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 Hottest Adventures, Spanish (and English) from Game Designers' Workshop (GDW)

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Merc Mercenary: 2000

Merc Mercenary: 2000


Bandits calling themselves freedom fighters have kidnapped an oil company engineer. They want four million in ransom, and the guy's relatives are poor as churchmice. The goons figure the engineer is so valuable the oil company will pay to get him back, but they're wrong on two counts. The company is only paying one million. And they're paying it to us. Merc: 2000 is a game of daring...   [click here for more]
Game Designers' Workshop (GDW)  $16.00 $12.00

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T2000 v1 Airlords of the Ozarks

T2000 v1 Airlords of the Ozarks


The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention was the long, lean cigar shape hovering behind the church spire. Stories I'd read as a kid surfaced in the back of my mind, stories by Heinlein and Asimov...and H.G. Wells. The shape was blurry...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Allegheny Uprising

T2000 v1 Allegheny Uprising


It was enough to make a man's mouth water. Computers, electronic typewriters, jeeps, soybeans, canned food, medical supplies, arctic parkas, and (I swear) videotapes of every NFL game since 1992! No wonder those Civgov johnnies were falling all over themselves to find the place! All of us had heard a million rumors about lost government caches squirreled away in out-of-the-way places years ago...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Armies of the Night

T2000 v1 Armies of the Night


It didn't sound too bad, at first. Milgov wanted to re-establish what the orders called a "presence" on Manhatten. "Deal with criminal elements" they said, "Register salvage operations...taxes in kind...organize a census..."-that all sounded peaceful enough. We were just supposed to go in, scout out the land, find a base of operations, and generally get things ready...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Bear's Den

T2000 v1 Bear's Den


I'd always thought that when I finally got into the Soviet Union, it would be on a recon for some massive NATO force. Well, there aren't any of those now, and here I am. I thought it would look different, smell bad or something, but I didn't even know we were there until sarge said, "Welcome to the bear's den, lads. This is the Ukraine. Look alive!" He laughed and spat out...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Boomer

T2000 v1 Boomer


"Pittsburg!" The sarge's shout woke me. "How can a sub be stuck in the ice near Pittsburg?" MacDonald had that "Lord, what an idiot" look she gets sometimes when she is talking to us. "Not Pittsburg," she said, "Spitsbergen. S-P-I-T-S-B-E-R-G-E-N. It's an island about 500 klicks north of Norway." I thought back to Mrs. Parker's...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 City of Angels (GDW)

T2000 v1 City of Angels (GDW)


Ever since the world as we knew it ended, people have been saying chivalry is dead-they've been saying it for a long time anyway, but this time they're sure. No one does anything for any motive except survival. Dog-eat-dog, survival of the fittest, might makes right...I've heard all the cliches and more. And I refuse to conform to them. Lieutenant Jimenez wanted me to take his St. Christopher's...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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T2000 v1 Going Home

T2000 v1 Going Home


It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were leaving...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Kidnapped

T2000 v1 Kidnapped


Finding this Hughes guy is certainly going to be a trick. For all we know he looks nothing like this picture we've got, and every indication is that he has barricaded himself into a personal fortress which makes Crystal Mountain look easy. Not only that, Caldwell has us under specific orders not to grease the guy, just to capture him. Caldwell mentioned something about slow torture for all of us...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 King's Ransom

T2000 v1 King's Ransom


The Iranian Crown Jewels. For years they rested in the vaults of the Markasu Bank in Tehran, where they backed Iran's legal tender, but when the National Emergency Council governing Iran in mid-1996 abandoned Tehran and retreated to Esfahan, they toll the Crown Jewels with them. In the first half of 1997, the NEC elected to move again, this time from Esfahan to Shiraz. The Iranian Crown Jewels...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Mediterranean Cruise

T2000 v1 Mediterranean Cruise


After we got the good ‘ol C-cubed back home, they told us to just sit tight… Some big brass hat from the JCS wanted to talk to us. So we sat around awhile, and then in comes something I hadn't seen in over two years –...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Pirates of the Vistula

T2000 v1 Pirates of the Vistula


"Easy money, he says. Nothing to worry about, he says. A simple little trip down the river, straight to Warsaw, and collect our reward, he says." "Then why are all these people shootin' at us?" Pirates of the Vistula is an adventure module for Twilight: 2000. The mighty Vistula River sets the stage for a journey from Krakow to the remains of Warsaw aboard...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Red Star/Lone Star

T2000 v1 Red Star/Lone Star


One of the first things you learn when you join the army is not to believe 95% of everything you hear: New York is one big slab of glass...Oregon has seceded from the Union...giant mutant alligators have taken over the Everglades...the Martians have landed in New Jersey. So when we heard that the Russians had invaded Texas, we didn't give it much credence. There were Soviet troops in Alaska, sure...you...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Satellite Down

T2000 v1 Satellite Down


Remember that slogan they used to use to entice young sprouts like us into the service, before the recent unpleasentness reinstituted the draft? "Join the army and see the world," wasn't it? At least this time we get to go someplace warm, looking for a fallen star. Seems this Soviet weather satellite decided it was time to come down and picked one of the most remote, out-of-the-way...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 The Black Madonna

T2000 v1 The Black Madonna


"Down into that hole? You gotta be kidding! We all heard what that turnip-farmer said about this place being haunted. I don't believe in ghosts, but I wouldn't go down in that hole for all the gold in Poland!" The icon know as Our Lady of Czestochowa (commonly called the Black Madonna because of the dark patina which covers it) is the symbol of Poland's religeous, cultural, and...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 The Free City of Krakow

T2000 v1 The Free City of Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of a fairy tale… a castle, an evil king, even a flying carpet. Krakow seemed an island of peace in a war-torn world. The reality was different… The Free City of Krakow is an adventure module for Twilight: 2000. Krakow has been spared the worst of the war's devastation, and has declared itself...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 The Last Submarine

T2000 v1 The Last Submarine


I don't know why I stayed with the team. They offered to let any of us out who wanted out – just say so and you're a civilian. But then the chief gave us a pitch about how we came through the war without a loss because we worked as a team, and how we might be able to hep...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 The Ruins of Warsaw

T2000 v1 The Ruins of Warsaw


Warsaw had been nuked, and nuked hard. Nearly everyone there had been killed. But still, the ruins had things to offer - raw materials such as metal and stone, and protection from the marauders who surrounded it. These things drew the settlers, but also drew the Baron Czarny, and his evil army of cutthroats. Ruins of Warsaw is an adventure module for Twilight: 2000. Warsaw was levelled...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 Urban Guerilla

T2000 v1 Urban Guerilla


It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest, and they decide who's superior Urban Guerilla is a module for use with Twilight: 2000, GDW's post-World War III role-playing game. The module takes players into central Florida, now controlled by...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v1 White Eagle

T2000 v1 White Eagle


In White Eagle, powerful forces are struggling to control a nation. The armed might of King Julian of Silesia is matched against the equally powerful economic force of the free city of Krakow. Opposing them both is the Wojsko Ludowa (People's Army) of Father W. Niekarz, whose only weapons are a deep patriotism and the Black Madonna of Czestochowa, a religious icon and a powerful symbol of Polish nationalism....   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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T2000 v2 Castle by the Sea

T2000 v2 Castle by the Sea


ONLY THE STRONG SURVIVEBEFORE THE WAR, there was growing optimism over the collapse of communism and the opening of eastern Europe. Survivalist organizations were seen as outdated and unnecessary, and their memberships dwindled. Many of the remaining members were labeled crazy and were ridiculed. Then the war came, vindicating their beliefs. Now a small band of survivalists known as the Nova...   [click here for more]
Game Designers' Workshop (GDW)  $4.88

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T2000 v2 Operation Crouching Dragon

T2000 v2 Operation Crouching Dragon


I thought I was through with surprises after six years in the merc trade. We've been sent on a lot of stuff. Its not unusual for us to be hired by people we never see. It's not out of the ordinary for us to be told to do things we don't understand... "ours not to reason why," and all that. And its par for the course to be sent place we've never been before. I've grown...   [click here for more]
Game Designers' Workshop (GDW)  $4.88

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T2000 v2 Twilight Nightmares

T2000 v2 Twilight Nightmares


Twilight with a TwistWant to wake up jaded players? Drop their characters into on of these adventures and listen to them gasp. Designed for groups looking for the unusual, these Twlight Nightmares are usable in either Twlight: 2000 or Merc: 2000 campaigns, whether as "official" episodes or as momentary diversions. The book includes: The Rumors of Our Extinction…:...   [click here for more]
Game Designers' Workshop (GDW)  $12.00 $9.00

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Merc Mercenary: 2000 Gazetteer

Merc Mercenary: 2000 Gazetteer


The Gazetteer is a sourcebook for global hotspots in the strife-torn world of Merc: 2000. From the coup in Tonga to the border dispute between the Russian Republic and Japan, from the Second Nigerian Civil War to the Basque insurgency in Spain, from the frigid steppes of central Asia to the steaming jungles of South America, from the battlefields of west Africa to the crime-torn city...   [click here for more]
Game Designers' Workshop (GDW)  $14.00 $10.50

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MT Knightfall

MT Knightfall


Caught up in the battles of the Rebellion itself, innocent traders are captured as prisoners of war, then eacape to become fugitives fleeing the forces of the Rebellion. Clues they gather during their flight hint at a fabulous pre-Imperium lost city of high tech wonders. Can this city\'s treasures give one side the advantage that will win the Rebellion? Eight scenarios, plus assorted random...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $7.50

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MT Hard Times

MT Hard Times


I don't exactly remember when it all started to change, when each starport looked a little more rundown than the last, when starships became fewer and further between. It was sometime after 1120. Now starports are in tatters and starmercs are in demand when you can trust em. Still, you need the escort,cause theres no shortage of pirates or stat-sanctioned privateers. Some...   [click here for more]
Game Designers' Workshop (GDW)  $12.00 $9.00

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MT Assignment: Vigilante

MT Assignment: Vigilante


Fight the Good FightIn the Wake of the rebellion, chaos rules over the once proud Imperium. Bands of corsairs stalk the spaceways, crippling the trade that had linked over 11,000 worlds. Without some force to permit the safe passage of trade, interstellar society cannot help but collpase. Even in these dark times, people can still be found to shoulder the burdens of civilization. Among these are the...   [click here for more]
Game Designers' Workshop (GDW)  $7.50

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MT Arrival Vengance

MT Arrival Vengance


"Tell Norris I'm sorry"This is Emperor Strephon's last message, given to the crew of ISS Arrival Vengeance to take back with them to the Domain of Deneb. Strephons was the last stop on Arrival Vengeance's three-year mission to save a civilization. It is 1126 Join the crew of Arrival Vengeance, be a custodian of the future of the Domain of Deneb-Perhaps that of the entire Imperium....   [click here for more]
Game Designers' Workshop (GDW)  $7.50

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JG Traveller- Tancred

JG Traveller- Tancred


TANCRED 48-page booklet detailing the Tancred system in Ley Sector. Includes is a complete description of an entire civilized planet as well as other significant installations on other planets. Centerfold contains an 11"x17" two color map of the planet. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.98 $4.48

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JG Traveller- Ghostring

JG Traveller- Ghostring


MAROONED ON GHOSTRING 32-page book with 22"x34" color map details a planet in the Maranatha-Alkahest Sector of the Gateway Quadrant. Complete details are given on the planet Ghostring, as well as on its sapien native race, the Hawklings. One major scenario is given with several additional variants. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.98 $4.48

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JG Traveller- Corsairs of the Turku Waste

JG Traveller- Corsairs of the Turku Waste


CORSAIRS OF THE TURKU WASTES 32-page adventure. Contains details on the planet Mellansel, the Space Pirates and Corsairs operating in the sector, and the hidden pirate base. Details and deck plans for a Hellbeast Type P Corsair Starship. Plus four scenarios. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.98 $4.48

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JG Traveller- Waspwinter

JG Traveller- Waspwinter


WASPWINTER 32-page adventure as Space Pirates scourge the starlanes and vicious mind control devices enslave hapless captives. Five subject races are listed along with encounter tables for the life and land of the planet. 32-page book with 22"x34" color map of the planet. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.98 $4.48

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2300 AD Bayern

2300 AD Bayern


The chief tenet of the Astrnomischen-Rechen Institut is the pursuit of interstellar exploration for the betterment of humanity. A rich and coveted pocket of stars lies a mere 350 light-years away. The time has come to unlock its secrets. Resting comfortably in the constellation of Tauras in Earth's familiar night sky, the Pleiades have long been an object of awe, worship, and inspiration...   [click here for more]
Game Designers' Workshop (GDW)  $7.00 $5.26

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2300 AD Deathwatch Program

2300 AD Deathwatch Program


What a sweet deal.All you have to do is transfer one passenger from a small oil corp in Corpus Christi to an even smaller one in Monterey. Easy money. But playing bus driver turns sour. Bandits start shooting at you, so you radio for backup, and both the Mexican and Texan corps send in air support. The two rival pilots start a dogfight, and official Mexican aircraft join in. Suddenly, you're...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Energy Curve

2300 AD Energy Curve


The carefree activity around Beta Canum often belies the horrible reality of the Kafer was in the bright visible stars overhead. Only the most experienced and fearless crews dare travel through that area of space, through the hotly contested systems of the border. Several centuries of human civilization can attest to the simple fact that a frontier is always a dangerous place to conduct business. ...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Invasion

2300 AD Invasion


Another distant explosion shook the complex, throwing Konrad to the corridor floor. The cement torw at his knees and the plams of his hands. Blinking back tears, he climbed to his feet. Through a nearby viewport he could see the huge Kafer battleship approaching, its bulk blotting out the stars. "There's nowhere left to run." It amazed him how calml he could accept that. "Sixteen...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Kafer Dawn

2300 AD Kafer Dawn


Life for colonists on Aurore was difficult at best. Native plant and animal life was deadly to humans and soil had to be brought in by the ton to grow imported crops. Tidal bores were scoured by half-mile tall waves twice a day. Earthquakes and volcanic activity were constant hazards. Then, the Kafers came... The inhabitants of Aurore always took a special pride in their home - it was the most spectacularly...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Mission Arcturus

2300 AD Mission Arcturus


Station Approach: We all crowded up close to the view screen to get a good look at Arcturus Station when our ship moved up into visual range of the place. It wasn't an ecouraging sight. The place had been hit hard, that was for certain. The station was designed with a big rotating wheel that was supposed to provide artifificial gravity for the scientists on board, but the central axis...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Operation Overlord

2300 AD Operation Overlord


With a final burst from an M-4 rifle, the last Kafer guard fell. The sergeant turned away from the lifeless alien form as a pair of American Marines carefully planet a timed explosive charge at the base of the weapon tower's main turret mechanism. "One down, eleven to go," said the sergeant. He glanced at his watch. "We got our work cut out for us. Let's move, people."...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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CT-F Action Aboard: Adventures on the King Richard

CT-F Action Aboard: Adventures on the King Richard


Carrying diplomats, rich citizens, and the most important people in the Imperium, the King Richard, a luxury liner of the first class, is bound to be the center and/or target of murder, assassination plots, theft, hijack, terrorism, kidnapping, and more. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F Fate of the Sky Raiders

CT-F Fate of the Sky Raiders


A band of scientists and adventurers must probe the mysteries of a gigantic asteroid starship, home of the mysterious race of interstellar vikings known only as the Sky Raiders. Awaiting them in the immense man-made world are threats and puzzles, old enemies and new problems, wealth untold, and the final solution of the mystery of... the Sky Raiders. Last of the Sky Raiders trilogy. Fate of the Sky...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F Legend of the Sky Raiders

CT-F Legend of the Sky Raiders


The Sky Raiders . . . They pillaged a dozen worlds sometime in the distant past, then vanished. Who were they? A beautiful archaeologist leads a band of adventurers into the swamps of the planet Mirayn, searching for their secrets... and their lost treasure hoard, join in the search... the expedition seeking the truth behind... The Legend of the Sky Raiders. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F Ordeal By Eshaar

CT-F Ordeal By Eshaar


As the Fifth Frontier War locks the Spinward Marches in mortal combat, a band of adventurers journeys outside the Imperium on a mission of vital importance. Their destination: ESHAAR, a dangerous and hostile world where temperatures average 150°C... where sulfuric acid takes the place of water . . . where enigmatic aliens hold the key to success or failure for the Imperium, The mission: discover...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F Rescue On Galatea

CT-F Rescue On Galatea


The mission seemed simple: rescue an abducted merchant Prince from the hands of a rival corporation in time to avert an interstellar war. The one month deadline seemed to be more than enough time to complete the mission. That is until the adventurers arrive at the planet where the prince is being held. Galatea, a world made up of thousands of islands and very severe weather made the mission a little...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F The Harrensa Project

CT-F The Harrensa Project

Game Designers' Workshop (GDW)  $6.95 $5.22

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CT-F The Stazhlekh Report

CT-F The Stazhlekh Report


This adventure takes place on Desaekhe (0104-C663739-9) the capital of a small, militaristic realm: the Descarothe Hegemony. Desaekhe is a small rugged world only recently unified and propelled to interstellar improtance. Now capital of the third most powerful state in the Jungleblut subsector of the Far Frontiers sector, Desaekhe has recently embarkeed upon an expansionist program which...   [click here for more]
Game Designers' Workshop (GDW)  $4.50 $3.38

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CT-F The Trail of the Sky Raiders

CT-F The Trail of the Sky Raiders


An artifact from a run-down Startown bar... a sinister, powerful merchant searching for the secrets of a lost civilization... a kidnapping and a night attack in a peaceful city. these are just a few of the problems encountered as a band of adventurers begins a search that will take them down the TRAIL OF THE SKY RAIDERS. The second of the Sky Raiders campaign, TRAIL OF THE SKY RAIDERS follows the fortunes...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-F Uragyad'n of the Seven Pillars

CT-F Uragyad'n of the Seven Pillars


Across the desert of a distant planet, the daring and tactical genius of a handful of adventurers alone can thwart a dictator's invasion. Join these guerilla leaders, the Uragyad'n of the Seven Pillars, to free a people and decide the fate of a world. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.50

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CT-G A Pilots Guide to the Drexilthar Subsector

CT-G A Pilots Guide to the Drexilthar Subsector


From the navigational computer files of the Imperium comes A Pilot's Guide to the Drexilthar Subsector, a detailed examination of a single subsector of Reavers’ Deep on the Imperial frontiers. This supplement presents background information on the Deep and on the Drexilthar subsector (setting for the Gamelords, Ltd. adventures The Drenslaar Quest and Duneraiders). Each world in the subsector...   [click here for more]
Game Designers' Workshop (GDW)  $6.95 $5.22

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CT-G Ascent to Anekthor

CT-G Ascent to Anekthor


Lady Sandra Lockhart was rich, famous... and bored. A thrill-seeker and daredevil, she was always on the lookout for new horizons to conquer. Now she has set her sights on the triple peaks of Anekthor. Anekthor, the majestic, unconquered mountain, shrouded in snow and mystery. Anekthor, home of the enigmatic Windstalkers, creatures of legend whose howls are said to signal the death of climbers. Anekthor,...   [click here for more]
Game Designers' Workshop (GDW)  $6.95 $5.22

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