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 Hottest Sourcebooks, German (and English)

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 Title ▲   Publisher    Price  
Arms and Equipment Guide (3e)

Arms and Equipment Guide (3e)


Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble: A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles; over 230 magic weapons and armors, such as the flameshroud axe,...   [click here for more]
Wizards of the Coast  $26.95 $10.99

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Fiend Folio (3e)

Fiend Folio (3e)


Vanquish Terrible Evil The noblest heroes must contend with the foulest monsters. Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level. This accessory for the D&D game captures over 150 monsters, including some of the most...   [click here for more]
Wizards of the Coast  $29.95 $11.99

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Monster Manual III (3.5)

Monster Manual III (3.5)


Monsters, Monsters, and More Monsters! This book presents an unstoppable wave of creatures ranging from Ambush Drake to Zezir! A menagerie of beasts, behemoths, and and other ferocious beings, the monsters presented here are well prepared to battle or befriend the characters in any campaign. The suppliment for the D&D game offers a fully illustrated array of new creatures, such...   [click here for more]
Wizards of the Coast  $34.95 $16.99

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Monster Manual IV (3.5)

Monster Manual IV (3.5)


Scores of Monsters That Are Fun to Play and Easy to Run This supplement for the D&D game offers a fully illustrated horde of new monsters such as the clockwork steed, the tomb spider, and the evil creatures known as the "spawn of Tiamat." It also includes monsters that have previously appeared as D&D miniatures, including the bloodhulk, the justice archon, and the...   [click here for more]
Wizards of the Coast  $34.95 $16.99

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Races of Destiny (3.5)

Races of Destiny (3.5)


Heroes Adapted to Adventure Hailing from towns and villages in every corner of the world, resourceful and resilient adventurers emerge from among the races of destiny: humans, half-elves, half-orcs, and illumians. With an unparalleled drive to explore and experience, these diverse individuals have created names to last throughout the ages. This supplement for the D&D game provides...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Warhammer Fantasy Roleplay 2nd Edition: Shades of Empire

Warhammer Fantasy Roleplay 2nd Edition: Shades of Empire


Religions, wizard schools, and sinister cults are not the only organisations in the Old World. Shades of Empire delves deep into the background of Warhammer Fantasy Roleplay to bring you nine compelling organisations for your campaign. This book is designed for both players and GMs. Players can join these organisations, many of which feature new careers. GMs are provided with new...   [click here for more]
Fantasy Flight Games  $29.95 $14.95

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Warhammer Fantasy Roleplay 2nd Edition: Tome of Salvation

Warhammer Fantasy Roleplay 2nd Edition: Tome of Salvation


It is a world of grim and perilous adventure, where loathsome rat-men plot and conspire, where the hordes of Chaos tumble out of the north. One's neighbour may just well be a vile Mutant, and Witch Hunters prowl the lands, burning and killing any they suspect of being in league with the Ruinous Powers. Mortals have only one recourse in the face of this horror and suffering: the Gods. Yet despite...   [click here for more]
Fantasy Flight Games  $24.95

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