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Deadly Missions 5th Edition: HALLOWEEN EXPANSION

Deadly Missions 5th Edition: HALLOWEEN EXPANSION


DEADLY MISSIONS: HALLOWEEN EXPANSION is a fun expansion for DEADLY MISSIONS 5th EDITION that centers around a handful of students from MADAME WARTHOG'S SCHOOL OF WITCHCRAFT AND WIZARDRY FOR GIRLS. This set features eight high quality original hand-drawn figures featuring front and rear...   [click here for more]
Grey Matter Games  $3.95

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The Duckslayer Games Halloween Race Bundle [BUNDLE]

The Duckslayer Games Halloween Race Bundle [BUNDLE]


This special bundle product contains the following titles. Scarecrow Playable Race Regular price: $1.45 Bundle price: $1.09 Format: PDF New from Duckslayer Games, the Scarecrow Playable Race, the fourth in the Halloween collection to be released on Drivethru RPG! Scarecrows are built with purpose, and that purpose is to scare. They stand as proud sentinels over...   [click here for more]
Duckslayer Games  $6.30 $4.73

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Adventure Chronicle #3

Adventure Chronicle #3


Issue #3 of Adventure Chronicle magazine Adventure Chronicle is a quarterly magazine that features interviews, reviews, and content compatible with 5th Edition and the Pathfinder Roleplaying Game. Issue #3 features additional Starfinder Roleplaing Game content, a host of Halloween-themed articles for both sci-fi and fantasy genres, three adventures, an introduction...   [click here for more]
AAW Games   FREE 

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Vlad the Impaler - Blood Prince of Wallachia

Vlad the Impaler - Blood Prince of Wallachia


For over 500 years, people have spoken his name in whispers: Vlad the Impaler. Prince of Wallachia. Dracula. Books and movies paint him as a monster, a madman, a destroyer of souls - but the reality is worse. This grim adventure/sourcebook tells the real story of Wallachia's blood prince, and the real Romanian folklore that inspired some of the tales. Over a third of the book is setting, describing...   [click here for more]
Tabletop Adventures, LLC  $7.00

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Remarkable Races Pathway to Adventure: The Anumus

Remarkable Races Pathway to Adventure: The Anumus


Eleven distinct races in one! Man's best friend just got an upgrade. Meet the Anumi; pets who have undergone a radical transformation into humanoid versions of their former selves. More than just anthropomorphic animals; they have an ancient secret that once made them direct representatives of the gods themselves. With this catch-all bestial race, personify your favorite animal and lead him into combat...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Boggle

Remarkable Races Pathway to Adventure: The Boggle


The boggles come to the Pathfinder Roleplaying Game! We all know the legends of the brownie tinkerers. Many of us has seen a movie or read a book or two of goblins, gnomes, or other little people gifted with the ability to craft wondrous objects and strange mechanical devices. The boggles are the embodiment of that concept. Even they are the product of arcane tinkering; derived from lowly and dim goblin...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Entobian

Remarkable Races Pathway to Adventure: The Entobian


Now for the Pathfinder Role Playing Game! Humanoid insects-- we know of their hive like minds, alien dispositions, and callous attitudes. We have seen the mantis warriors, the bee people, and the ant-men. These are popular races, and those looking for something different are often drawn to them. Unfortunately, their hive society and tendency to be anti-human often makes these bug-men a poor match for...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Mahrog

Remarkable Races Pathway to Adventure: The Mahrog


It is the dawn of the new stone age for Pathfinder Roleplaying Game. The mahrog race may be marching into your game, dragging clubs, flinging spears, and just generally being brutish. Mothered by an overprotective nature goddess, the mahrogs shun modern conveniences like metal armor and fancy swords in favor of wood, bone, and stone. Best of all, it works well for them due to some divine intervention...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Mogogol

Remarkable Races Pathway to Adventure: The Mogogol


Ever wanted to play a swashbuckling frog, an amphibious acrobat, or a toadly priest in the Pathfinder Roleplaying Game? Then perhaps mogogol is the race for you! For eons the amphibious frog people common to the dismal swamps of the realm were known for malicious cruelty, greed, and cowardice. Their acts were so despicable and loathsome that they truly earned the nickname bog-bullies. It seemed entirely...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Muse

Remarkable Races Pathway to Adventure: The Muse


Need inspiration for the Pathfinder Roleplaying Game? Well perhaps the enigmatic muse will help! In this new pathfinder-compatible remarkable race, we explore a munificent denizen of the Region of Dreams who can inspire any adventuring party to new levels of power. Fleeing terrible nightmares planted by Hell itself, the muses escaped certain death by invading our world! A vision come to life, these...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Numistian

Remarkable Races Pathway to Adventure: The Numistian


Does pathfinding have you hungry for gold? Just arriving from the largest bazaar in the multiverse are the numistians; a merchant race that specializes in gold coin. Originating from the mysterious demiplane of commerce, these humanoids can vary their height, eat and bleed coins, and have a great eye for lucrative endeavors. As the economy of the planes takes a dive due to a plague of cataclysms,...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Oakling

Remarkable Races Pathway to Adventure: The Oakling


Introducing the first Plant-based PC race for the Pathfinder Roleplaying Game! Nature is not good, nor is it evil. Its children could as easily save a forest, as burn one down. Living embodiments of nature have often been portrayed as either avid protectors or reclusive and dangerous hermits. This has been especially true of sentient plant species. However, most of all, nature is unpredictable. Perhaps...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Obitu

Remarkable Races Pathway to Adventure: The Obitu


  Let this new race for the Pathfinder Role Playing Game warm your bones... From the darkest corner, Lord Varquil the Lich plotted. Legions of his undead clashed with the holy power of the temple brethren yet again. The dreaded army of bone and blade lost yet again. This was but another defeat in a long series of losses, and Varquil needed to change his strategy. Martial quietus filled the land...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Relluk

Remarkable Races Pathway to Adventure: The Relluk


Move over warforged, a new living construct is coming into your Pathfinder Roleplaying Game! Well, by new we mean old...very, very old. The relluks were made to be stony protectors for a remote island nation. Unfortunately, they failed...the nation was obliterated before the Relluks could even be activated. They stood in droves for millennia waiting to spring to life. The time is now! Rediscover an...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Squole

Remarkable Races Pathway to Adventure: The Squole


Introducing the first ooze PC race for the Pathfinder Roleplaying Game! Expanding the arcane formula that created the gelatinous cube, a species of benevolent slime created human-shaped ambassadors to help prove to the multiverse that not all slime is awful, not all jellies are ochre, and ooze doesn't have to be a four-letter word...well not a bad one in any case. Not quite human, these mannequin-like...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Taddol

Remarkable Races Pathway to Adventure: The Taddol


Two heads are better than one for the Pathfinder Rolepalying Game! The Taddol is bound to be the talk of the table as it offers the first-ever two-headed player option without adding an extra character sheet. Have a friend that you work well with? Want to play two PCs but the Gamemaster doesn't want to deal with an extra mini on the table or two-sets of statistics? Or maybe you are a Gamemaster and...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Xax

Remarkable Races Pathway to Adventure: The Xax


What happens when you cross the lawlessness of the Abyss with the madness of the outer reaches of the Pathfinder Roleplaying Game multiverse? You get the philosophical xax! The new xax PC race introduces a random and alien element to the game, without diminishing power. Standing under 4 feet tall, these very odd looking creatures appear more like hideous monster than friendly ally. However, they are...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: The Zif

Remarkable Races Pathway to Adventure: The Zif


It came from the deep dark depths of the sea. It is eons old; it saw the dinosaurs evolve and vanish. It survived countless cataclysms. It features a slimy squid-like parasitic brain inside an amorphous armored body. Run! Run for your life! No, wait! It is just the friendly zif. J oin this benevolent snail-like PC race on a quest for knowledge and fortune. Ever wanted to play something a little...   [click here for more]
Alluria Publishing  $2.50

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Remarkable Races Pathway to Adventure: Compendium of Unusual PC Races

Remarkable Races Pathway to Adventure: Compendium of Unusual PC Races


  This brilliantly illustrated compendium is 100% compatible with the Pathfinder Roleplaying Game and contains all you need to add fifteen new and unusual races to your campaign. Also included are over 100 new feats, a hoard of monster statistics, a score of new magic items, and other great racial resources to make these new races come to life. Whether you are GM looking for new options, or a player...   [click here for more]
Alluria Publishing  $19.95

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[PFRPG] Achievement Feats

[PFRPG] Achievement Feats


  50 feats for your Pathfinder PC! Achievement feats allow your character to grow his abilities as a direct result of his actions during a campaign.  In order to qualify for these feats, he must first achieve a specific goal or set of goals that requires you to play him in a certain way or track certain elements of game play.  Achievement feats may require a little more PC planning on your...   [click here for more]
Tricky Owlbear Publishing  $1.25

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Cerulean Seas Campaign Setting

Cerulean Seas Campaign Setting


Does your game lack depth? Under a lot of pressure to try something new? Creative springs running a bit dry? Then it is time to make a splash with the Cerulean Seas Campaign Setting and Undersea Sourcebook. Aquatic adventure awaits in three dimensions with this unique underwater world. This tome is filled to the brim with useful material for any game: a dozen new races, a triad of new classes and prestige...   [click here for more]
Alluria Publishing  $19.95

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Kobold Quarterly Magazine 20

Kobold Quarterly Magazine 20


Kobold Quarterly issue #20 takes a look at archers, with an elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog, and razor filaments. KQ #20 also features Jeff Grubb on the lost elves of Midgard, a Q&A with designer Christina Stiles and a new Zobeck adventure—plus vile Derro ooze magic, planar allies, AGE system specialties,...   [click here for more]
Kobold Press  $4.49

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Your Whispering Homunculus

Your Whispering Homunculus


Richard Pett’s Your Whispering Homunculus is the GM’s humble servant and guide to the vile, whimsical, disgusting, bizarre, horrific, odd, skin-crawling, and mildly disturbed side of fantasy gaming. Your Whispering Homunculus provides wonderfully lunatic ideas and encounters to keep your Pathfinder RPG or OGL players on their toes – along with tips on how to make ordinary creatures...   [click here for more]
Kobold Press  $9.99

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Party of 1: Kalgor Bloodhammer and the Ghouls Through the Breach (solo adventure)

Party of 1: Kalgor Bloodhammer and the Ghouls Through the Breach (solo adventure)


Dwarf Power! This stand-alone adventure is designed for a single player with no GM and basic rules. All you need to play is some dice (d6, d8, and 20), a pencil, some paper, and this book. The rules are explained as you play. Begin at paragraph 1 and proceed from there, taking notes as you go. As the dwarf hero Kalgor Bloodhammer, you'll use all your might and cunning to protect your home from an...   [click here for more]
Kobold Press  $2.99

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Party of 1: Elgar Fletch and the Dark Army (solo adventure)

Party of 1: Elgar Fletch and the Dark Army (solo adventure)


Arrowed! Elgar Fletch, a backwoods hunter and trapper, finds his life turned upside-down as strange appearances in the woods foretell an invasion that threatens the kingdom. Can a boy who’s never set foot out of his small village defeat an unstoppable army? That’s up to you, the choices you make, and the luck of the die… This stand-alone Party of One adventure is designed for...   [click here for more]
Kobold Press  $2.99

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Party of 1: Alosar Emanli and the Creatures from the Fallen Star (solo adventure)

Party of 1: Alosar Emanli and the Creatures from the Fallen Star (solo adventure)


Druids vs. Aliens: Fight! When a mysterious object falls from the night sky, apprentice druid Alosar Emanli stands alone as evil creatures from the stars invade his forest. Can he overcome the many dangers that lurk in the woods and defeat the alien brood? That’s up to you, the choices you make, and the luck of the die… This stand-alone Party of Oneadventure is designed for a single...   [click here for more]
Kobold Press  $2.99

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New Paths: Expanded Spell-Less Ranger (Pathfinder RPG)

New Paths: Expanded Spell-Less Ranger (Pathfinder RPG)


Aragorn Didn’t Cast Spells Just because some designer thought rangers should be spell-slingers doesn’t make it right! With the Expanded Spell-Less Ranger, you can now play an authentic ranger without spells, but with great new abilities. Welcome to the Expanded Spell-Less Ranger, a base class for the Pathfinder RPG that was first presented in Kobold Quarterly #11 and which reviewers called...   [click here for more]
Kobold Press  $3.99

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New Paths: Expanded Shaman (Pathfinder RPG)

New Paths: Expanded Shaman (Pathfinder RPG)


The Spontaneous Druid It's odd that the mystic druid must prepare spells ahead of time--so now he doesn't! The shaman is a nature and spirit-focussed spontaneous caster, with great new abilities and an animal spirit guide. Welcome to the Expanded Shaman, a base class for the Pathfinder RPG that was first presented in Kobold Quarterly #21....   [click here for more]
Kobold Press  $3.99

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Cerulean Seas: Waves of Thought

Cerulean Seas: Waves of Thought


Alluria Publishing in association with Dreamscarred Press bring psionics into the fantastic world of undersae adventuring. In these pages you will find aquatic rules for six new races, a new psionic core class (the Aquanaut), new feats, powers, and psionic items, as well as a score of psionic sea monsters to terrorize your undersea denizens. This book requires Cerulean Seas Campaign Setting (Alluria...   [click here for more]
Alluria Publishing  $14.95

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate, as...   [click here for more]
Kobold Press  $5.99

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Midgard: Player's Guide to the Crossroads

Midgard: Player's Guide to the Crossroads


Shadow Magic and Clockwork Kings This 36-page collection of materials provides players with an overview of the central  region of the Midgard Campaign Setting, with a wide range of new powers and options for any Pathfinder RPG campaign, including: 3 New PC races: the Kobolds, the Ghoulish Darakhul, and Gearforged The Shadowsworn Class: a...   [click here for more]
Kobold Press  $4.99

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Pirates of the Western Ocean (Pathfinder RPG)

Pirates of the Western Ocean (Pathfinder RPG)


Flotsam, Jetsam, and Pearls Beyond Price Create fantastic ships with new construction templates, or roll up a distraction between ports with random tables. You’ve explored the Western Ocean from Barsella to Terminus Island, but you’ll never truly experience it until you raise the Jolly Roger and strand law at the shore. Come join the ranks of pirates plying the shipping lanes,...   [click here for more]
Kobold Press  $9.99

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Midgard: Player's Guide to the Dragon Empire

Midgard: Player's Guide to the Dragon Empire


Scales, claws, and elemental dragon magic! From the coin swarm to the wyvern's sting, this is an astonishing collection of feats, spells, and exotic animals and dragon magic for Pathfinder RPG--ready to customize any PC from the exotic lands of the dragon bazaars! The Dragon Empire region is the exotic land of a conquering Sultana, a land of elemental gods and unstoppable...   [click here for more]
Kobold Press  $4.99

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New Paths: Expanded Elven Archer (Pathfinder RPG)

New Paths: Expanded Elven Archer (Pathfinder RPG)


Aim for the Heart Combine brutal archery skills with a classic elven heritage using the expanded elven archer class! This in-depth book provides all the class skills, archetypes, spells, and equipment necessary to turn your elven archer into an enemy-hunting, bull’s eye-striking legend. Want a twist on the concept? Roll up a halfling slingmaster, a dwarven crossbowyer, or a mystic archer. Details...   [click here for more]
Kobold Press  $3.99

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[PFRPG] Shadowglade: Character Profile, Thomas

[PFRPG] Shadowglade: Character Profile, Thomas


Supernatural suspense, horror, and action await the unwary in Shadowglade! 500 years ago, the world ended. More than that, it was forgotten, the minds of those alive scoured clean of knowledge, history, and identity. In the intervening years, society has rebuilt as best it could, new alliances have been forged and blood-sworn enemies made as the surviving nations have begun to rediscover their...   [click here for more]
Neo Productions Unlimited  $0.99

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[PFRPG] Shadowglade: Character Profile, Andrew Glenn

[PFRPG] Shadowglade: Character Profile, Andrew Glenn


Supernatural suspense, horror, and action await the unwary in Shadowglade! 500 years ago, the world ended. More than that, it was forgotten, the minds of those alive scoured clean of knowledge, history, and identity. In the intervening years, society has rebuilt as best it could, new alliances have been forged and blood-sworn enemies made as the surviving nations have begun to rediscover their...   [click here for more]
Neo Productions Unlimited  $0.99

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New Paths 4: Expanded Battle Scion (Pathfinder RPG)

New Paths 4: Expanded Battle Scion (Pathfinder RPG)


Lethal with Blade and Blast! For years, Pathfinder Roleplaying Game fans have lamented the absence of an 'arcane paladin' type of class – one with full base attack bonus, limited spell access (to arcane spells instead of divine) and a small set of interesting, flavorful special abilities. Lament no longer! The Expanded Battle Scion is just such a class! Designer Marc Radle builds on his battle scion...   [click here for more]
Kobold Press  $3.99

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Cerulean Seas: Azure Abyss

Cerulean Seas: Azure Abyss


The azure abyss, the underdeep, the inky wastes, and the midnight realm are but a few names afforded to those depths considered too deep by the common races of the Cerulean Seas. Though these pitch-black depths comprise the vast majority of the endless sea, these realms have been labeled by most as unfathomable reaches. This tome intends to shed some light on these mysterious waters, the creatures...   [click here for more]
Alluria Publishing  $14.95

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New Paths 5: Expanded Monk and Ninja (Pathfinder RPG)

New Paths 5: Expanded Monk and Ninja (Pathfinder RPG)


Let the Ki Flow Through You—So You Can Kick Ass! Monks and ninjas are characters of hidden depths and mystic power, balancing speed, strength, and a profound understanding of how to master any situation. The Expanded Monk and Ninja expands this field of play for these classes with new options written by Venture Captain Jerall Toi, and refined in the crucible of playtests with PFS players. The Expanded...   [click here for more]
Kobold Press  $2.99

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Advanced Races 1: Tieflings (Pathfinder RPG)

Advanced Races 1: Tieflings (Pathfinder RPG)


Seize the Power of Hellfire! Long ago, a few of the most ambitious spellcasters entered into dark pacts with certain denizens of the Eleven Hells. In exchange for magical prowess they coupled with hellish beings, ensuring their bloodlines would forever carry a fiendish taint. The scions of these unions were known as tieflings—the Demonmarked, the Hellborn. Advanced Races: Tieflings is your...   [click here for more]
Kobold Press  $2.99

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Trapsmith (Pathfinder RPG)

Trapsmith (Pathfinder RPG)


You Hear a Little "Click" Sound... The great tradition of traps in roleplaying games continues — because traps create that freak-out moment when things really, really go wrong! Traps make your game better and they add a sting of surprise to any encounter. The Trapsmith sourcebook provides you with original, easy-to-run traps for many Challenge Ratings, and each trap has been maximized...   [click here for more]
Kobold Press  $9.99

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Return of the Drow: Alternate Racial Traits and Race Traits

Return of the Drow: Alternate Racial Traits and Race Traits


Return of the Drow The Return of the Drow product line is to help aid those drow npc's and characters in recent popular 3rd party adventure paths. The Return of the Drow: Alternate Racial Traits and Race Traits brings you loads of new options for your Drow player character. With 12 Alternate Racial Traits such as Arachnid Empath, Drow Noble House, and Taskmaster....   [click here for more]
Fat Goblin Games  $12.60

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CLASSifieds: The Saint

CLASSifieds: The Saint


CLASSifieds: The Saint While Clerics use the power of the gods to their own ends, the Saint is the keeper of the will of her deity, always furthering the beliefs and decrees handed down directly from on high. She preaches the gospel of her church and tries (tactfully) to convince those around her to accept the light (or darkness) of her patron deity. As she grows in strength and favor...   [click here for more]
Fat Goblin Games  $2.95

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New Paths 6: Expanded Gunslinger (Pathfinder RPG)

New Paths 6: Expanded Gunslinger (Pathfinder RPG)


Grit and Gunsmoke! The wind is rising and the enemy's approaching, Pathfinder -- and they're not afraid of swords or spells. But that suits you just fine, because you've got a weapon in your arsenal that they won't be expecting: a lead-throwing, fire-belching boom stick. New Paths 6: The Expanded Gunslinger by Crystal Frasier brings new traits, feats, and archetypes to characters in...   [click here for more]
Kobold Press  $2.99

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Advanced Races 2: Darakhul Ghouls (Pathfinder RPG)

Advanced Races 2: Darakhul Ghouls (Pathfinder RPG)


Can you master your hunger and adventure among the surface dwellers? Or will the monster within claim you? In the lightless depths beneath the ground, an empire of devouring ambition grows and plots and dreams. They call themselves The People, but the rest of Midgard calls them the Lords Subterranean, the Ghoul Imperium, or simply the Empire of the Ghouls. Their cities lie out of sight. Their...   [click here for more]
Kobold Press  $3.99

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CLASSifieds: Shaman of Humanity (Druid Archetype)

CLASSifieds: Shaman of Humanity (Druid Archetype)


CLASSifieds: Shaman of Humanity (Druid Archetype) Some druids believe that human society has been encroaching on the natural order of the world, a cancer that destroys nature. A shaman of humanity sees things differently... he believes that humans are as much a part of nature as the forest, the sea, or the air. In fact, the shaman of humanity’s belief in the natural order of humanity...   [click here for more]
Fat Goblin Games  $2.95

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Advanced Races 3: Gearforged (Pathfinder RPG)

Advanced Races 3: Gearforged (Pathfinder RPG)


Woe to the traveler who treats one of the Gearforged as a mindless automaton! The gearforged are living constructs: metal forms with mortal souls. Originally created to fight as powerful soldiers, the gearforged must now find their own paths. Some seek knowledge, others divine contemplation. And some seek adventure! Advanced Races: Gearforged gives you everything you need to play...   [click here for more]
Kobold Press  $4.99

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Advanced Races 4: Dragonkin (Pathfinder RPG)

Advanced Races 4: Dragonkin (Pathfinder RPG)


Scales, Charm, and Elemental Power—the Dragonkin are justly feared! Advanced Races 4: Dragonkin gives you everything you need to play a descendent of the greatest and most terrible monsters in fantasy roleplaying. Use it in the Midgard Campaign Setting or in the setting of your choice. Compatible with the Pathfinder Roleplaying Game, this 14-page book by designer Amanda Hamon...   [click here for more]
Kobold Press  $3.99

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Advanced Races 5: Ravenfolk (Pathfinder RPG)

Advanced Races 5: Ravenfolk (Pathfinder RPG)


Raven Tricksters Need You! Few races live amid so much rumor, suspicion and outright falsehood as the ravenfolk, the Western cousins of the tengu. They are condemned as solitary wanderers bearing misfortune, and praised as messengers from the gods. They are loyal comrades and treacherous thieves, brave warriors and contemptible cowards. But these truths, half-truths and lies conceal a greater mystery...   [click here for more]
Kobold Press  $3.99

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CLASSifieds: Skinwalking Shaman (Druid Alternate Class))

CLASSifieds: Skinwalking Shaman (Druid Alternate Class))


CLASSifieds: Skinwalking Shaman (Druid Alternate Class) Most Druidic orders include in their teachings at least a basic knowledge of the wild magic that allows one to shift into animal form. It is said that this ability was taught to the first Druids by a group of benevolent lycanthropes who wanted to spread their love of the animal kingdom with others. Over time, though, the ability to “wild shape”...   [click here for more]
Fat Goblin Games  $2.95

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