Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeRule System
Sourcebooks   Remove Search Term
Settings   Remove Search Term
Other systems   Remove Search Term
HarnMaster   Remove Search Term
Advanced Search >

 
 Hottest Settings, HarnMaster

 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Afarezir Islands

Afarezir Islands


Wilderness Region The Afarezir Islands are desolate, windswept, rainy islands off the northwest coast of Hârn. The rocky shores of the wide eastern bays of these rugged islands are alive with sprawling colonies of seals and great wheeling flocks of seabirds. This harsh world has shaped the Nolgind Kubora who make the 10 largest islands their home. A hardy and unfailingly independent...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order 
Arathel #10: Haakapik Inn

Arathel #10: Haakapik Inn


Inns of Hârn The Haakapik Inn is on the bleak, rocky shores of Arathel, a small island off the northwest coast of Orbaal. Visitors include merchants and ships' crews seeking rest after a long voyage. The inn is an important hiring hall for sealing captains seeking additional help or replacing injured hands during the spring and summer months. The Haakapik Inn serves mostly...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order 
Chyrefal Castle

Chyrefal Castle


Chyrefal is the principal settlement of the island of Ikom and shire moot of Melderyn’s Ikoshire. The majestic castle town is home to Hârn’s premier Odivshe chantry, an ancient megalith circle, and a gigantic haunted burial tumulus. The sheltered harbor is home to a large fishing fleet and the annual spring seafarers’ fair attracts boats from all over eastern Hârn. Chyrefal...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
City of Aleath

City of Aleath


Includes the original Aleath article from Cities of Hârn, the expansion from Son of Cities and some of the content from Web of the Widow. The city has been divided into 4 neighborhoods and the buildings numbered accordingly. The 12 Aleathian aldermen have been identified and the 4 villages located outside town have been described. There is also some new artwork and...   [click here for more]
Columbia Games Inc.  $9.99 $7.99

Add to DriveThruRPG.com Order 
City of Cherafir

City of Cherafir


Cherafir is the capital city and principal port of the Kingdom of Melderyn. The city is well fortified and its strong citadel is the main residence of the king. Known as the “Mages’ City,” Cherafir is seen by most as a bizarre anomaly, prone to strange happenings and inhabited by weird entities. While largely fictitious, this reputation is promoted by the inhabitants. Cherafir is...   [click here for more]
Columbia Games Inc.  $24.98

Add to DriveThruRPG.com Order 
City of Golotha

City of Golotha


City of Golotha Golotha is the principal settlement of the Kingdom of Rethem and the political heir to the infamous Theocracy of Tekhos. Strategically located at the mouth of the River Thard, the city was founded in the fourth century on ground reclaimed from a misty swamp. It is still plagued by morning fogs. Golotha is a city of secrets and dark places. Its narrow streets are dangerous...   [click here for more]
Columbia Games Inc.  $17.99 $14.39

Add to DriveThruRPG.com Order 
City of Shiran

City of Shiran


Shiran is Hârn’s smallest city. Located on the north bank of the Thard River near Lake Benath, it is the second-largest settlement in the Thardic Republic and capital of Shiran Province, one of six in the Republic. Shiran is one of the Republic’s economic and cultural centers. The city has a reputation for corruption and hedonism and is known throughout Hârn as the “City...   [click here for more]
Columbia Games Inc.  $24.98

Add to DriveThruRPG.com Order 
City of Tashal

City of Tashal


This module is an expansion of the Tashal articles originally published in Cities of Hârn and Son of Cities. Expanded to 70 pages from 12 pages, the new module contains many additional interior plans and a new color map of the Underground. New plans include: Caer Elend (seven floors) Temple of Halea Temple of Ilvir Temple of Larani Temple of Naveh Red Fox Inn Galopea's...   [click here for more]
Columbia Games Inc.  $36.99 $29.60

Add to DriveThruRPG.com Order 
City of Thay

City of Thay


Thay is the second-largest city in the Kingdom of Melderyn in southeast Hârn. The city is the dominant economic force in northern Melderyn, both as as a busy seaport and the terminus of one of the major trade routes of eastern Hârn. It is the closest port on the Hârnic mainland to the Lythian continent. Thay offers game masters many opportunities, both as the site of urban intrigue...   [click here for more]
Columbia Games Inc.  $15.98

Add to DriveThruRPG.com Order 
Dyrisa Castle

Dyrisa Castle


Dyrisa is the second largest settlement in the Kingdom of Kanday and the principal seat of King Andasin IV and the royal House of Kand. The town prospers from its position on the road between Aleath and Coranan, two of Hârn's largest towns. The area around Dyrisa was sacred to the Ariathe tribe and is the site of many barrow graves. The Dyrisa article describes the town's history, government,...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order 
Escorsen's Hermitage

Escorsen's Hermitage


Escorsen's hermitage is deep in the Leonese Marshes on the eastern side of the Island of Melderyn. The setting is simple and isolated, typical for the dwelling of a hermit. People who have encountered Escorsen have described him as a slightly eccentric Ilviran priest. But Escorsen is not all that he seems; those few who suspected he was other than he let on are no longer among the living. The...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order 
Evael

Evael


The elves of Hârn, their culture, and their cities. Three adventures for HârnMaster take the players deep into Shava Forest, the pristine sylvan kingdom of the elves where strangers are rarely welcome. Evael includes the elven cities of Elshavel and Ulfshafen as well as the Earthmaster sites, Pesino and Bejist. Elven culture, history and religion are detailed as well. Hârnmaster...   [click here for more]
Columbia Games Inc.  $24.99 $19.99

Add to DriveThruRPG.com Order 
Field of Daisies (w/Quickstart Rules)

Field of Daisies (w/Quickstart Rules)


Field of Daisies is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting. The adventure unfolds in the fief of Falkath, a small manor in northern Kaldor, a feudal kingdom in eastern Hârn. Falkath's...   [click here for more]
Columbia Games Inc.  $16.99 $13.59

Add to DriveThruRPG.com Order 
Fort Taztos

Fort Taztos


Fort Taztos is an outpost of the Ramala Legion of the Thardic Republic. It sits on the Salt Route that links the western Hârnic realms with the kingdoms of the east. The fort has a permanent garrison of 100 (75 infantry and 25 cavalry), which is hopelessly inadequate for their appointed task of patrolling the huge Athul wilderness. Taztos may have the most skilled troops in the Thardic army and...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
Gardiren #10: Jug Inn

Gardiren #10: Jug Inn


Inns of Hârn The Jug Inn sits in a prime location just south of Gardiren’s wharf and offers a magnificent view over the Shem River. Trivin of Jasath, the proprietor, caters mainly to wealthy guildsmen and nobles. He discourages riffraff by keeping the room rates high and by serving only fine food and expensive wines and brandies. Trivin is an important man in town and...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order 
Gardiren Castle

Gardiren Castle


Gardiren is the principal settlement of Nephshire on the northern frontier of Kaldor. It lies on the eastern bank of the fast-moving River Shem, twenty leagues north of Tashal. Vast forests claimed by the Taelda barbarians extend north and east to the Sorkin Mountains. These rich forests and centuries of trade with Azadmere have been sources of great wealth for Clan Curo, a wealthy and ancient clan...   [click here for more]
Columbia Games Inc.  $19.99 $15.99

Add to DriveThruRPG.com Order 
Gelimo Chantry

Gelimo Chantry


Gelimo is the best known remnant of the Henge Culture that flourished on Melderyn and the surrounding isles about 3,500 years ago. The five concentric rings of stones stand on a wide expanse of heath overlooking the rocky west coast of Melderyn. The remote, mysterious site is home to a chantry of Fyvrian mages, who benefit from the enhancing effect the stone rings have on their magic. The Gelimo...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Glenoth Keep

Glenoth Keep


Glenoth is an island located midway between the islands of Ikom and Melderyn. The island's only major settlement lies on the east coast of the island. Around 700 BT, a Jmorvian chantry was established on the island by scholars from Emelrene who wished to study the structures of the enigmatic Henge Culture. There is some evidence that the local basalt is susceptible to receiving and maintaining...   [click here for more]
Columbia Games Inc.  $9.99 $7.99

Add to DriveThruRPG.com Order 
Gythrun Castle

Gythrun Castle


Gythrun is the third largest of the mainland settlements in the Kingdom of Melderyn. It is the principal seat of the Earl of Biren and the center of economic activity for Birenshire. The town is a major stopover for caravans on the Nuem Trail and attracts significant maritime trade. For both moral and economic reasons, Gythrun has found itself embroiled in the Solora Crusade, a campaign of subjugation...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Harden Castle

Harden Castle


Harden is the principal northern fortress of the mainland holdings of the Kingdom of Melderyn. The castle is strategically placed along the Genin Trail and holds a commanding position on the Horka River. Once the economic center of the region, Harden had declined since the founding of the city of Thay two centuries ago. Harden was once the capital of the Kingdom of Elorinar and is now the seat of the...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
HarnQuest 17 [BUNDLE]

HarnQuest 17 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Atlas Map C6 MSRP: $6.99 BUNDLE PRICE: $6.99 Atlas Hârnica map C6 covers the northwestern coast of the Kingdom of Rethem. The map covers a number of major settlements, including Tormau, held by Earl Denyl Lynnaeus,...   [click here for more]
Columbia Games Inc.  $24.97

Add to DriveThruRPG.com Order 
Heroth Castle

Heroth Castle


Heroth is a castle and small town held by the Earl of Heroth in the Kingdom of Kanday. The largest settlement in Noreashire, Heroth is located at an important crossroads just three leagues west of the Thardic Republic and seven leagues south of the Kingdom of Rethem. The castle and its surrounding manors occupy a clearing in the center of the Forest of Narath, a relatively pristine wilderness and royal...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order 
Heru Keep

Heru Keep


Heru Keep occupies a strategic location in the Kingdom of Kaldor, sitting on the road between Olokand and Tashal and controlling the only crossing of the Shem River south of Gardiren. The settlement is part of the fief of the Earl of Osel and is held for him by his constable, Sir Bereden Pawade, a skilled administrator who has dramatically increased the revenue of the estate. The town itself, although...   [click here for more]
Columbia Games Inc.  $11.48

Add to DriveThruRPG.com Order 
Hyen Keep

Hyen Keep


Hyen: An imposing keep on Rethem's border with Kanday, Hyen is held by the Order of the Copper Hook, an Agrikan fighting order. Hyen and its surrounding manors are all that remain of the order's once-extensive lands in southern Rethem, the rest having been lost to them a generation ago during Ezar's War. The Copper Hook never recognized the treaty that ended that war and its members continue to raid...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order 
Inns of Harn

Inns of Harn


Inns of Hârn is a collection of five detailed inns, suitable for any roleplaying campaign. Details are provided about each inn’s accommodations and services, as well as its menu, staff, and regular clientele. Additionally, each inn features detailed floor plans and several adventure hooks. Included: Aranoal’s Inn: A run-down inn in the city of Coranan, popular...   [click here for more]
Columbia Games Inc.  $14.99 $11.99

Add to DriveThruRPG.com Order 
Ithiko Castle

Ithiko Castle


Ithiko castle in Rethem's Hohnamshire is the seat of Earl Herrin Barzak. The earl is a loyal supporter of the king and a staunch enemy of the Earl of Tormau to his north. Ithiko was originally built as a fortress on the edge of the Corani Empire and is infamous as the birthplace of the Morgathian prophet Balsha and the rallying point of the Balshan Jihad. Ithiko is a pilgrimage destination for Morgathians...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order 
Karveth Castle

Karveth Castle


Karveth is the biggest and wealthiest town on Elnar, a large island in the Indatha Straits that run between Melderyn and Hârn. The town is an important maritime center with a large fishing fleet. It is also the seat of Clan Avona, who have held the Earldom of Karveth for over three centuries. Earl Jannys, the current earl, is the latest in a long line of seagoing nobles. The businesses and...   [click here for more]
Columbia Games Inc.  $10.99 $8.80

Add to DriveThruRPG.com Order 
Kelestia

Kelestia


Kelestia is the Hârnic word for everything that exists, the sum total of all universes and all realities. Metaphysical and religious beliefs always blur into each other. It is often difficult to determine where one kind of belief stops and the other begins; both are ambiguous and esoteric. This article explains Hârnic metaphysical beliefs and provides suggestions to gamemasters as to how...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Kiban Castle

Kiban Castle


Kiban is the second largest settlement in the Kingdom of Kaldor and the principal seat of Clan Dariune, the Earls of Balim. Kiban was a small agricultural castle town not many years ago but is now an emerging center of trade, especially in weapons and jewelry from the dwarven Kingdom of Azadmere. Earl Troda Dariune is Kaldor's Chancellor of the Exchequer and a cousin of the king. He has powerful allies,...   [click here for more]
Columbia Games Inc.  $11.98

Add to DriveThruRPG.com Order 
Kingdom of Kanday

Kingdom of Kanday


Kanday is a feudal kingdom in southwestern Hârn. This edition is major expansion of the original kingdom article. Kanday is an exciting kingdom for your Hârn campaign. Characters could become involved in the border skirmishes between the Checkered Shield and Copper Hook, explore the Ternu Heath seeking a lost city, or immerse themselves in court intrigue in Dyrisa. Additional locations...   [click here for more]
Columbia Games Inc.  $29.99 $23.99

Add to DriveThruRPG.com Order 
Kustan

Kustan


Kustan is located in the Peran wilderness at the northern terminus of the road known as the Scarlet Ribbon. The site contains a ruined Corani Empire fort, numerous barrow graves, and the village of Kus, home to the Rathiri Kuroba tribe. Kustan is the site of the annual tribal moot of the Kubora, a powerful warrior nation. The Kustan article describes the history and present situation of the site...   [click here for more]
Columbia Games Inc.  $5.99

Add to DriveThruRPG.com Order 
Menekod Castle

Menekod Castle


Menekod is a one of the most important defensive positions in western Hârn. Sometimes called the key to the Kingdom of Kanday, it is held by the Order of the Checkered Shield, a fighting order of Larani, the goddess of chivalry and battle. The Checkered Shield is one of the finest military forces on Hârn and is engaged in ongoing conflict with the Order of the Copper Hook, a fighting order...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order 
Menio Keep

Menio Keep


Menio is the heart of a wealthy barony in northeastern Melderyn. The economy is driven by the pottery trade. The many kilns of the Potters' Guild are fed by barges of charcoal and the smell of smoke is everywhere. Poul Morezyn, the young baron, ignores his responsibility to govern his fief and is rapidly emptying the coffers it took his father years to fill. His mother and his liege hope that marriage...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Minarsas Castle

Minarsas Castle


Minarsas is the commercial center of Vemionshire, the easternmost shire of Kaldor. Isolated from the rest of Kaldor by empty hills and trackless fens, and ignored by an ineffective sheriff, the Earl of Vemion rules his vast holdings from Minarsas and nearby Zoben with intelligence and efficiency. He enjoys an autonomy unavailable to the other earls of Kaldor. Minarsas lies at the center...   [click here for more]
Columbia Games Inc.  $19.99 $15.99

Add to DriveThruRPG.com Order 
Minilaous Keep

Minilaous Keep


Minilaous is a keep and barony southwest of the Kandian city of Aleath. The keep is nestled atop the high cliffs of Mercia Bay. The region has a rich heritage, arising from a mix of cultures. The area was decimated during the Theocracy of Tekhos but emerged as an independent kingdom before becoming part of the Kingdom of Kanday. The barony is held by Baroness Iala Pesirias, the only female tenant-in-chief...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
Moleryn Castle

Moleryn Castle


Moleryn is the capital of the Thardic Republic’s Ramala Province and the seat of the provincial magistrate and marshal. It is also the headquarters of the Ramala Legion and houses two of its eight companies. Moleryn sits on the Salt Route, the main corridor for trade between western and eastern Hârn, and prospers as an important trading center. The Moleryn Castle article describes...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
Noron's Keep

Noron's Keep


Noron's Keep is an isolated stronghold near the source of the Kald River in the Sorkin Mountains. The keep is held by Noron, one of the semi-divine creatures known as Pradeyalkri. Noron is held in awe by the Taeldan tribesmen who live in the surrounding wilderness, and an implacable foe of the Gargun (Hârnic orcs) whose colonies are found in the mountains nearby. Noron and his sons are known...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Nurisel Castle

Nurisel Castle


Nurisel is the second-largest settlement on the island of Melderyn and is the principal seat of the Earl of Nurisel. The settlement has a well-deserved reputation as a center of learning. Earl Sunoril Thabel is an insightful, intelligent man with a reputation for coldness and formality. He is an influential advisor to the King of Melderyn. The Nurisel Castle article describes the town's...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
Olokand Castle

Olokand Castle


Olokand is the family holding of Clan Elendsa, the royal clan of Kaldor. It is one of two principal seats held by the king, the other being the city of Tashal. Located on the western bank of the Kald River, Olokand castle guards the Elendsa Bridge and controls the Fur Road, the kingdom's principal trade route with the north. With a year round population over 800, Olokand is one of Kaldor's larger...   [click here for more]
Columbia Games Inc.  $19.99 $15.99

Add to DriveThruRPG.com Order 
Oselbridge

Oselbridge


Oselbridge is a welcome waystation for weary travelers on the Genin Trail, the road between Tashal and Thay in eastern Hârn. The bridge is the only crossing of the Osel River and most travelers spend a day or two at this oasis of civilization. Because of its strategic location, there has been an on-going dispute over control of Oselbridge for centuries. The bridge has been seized from time to...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order 
Peran

Peran


Wilderness Region Peran is an extensive wilderness in northwestern Hârn. Primeval forests cloak this land of mysteries so densely that the ill-prepared may be swallowed by the trackless wilderness. Outsiders are more often the hunted than the hunters and evils here are best left undisturbed. Peran is home to the fierce Kubora and Urdu tribes, savage warriors who defied the Corani Empire...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order 
Qualdris Castle

Qualdris Castle


Qualdris is a prosperous and important settlement in the south of the Kingdom of Kaldor and is the seat of the Earl of Osel. Earl Sedris Meleken comes from one of the oldest and proudest families in the kingdom. He has been away from the castle for almost a year, searching for a murderer. The castle is being governed by his wife in his absence. The Qualdris Castle article describes the town's...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Shostim Castle

Shostim Castle


Shostim castle has been the primary seat of the kings of Rethem since the foundation of the kingdom nearly a century ago. Shostim is one of the largest settlements in the kingdom, second only to the city of Golotha. The castle is undergoing major construction; the current king, Chafin III, intends for Shostim to be the most formidable and impressive fortification in western Hârn. ...   [click here for more]
Columbia Games Inc.  $5.99

Add to DriveThruRPG.com Order 
Silver Way

Silver Way


Trade Route The Silver Way sets a new standard for trade route articles. The history and economic importance of the Silver Way are covered with detailed sections about each day's march and nightly campsite. The Silver Way is the only road into the ancient and wealthy Kingdom of Azadmere. It is one of four major trade routes that converge on Tashal, and one of the most important trade routes...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order 
Sorkin Mountains

Sorkin Mountains


Wilderness Region The Sorkin Mountains are one of the wildest areas on Hârn. These granite spires form a forbidding hundred-league mountain chain that walls Kaldor from the Sea of Ivae. The terrain climbs from the lowlands of the Kald Valley to peaks above 7,000 feet. There are higher peaks on Hârn, but few more rugged. Hardy souls come to the Sorkins mainly in search of furs...   [click here for more]
Columbia Games Inc.  $3.99 $3.19

Add to DriveThruRPG.com Order 
Telen Castle

Telen Castle


Telen is a partially walled town on the Thard River. The capital of Telen District and Coranan Province, its impressive citadel is the headquarters of the Coranan Legion. The town’s population has tripled in the last century, making it the third-largest settlement in the Republic after Coranan and Shiran. The Telen Castle article describes the settlement’s history, government,...   [click here for more]
Columbia Games Inc.  $7.98

Add to DriveThruRPG.com Order 
Telumar Earthmaster Site

Telumar Earthmaster Site


Telumar is an Earthmaster site located in the gap between the Sorkin and Anadel mountains on the northern edge of the Kingdom of Melderyn in southeast Hârn. The site is the location of one of the most curious phenomena known to those who study the arcane lore of Hârn. The site contains five buildings from the Earthmaster era, many of which were damaged and partially covered by a landslide...   [click here for more]
Columbia Games Inc.  $9.98

Add to DriveThruRPG.com Order 
Tontury Lake

Tontury Lake


Wilderness Region This article describes the history, wildlife, and geography of the areas surrounding Tontury Lake, Hârn's second largest after Lake Benath. The lake and surrounding wilderness help form the eastern frontier of the Kingdom of Kaldor. Its watershed includes the densely forested Valdrun, the ruins of the ancient kingdom of Darlen, and the vast Ilmen Marsh, home to the...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order 
Tormau Castle

Tormau Castle


Tormau castle in northwestern Rethem is the principal seat of Earl Denyl Lynnaeus, the most powerful of the kingdom's three tenants-in-chief and the most dangerous rival to King Chafin III. Tormau's location on an island in the mouth of the Denia River and astride the Scarlet Ribbon allows it to control trade with the tribes of the Peran region. Tormau dominates northern Rethem and the earl is carefully...   [click here for more]
Columbia Games Inc.  $5.99

Add to DriveThruRPG.com Order 
Trobridge Inn

Trobridge Inn


Trobridge is a fortified trading post on the major trade route between east and west Hârn. The module details the inn and village, and the powerful lords who struggle to control this highly strategic site. An adventure Pepper and Spice for HârnMaster involve players in the struggle. The article includes details on the inn and local residents, along with a detailed aventure that...   [click here for more]
Columbia Games Inc.  $19.99 $15.99

Add to DriveThruRPG.com Order 
Displaying 1 to 50 (of 51 items) Result Pages:  1  2  [Next >>] 
Select Page Number