Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Rule SystemFormatLanguages
Pathfinder   Remove Search Term
PDF   Remove Search Term
Portuguese (and English)   Remove Search Term
Advanced Search >

 Featured Product
Way of the Wicked Book Seven: Tales of Talingarde
Way of the Wicked Book Seven: Tales of Talingarde
by Fire Mountain Games

New Ways to be Wicked!

The ENnie-nominated "Way of the Wicked" adventure path continues! In this seventh book you'll find new adventure, new handouts, and new illustrations to help your PCs be the bad guys! Also included is "MinionQuest" a darkly humorous adventure about bumbling minions.

 
 Hottest Pathfinder, PDF, Portuguese (and English)

 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
#1 With a Bullet Point: 7 Shadow Assassin Feats

#1 With a Bullet Point: 7 Shadow Assassin Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.49

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Shield Spell Feats

#1 With a Bullet Point: 7 Shield Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Sinful Feats of Gluttony (Full Clip!)

#1 With a Bullet Point: 7 Sinful Feats of Gluttony (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Sinful Feats of Lust

#1 With a Bullet Point: 7 Sinful Feats of Lust


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Sinful Feats of Pride

#1 With a Bullet Point: 7 Sinful Feats of Pride


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 Tendril Tentacle Spell Feats (Full Clip!)

#1 With a Bullet Point: 7 Tendril Tentacle Spell Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 7 War Master Feats

#1 With a Bullet Point: 7 War Master Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 8 Animal Feats

#1 With a Bullet Point: 8 Animal Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 8 Barbarian Feats

#1 With a Bullet Point: 8 Barbarian Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 8 Death Knight Feats

#1 With a Bullet Point: 8 Death Knight Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Super Genius Games  $1.00 $0.75

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 8 Dragonrider Feats

#1 With a Bullet Point: 8 Dragonrider Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 9 Alchemical Bomb Discoveries

#1 With a Bullet Point: 9 Alchemical Bomb Discoveries


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: 9 Witch Hunter Feats

#1 With a Bullet Point: 9 Witch Hunter Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#1 With a Bullet Point: Mythic Fighter Class Features

#1 With a Bullet Point: Mythic Fighter Class Features


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to DriveThruRPG.com Order 
#30 Alchemical Gadgets (PFRPG)

#30 Alchemical Gadgets (PFRPG)


Where magic and science collide! Within #30 Alchemical Gadgets are mysterious fluids and uncanny gizmos than a tinkering fanatic can shake a telescoping grasping hand at! Wearable lenses to deduce the nature of a violent event? You can find those down past the Firefly boxes but if you are the Glasswood Portholes then you have gone way too far. If you are in a hurry...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Badges of Faith  (PFRPG)

#30 Badges of Faith (PFRPG)


Declare your belief! Find something mystical in your next religious emblem. With #30 Badges of Faith by Michael Welham you'll find more than just another sigil of conviction but a motif of divine power, with passive powers, powers that need to be actualized though holy quests, inseted powers, and penalties for transgressions. ...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Battle Standards (PFRPG)

#30 Battle Standards (PFRPG)


Will You Bear The Standard? A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How will you bear that standard? Stories of lancers with streaming pennons or fallen banners picked up by lone squires fill a bard’s songbook. Be it a banner’s carried on a standard, a guidon on a spear marking a mercenary company, a garrison...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Cloaks of Deception (PFRPG)

#30 Cloaks of Deception (PFRPG)


So much more than just another stylish garment! Why stick to the same old cloaks and capes of yesterday, when you can pick up the latest in adventuring fashion? #30 Cloaks of Deception provides a wide array of options, from the awe inspiring cloak of authority to the mysterious cloak of dusk and dust to the...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Cursed Treasures (PFRPG)

#30 Cursed Treasures (PFRPG)


"I don't fear dying, I fear being cursed." How many times have player characters selfishly plundered the ancient tombs of long lost civilizations with impunity? How many evil cults of dark gods have they smashed and looted? We all know that player character’s love their treasure, but what happens when there are consequences for taking that golden torque off the ancient...   [click here for more]
Rite Publishing  $3.95

Add to DriveThruRPG.com Order 
#30 Evocative Vehicles (PFRPG)

#30 Evocative Vehicles (PFRPG)


"Because sometimes you want more than just a cool horse." No action scene is as iconic to action-adventure as the Chase scene. And you should rush in and out of your chase scene in styles with one of these fantastic conveyances! Within you will find the Battlecord a dwarven designed chariot that sounds the drums of war; The Dancing Phoeinx, a ship that lets you...   [click here for more]
Rite Publishing  $3.95

Add to DriveThruRPG.com Order 
#30 Firearms of Legacy (PFRPG)

#30 Firearms of Legacy (PFRPG)


Don’t your heroes deserve firearms that can advance with them? The valiant are known by the weapons they wield—Excalibur, Mjolnir, Faule Grete, Tick Licker, The Mexican, Dead Man's Gun—all weapons that carry meaning and power into the hearts of foes simply by uttering their names. What weapon will your hero carry into legend? With #30 Weapons of Legacy, you’ll...   [click here for more]
Rite Publishing  $4.99

Add to DriveThruRPG.com Order 
#30 Fleshgrafts (PFRPG)

#30 Fleshgrafts (PFRPG)


Come and graft both power and horror to your body! Replace your organs and other parts with those crafted by the fleshgrafters. Take your skin and arms replace them a trolls, Exchange your eyes for that of an anti-paladin so you can sense good, or exchange your mouth for a leech maw! Brought you by the critically acclaimed author of #30 Intelligent Magic Items and #30 Haunts for Ships...   [click here for more]
Rite Publishing  $3.95

Add to DriveThruRPG.com Order 
#30 Haunts for Houses (PFRPG)

#30 Haunts for Houses (PFRPG)


The darkness isn’t so empty anymore… What lurks in abandoned houses and forlorn ruins? It’s no random encounter. The monsters refuse to lair there, because there are haunts! Exploring the realms of the Pathfinder Roleplaying Game, here are 30 Haunts to harass, frighten and antagonize adventurers. Choose from a selection ranging from the Lonely House to the Mumbling...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Haunts for Kaidan (PFRPG)

#30 Haunts for Kaidan (PFRPG)


"The Haunts of Japanese Horror" Kaidan whose very name means ‘ghost story’ in Japanese, is a mist enshrouded realm of exotic races, oni demons, and yurei ghosts, ruled by an undying imperial court, enforced by ruthless samurai, and with all social castes bound to an endless cycle of twisted reincarnation. The empire of Kaidan is, by definition, haunted. Included in...   [click here for more]
Rite Publishing  $3.95

Add to DriveThruRPG.com Order 
#30 Haunts for Objects (PFRPG)

#30 Haunts for Objects (PFRPG)


"It's cursed? No, worse. It's haunted." Dolls and Mirrors that haunt you nightmares, folk tales of deathtraps that hunger for new prey and possessive pane's of glass. All of this you will find within the pages of #30 Haunts for Objects. Brought toyou by T. H. Gulliver the same designer that brought you the best selling #30 Haunts for Ships and Shores. This product...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Haunts for Ships and Shores (PFRPG)

#30 Haunts for Ships and Shores (PFRPG)


"These dead men tell a tale..." Ghost ships and abandoned coastal villages fill a bard’s songbook, bringing tales of reaving pirates, brutal slavers, plagues and pure mystery. The flotsam and jetsam of those lost and broken lives leaves its psychic imprint on the surrounding world, creating the terrible haunts found on empty ships and deserted piers. Do your Pathfinder...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Intelligent Magic Items  (PFRPG)

#30 Intelligent Magic Items (PFRPG)


What do they have in common? They could all be your next intelligent magic item. With #30 Intelligent Magic Items by T.H. Gulliver (#30 Haunts for Ships and Shores) you'll find more than just another specially-purposed sword, ready to possess your warrior for retail therapy with scabbard accessories. You'll find planar explorers, hopping across the Beyond in the hands of adventurers....   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Ioun Stones  (PFRPG)

#30 Ioun Stones (PFRPG)


Jewels from the hearts of obliterated stars! With #30 Ioun Stones you'll find new options to swirl about the head of a character in a winding gyre, setting your character apparet with a blazen display of magic. Best of all they don't even take up slot so you never have to worry about which ioun stone you want to take. Pick up magic items whose rich history predates the world's most popular...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Manuals of Improvement  (PFRPG)

#30 Manuals of Improvement (PFRPG)


"It’s a bit more than a self-help book!" More than knowledge lies within these pages, waiting within lies talent. Within you will find grimoires such a “Break Anything!” that can imbue a gift for sabotage; “Drawing from the Divine” a book that enhances one’s ability to channel energy; and “Fistful of Power”...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Mercenary Companies (PFRPG)

#30 Mercenary Companies (PFRPG)


We aren’t mean, we just get paid to do mean things! Within #30 Mercenary Companies are more honorable, professional, and/or ruthless free companies than an a would be conquer can shake a king’s ransom at! Need an to stop those pesky white dragon mounted frost giants? You can hire the Wings Over Water free company, if your goals are to their tastes. Need to stop...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 More Manuals of Improvement (PFRPG)

#30 More Manuals of Improvement (PFRPG)


"It’s a lot more than a self-help book!" More than knowledge lies within these pages, waiting within lies talent. Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talentsa book that enhances one’s rogue class features; and “Hair...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Not so Mundane Items (PFRPG)

#30 Not so Mundane Items (PFRPG)


Somethings are not always what they seem ...is it a knickknack, or something not so mundane? Why's that candle so special? How come that piece of chalk is kept separate from the others? There's something uncanny about that lantern, and what is it about that odd whistle? There are always the iconic magic items, be they swords, armors, cloaks, rings, or other traditional things. But these are...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Portable Rooms (PFRPG)

#30 Portable Rooms (PFRPG)


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. "It's a nice use of space." Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals. Within you will find places such as the Belt of Winding Paths...   [click here for more]
Rite Publishing  $3.95 $1.95

Add to DriveThruRPG.com Order 
#30 Rings of Defense (PFRPG)

#30 Rings of Defense (PFRPG)


Who needs one ring to rule them all when you've got 30 to chose from? Why limit yourself to the 30 rings in your core rules, when you can double your options and pick from rings like the ring of retaliation, or the ring of safeguards. With #30 Rings of Defense, your characters can find the offense in their defense, the sacred and the deflection bonuses, the...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Staves (PFRPG)

#30 Staves (PFRPG)


Never leave an old man his "walking stick", NEVER! Why stick to the same old staves of yesterday, when you can pick up the latest in adventuring tools? #30 Staves provides a wide array of options, from the awe inspiring staff of the planetripper to the mysterious staff of portents to the fearsome staff of the fleshwarper. These staves permit characters to summon...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Traps for Tombs (PFRPG)

#30 Traps for Tombs (PFRPG)


Go beyond the usual poison darts, collapsing floors, and rolling boulders! #30 Traps for Tombs presents a cruel buffet of maiming, injuring, and outright killing. With a selection of vicious deathtraps from CR2 to CR10, set in a detailed burial environment, #30 Traps for Tombs also doubles as a potential bare-bones delve into the long-sealed sepulcher of an exotic necropolis. There are...   [click here for more]
Rite Publishing  $3.95

Add to DriveThruRPG.com Order 
#30 Unique Magical Blades (PFRPG)

#30 Unique Magical Blades (PFRPG)


Don’t your heroes deserve weapons with as much background and personality as the adventurers who carry them? The valiant are known by the weapons they wield—Excalibur, Hrunting, Joyeuse, Narsil, Sting—all blades that cut into the hearts of enemies simply by uttering their names. What weapon will your hero carry into legend? With #30 Unique Magical...   [click here for more]
Rite Publishing  $2.95

Add to DriveThruRPG.com Order 
#30 Variant Dragons (PFRPG)

#30 Variant Dragons (PFRPG)


"Our Dragons Are Different." No creature is so iconic to fantasy roleplaying as the dragon. The dragon is to fantasy Rpgs as the space ship is to science fiction, as the vampire is to horror, as the quick-draw stranger is to the western. There is a reason why its on the cover of the Pathfinder Roleplaying Game Core Rulebook. Only a dragon has that kind of impact, and they can again...   [click here for more]
Rite Publishing  $4.99

Add to DriveThruRPG.com Order 
'To Slay A Dragon'

'To Slay A Dragon'


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. SOFTCOVER AVAILABLE! Holdenshire is a peaceful county. Ruled by Lord Pemberton, the villages of Hengistbury and Thornbury exist in a friendly rivalry. Winter is over, and Hengistbury is experiencing a warm, dry Spring. The summer...   [click here for more]
EN Publishing  $5.00 $3.75

Add to DriveThruRPG.com Order 
(PFRPG) The Vile Worm of the Eldritch Oak

(PFRPG) The Vile Worm of the Eldritch Oak


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. (This is the re-release of this product) An adventure for 4 Characters of Level 1-2 by Jim Johnson with art by Andy Taylor Pathfinder Roleplaying Game Conversion by Mark Moreland Deep within the forest, an ancient oak has grown huge, twisted, and evil....   [click here for more]
Brave Halfling Publishing  $1.95 $1.46

Add to DriveThruRPG.com Order 
01AE01 Barrow of the Cursespawn (PFRPG) PDF

01AE01 Barrow of the Cursespawn (PFRPG) PDF


"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary...   [click here for more]
SagaRPG  $5.99

Add to DriveThruRPG.com Order 
1 on 1 Adventures #12: Journey into Riddle Canyon

1 on 1 Adventures #12: Journey into Riddle Canyon


Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM, now powered by Pathfinder Roleplaying Game! This module includes 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Fighter level 6-8, with some minor scaling, Journey into Riddle Canyon is suitable...   [click here for more]
Expeditious Retreat Press  $6.00 $4.50

Add to DriveThruRPG.com Order 
1 on 1 Adventures #13: The Pearls of Pohjola

1 on 1 Adventures #13: The Pearls of Pohjola


Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM powered by Pathfinder Roleplaying Game. 1 on 1 Adventures #13: The Pearls of Pohjola is designed for a Sorcerer level 10-12, but with some minor scaling, The Pearls of Pohjola is suitable for use with a traditional four-player party. Long ago when titans walked the earth and great beasts ruled the wild places,...   [click here for more]
Expeditious Retreat Press  $6.00 $4.50

Add to DriveThruRPG.com Order 
1 on 1 Adventures #14: A Sickness in Silverton

1 on 1 Adventures #14: A Sickness in Silverton


Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. 1 on 1 Adventures #14: A Sickness in Silverton is designed for a Druid, level 3-5, powered by Pathfinder Roleplaying Game. A grave illness has befallen the little folk of Silverton, and only the town drunk and a Dwarven prospector have avoided the debilitating malaise. Do you have the wits and will to uncover...   [click here for more]
Expeditious Retreat Press  $6.00 $4.50

Add to DriveThruRPG.com Order 
1 on 1 Adventures #15: Cipactli's Maw

1 on 1 Adventures #15: Cipactli's Maw


Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. 1 on 1 Adventures #15: Cipactli's Maw is designed for a Wizard, level 4-6, powered by Pathfinder Roleplaying Game. The Wizards of the Four Winds have enlisted the PC to find the legendary vault of the great Queen Huehaatl hidden deep in the jungle. If you enjoy this adventure, check out the One on One Adventures...   [click here for more]
Expeditious Retreat Press  $6.00 $4.50

Add to DriveThruRPG.com Order 
1 on 1 Adventures #16: The Lost City of Bransik

1 on 1 Adventures #16: The Lost City of Bransik


Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. 1 on 1 Adventures #16: The Lost City of Bransik is designed for a Rogue, level 6-8, powered by Pathfinder Roleplaying Game. A reclusive mage desires to recover the spellbook of the powerful wizard, Herinack Dersuni. The mage’s library/workshop was in the Lost City of Bransik which was swallowed up in an earthquake...   [click here for more]
Expeditious Retreat Press  $6.00 $4.50

Add to DriveThruRPG.com Order 
10 Anti-Paladin Magic Items (PFRPG)

10 Anti-Paladin Magic Items (PFRPG)


Equipment as vile as you are! Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying...   [click here for more]
Rite Publishing  $0.99

Add to DriveThruRPG.com Order 
You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information DCS   
Displaying 51 to 100 (of 2916 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number