What started as a series of heavily Awakened encounters in Los Coronados has evolved. The fixer known as Señor Fantasma has remained active during what is rapidly turning out to be a banner year for business.
The Lifestealer Saga is inspired by the major story arc from Catalyst Game Labs, the Dis. In Volume 1, the shadows are introduced to the Curator, a Disian with an agenda, one that is leading... [click here for more]
Everyday Poisons
The capitalistic future portrayed by Shadowrun is filled with a myriad of consumer products. Every character, PC or NPC, wageslave or shadowrunner interacts with hundreds of them every single week.
But what are these products? What snacks do people eat? What convenience products are being used every day?
Everyday Poisons is a collection of in-game, everyday products, for... [click here for more]
Introducing the next stage in Shadowrun character growth for Sixth Edition. Making a lifestyle into something else, make it a Life! in style Life in Style is a new way to look at not only lifestyles in the Shadowrun universe, but a new way of looking at purchasing power and the tools of negotiation that come with it. With Life in Style, the idea of a Lifestyle... [click here for more]
The Ultimate Escape
Getting out from under the thumb of the megacorps isn’t easy, but sometimes the circumstances are bad enough that people will do anything to make it happen. Twenty-year-old aidoru star Asada Yui wants to get out of the grind of being in the spotlight, but her corporate masters don’t want to let her go. She’s willing to do a lot to gain her freedom, including hiring... [click here for more]
ON THE PRECIPICE
The Sixth World feels like it’s perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So it’s critical to know what might push some of these disasters over the edge, turning slow motion into a full-on downward plunge.
Falling Point profiles ten people and organizations standing on a precipice.... [click here for more]
IT'S NOT JUST A SHOW, IT'S A HAPPENING...
As any artist will tell you, the art scene can be brutal, especially in a high-octane setting like Manhattan. There are plenty of horror stories to go around—but none of them can touch what’s about to go down at the Guggenheim.
In this Mission, Shadowrun players will find themselves in the middle of an art opening unlike any other, with chaos... [click here for more]
Critters Call
The howl that cuts through the night. The bared fangs in a dark corridor. The talons piercing exposed flesh.
All these haunt shadowrunners’ nightmares. You can always try to reason with or buy off other people, but critters? Critters just come at you, relentless and hungry. Whether they’re used as corporate security or something you run into in the wild, they can be a tremendous... [click here for more]