwary traveler. This supplement explores the origins of the sand goblins, expands the cult of Marqod...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #5: The Southern Oceans

Hellfrost Land of Fire Realm Guide #5: The Southern Oceans


Due to the geographic layout of Al-Shirkuh, trade between the disparate major regions is carried across the burning interior. Yet the turbulent seas remain a vital link between cities sharing the same coastline, well-travelled routes along which men and cargoes are ferried. Despite their skill as navigators, the mariners of Al-Shirkuh avoid the deep ocean, for here dwell fearsome giants, voracious...   [click here for more]
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Hellfrost Land of Fire Realm Guide #6: The Heart of Fire

Hellfrost Land of Fire Realm Guide #6: The Heart of Fire


In the center of Al-Shirkuh lies a burning wasteland of choking ash, boiling mud pools, chocking sulfur, scorching winds, and rivers of bubbling lava. In the core lies a vast crater, fed by lava rivers, its heat the enemy of flesh, its glow a beacon that illuminates the desert for countless leagues. Never conquered, it is home only to fire giants, elemental beings, and a handful of hardy orc tribes....   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #7: The Salt Basin

Hellfrost Land of Fire Realm Guide #7: The Salt Basin


The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets. Inside you’ll find: * Expanded information on...   [click here for more]
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Hellfrost Land of Fire Realm Guide #8: The Empty Zone

Hellfrost Land of Fire Realm Guide #8: The Empty Zone


West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures. Inside...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea

Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea


A land of howling wind, monstrous sand dunes, no standing water, and an ever-chang­ing landscape, the Great Dune Sea is widely regarded as a wasteland. Yet nomads make their home on the outskirts, tending their flocks on the sparse vegetation of the desert and eking a living as traders and guides. Within the dunes, so legends say, lie several ruined cities, mostly covered in sand, but occasionally...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost LOF Adventure: #01 - Curse of the Sand Lord

Hellfrost LOF Adventure: #01 - Curse of the Sand Lord


Beneath the burning sands a memory is awakening… For a band of young heroes eager for adventure and glory, escorting a merchant to a rendezvous with a Bedu tribe promises little excitement. But all is not well in the endless sands. A great evil has awakened after millennia of slumber; an evil that is preparing to unleash its dark powers on the unsuspecting citizens of Al-Shirkuh....   [click here for more]
Triple Ace Games  $9.99

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Hellfrost LOF: Tales from the Sands

Hellfrost LOF: Tales from the Sands


The heroes of old are long dead, but they are far from forgotten. For untold generations their names have flowed through time, their lives immortalized through the storytellers who speak of their courage, wit, and good fortune. Now the time has come for new names to be added to the list of honor and new stories to be told. The path ahead for those chosen to carry the burden of hero status will...   [click here for more]
Triple Ace Games  $15.99

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Hellfrost Region Guide #10: Heligioland

Hellfrost Region Guide #10: Heligioland


Terrorized during the reign of the Liche-Priest and ravaged by the Blizzard War, Heligioland remains a defiant bastion of civilization in the face of the advancing winters and hostile giant and orc raiders. Sparsely populated, Heligioland is a dangerous border realm of small settlements amidst a sea of ancient ruins. This supplement details over a dozen new locations, provides more details on the...   [click here for more]
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Hellfrost Region Guide #11: Ertha's Realm

Hellfrost Region Guide #11: Ertha's Realm


Skalds’ repertoires are full of stories concerning Ertha’s Realm, also known as the Underearth and Erthaheim. Tales of a subterranean realm of vast caverns all interlinked by countless miles of tunnels, warnings of a race of exiled elves who seek nothing more than total domination of the surface world, and yarns involving great cities with populations in the thousands, echo around inns...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #12: Witchwood

Hellfrost Region Guide #12: Witchwood


Beyond the Icewall, the Hellfrost stretches to the top of the world. A land of temperatures cold enough to freeze blood in the veins and endless blizzards that tear flesh from bone, it is home to many fearsome creatures. Yet within the Low Winterlands lies Witchwood, a realm just as inhospitable. This is the domain of the Ice Queen, a creature both beautiful and terrible, whose powers extend far beyond...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #13: Royalmark

Hellfrost Region Guide #13: Royalmark


The ancestral heartland of the Marklands, Royalmark is home to the High Cyning of the Saxa. A large state with a powerful army, Royalmark could be a major political and military power in the Hearthlands, yet time has seemingly passed the royal land by, and the natives remain insular, proud of their ancient ways and unwilling to alter them to fit a changing world. This supplement expands on the Hellfrost...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #14: Veermark

Hellfrost Region Guide #14: Veermark


Hidden behind the imposing Dragonspine and Brokentail Mountains, ruled by two kings, and divided by its geography, Veermark is an unusual realm. In the west the land is settled and farmed, while the east is a wide, grassy landscape, across which the Saxa horse nomads thunder. It is a realm of biting winters, rapacious orcs, and barbaric centaurs and beastmen. Explore Veermark in greater detail. Learn...   [click here for more]
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Hellfrost Region Guide #15: Crystalflow Confederacy

Hellfrost Region Guide #15: Crystalflow Confederacy


The mighty waters of the Crystalflow cut through the central Hearthlands. At each end stand great cities, testament to the wealth trade can bring, while numerous settlements, bound together into a loose confederacy by trade agreements, line its banks. Yet the settlements are not clones of each other, and together they create a melting pot of ideas, cultures, languages, and beliefs. Explore the Crystaflow...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #16: Alantaris Isle

Hellfrost Region Guide #16: Alantaris Isle


Long ago Alantaris Isle was the center of the greatest empire in the northern continent. Ravaged during the Blizzard War and its mainland holdings lost to rebellious natives, the Isle slipped into obscurity. Centuries have passed, and the once-great isle is slowly rising from the ashes. This product delves into the culture of the old empire's heartland, explores new sites, introduces new NPCs,...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #17: The Great Swamp

Hellfrost Region Guide #17: The Great Swamp


In days of yore the Great Swamp was home to the advanced gatorman race. Now reduced to a state of primitive barbarity, their role as rulers of the swamp has been usurped by the lizardmen, led by the Tyrant Lizard King. A dank land of ever-hungry thunderlizards, crumbling ruins, and bloodthirsty inhabitants, the Great Swamp is no place for the weak of heart. This product explores the dangers of the...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #18: The Freelands

Hellfrost Region Guide #18: The Freelands


The Freelands are a sea of grassy hills and small woods, its scattered communities are islands of civility in a land plagued by orcs, giants, and undead. It is a land where mighty heroes can carve out a fief and be master of their own destinies, for no sovereign holds sway over the Freelands; or meet a painful death at the hands, teeth, and claws of the many horrors that haunt the land between...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #19: The Unclaimed Lands

Hellfrost Region Guide #19: The Unclaimed Lands


Below the Icewall, far to the north of the Hearthlands, are the Unclaimed Lands. A vast swathe of forest and rolling hills wracked by near-constant winter, many southerners consider the wilderness uninhabitable. Yet life prospers here for those who know and respect the power of nature and winter. Life is hard and a constant struggle against the elements, but here a man can truly be free. This supplement...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #1: Sacred Places

Hellfrost Region Guide #1: Sacred Places


Across the northern continent are many places of wonder. Some are geological, carved by wind and etched by rain over the eons. Others are architectural splendors, worked by living hands. A small few are elemental loci, concentrated places of magical energy for one of the four elements. This supplement is concerned with a fourth category—sites inhabited by spirits or elemental beings. Contained...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #20: The Mistlands

Hellfrost Region Guide #20: The Mistlands


Once famed for its prosperous silver mines, the Mistlands are now a haunted realm of perpetual mist and endless ruins. A realm of ghosts and memories, few adventurers are brave enough to explore the rugged hills, for many who do are never seen again. This supplement explores the history of the former realm of Silverdale, and presents rules for adventuring in the mist-wreathed lands, as well...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #21: Chalcis

Hellfrost Region Guide #21: Chalcis


The hardy citizens of Chalcis have weathered the yoke of the Anari Empire, withstood the terror of the Liche-Priest, and held strong in the Blizzard War, but now their realm is facing threats that cannot be so easily defeated. The metallic race known as the Scavengers plague the rich mines, while the borders of Witchwood encroach deeper into Chalcis each year, bringing with them hard winters....   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #22: Midmark

Hellfrost Region Guide #22: Midmark


Fierce and proud, Midmark is a land beset by internal troubles. The queen rules uneasily, for the nobles supposedly loyal to her baulk at answering to a women, and the stench of rebellion is beginning to fill the air. Vile denizens from Spiderfell Wood make constant forays, while orcs and goblins plague the east. Trouble is brewing. This supplement explores the Saxa realm of Midmark, providing...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #23: The Battlelands

Hellfrost Region Guide #23: The Battlelands


The fierce tribes of the Battlelands have earned their continued freedom in blood. No conqueror has ever subdued this realm, and while the Tuomi hold power, it is unlikely they ever will. Beset by frequent frost giant and orc raids, the Battlelands continue to live up to their name. This supplement details life in the Battlelands, provides rules for the vile soul magic of the Tuomi, explores the...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #2: The Liche Lands

Hellfrost Region Guide #2: The Liche Lands


The Liche-Priest’s reign of terror ended 524 years ago. Yet half a millennium on, the Liche-Lands of Old remain, a forsaken wilderness, shunned by all save the doughty clerics of Scaetha. Even they, blessed as they are by their divine mistress, avoid crossing the borders into the forbidding heartland of the accursed realm unless absolutely necessary. This supplement expands on information in...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #3: The Magocracy

Hellfrost Region Guide #3: The Magocracy


The most heavily populated realm in the north, the Magocracy is simultaneously a byword for civil order and despotism. Though ruled by hereditary mage-nobles, the great realm has its fair share of problems, both internal and external. Political maneuvering is rife, the seeds of distrust rooted deep in the culture, and power is the ultimate goal of every house. This supplement expands on information...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #4: Orcmark

Hellfrost Region Guide #4: Orcmark


Once the agricultural and mining heartland of Vestmark, orcs have ruled here largely unopposed for the past two decades. Tyrannized and brutalized, the captive population has suffered greatly, toiling ceaselessly to feed and equip the orc war machine. For now, Orcmark’s expansionistic dreams are held in check, but many plans are afoot to break the stalemate. This supplement expands on information...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #5: Vestmark

Hellfrost Region Guide #5: Vestmark


Vestmark, once famed for its product silver mines and high standard of living, is a ravaged land. Severed in twain by the loss of Orcmark, the opulence has given way to privation and starvation. While the inhabitants talk of victory and a quick return to the old ways, such talk is a mixture of bravado and hope, and many secretly believe the cause is lost. For those who live here Vestmark has become...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #8: The Ten Seas

Hellfrost Region Guide #8: The Ten Seas


The sea, poetically known as the whale-road and Neorthe’s roof, has long fascinated men. An invisible network of trade routes weave across its turbulent surface, carrying men and cargoes from port to port, yet it is a realm more dangerous than any other. Ships face attack by terrible beasts and marauding pirates, orc galleys prowl in search of fresh victims, storms batter at fragile vessels and...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Region Guide #9: The Drachenlands

Hellfrost Region Guide #9: The Drachenlands


For centuries the fierce tribes of the Drachenlands have resisted all who dare to invade their lands. In the past their expansionistic tendencies have been thwarted, but now they have a strong leader, and their eyes are again turning toward their more prosperous neighbors. This supplement expands on information in the Hellfrost Gazetteer. This product expands on the Drachenlands, detailing...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost: Bestiary

Hellfrost: Bestiary


PREPARE TO FIGHT FOR YOUR LIVES! Enter a world where Ice Demons and Frost Wights wait to destroy the careless adventurer. Do you dare to tread the same path as them? This core book for the Hellfrost setting contains information and statistics for over 300 hazards, monsters, and citizens of Rassilon. Whether your heroes explore the Hearthlands or the Hellfrost itself, all manner of potential...   [click here for more]
Triple Ace Games  $19.99

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Hellfrost: Gazetteer

Hellfrost: Gazetteer


TRAVEL THE LANDS OF SNOW AND ICE A world of adventure at your fingertips! This supplement for the Hellfrost setting details the entire continent of Rassilon. From the snow-shrouded wastes of the High Winterlands to the relatively warm hills of the southern Hearthlands, this book covers every realm and major settlement, plus numerous sites of adventure. A handy reference section provides the...   [click here for more]
Triple Ace Games  $19.99

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Hellfrost: GM Screen

Hellfrost: GM Screen


All the Hellfrost vital information at your fingertips!

A selection of tables and important game information for players and GM's alike to fit your Customizeable GM Screen. Note: Does only include tables from the Hellfrost Players Guide ...   [click here for more]
Triple Ace Games  $4.99

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Hellfrost: Player's Guide

Hellfrost: Player's Guide


An endless winter is coming... 500 years ago: From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym. So began the terrible Blizzard War and the downfall of the mighty empires of man Today: The races of the southern...   [click here for more]
Triple Ace Games  $19.99

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Hellfrost: Rassilon Expansion

Hellfrost: Rassilon Expansion


THE ENDLESS WINTER CONTINUES. In the frozen lands of the northern continent powerful boasts boast of future deeds; clerics scan the natural world for signs from their gods; family and friends, tied by oaths of allegiance, rally together to combat deadly threats; wise sages and scholars plunder the few remaining libraries; and those who fall are buried with valuable grave goods. And now your heroes...   [click here for more]
Triple Ace Games  $15.99

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Hellfrost: Rassilon Expansion II

Hellfrost: Rassilon Expansion II


PREPARE TO FIGHT AGAINST THE WINTER! In the frozen lands of the northern continent proud warriors recite the deeds of their ancestors; intrepid explorers cross the storm-wracked oceans or delve into Ertha’s dark realm; clerics invoke miracles with the power to affect hundreds of lives; and powerful organizations strive to make the land a safer place. And now your heroes can join them! The...   [click here for more]
Triple Ace Games  $14.99

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High School Horrors Figure Flats

High School Horrors Figure Flats


High School Horrors Figure Flats is the first figure flat set offered by Fabled Environments with art from Graham Bottley of Arion Games. This set was originally produced as a stretch goal for our Kickstarter: An Average Modern High School. In addition to the figure flats, this set also contains descriptions of various high school archetypes, a random archetype generator that is handy for high school...   [click here for more]
Fabled Environments  $5.00 $3.50

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High Space Core Rules (v1.2)

High Space Core Rules (v1.2)


Fast, Furious Fun… in the Far Future! “The final ruleset is here! If you are looking for a game that delivers epic, galaxy-spanning space opera, with rules that keep the action coming at light-speed, then look no further. High Space blends the very best sci-fi tropes with Savage Worlds, giving you freedom to play humans, robots, aliens… even starships! And the...   [click here for more]
StoryWeaver  $15.00

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High Space Starship Figure Flats

High Space Starship Figure Flats


Fast, Furious Fun… in the Far Future! “Got a fleet battle planned for High-Space? Need some starship counters fast, and cheap? Then this little package delivers exactly what you need. 66 unique ship flats, ready to print. A ship identification guide. Plus bonus hex grids. Great value at just $1." “Independent, Wasp-class warship designation...   [click here for more]
StoryWeaver  $1.00

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High-Space Battlemaps: Firelight Scout Ship

High-Space Battlemaps: Firelight Scout Ship


Fast, Furious Fun… in the Far Future! "Captain on deck! Beautify designed and mapped, this battlemap kit is great value for any sci-fi game. You get 45 pages of 8x8” maps for your minis, covering a 380ft long scout ship, a 75ft long smuggling vessel, and three shuttles and fighters, plus supplemental maps and interactive starship character sheets. 50+ pages...   [click here for more]
StoryWeaver  $1.00

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High-Space Figure Set 1: Starter Kit

High-Space Figure Set 1: Starter Kit


Fast, Furious Fun… in the Far Future! “Looking for funky figures for your Savage Worlds (or other rule systems) sci-fi games? Check out the High-Space figure starter kit: it’s packed with variety and colourful human figures. No aliens at this point, but for the price and quality, it can’t be beat. “ The High-Space paper...   [click here for more]
StoryWeaver  $4.95

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High-Space Figure Set 2: Alpha Mercs

High-Space Figure Set 2: Alpha Mercs


Fast, Furious Fun… in the Far Future! “Want more sci-fi action figures for your Savage Worlds games? Check out the High-Space Alpha Mercs kit: it’s packed 60 colourful human and alien figures. It comes in two packs: the first 36 are the Alpha Mercs, and the second is a bonus mixed set of 24, including a few aliens!“ The High-Space...   [click here for more]
StoryWeaver  $4.95

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High-Space Interactive Planetary Log

High-Space Interactive Planetary Log


Fast, Furious Fun… in the Far Future! “Wow. This little gem lets you create planet survey logs for your sci-fi games and comes packed with glorious artwork. Being an interactive and multi-layered PDF, you'll need a decent reader - Adobe Reader is perfect. The output will amaze! It even includes 'computer overlay' special effects." The...   [click here for more]
StoryWeaver  $4.95

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High-Space Ship Schematics 1

High-Space Ship Schematics 1


Fast, Furious Fun… in the Far Future! “If you are in the market for a good ship, then look no further than Barnard’s Guide. Packed with details of every ship manufactured in the Pan-Dominian, Barnard’s gives you the information you need to make the Right Choice.." High-Space Starship Scematics 1 is the first in is a series...   [click here for more]
StoryWeaver  $5.00

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High-Space: Aeternaeanimam

High-Space: Aeternaeanimam


Fast, Furious Fun… in the Far Future! “Politics. Money. Religion. Always an explosive mix. Throw in a floating palace in the clouds, robots and Templars, and you've got the perfect adventure for intrigue and outright conflict!" Having successfully delved ‘Into The Remnant’ and uncovered what is only the second Nazmec Tablet...   [click here for more]
StoryWeaver  $5.00

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High-Space: Core System Maps

High-Space: Core System Maps


Fast, Furious Fun… in the Far Future! "These maps are simply stunning. They capture the feel of High-Space, and the Lantern Nebula perfectly!" "Entering the Typhon-1 now captain. Scans complete. The Sturm consortium facility in orbit of Gronda is hailing... they are warning us off. Scans also detect St. Cloud frigates moving in from...   [click here for more]
StoryWeaver  $4.95

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High-Space: Euphoria

High-Space: Euphoria


Fast, Furious Fun… in the Far Future! “A mini-sand box for High-Space! Set on a space station above The Remnant, this game-in-can introduces your heroes into the dog-eat-alien world of prospecting for artifacts in The Lantern Nebula." NOTE: DURING JUNE 2013, EUPHORIA IS AVAILABLE FOR FREE VIA THE STORYWEAVER NEWSLETTER SIGNUP HERE...   [click here for more]
StoryWeaver  $2.95

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High-Space: Into The Remnant

High-Space: Into The Remnant


Fast, Furious Fun… in the Far Future! “A great little sci-fi dungeon crawl. A water-logged thriller in an ancient alien research station, where potential riches are outweighed only by an eons-old terror! Lot’s of fun" Those who stayed behind in the Altitude bar turn towards Remnant-0C7 when the FTL core of the Daliance ruptures...   [click here for more]
StoryWeaver  $5.00

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