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Hottest Game Master Rule Guides
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Hottest Community Game Master Rule Guides
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Title |
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Rifts® Game Master Guide
The ultimate Rifts® reference and sourcebook
All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more.
503 weapons, including explosives, plus E-Clips and ammo notes.
300... [click here for more] |
Palladium Books |
$13.49
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Rifts® Adventure Guide™
The ultimate Rifts® reference on creating and running adventures
Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples... [click here for more] |
Palladium Books |
$24.95 $12.49
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Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East.
This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ... [click here for more] |
White Wolf |
$17.99
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Heroes Unlimited™ Game Master’s Guide
This “guide” to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start the G.M. and players off, we include 10 fully fleshed out adventures, plus all kinds of guidelines, random tables, lists, and background data.
Game Master (and player) tips.
Rampage combat rules... [click here for more] |
Palladium Books |
$12.49
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Welcome to "Unearthed Rewards: For Rewards as Unique as Your Adventure!", your guide to enhancing the rewards of your tabletop RPG campaigns. Within these pages, you'll discover knowledge and inspiration that will change how you think about rewards and take your game to new levels of enjoyment.
In the classic tabletop RPGs, rewards have been the threads that weave our stories together. They are the... [click here for more] |
Matt Belcher |
$0.96
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When God began to create the heavens and the earth the earth was without form and void, and darkness was upon the face of the deep; and the Spirit of God was moving over the face of the waters. And God said, "Let there be light"; and there was light. And God saw that the light was good; and God separated the light from the darkness. - Genesis 1:1-1:4
It can be daunting - as an In... [click here for more] |
Steve Jackson Games |
$9.00
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Part of Core Product Click here!
This is the softcover version of the GMs Operations Manual only.
This softcover book contains the full contents of the Covert Ops GM's Operations Manual - more than 100 pages of supplementary espionage goodness! If you are interested in purchasing the full digital download (which includes several products in one zip file) or the hardcover book which includes all... [click here for more] |
DwD Studios |
$3.99
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