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Legend

Legend


The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the attention...   [click here for more]
Mongoose  $1.00

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TDM111: Mythras Companion

TDM111: Mythras Companion


The Mythras Companion provides Mythras Games Masters with additional mechanics for their games, expanding the scope of the acclaimed d100 system. A collection of material published in previous supplements, and new material written specially for this book, the Mythras Companion includes: Tactical Combat Social Conflict Sanity & Corruption Vehicle Rules Race...   [click here for more]
Design Mechanism  $5.99

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Classic Fantasy - TDM500

Classic Fantasy - TDM500


Classic Fantasy brings Old School dungeon crawls to the Mythras rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information and new rules...   [click here for more]
Design Mechanism  $19.99

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Rogue Handler

Rogue Handler


Rogue Handler Solo Roleplaying in a World of Conspiracy and Cosmic Horror This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your...   [click here for more]
Parts Per Million  $4.95

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Tabletop Gaming Guide to: Pirates and Privateers

Tabletop Gaming Guide to: Pirates and Privateers


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Throughout history the term privateer and pirate were as closely related as freedom fighter and rebel. That is, depending on which view one looks from, the distinction is not always apparent. This was never truer as during...   [click here for more]
Mystical Throne Entertainment  $6.00

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Monsters of Legend

Monsters of Legend


Foes, beasts and creatures from every corner of the world can be found in this tome, ready to use in your games of Legend! Whether you are looking to populate your world with rare and exotic fiends to foil your players, or simply provide them with some gladiatorial entertainment, this book contains just what you need for the new Legend rules. Like the Legend Core Rulebook, Monsters of Legend is released...   [click here for more]
Mongoose  $11.99

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Arms of Legend

Arms of Legend


An adventurer is only as good as his equipment, so the saying goes – and with this mighty tome, your adventurer will be the best-equipped he can be. From new weapons and armour, to the more mundane items that keep an adventure going, Arms & Equipment is a complete catalogue that will keep players coming back for more after every adventure. ...   [click here for more]
Mongoose  $11.99

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Tabletop Gaming Guide to the: Fey Realm

Tabletop Gaming Guide to the: Fey Realm


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Imagine a land where fantastic beings dwell. Imagine a land where grand adventures await. Imagine a land where perils and magic reside together. Now imagine this land is next to our own, but its entrance can only be seen by those who know...   [click here for more]
Mystical Throne Entertainment  $5.00

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Vikings of Legend

Vikings of Legend


A complete setting and background book for Legend, Vikings of Legend brings to life both the history and the myths of the most fierce-some warriors to take to the sea! From character creation to vicious foes to face in battle, Pete Nash leads you through everything you need to start a complete campaign based in Viking society. On top of all that, the text is completely designated as Open Content! ...   [click here for more]
Mongoose  $11.99

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Legend: The Spider God's Bride

Legend: The Spider God's Bride


The Spider-God's Bride is a collection of ten blood-red sword and sorcery adventures, inspired by the pulp era tales of Robert E. Howard and Clark Ashton Smith. Venture in the footsteps of Conan the Cimmerian, Satampra Zeiros of Uzuldaroum, Imaro of Nyumbani, and other fabled thieves, reavers and slayers! Fully revised for the Legend rules system. ...   [click here for more]
Mongoose  $19.99

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Tabletop Gaming Guide to the: Roman Legions

Tabletop Gaming Guide to the: Roman Legions


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Few words conjure up as much grandeur and splendor as the Roman Legions. For 900 years they marched across Europe, Africa, and Asia, laying low any opposition set before them and adding vast swaths of new lands to the Republic and later...   [click here for more]
Mystical Throne Entertainment  $5.00

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Arcania of Legend: Blood Magic

Arcania of Legend: Blood Magic


The first in a new Open Content series for the Legend RPG, Arcania of Legend books will introduce different forms of magic into your games, allowing you to pick and choose which is right for characters and worlds alike.  It starts with Blood Magic… This tome examines the beliefs and uses of life force in cultural magic, offering rules, spells and supernatural creatures which thrive upon it. It...   [click here for more]
Mongoose  $11.99

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Tabletop Gaming Guide to the: Celts

Tabletop Gaming Guide to the: Celts


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The wind swept isles of Albion have long held the popular imagination, and legends are still being invented about the Celtic peoples. In modern times, the Cornish, Welsh, Scottish, Irish, and Manx are the heirs to the Celtic line. In ancient...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to the: Knights Templar

Tabletop Gaming Guide to the: Knights Templar


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Everyone who has ever played a fantasy tabletop RPG has heard of the holy warriors known as paladins. Paladins are holy knights that wade into battle armed with sword, shield, and faith. They obediently go wherever they are needed to protect...   [click here for more]
Mystical Throne Entertainment  $5.00

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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
Parts Per Million  $4.95

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Tabletop Gaming Guide to: Three Kingdoms China

Tabletop Gaming Guide to: Three Kingdoms China


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The Three Kingdoms period of ancient China was born from the decentralization of the Chinese government and the rise of regional warlords. With the fall of the Han Dynasty, these warlords ruled their over their provinces and battled...   [click here for more]
Mystical Throne Entertainment  $5.00

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Monsters of Legend 2

Monsters of Legend 2


There are many mundane and supernatural beasts in the world, and there are those which push the boundaries of power in many ways. Some of the beings inside this book are true Monsters of Legend, power-houses of brute strength, demonic masters who shake mountains with their footsteps. These are monsters which seasoned adventurers should fear, respect and challenge in epic confrontations. This book...   [click here for more]
Mongoose  $11.99

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Arcania of Legend: Elementalism

Arcania of Legend: Elementalism


Common magical lore divides physical existence into four basic elements; Air, Earth, Fire, and Water. By manipulating these elements, Elementalists create some of the most spectacular effects of magic, raising walls of stone around themselves or raining fiery death upon their enemies. Unlike practitioners of common magic who barely touch the power of the elements and Priests whose powers come from...   [click here for more]
Mongoose  $11.99

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Tabletop Gaming Guide to: Renaissance France

Tabletop Gaming Guide to: Renaissance France


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The world of Renaissance France spans from around the turn of the century in 1500 to the beginning of Louis XIV’s personal reign in the mid-1660s. While this covers only a little more than 150 years, the changes that occurred during...   [click here for more]
Mystical Throne Entertainment  $5.00

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Legend: Citadel Beyond the North Wind

Legend: Citadel Beyond the North Wind


The follow-on from the acclaimed Spider-God's Bride and Song of the Beast-Gods, Citadel Beyond the North Wind contains a sandbox setting for classic sword & sorcery adventures. In the World of Xoth, there is a land far to the north, past the black hills of Lamu and beyond the frozen moors of Tharag Thule. It is a dreary land of mist and thunder, and the white people of Yg have dwelt there since...   [click here for more]
Mongoose  $8.99

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Legend: Song of the Beast-Gods

Legend: Song of the Beast-Gods


The follow-on from the acclaimed Spider-God's Bride, the Song of the Beast-Gods contains another set of thrilling sword & sorcery adventures. The land of Yar-Ammon is old, and even older are its gods. From the dawn of time, when bands of hunter-gatherers roamed the land, men and women shared a sacred bond with the beasts they hunted. The primal people bowed before colossal statues of wild beasts,...   [click here for more]
Mongoose  $8.99

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Tabletop Gaming Guide to: Psionics

Tabletop Gaming Guide to: Psionics


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Tabletop Gaming Guide to: Psionics guides you through the world of psionic abilities, open up new psionic areas to explore, and broaden the psionic characters many players bring to the table. For GMs it also presents a psionic bestiary,...   [click here for more]
Mystical Throne Entertainment  $6.00

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Tabletop Gaming Guide to the: Mongol Empire

Tabletop Gaming Guide to the: Mongol Empire


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Throughout history there have been few armies that can truly say they have conquered. Most nations embark on petty squabbling with neighbors, attempting to expand and consolidate their lands in tiny morsels. Only a few Empires, the great nations...   [click here for more]
Mystical Throne Entertainment  $6.00

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Samurai of Legend

Samurai of Legend


Set in the Heian Period of Japanese history, when the Shinto faith was starting to give way to Buddhism, when the Samurai were making their climb to power, in a land of legends; Samurai of Legend is a complete setting, designed for those of you who enjoy a huge pile of reality mixed in with your fantasy. Included are new professions and backgrounds along with advice on creating exciting characters,...   [click here for more]
Mongoose  $11.99

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Pirates of Legend

Pirates of Legend


'A pyrate is Hostis humanis generis, a common Enemy, with whom neither Faith nor Oath is kept… if Pyracy be committed on the Ocean, and the Pyrates in the attempt be overcome, the Captors may, without any Solemnity of Condemnation, hang them up at the Main Yard; if they are brought to the next port and the Judge rejects the Tryal, or the Captors cannot wait for the Judge, without Peril or Loss,...   [click here for more]
Mongoose  $11.99

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Rooms with a View (Mythras Edition)

Rooms with a View (Mythras Edition)


Great locations are the lifeblood of great campaigns. Rooms with a View gives you twelve unique locations that you can drop into any existing campaign, to use as springboards to dozens of adventures. Each location comes complete with colour maps, detailed NPCs, rich history, and interesting adventure hooks that stimulate your imagination. Cross an ensorcelled bridge into an ancient land. Visit a very...   [click here for more]
Vanishing Goblin  $9.99

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Legend: Land of Ice and Stone

Legend: Land of Ice and Stone


Deep in our distant past is a culture long forgotten, a culture so remote that all we have to remember it are dry bones, cave paintings and stone tools. However, this is a culture from whence we all sprang. Play a traveller on a great journey, a wise woman leading her clan,or a bold hunter full of fear at his first mammoth kill. Using the popular Legend RPG rules, Land of Ice and Stone provides a...   [click here for more]
Mongoose  $14.99

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Gladiators of Legend

Gladiators of Legend


This book provides you with everything you need to know in order to integrate the world of the arena into your existing campaigns. The first part details the arenas themselves and the people behind them – stable masters, nobles, arena managers and, of course, the gladiators. Five arenas are provided, ready to be slotted into any town, city, or even dungeon. Next comes new rules to reflect the vicious...   [click here for more]
Mongoose  $11.99

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Legend/Deus Vult: Games Master's Story Guide

Legend/Deus Vult: Games Master's Story Guide


In Deus Vult, players are members of a highly secretive order of the Church at the end of the 12th century, dedicated to fighting supernatural evils that would otherwise corrupt God's divine plan for humanity. The Deus Vult Games Master’s Story Guide will show you how to run an effective campaign for this setting using the Legend Core Rulebook, illustrate the alternative history of the latter part...   [click here for more]
Mongoose  $11.99

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Historia Rodentia

Historia Rodentia


A complete setting for the Legend Roleplaying System, Historia Rodentia takes you to a world where animals go to war in a twisted version of the 19th Century. For fans of history or parody, Historia Rodentia provides a unique and rich setting that is easily expanded with your favourite historical events! In this sourcebook you will find: • A Campaign Setting for Brushfire’s regions of Eutheria...   [click here for more]
Mongoose  $11.99

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Systematic Guides #02: The Burning Crow

Systematic Guides #02: The Burning Crow


Deep within the northern highlands of Wisconsin prowls the Burning Crow cult. Dedicated to the proliferation of supernatural beasts, they are said to be the creators of new species. One often wonders how so many were-creatures are able to exist and the Burning Crow is just one explanation. The Burning Crow represents a modern, fantasy horror cult. The Burning Crow dedicates their...   [click here for more]
Mystical Throne Entertainment  $2.00

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Legend/Deus Vult: Sacerdos Custos Training Guide

Legend/Deus Vult: Sacerdos Custos Training Guide


In Deus Vult, players are members of a highly secretive order of the Church at the end of the 12th century, dedicated to fighting supernatural evils that would otherwise corrupt God's divine plan for humanity. From hunting ghouls and werewolves in the forests of the Holy Roman Empire, from tracking down diabolic cults in Rouen, to quests across the Holy Land for powerful relics that may save humanity,...   [click here for more]
Mongoose  $8.99

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Betrayal at Shadewood Keep

Betrayal at Shadewood Keep


An adventure for The Design Mechanism's Mythras and Classic Fantasy books! Raiding parties have been emerging from the dark Shadewood Forest to attack local villages. The paladin responsible for protecting the area is unable to stem the tide of destruction. Can you protect the helpless villages while uncovering the mastermind behind the attacks? Or will you fall prey to Betrayal at Shadewood Keep?...   [click here for more]
Vanishing Goblin  $9.98

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Wraith Recon: Spellcom

Wraith Recon: Spellcom


Wraith Recon is a fantasy setting where players take the role of a Wraith Recon team member - the elite and magically augmented Special Forces in the Kingdom of Dardarrick, the most powerful kingdom known to the world. Now Spellcom opens up the doors on the deepest secrets and tactics of the Wraith Recon teams. Discover new methods of ingressing to target, new uses of the Omnilens, and how the very...   [click here for more]
Mongoose  $14.99

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Cities of Legend: Skarr - City of Orcs

Cities of Legend: Skarr - City of Orcs


Home to over 25,000 rampaging orcs, Skarr is a city of pure brutality, a place of nightmare that even the bravest Adventurer will fear to tread.  Built from the ruins of an ancient dwarven stronghold the orcs themselves destroyed, the hordes of Skaar range for miles in every direction, bringing slaughter and misery to any community unfortunate enough to be within range of their predations. Inside...   [click here for more]
Mongoose  $11.99

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Eternity Realms

Eternity Realms


Eternity Realms is a game based on a realm that connects to every world imaginable. It sits at a magical epicenter where all kinds of people and monsters converge. There are great realms of wonder and realms of dread. Majestic forests, snowy mountains and dreaded undead deserts and demon haunted lands all make up the Eternity Realm. Although based off another popular d100 system, Eternity Realms offers...   [click here for more]
Solace Games  $9.99

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Legend: Sheoloth - The Sprawling City

Legend: Sheoloth - The Sprawling City


Far below the skies of the surface world, beyond the notice of many of the cities, towns and villages above, lies Sheoloth, a city of mystery, intrigue, and danger where the formidable and cunning dark elves live. A city full of priestesses that worship alien beings of immense power, creatures bending reality to their whim, drawing upon primal fears to shape their forms. The Dark Mother’s plots...   [click here for more]
Mongoose  $20.99

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Systematic Settings #01: Underhome

Systematic Settings #01: Underhome


An abandoned dwarven city, Underhome is completely submerged. A poorly placed mining shaft tapped an underwater lake that flooded the city, forcing the inhabitants to suddenly flee, leaving most of their wealth behind. The majority of their crafts remaining intact, since they were made out of metal or stone, Underhome now contains technology and knowledge lost to the remaining inhabitants of the...   [click here for more]
Mystical Throne Entertainment  $2.50

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Gigas Monstrum Book 1

Gigas Monstrum Book 1


Within this tome is a wide assortment of monsters for use in any d100 game. Converting many monsters from the d20 system, the Gigas Monstrum uses many of those epic creatures and turns them into grueling combatants, specifically for use in the Eternity Realms setting. Take your brave adventurers and take on the horrors within. Adventure awaits! ...   [click here for more]
Solace Games  $14.99

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Legendary Factions: Common Factions 1 (Legend/RuneQuest)

Legendary Factions: Common Factions 1 (Legend/RuneQuest)


Every Legendary game requires some Legendary Factions for players to join or to oppose and you do not have time to come up with them all. Legendary Factions: Common Factions 1 bring you 5 fully fleshed out factions that you can use in your game. These factions, initially posted free on JonBrazer.com are bundled up together for easy reference for your and your players....   [click here for more]
Jon Brazer Enterprises  $2.99

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Legend: Cults of Sheoloth - The Dark Mother

Legend: Cults of Sheoloth - The Dark Mother


The world below is a vast and complex place. Buried beneath layers of dangerous tunnels, caverns and labyrinths the likes of which the common folk have never seen, are cities of the dark elves layered with intrigue and danger. One such city is that of Sheoloth, also known as the Sprawling City, and the central power base of these dangerous and malign elves. However, what really drives the city and...   [click here for more]
Mongoose  $7.99

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Gigas Monstrum: Book II

Gigas Monstrum: Book II


The second volume in a large array of monsters for use in the Eternity Realms setting. The main features of this book are the Daemons and Oozes that come up from the Realm Beneath and haunt the dungeons in the Realm Below. Creep into your adventures carefully where glory awaits! ...   [click here for more]
Solace Games  $14.99

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Legend: Houses of Sheoloth

Legend: Houses of Sheoloth


Now you can tread the fabled halls of the dark elf nobility and learn what makes them function, what religions they follow and what kind of power they wield in the treacherous depths below the sunlit lands. The life of nobility in the dark elven houses is fraught with danger and players can use the rules from Sheoloth: The Sprawling City to create dark elf characters, then join the myriad of...   [click here for more]
Mongoose  $8.99

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Legend/Deus Vult: The Heresiarch of Troyes

Legend/Deus Vult: The Heresiarch of Troyes


The tale of the Heresiarch begins in the Holy Land. The Knights of the Temple uncovered a cache of occult scrolls and magical paraphernalia in the lands near  Bethlehem, including a strange sealed jar. They took their finds back to Europe, to the  Chateau du Paynes, in order to study them and unlock their secrets. The chief of these researchers was a scholarly knight named Jerome, who broke the cipher...   [click here for more]
Mongoose  $11.99

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Legend/Deus Vult: Rouen

Legend/Deus Vult: Rouen


Rouen is one of the great cities of medieval France. Situated on the banks of the River Seine – a vital trade route for both European and Scandinavian countries – it is the capital of Normandy. Its population comprises some 25,000 souls, making it one of the largest cities in north-western Europe; and on market days this number swells dramatically. For visitors unaccustomed to the noise, smells...   [click here for more]
Mongoose  $11.99

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Systematic Settings #02: Norlynn

Systematic Settings #02: Norlynn


Norlynn is a very old village, north of the Sparkling Sea, south of the Great Riverlands, and east of the Wildlands. It is populated by around three hundred villagers, and to passersby would appear to be nothing more than a hub for the local farmers and fishermen. Those who know of the local lore, however, know that Norlynn is anything but a simple trading hub. While most of the villagers who live...   [click here for more]
Mystical Throne Entertainment  $3.50

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Legend/Deus Vult: Sanctuaries

Legend/Deus Vult: Sanctuaries


Though the Order’s strength is greatest in northern Europe, its power and influence stretch far beyond the walls of the Mont St. Michel and the borders of France. Across the Holy Roman Empire and the kingdoms of the Mediterranean it maintains priories from which its members may pursue their struggle against the enemies of Christendom. Beyond these, in storied Egypt and mysterious Cyprus, lone outposts...   [click here for more]
Mongoose  $11.99

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Inhabitants of the Woods: Elves (Legend)

Inhabitants of the Woods: Elves (Legend)


In this Legend Compatible supplement you will find: Three new Elven races that are both playable and usable as NPC's. Three new weapons and three new armours specifically for the elven race. Sixteen new common magic spells. Nine new cults and factions. There is a lot of background information that makes this very easy to fit into any campaign. Take your adventures into the woods and encounter...   [click here for more]
Solace Games  $2.50

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Bedlam in Blackcliffe

Bedlam in Blackcliffe


Blackcliffe, the Fortress City, capital of Anglsea, a city whose rugged beauty rivals that of Danzipa, the City of Trances, is under threat. Deathsinger cultists plot to weaken the city from within by fomenting a war amongst the merchants, leaving Blackcliffe ripe for invasion. The streets will run with the blood of the innocent unless the adventurers are able to defeat the cultists. Bedlam in Blackcliffe...   [click here for more]
Abbott & Greene  $2.50

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Legend/Deus Vult: Shadow Societies

Legend/Deus Vult: Shadow Societies


Most creatures that come to the attention of the Order are lone predators or members of a small pack or cult. They may be dangerous adversaries – red in tooth and claw, or wielding foul sorceries – but they tend to be isolated threats. They lack the co-ordination and resources guardian priests can bring to bear. Such enemies are dealt with swiftly and without mercy. In recent years, however, it...   [click here for more]
Mongoose  $11.99

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