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A Necromancer's Grimoire: Masters of the Gun

A Necromancer's Grimoire: Masters of the Gun


A Whole New Frontier of Gunslinging! Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also included in that book, guns have officially been introduced to the Pathfinder Roleplaying...   [click here for more]
Necromancers of the Northwest  $2.49

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The Quintessential Kobold

The Quintessential Kobold


Whether you are a Games Master who wants to add depth to his monsters or a player wishing to try something a little different, the Quintessential Kobold contains all you will need to expand on one of the most widely used monsters in the d20 universe. 1st level adventurers beware; the kobolds are about to bite back Cowardly, dog faced and weak! You think you know the kobold? Think again! For years...   [click here for more]
Mongoose  $4.99

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Advanced Race Codex: Humans (d20 3.5)

Advanced Race Codex: Humans (d20 3.5)


Take Hold of Your Destiny! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin Publishing  $6.95

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A Necromancer's Grimoire: Paths of the Druid

A Necromancer's Grimoire: Paths of the Druid


Get in Touch With Your Wild Side A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class. The first prestige class, the beast master, focuses on empowering the druid's animal companion, allowing the druid to have an animal...   [click here for more]
Necromancers of the Northwest  $2.49

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The Illusionist Core Specialist Wizard

The Illusionist Core Specialist Wizard


The Illusionist Core Specialist Wizard will Pull Back the Veil and Reveal Your Game's Fun Ever think that tacking on specialist wizards to the wizard core class was kinda lame? Ever think that the specialist wizards needed to be written up as their own distinct classes? Yeah, us too. The Illusionist core specialist wizard is the fourth offering in The Core Specialist...   [click here for more]
Misfit Studios  $2.00

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Book of the River Nations: Feats, Spells and Secret Societies (PFRPG)

Book of the River Nations: Feats, Spells and Secret Societies (PFRPG)


Explore the uncharted! Tame the Land! Rule Your Own Nation! Book of the River Nations: Feats, Spells and Secret Societies gives you the archetypes, prestige classes, feats and spells you need to explore and rule over your kingdom. These new feats and spells assist you in being a better ruler and a better military general. Delve into the organizations and secret societies you may wish to promote...   [click here for more]
Jon Brazer Enterprises  $2.95

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The Enchanter Core Specialist Wizard

The Enchanter Core Specialist Wizard


The Enchanter Core Specialist Wizard will Charm the Fun Back into Your Game Ever think that tacking on specialist wizards to the wizard core class was kinda lame? Ever think that the specialist wizards needed to be written up as their own distinct classes? Yeah, us too. The Enchanter core specialist wizard is the fifth offering in The Core Specialist Wizardseries....   [click here for more]
Misfit Studios  $2.00

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Wicked Fantasy: Orks: Children of Pain

Wicked Fantasy: Orks: Children of Pain


Come closer to the fire, child. Come closer, listen and I will tell you how we murdered the gods... Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and revised (five times their original size!) and fit with the PATHFINDER Roleplaying Game. The...   [click here for more]
John Wick Presents  $5.00

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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.” Evokers...   [click here for more]
EDGE Studio  $4.95

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The Verdant World

The Verdant World


Written By: Brendan McGuigan Page Count: : 108 pages Illustration Count: : 48 full color Illustrated By: : Bill Paquette, Andrew Hepworth, and Carissa Schmidt View our Newest Review at GamingReports.com by Clicking Here! The Verdant World offers a wide variety of new plant monsters, spells, feats, prestige classes, and a new system to liven your...   [click here for more]
A New Arcadia  $8.00

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Advanced Character Guide: Arcane Archer

Advanced Character Guide: Arcane Archer


This book is the first in the series by Secular Games called Advanced Character Guides, a collection that takes a standard prestige class and brings new rules and concepts to improve your experience with it. Each of the SRD prestige classes will get its own volume, and we hope to offer new and exciting variants every time, toned accordingly to all of them. Advanced Character...   [click here for more]
Secular Games  $5.00

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Healers & Healing

Healers & Healing


Your Guide to Health and Prosperity in a World of Orcs, Trolls, and Dragons Healers & Healing is dedicated to the healing arts and those who practice them. And, that doesn't mean just clerics. Any character with an interest in providing support to his partymates or preserving his own health will benefit from this book. This book is 50 pages of dense source material for your...   [click here for more]
Eldersygn Press  $5.00

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[PFRPG] Paths of Power

[PFRPG] Paths of Power


CHOOSE YOUR OWN DESTINY Few things serve to define a character as much as their class does. A character's class is more than what they do, it's who they are. It is a reflection of the character's beliefs and what they hold dear, and explains why they do much of what they do. It serves them as their profession or vocation in life. Sometimes a character is drawn to a specific class...   [click here for more]
Purple Duck Games  $10.00

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Vigil Watch: Secrets of the Asaatthi

Vigil Watch: Secrets of the Asaatthi


 Feared Warriors of the Arcane A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Cold. Cunning. Masters of sword and spell. Such words describe the serpent-folk known as the asaatthi, yet still little is known of their ancient history, their rich culture, their once-influential role in the world and their plans for the future. The Children of...   [click here for more]
Onyx Path Publishing  $8.99

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Way of the Samurai

Way of the Samurai


Discover the "powerups" and "finishing moves" of Rokugan! This book introduces new skills, feats, and prestige classes for the samurai of the Great Clans. Way of the Samurai also brings "samurai paths" and kata introduced in Time of the Void,™ making non-linear samurai advancement available in the d20 System.™ This invaluable resource details each Clan Bushido School: people whom you\'ll study...   [click here for more]
EDGE Studio  $9.99

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The Diviner Core Specialist Wizard

The Diviner Core Specialist Wizard


The Diviner Core Specialist Wizard Foresees Great Fun for Your Game Ever think that tacking on specialist wizards to the wizard core class was kinda lame? Ever think that the specialist wizards needed to be written up as their own distinct classes? Yeah, us too. The Diviner core specialist wizard is the second offering in The Core Specialist Wizard series. Each...   [click here for more]
Misfit Studios  $2.00

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Fading Suns: d20 Character Codex

Fading Suns: d20 Character Codex


Player characters come from all walks of life: nobles, priests, guildsmen, aliens and barbarians. Now, they can come from even more freakish backgrounds! The Fading Suns: d20 Character Codex is an invaluable expansion to the Fading Suns: d20 rules. It includes alien races, the Changed (genetically engineered mutants), prestige classes (the True Knight, the Saint, the Talent, the Phoenix Guardsman,...   [click here for more]
Ulisses Spiele  $11.99

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Psionics Unbound

Psionics Unbound


I Think, Therefore You DieIn the end times, a Silent enemy will arise, and in its wake it shall bring oblivion. This the Gods of Man have seen, and this the Other has told to the Goddess Belisarda. Knowing this, the Gods of Men commanded their vassals, the noble Valinor, to infuse the favored bloodlines of man with the very power of divinity. This peculiar magic of divine beings is called...   [click here for more]
Paradigm Concepts, Inc.  $19.99

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The Genius Guide to More Bard Talents

The Genius Guide to More Bard Talents


The concept of bard talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Bard, along with a large number of talents allowing for a wide range of possible witch character concepts. The new talents presented here can be used with that book, or added as new options for the traditional bard class. With the extra options, a bard can tell stories so real they come...   [click here for more]
Rogue Genius Games  $2.45

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1948: The Super Spy

1948: The Super Spy


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):19 Printer-Friendly Page Count (Including title and OGL):12 There are spies and then there are Super Spies. While a spy may steal secrets, sneak into a sensitive site, or deftly dodge his adversaries, the Super Spy is an international adventurer, always living...   [click here for more]
Bloodstone Press  $1.50

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Modern Dispatch (#47): New Tortuga

Modern Dispatch (#47): New Tortuga


Tortuga is an island in the Caribbean that was home to pirates in the 1600s. As mankind set sail to the stars, pirates followed. In honor of Isla Tortuga, New Tortuga was named and founded as a port of call for those who walk the seamier side of life. New Tortuga utilizes Blood and Space 2: Merchants, Pirates and Smugglers and Prometheus Rising, but can be used standalone with a little modification. ...   [click here for more]
RPG Objects  $1.75

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Path of the Sword

Path of the Sword


  Taking fantasy combat to the next level!  Introducing the legendary class, a new option for high-level characters who want to make a true impact on their world A dozen new prestige classes, each with a unique organization and guidelines for integrating it with your campaign More than two dozen new feats, including rage feats that make barbarians...   [click here for more]
EDGE Studio  $24.95 $5.00

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The Mercenary Guild & Mercenary Companies

The Mercenary Guild & Mercenary Companies


The Mercenary Guild & Mercenary Companies This product contains the write ups for the Mercenary Guild and 2 mercenary companies -- The Silverbows and The Gold Arrows. Also included: 12 maps -- for the Guildhall, the Guildhall Community Office and maps for 2 companies' headquarters; a new Magic Item, a new feat, a new class -- The Mercenary, and a new prestige class -- The Mercenary Captain....   [click here for more]
Cartography Unlimited for RPGs  $1.50

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Psionics Expanded: Mind Over Body

Psionics Expanded: Mind Over Body


Add some healing to your psionics with this first release in the Psionics Expanded product line! Divine power just not your style? Not interested in the bestial nature of the druid? Do you want an effective healing class without all the praying? The Vitalist is what you're looking for. This all-new 20-level psionic base class joins his allies into a single collective and then shares healing energy...   [click here for more]
Dreamscarred Press  $3.99

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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of “disciplines.”...   [click here for more]
EDGE Studio  $4.95

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The Quintessential Wizard II

The Quintessential Wizard II


Wizards. Unique magicians with the patience, discipline and mental prowess necessary to twist the fundamental forces of the universe to do their bidding. Wizards must work hard for their power; unlike other spellcasters who receive their magic as intuition or inspiration, a wizard studies, toils and labours to find the correct formulae for his spells, experimenting and researching without rest. ...   [click here for more]
Mongoose  $4.99

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Ultimate Prestige Classes Vol 2

Ultimate Prestige Classes Vol 2


Nobody needs to have prestige classes explained to him or her any more. The question has now become 'which one should I have?' rather than 'how exactly does this work?' Professional games designers and individual gamers alike have been working hard to realise their visions, whether they involved the creation of a class they have always wanted to play but had never been able to find,...   [click here for more]
Mongoose  $5.99

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The Evoker Core Specialist Wizard

The Evoker Core Specialist Wizard


The Evoker Core Specialist Wizard will Energize the Fun in Your Game Ever think that tacking on specialist wizards to the wizard core class was kinda lame? Ever think that the specialist wizards needed to be written up as their own distinct classes? Yeah, us too. The Evoker core specialist wizard is the seventh offering in The Core Specialist Wizard series....   [click here for more]
Misfit Studios  $2.00

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Wicked Fantasy: Gnolls: For the Pack

Wicked Fantasy: Gnolls: For the Pack


This wretched, disease-carrying creature is the result of the mating of a gnome and a troll. Its skin is infected with fungus and its hair is always matted, thick with its own filth. It is a cowardly, carrion creature that feeds on the kills of others. Its heart is devoid of heroism, preferring to attack lone individuals in groups, using superior numbers to compensate for its weaknesses....   [click here for more]
John Wick Presents  $5.00

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The Genius Guide to Mythic Subpaths

The Genius Guide to Mythic Subpaths


Ascend Like a Genius! The Mythic rules present a vibrant, new system that allows GMs to add a touch of high-powered play to their game regardless of the actual level of the players. A character’s “mythic path” is highly customizable, allowing characters to select from a myriad of special abilities that allows them to overcome insurmountable obstacles. In addition, all mythic characters are united...   [click here for more]
Rogue Genius Games  $3.95

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Player's Toolkit

Player's Toolkit


The world of Contagion is a dark and terrifying place to live... ...fortunately there are tools to help you survive! Player's Toolkit is a sourcebook that contains several optional resources for character creation, customization and advancement. Player's Toolkit utilizes a modified version of the 3.5 OGL. All material can be easily adapted to your existing...   [click here for more]
Aegis Studios  Pay What You Want

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The Abjurer Core Specialist Wizard

The Abjurer Core Specialist Wizard


The Abjurer Core Specialist Wizard will Defend Your Game's Fun Ever think that tacking on specialist wizards to the wizard core class was kinda lame? Ever think that the specialist wizards needed to be written up as their own distinct classes? Yeah, us too. The Abjurer core specialist wizard is the third offering in The Core Specialist Wizard series. Each product...   [click here for more]
Misfit Studios  $2.00

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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities. But they’re...   [click here for more]
EDGE Studio  $4.95

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Wicked Fantasy: Elves: Guardians of the Wood

Wicked Fantasy: Elves: Guardians of the Wood


Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them. The Wars lasted an entire generation but eventually ended with the elves seeking peace. They gave no...   [click here for more]
John Wick Presents  $5.00

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E.N.Arsenal - Whip

E.N.Arsenal - Whip


E.N. Arsenal Whips Written by: Ryan Nock Art by: Danilo Moretti, Ryan Nock, Kevin H. Yancey   EN Publishing returns with the second book in the E.N.Arsenal series, this time featuring the sinuous Whip. This book explores the whip with 23 pages of material about the weapon itself, variants thereof, its history, and those who wield...   [click here for more]
EN Publishing  $2.48

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Expanded Occupations: Sumotori

Expanded Occupations: Sumotori


Sumo wrestlers are defined by their contradiction. They are living mountains, but move with a speed and grace that belies their sheer bulk. They are brawlers and wrestlers without equal, but they also study calligraphy and religion. They are celebrities throughout modern Japan, but are a throwback to thousand year old traditions. Heroic Sumotori might be the quintessential ‘gentle giant’,...   [click here for more]
Skortched Urf' Studios  $1.99 $1.33

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Fang & Fury: A Guidebook to Vampires

Fang & Fury: A Guidebook to Vampires


Feed the Hunger! Vampire enemies are a staple of fantasy adventure, but the standard race is too powerful for Player Character use in most d20 campaigns. Fang & Fury presents a new race, the vampire scion, which is balanced for play with conventional PC races. These mysterious creatures have their own history, traditions, and paths to power; and though individuals can come to rival the power...   [click here for more]
Green Ronin Publishing  $8.95

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Archetypes of the Jade Oath (PFRPG)

Archetypes of the Jade Oath (PFRPG)


Have you taken the Oath?  Travel the lands of the Jade Oath and adopt their exotic ways—give your characters archetypes like the barbarian Totem Pactmaster with its bonded animal companion, or the Cavaliers of the Order of the Ancestors and their spiritual guides. Let your Kensai monk walk the road alongside a witch with a dragon or ghost patron and strike down enemies with the living ki of his...   [click here for more]
Rite Publishing  $4.99

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Mythic Races

Mythic Races


  Adventure has a new face . . .  Mythic Races is the essential d20 System resource for new character races and prestige classes. This beautifully illustrated sourcebook presents more than two dozen fully detailed and original races. Entries include information on physical description, personality, religion, relations with other races, unique...   [click here for more]
EDGE Studio  $24.95 $5.00

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Ultimate Truenaming

Ultimate Truenaming


We call it the First Language, and anything spoken in this most primal of tongues is law. Be the speaker king or peasant, the universe is compelled to shift the very fabric of its being to conform to that which is said. Complex beyond comprehension, this ur-tongue contains syntax and vocabulary capable of describing all that can conceivably exist in this, or any other universe. Though perfect mastery...   [click here for more]
Interjection Games  $10.99

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Monk Archetypes (PFRPG)

Monk Archetypes (PFRPG)


How strong is your technique?   Not all monks are alike; they vary like the shades of leaves on an autumn tree. Which one will you play? Consider the sutras of the contemplative monk, or the graceful, flowing strikes of the huashan. Can you handle the ascetic kenza, with their elemental focus, or would you prefer the itinerant seng—warriors of last resort who roam the land seeking wisdom? You may...   [click here for more]
Rite Publishing  $4.99

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High Psionics: Learning Centers

High Psionics: Learning Centers


High Psionics: Learning Centers is devoted to psionic schools and centers for instruction. Within its pages you will find six unique such schools, each detailing the school grounds, teachers, students, a typical day at the school, new character options, and how to use the schools in your game. In addition, you'll find 8 new feats, 3 new organizational specialty classes, and...   [click here for more]
Dreamscarred Press  $2.28

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Librum Equitis - Volume 4: Sidhe Kin

Librum Equitis - Volume 4: Sidhe Kin


Librum Equitis IV Sidhe Kin Written By: Mark 'neo' Howe Pages: 38 + cover & OGL Crafted from the finest d20 components, the Librum Equitis line is the premiere line of d20 prestige class products. Librum Equitis volume IV brings you a full set of 14 prestige classes specifically for elves and their kin. Each prestige class is crafted to suite the elven temperament, society,...   [click here for more]
EN Publishing  $3.73

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Four Horsemen Present: Heralds of the Apocalypse

Four Horsemen Present: Heralds of the Apocalypse


Get Good at Being Bad! Whether you are a GM looking for some options for a campaign's Big Bad Evil Guy, a player in an evil-themed adventure (or a whole set of adventures), or the lone evil PC in a group that likes to live dangerously, this book is ready to give you ways for your character to be evil AND fun. Because no one knows evil like the Four Horsemen! After a brief discussion of evil in its...   [click here for more]
Rogue Genius Games  $6.95

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A Necromancer's Grimoire: The Book of Faith

A Necromancer's Grimoire: The Book of Faith


  Discover the Power of Faith             The flavor of clerics and other divine classes has always been that their spellcasting ability comes directly from their deity, and is a gift bestowed upon them in exchange for their faith, or else to allow them to do holy work in the deity's name. Despite this flavor, however, clerical spellcasting and other abilities rarely feel especially divine...   [click here for more]
Necromancers of the Northwest  Pay What You Want

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Steel and Shadow

Steel and Shadow


A sourcebook for warriors in the world of shadow FFG continues its support of the award-winning world of Midnight in this second setting supplement for any who bear arms. The dark lord Izrador has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, however,...   [click here for more]
EDGE Studio  $14.95 $7.00

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Mansion Mayhem (Tephra Adventure)

Mansion Mayhem (Tephra Adventure)


Berwick Manor is a small estate recently outfitted with a mechanical staff that can take care of the residents’ every need. Something has gone awry, however, and the party must now fight their way through a horde of homicidal metal wait-staff as they search for the origin of this robotic revolution. Is it class warfare, a defect in their model, or something more sinister? All will be revealed as...   [click here for more]
Parlor  $1.99

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Way of the Shugenja

Way of the Shugenja


More than just a book of spells, Way of the Shugenja offers inside looks on the shugenja class. Magical secrets, items, and kiho are just a fraction of what you'll find in this immersive tome. New prestige classes, ranks and feats help to customize your shugenja to your tastes. Surround your shugenja with history by enrolling them in one of dozens of newly detailed shugenja schools. ...   [click here for more]
EDGE Studio  $9.99

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Advanced Race Codex: Half-Elves (d20 3.5)

Advanced Race Codex: Half-Elves (d20 3.5)


Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities. Drawn from the very best...   [click here for more]
Green Ronin Publishing  $6.95

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Masters of Arms

Masters of Arms


Over thirty prestige classes and 300 special maneuvers devoted to the use of weapons whose names you can't pronounce! Special maneuvers such as the "Three-fold Strike" and "Stick a Fork in Him, He's Done" help distinguish the glaive from the ranseur. Masters of Arms focuses on unusual weapons and those who master them. Combination maneuvers give you lots of different ways to devastate things while...   [click here for more]
Second World Simulations  $8.95

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