A simple yet "crunchy" system. If you like systems where you get to design it from the ground up including an advantage and disadvantage system take a look at the DCS Core book. It includes:
Over 30 pages
Over 20 Disadvantages
Over 40 Advantages
Over 40 skills ... [click here for more]
20 Encounters (Creepy Children) In this edition we have all kinds of creepy children, we have exploding children, Children in rabbit costumes as well as the favorite killer children. Don't let the adults have all of the fun.... ... [click here for more]
20 Encounters (Oracles) In this edition we have all kinds of Oracles. Oracles should be scary so we have some stuff in here to help you freak your characters out. We have a chart that gives you random strange things to happen around where the oracle lives, to get your characters in the spirit. Then we have 20 examples of oracles, from demon oracles to fake oracles, your characters won't know if it's... [click here for more]
20 encounters (The City Watch) In the town the City Watch is the law, they catch and convict innocent and guilty alike. Put your characters at their mercy.
This book comes with 20 City Watch encounters as well as an encounter chart to determins what the city watch wants from the characters that incorporates the 20 encounters in it. ... [click here for more]
20 Road encounters (Mobs of People) is an encounter with mobs of people spun 20 ways.
Mobs are scary, you never know what they want and what their real motivations are. Here are 20 versions of mobs that will make your characters run and hide in the nearest dungeon.....where they can be alone. ... [click here for more]
Your characters get sent through a random gate.....need an idea of what they find on the otherside? How about 20 of them? Everything from simple time travel to going to Hell to witness a demon wedding. These will teach your characters to stay away from gates.
4 pages ... [click here for more]
20 Road encounters featuring Strange Contraptions and Items. 3 pages packed with strange things for your characters to encounter that are beyond the ordinary and will make them wary of random encounters forever.
Example: A trebuchet on a mission of peace, a unique way to lose your head. 21 strange and interesting things to amuse you. Set on the world of Mper but easily transplanted to other worlds... [click here for more]
29 Encounters (Small Villages) This book contains 29 small village descriptions. Ever need a quick description of a small village? This list gives you the basic reason why the village is here, number of taverns as well as the size of the city watch if any.
Size 4 Village. Crop is constantly ripening, a sorghum like product that is primarily used in animal feed.There... [click here for more]
The Inn is a staple of any village. The inn at Two Roads village sits astride the Hard Pass in the high mountains. The inn is a place of intrigue and hidden agenda's
Descriptions of Two Roads as well as the political situation around the village.
Descriptions of neighboring villages and how they fit into the political climate.
Descriptions of the 18 Women of the Eve that work the... [click here for more]