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Deadly Chaotic Corruptions, A DCC Zine

Deadly Chaotic Corruptions, A DCC Zine


"Continual use of magic results in . . . changes." As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly. Deadly...   [click here for more]
Philip Reed Games  $19.95

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Axioms Compendium Volume 2: 9 - 16

Axioms Compendium Volume 2: 9 - 16


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine  devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:  Issue #9 - All Creatures Great and Small Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians Issue #11 - The Empyrean...   [click here for more]
Autarch  $25.00

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Note from the Admins: This is a new Print on Demand version of Red Hand of Doom built from the original digital files. Print copies should look as close to original as we can possibly get. Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $35.00

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Monster Manual (3.5)

Monster Manual (3.5)


Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. Over 200 creeps, critters, and creatures...   [click here for more]
Wizards of the Coast  $24.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $25.00

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Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


Please note: This document is a scanned image and might contain some blurring of text in spots. ***** All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the...   [click here for more]
Wizards of the Coast  $16.99 $13.99

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Capital of the Borderlands (revised edition)

Capital of the Borderlands (revised edition)


The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border...   [click here for more]
Autarch  $25.00

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian Nights,...   [click here for more]
Ondine Publishing  $22.99

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the deepest...   [click here for more]
Autarch  $25.99

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Eberron Campaign Setting (3e)

Eberron Campaign Setting (3e)


Find Action Around Every Corner of the World Grab your pack and leap into an action-packed, intrigue-laced world of cinematic adventure. Within the Eberron Campaign Setting, you’ll discover a vast, richly detailed world infused with magic and waiting to be filled with daring escapades and dangerous exploits. Throw open the cover -- and be ready for anything....   [click here for more]
Wizards of the Coast  $20.99

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Secrets of the Nethercity

Secrets of the Nethercity


Cyfaraun is a city of ancient lineage. The name itself is an Auran corruption of its original elven name, Cyfarawn. Evidence of elven construction is still visible in the city’s oldest district, today called Old Cyfaraun. Many city residents know that Old Cyfaraun was founded atop an earlier settlement – Ancient Cyfaraun, buried by cataclysmic ashes over 500 years ago.    Only...   [click here for more]
Autarch  $25.00

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Ruined City of Cyfandir

Ruined City of Cyfandir


From the imagination of designer and cartographer Simon Forster, creator of the Book of Lairs and the popular OSR blog Sky Full of Dust, comes a new adventure for characters levels 5-7. Two hundred years ago, the elven capital of Cyfandir fell to the savage assault of the Great Dragon Aisoth, self-proclaimed goddess and sovereign of the lizardmen who...   [click here for more]
Autarch  $10.50

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Dragonlance Campaign Setting (3.5)

Dragonlance Campaign Setting (3.5)


Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance. From Solamnic Knights and Dragon Riders to kender, tinker...   [click here for more]
Wizards of the Coast  $29.99

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The Sinister Stone of Sakkara

The Sinister Stone of Sakkara


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters great...   [click here for more]
Autarch  $17.50

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Spell Compendium (3.5)

Spell Compendium (3.5)


Unlock the Lore of a Thousand Spellcasters The essential spellcaster's companion, Spell Compendium gather over 1,000 of the best spell from previously published Dungeons&Dragons game supplements and campaign settings, Dragon magazine articles, and articles posted on the Wizards of the Coast website. The spells contained herein complement those presented in the Player's Handbook...   [click here for more]
Wizards of the Coast  $19.99

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Magic Item Compendium (3.5)

Magic Item Compendium (3.5)


More Magic Items Than You Can Fit in a Bag of Holding. Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits...   [click here for more]
Wizards of the Coast  $26.50

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City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $35.00

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A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture


He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the footsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting...   [click here for more]
Expeditious Retreat Press  $35.00

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $27.46

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Sepulcher of the Sorceress-Queen

Sepulcher of the Sorceress-Queen


Over a thousand years ago, the Zaharan Sorcerer-Queen Semiramis reigned over a court notorious for its decadent arts and lavish opulence. The hidebound nobles of Zahar were troubled by the ascendance of the kingdom’s first female monarch. Semiramis was beset by over one hundred suitors, each one demanding that she marry him so that the kingdom might have a king. Many of these suitors were powerful...   [click here for more]
Autarch  $15.00

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Expedition to the Ruins of Castle Greyhawk (3.5)

Expedition to the Ruins of Castle Greyhawk (3.5)


Mordenkainen needs you. The good people of Greyhawk need you. What are you waiting for?   *** Twenty-seven years ago, a band of adventurers led by the great wizard Mordenkainen entered the dungeons below Castle Greyhawk and released the evil demigod Iuz, intending to slay him. Betrayal led to failure, Iuz escaped, and many lives were lost. Today, evil has returned to Castle Greyhawk, and Mordenkainen...   [click here for more]
Wizards of the Coast  $24.99

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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $24.95 $17.99

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general...   [click here for more]
Expeditious Retreat Press  $35.00

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The Modern Path - Heroes of the Modern World 2.0 [PFRPG]

The Modern Path - Heroes of the Modern World 2.0 [PFRPG]


Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition" What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference that each...   [click here for more]
Game Room Creations  $8.99 $7.99

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Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
Wizards of the Coast  $39.99

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Dungeon Grappling

Dungeon Grappling


Live to Grapple. Grapple to Live. Beowulf struggles with Grendel. Sinew parts, Grendel flees, dying. A dragon plunges from above. It’s grasping talons seize the adventurers, bearing them away. Mighty Ajax and Clever Odysseus struggle against each other, yet neither can throw the other, nor be thrown. A python lashes out, grasping its prey first by the mouth, then its coils. It struggles weakly, then...   [click here for more]
Gaming Ballistic, LLC  $18.99

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Secrets of the Delver's Guild

Secrets of the Delver's Guild


Secrets of the Delver’s Guild A Ptolus sourcebook by Monte Cook   If you’ve read the Ptolus book, then you know all about the Delver’s Guild, a group that brings adventurers together to trade information about the Dungeon below the city, as well as useful resources in the city proper and even potential missions. But the Delver’s Guild has become even more than that. For a year leading...   [click here for more]
Malhavoc Press  $15.99 $10.49

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Dungeon Grand Prix : Dagon in 60 Seconds

Dungeon Grand Prix : Dagon in 60 Seconds


ART IS HERE. POD IS READY!  Dagon in 60 Seconds is a new town, hexcrawl, and wild heist set in the world of Dungeon Grand Prix.  Remember it's not a race, IT'S AN ADVENTURE! and everything that CAN be in a kart, IS in a Kart! The Solera family once held estates in that most benighted and witch-ridden of lands, the ancient province of Averoigne. Their search for...   [click here for more]
Orbital Intelligence LLC  $15.00

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City of the Spider Queen (3.5)

City of the Spider Queen (3.5)


THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can. Designed to take 10th-level characters as far as 18th level, City of the Spider Queen draws...   [click here for more]
Wizards of the Coast  $19.99

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Cinematic Environs - Desert Wastes

Cinematic Environs - Desert Wastes


Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series...   [click here for more]
Critical Hit Publishing  $9.99

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Tome of Tales

Tome of Tales


  Are you planning your next TTRPG adventure? Do you need some inspiration? No matter the genre, this book contains a collection of 25 fully fleshed-out adventures to ignite your creativity and help you craft the ultimate experience for your players. Dive into limitless imagination with this anthology of tabletop role-playing game...   [click here for more]
Yellowbyte Studios  $37.88

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Cinematic Environs - Arctic Lands

Cinematic Environs - Arctic Lands


Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series...   [click here for more]
Critical Hit Publishing  $8.99

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to customize...   [click here for more]
Game Room Creations  $9.99 $6.99

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Lost Atlanteans

Lost Atlanteans


This book outlines a new Atlantean goddess, Ilimitera, and her 32 new domains. Ilimitera is a triple aspect deity with influence over Motherhood, Guidance and Nature. As such, she grants her followers access to a wide range of spells and powers. The domains within this file include: ABUNDANCE: Harvest the blessings of prosperity. CELESTIAL: Traverse the celestial realms and unlock divine secrets....   [click here for more]
Bloodstone Press  $14.99 $12.99

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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms:  Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes to published...   [click here for more]
LPJ Design  $14.99

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Radiance Masters Guide

Radiance Masters Guide


Maps, monsters, traps, treasure, and more... This supplement for the free Radiance Players Guide contains a wealth of resources to enrich your adventures in Tesla's gilded world of electrotech. Inside this 212-page game book, you will discover: Story ideas, campaign concepts, narrative roles, and alternate approaches to running the game. Over 130 creatures of all types including aberrations,...   [click here for more]
Radiance House  $21.99

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Cinematic Environs - Survival

Cinematic Environs - Survival


Lost in the Wilderness! A scout scrambles down hill, panicked that the hunters on her trail will hear the cries of her fallen pack lizard. A squire sneezes, farts, and belches his way back to his tent, dropping handfuls of half eaten exotic nuts. A group of starved and thirsty explorers pass around a small cup of gray water with single bites of rabbit meat floating in it. In a fantasy...   [click here for more]
Critical Hit Publishing  $17.99

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Cinematic Environs - Mountains

Cinematic Environs - Mountains


Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series...   [click here for more]
Critical Hit Publishing  $9.99

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Book of Iron Might

Book of Iron Might


By Mike Mearls A combat sourcebook for all character levels Table of Contents http://www.montecook.com/mpress_BOIM_TOC.html Other links for this book http://www.montecook.com/mpress_BOIM.html Who needs eldritch might? Barbarians, fighters, rangers, paladins, and warriors meet their foes head on, relying on nothing but their cool nerves and skill at arms. Few opponents can ignore a sword...   [click here for more]
Malhavoc Press  $13.99 $9.75

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Journals of Dread Vol. II: Secrets of the Skeleton

Journals of Dread Vol. II: Secrets of the Skeleton


Journal of Dread Vol. II: Secrets of the Skeleton adds many new elements to creatures players may have previously encountered and thought familiar or predictable. This journal brings a new sense of fear and respect to the creatures presented herein to your game. The Journal of Dread series offers new options for players and gamemasters alike.  This installment of the Journals...   [click here for more]
d20pfsrd Publishing  $12.99

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Forces of Nature, Book 1 - The Druid (5e)

Forces of Nature, Book 1 - The Druid (5e)


Forces of Nature, Book 1: The Druid is the first in a new series of roleplaying game supplements for 5e from d20pfsrd.com Publishing focusing on wilderness oriented classes, this one focuses on the Druid. "When nature calls, I reply. When nature speaks, I listen. And when nature angers, I destroy." This book introduces tons of new options for druids including:...   [click here for more]
d20pfsrd Publishing  $8.99

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Dungeon Grand Prix : Two Clan Tango

Dungeon Grand Prix : Two Clan Tango


FINAL ART AND LAYOUT IS HERE!!!! POD IS OUT NOW! Two Clan Tango is a new town and adventure set in the world of Dungeon Grand Prix for levels 3 and above!  Remember it’s not a race, it’s an adventure! And everything than CAN be in a kart, IS in a kart.  The town of Suippes didn’t think twice when Dwarven prospectors asked to examine beneath the basements...   [click here for more]
Orbital Intelligence LLC  $15.00

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The Guide to the Cult of Shub-Niggurath

The Guide to the Cult of Shub-Niggurath


Vile rites on defiled sites beneath twin gibbous moons, From howling lairs she bleats and swears within the darkened lunes, Cleanse your dice and pay the price for this gruesome pdf, With each page turned ye'll surely learn a new fate worse than death, The Goddess calls her mates and thralls to shout her whispered prayers, As fiendish...   [click here for more]
Wayward Rogues Publishing  $9.99

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The Complete Book of Eldritch Might

The Complete Book of Eldritch Might


A 224-page arcane sourcebook by Monte Cook Winner of the 2004 EN World d20 System Gold Award for Best Revision/Update/Compilation Magic is the most powerful force in all creation. Herein lie the eldritch secrets to its mastery. This mega-sourcebook from 3rd Edition codesigner Monte Cook introduces incredible facets of magic. Inside, you’ll find the incomparable power of soul magic, the secrets...   [click here for more]
Malhavoc Press  $34.99 $19.74

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Cinematic Environs - Wetlands

Cinematic Environs - Wetlands


Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This ninth in the series deals with...   [click here for more]
Critical Hit Publishing  $22.95

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Classic Fantasy Tales: A Collection of 5 Fantasy Adventures

Classic Fantasy Tales: A Collection of 5 Fantasy Adventures


  Are you planning your next TTRPG adventure? Do you need some inspiration? This book contains a collection of 5 fully fleshed-out classic fantasy adventures to ignite your creativity and help you craft the ultimate experience for your players. Unlock the pages of this book and let the tales within kindle your own stories of heroism,...   [click here for more]
Yellowbyte Studios  $9.95

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See...   [click here for more]
Wizards of the Coast  $20.00

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Masters of the Occult: Play Manga d20

Masters of the Occult: Play Manga d20


Welcome to the strange and forbidden world of occult magics. It is a world that holds great power and wonder, if your mind is strong enough and attuned to its weird energies. This is a realm of phantoms and dreams that tentatively touches our own reality, a spirit land that can easily drive the most steadfast insane. For the masters of the occult, this realm of apparitions offers boundless magical...   [click here for more]
d20pfsrd Publishing  $8.99

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