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Book of Nod
Book of Nod
by White Wolf

For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned.

 
 Hottest Sourcebooks, Storyteller / Storytelling

 
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Midnight Express

Midnight Express


The Light at the End of the Tunnel... An unearthly whistle in the distant night signals the arrival of the ghpst train known only as the Midnight Express. Cobbled together from the remains of train wrecks spanning the ages, the train provides the only reliable means of safe passage through the Tempest to virtually any destination in the Shadowlands. Is the Midnight Express! Controlled by...   [click here for more]
White Wolf  $12.00 $7.20

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Midnight Roads

Midnight Roads


The roads are lovely, dark and deep… There are things in the world that no laws account for – things that bestow blessings no man remembers or curses for slights long past. But the things, they do not forget. They wait for the right hand to fall upon them, the right eyes to see their glory, the right heart to recognize their power. Midnight Roads includes: •...   [click here for more]
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Midnight Siege

Midnight Siege


From Graceful Salons to the Halls of the Consistory For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine? Domains...   [click here for more]
White Wolf  $10.99

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Milwaukee by Night

Milwaukee by Night


Sous la lumière de la pleine lune Milwaukee. Créée sur le site d’une ancienne bataille, le sang coule toujours chaque nuit dans ses rues. Des loups-garous émergent de l’ombre pour chercher leurs anciens ennemis - vous, le vampire. Depuis des années les Anubi ont protégé leur Famille dans la ville, mais leur force diminue....   [click here for more]
Hexagonal  $28.03 $4.07

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Mind's Eye Theatre (Core Rulebook)

Mind's Eye Theatre (Core Rulebook)


A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows...   [click here for more]
White Wolf  $9.99

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Mind's Eye Theatre Dark Epics

Mind's Eye Theatre Dark Epics


So Many CharactersGreat Minds Eye Theatre games draw huge crowds, and entertaining stories can go on for a long time indeed. Such epic stories can give birth to a lifetime of memories, and you dont want those memories to be ones of mismanagement, incompatibility and headache. But whats a Storyteller to do? Managing either a long-running chronicle or a chronicle thats absolutely packed with interesting...   [click here for more]
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Mind's Eye Theatre Journal #1

Mind's Eye Theatre Journal #1


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #2

Mind's Eye Theatre Journal #2


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #3

Mind's Eye Theatre Journal #3


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal...   [click here for more]
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Mind's Eye Theatre Journal #4

Mind's Eye Theatre Journal #4


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #5

Mind's Eye Theatre Journal #5


Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #6

Mind's Eye Theatre Journal #6


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles...   [click here for more]
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Mind's Eye Theatre Journal #7

Mind's Eye Theatre Journal #7


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #8

Mind's Eye Theatre Journal #8


The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre: Book of the Wyrm

Mind's Eye Theatre: Book of the Wyrm


We Have Met the Enemy... The werewolves know that they are fighting an enemy that is mighty and implacable. The Wyrm reaches out everywhere, from corporate America where Pentex and its subsidiaries are ensconced to the werewolves' lost kin, the Black Spiral Dancers to the terrible spirits called Banes. The Garou fight desparately with every weapon they can, and they must not lose. They have...   [click here for more]
White Wolf  $8.99

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Mind's Eye Theatre: The Awakening

Mind's Eye Theatre: The Awakening


The Power to Remake the World You were a normal person before you Awoke to the infinite possibilities of reality. Your life was turned upside down when you carved your secret name into the mystical Watchtower, but now you hold the power to remake the world, the power of true magic. The mysteries of the universe are unveiled before your eyes. You are a mage now. You can do anything. And you...   [click here for more]
White Wolf  $9.95

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Mind's Eye Theatre: The Requiem

Mind's Eye Theatre: The Requiem


There’s Music in the Night As the sun fades into memory and the world falls into darkness, the haunting notes of the danse macabre echo, calling the undead to play their nightly games. From turf wars in the streets to cutting remarks at society parties, old grudges spill fresh blood as vampires vie for power and prominence. It’s a world without pity, a world of predators. Now that...   [click here for more]
White Wolf  $9.95

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Mirrors: Bleeding Edge

Mirrors: Bleeding Edge


Cyberpunk destroyed science fiction.   Science fiction was about man's potential. Science fiction was about how man could reach out and touch the stars. We could be better. We could be worse. All we needed was the technology.   Cyberpunk was not that. Cyberpunk said man would be the same damn bastard he always was, he'd have the same problems...   [click here for more]
White Wolf  $4.99

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Mirrors: Infinite Macabre

Mirrors: Infinite Macabre


Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.   Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.   Layered beneath this plane of existence is another:...   [click here for more]
White Wolf  $4.99

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Mokole

Mokole


Enter the Dragon To those who have heard the legends, they require no introduction. They are the greatest of Gaia's shifting children. They are the ones who remember the days of the dinosaurs and draw upon the power of the Age of Reptiles. None can equal their wisdom when they are calm, and none can stand before them when they are angry. They are the Children of Dragon. The crocodile-shifters....   [click here for more]
White Wolf  $11.99

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Monkeywrench! Pentex

Monkeywrench! Pentex


Drity Money Pentex is the vilest corporation on the planet - and the most powerful tentacle of the Wyrm. Through its various subsidiary companies, Pentex attempts to taint the world by destroying the environment and brainwashing humankind. What Garou can stop this pervasive onslaught? Dirty Work The Monkeywrenchers can! These savvy and clever Garou hit Pentex from the inside - by...   [click here for more]
White Wolf  $12.00 $7.20

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Mumien: Die Wiedergeburt

Mumien: Die Wiedergeburt


Ein Grundregelwerk für die Welt der Dunkelheit! Osiris erwacht. Die Unsterblichen erheben sich von Neuem. Als wir die Wahl zwischen Leben und Tod hatten, entschieden wir uns, Streiter des Osiris zu werden. Wir sind in unserer Vereinigung aus uralter Weisheit und modernem Willen stärker und lebendiger als jeder Sterbliche. Die Länder des Glaubens wurden lange genug von den...   [click here for more]
Feder & Schwert  $24.12

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Mythologies

Mythologies


I don't know if I believe. But I know I'm scared. That makes it real enough. - Dutch, A Herald of Portland The Legends of the Damned Where do vampires come from? What creatures of myth do they fear? What legends do they tell about the Blood? Find out. Hear tales of the monsters that hunt the Kindred. Read the legends of the Roman vampires who founded the clans. Learn...   [click here for more]
White Wolf  $16.99 $16.99

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Nächte der Prophezeiung

Nächte der Prophezeiung


Jedes Rätsels Lösung wirft neue Fragen auf! Wer tötete Baba Yaga? Wie erging es dem Succubus Club nach dem Krieg mit den Werwölfen Chicagos? Wie haben die Jäger die Gesellschaft der Kainskinder beeinflußt? Wie verläuft die Kuei-jin-Invasion an der amerikanischen Westküste? Diese Mysterien und vieles mehr erwarten Sie. Nächte der Prophezeiungen...   [click here for more]
Feder & Schwert  $22.18 $19.28

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Nagah

Nagah


Snakes in the Garden Theirs is the sacred duty of delivering justice. Theirs are the tools of venom and stealth. Theirs is the burden of silence. They are the Nagah, the sinister serpent-folk of the World of Darkness. For millenia, they have carried out their duties in perfect secrecy, bringing death to those that have earned it without leaving a single scrap of evidence of their existence behind......   [click here for more]
White Wolf  $11.99

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New Wave Requiem

New Wave Requiem


Do you remember the 80s? Not that bubble-gum garbage you see on those so-called “music networks,” but the real 80s? World War III was always on the horizon while sex, drugs and money flowed like a river of blood right to us. Vampires were everywhere. The Masquerade was at its thinnest point, but we didn’t care because the world was ours. We kept playing our games, doing our dance,...   [click here for more]
White Wolf  $8.99

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Nights of Prophecy

Nights of Prophecy


For Every Secrets Answer... Who killede Baba Yaga? How has the Succubus Club fared after the war with the Chicago Lupines? What have the hunters wrought on Kindred society? How goes the Kuei-jin invasion of the American West Coast? These Mysteries and others await you. ... Another Riddle Arises A compendium of stories, Nights of Prophecy updates teh numerous...   [click here for more]
White Wolf  $11.99

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Nobles: The Shining Host

Nobles: The Shining Host


The Shining Host rom time immemorial the noble sidhe have ruled the fae. Learn their secrets of power: how and why they nmaintain their chokehold over the commoners. This book covers the history of the nobility, from their return in '69 and the Accordance War which followed, through current poiltics and events among the sidhe. The Weighty Crown Though many envy their...   [click here for more]
White Wolf  $12.00 $7.20

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Nomads

Nomads


Something Wicked This Way Comes… Vampires are loath to risk their unlives by relocating to new cities. Blood is in scarce supply, werewolves haunt the wilds, and newcomers may break rules upon arrival that they never knew existed. Still, some vampires put the entire Requiem on the line for a taste of the freedom that the road offers - while others do it to escape their past. So Let's...   [click here for more]
White Wolf  $14.99

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Nuwisha

Nuwisha


Laughter on the Wind The Children of Coyote can wear just about any face they like, wander wherever they want in this world or the next, and generally outsmart anyone unlucky enough to cross their path. Some say the werecoyotes might even be too clever for their own good but who listens to people like that? The Werecoyotes Gather Nuwisha is one of the popular Changing Breed books for Werewolf....   [click here for more]
White Wolf  $7.99

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Oblivion

Oblivion


Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all...   [click here for more]
White Wolf  $7.99

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Order of Reason

Order of Reason


Slay the Dragons of Ignorance and Fear Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself! Build Castles of Strength and Wisdom While...   [click here for more]
White Wolf  $6.99

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Ordo Dracul

Ordo Dracul


Beyond Undeath Visionaries among the Damned, members of the Ordo Dracul seek to transcend the curse of vampirism. Devoting themselves to hoary experiments and the philosophies of their leader, Dracula, the Dragons of this covenant seek to discover what lies beyond the Requiem. A Covenant Guide for Vampire: The Requiem™ * Details the history, hierarchy and goals of the Ordo...   [click here for more]
White Wolf  $19.99 $19.99

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Orphans Survival Guide

Orphans Survival Guide


Born in a Firestorm One moment, you're halfway normal. The next moment, everything goes to hell. Reality becomes a sham and you're the only one who understands the truth. Bend over, baby - you're screwed! Raised on the Streets, Surrounded by enemies, haunted by visions, wrapped up in forces you can't understand... no wonder you're gone crazy! But help is here - help from the only people on...   [click here for more]
White Wolf  $16.00 $9.60

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Orpheus: Crusade of Ashes

Orpheus: Crusade of Ashes


The Eve of Twilight An invisible crusade is underway, and Orpheus Group is haunted by its past. Organization members are on the run from a mysterious adversary that commands Spectres, and from mercenaries with the powers of the dead. With their old lives shattered and the authorities in pursuit, can the characters survive what lies next? Pray they do, because the alternative offers no hope...   [click here for more]
White Wolf  $14.00

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Orpheus: End Game

Orpheus: End Game


'Is Anyone Out There?' They're all gone. For a second time in memory, the world of ghosts falls silent... but that's about to change. It's time to take the fight across the Shroud, back to where it began... back to the Shadowlands. You have the means and abilities to make a difference, but beware. You'll need every trick in the book to survive this new battleground. Civil War In...   [click here for more]
White Wolf  $21.99 $13.20

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Orpheus: Shades of Gray

Orpheus: Shades of Gray


'This is Radio Free Death ... the voice of the afterlife. Hundreds have died from taking tainted pigment, but what the media doesn't know is that all those addicts have become ghosts. We have an epidemic of lost souls on our hands, and the scavengers are coming out of the woodwork. What you've got to wonder, my loyal listeners, is who poisoned the drugs and why are Spectres building hives?'...   [click here for more]
White Wolf  $14.00

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Orpheus: Shadow Games

Orpheus: Shadow Games


When God Tore the Sky It came from nowhere, a spectral shard from beyond the Stormwall, where the lands of the dead are scoured by winds. They say the other side is a blistering hell of storms. Well, you're about to find out because there's a hole in the sky and the other side is leaking through... into the land of the living. Queen of the Dead Shadow Games, the next episode in the...   [click here for more]
White Wolf  $14.00

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Orpheus: The Orphan-Grinders

Orpheus: The Orphan-Grinders


The Beginning Like a Biblical plague, Spectres rise from their hives and swarm the hereafter. It's war between ghosts and Grandmother's legions, with the living none the wiser. The Spectres are winning by their sheer crush of numbers, but new hope arises. Can the characters survive long enough to save themselves and their allies? You decide, because one way or another, the end approaches. ......   [click here for more]
White Wolf  $21.99 $13.20

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Outcasts: A Players Guide to Pariahs

Outcasts: A Players Guide to Pariahs


This is a special book that combines a Tribebook, Clanbook, and Tradition book all in one. Each group in the World of Darkness have their own spacegoats, the little guys who are always gettting kicked around: the vampire Caitiff, the Garou Ronin, and the mage Hollow Ones. But just because you're not a member doesn't mean you're not tough. Hell, you've got to be down right mean, because you're alone...   [click here for more]
White Wolf  $15.00 $9.00

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Pandora's Book

Pandora's Book


"At the moment of our birth - if that's the word - we make a choice. Life of Death. Division or Unity. Madness or Sanity. Flux or Azoth. Do we really make that choice? Does something in a creator's makeup determine whether we sunder our flesh and slither away, or rise up to begin a new Pilgrimage? I don't know. But I do plan to find out, with your help. Yes, it might hurt a bit." -...   [click here for more]
White Wolf  $16.00

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Parlor Games (Werewolf: The Forsaken)

Parlor Games (Werewolf: The Forsaken)


"If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from somewhere else. Hungry things. They scrabble in the dark places, reaching out to draw in prey. Sometimes it's human prey. Sometimes it's the People. One of those things is reaching out...   [click here for more]
White Wolf  $6.99

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Past Lives

Past Lives


From the Dawn of Time For the greates heroes, death is not the end. the wisest and strongest of Garou linger on, remaining as spirits to guide their descendants in the great struggle. But when the honored dead begin to manifest in greater and greater umbers, what does that mean for the future? When the dreams of battles long past come to the present, what happens to the monsters...   [click here for more]
White Wolf  $11.99

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Possessed

Possessed


Spirits Made Flesh The fomori: luckless hosts taken over by the evil spirits of the Wyrm. The Drones: humans rebuilt by the Weaver into a more "perfect" form of life. The gorgons: creatures of the wild places, infused with Wyld energy. The Kami: spirit servants of Gaia given flesh. They are the hands of the greatest powers set to "walk the Earth. They are the Possessed. Your...   [click here for more]
White Wolf  $11.99

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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
White Wolf  $11.99

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Preacher-Man

Preacher-Man


It's 1924, and a small English village has been beset by a spate of apparent demonic possessions. Luckily, the local preacher is on hand to drive away the evil spirits and deliver the corrupted bodies to healing. The villagers are starting to get a little anxious now, though, as their loved ones aren't being returned to them. Is the preacher all he seems? Is the village as innocent and unsuspecting...   [click here for more]
Arcane Footpad  $4.99

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Predators

Predators


Hunt or be Hunted The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey? Blood Flows Under a Full Moon An antagonists supplement for Werewolf: The Forsaken,...   [click here for more]
White Wolf  $17.99

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Prince's Primer

Prince's Primer


Gathered here for your edification and study are the thoughts on ruling of a half-dozen of the finest political minds the kindred have to offer. It is a dignified, reasoned collection of essays and notes intended to instruct ambitious Kindred in the tactics and techniques of successful, peaceful dominion. "My only payment for the secrets I give you is your success, for it means...   [click here for more]
White Wolf  $10.95 $6.58

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Project Twilight

Project Twilight


You Want the Truth? The government is not wholly oblivious to the supernatural threats that hide in the World of Darkness. Indeed, a handful of intrepid agents track down and hunts these horrors. But as these men and women begin to discover the secrets of their elusive prey, an inevitable question arises: just who are the agents really working for? Who truly runs the government?...   [click here for more]
White Wolf  $7.99

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Projekt: Eos

Projekt: Eos


Die Letzte Schlacht! Eine Flucht ist nicht mehr möglich. Der Feind hat sich aus seinem Gefängnis befreit und seinen Fuß auf das letzte Schlachtfeld gesetzt. Die Prophezeiungen sind wahr geworden. Die Ungeheuer aus den Eingeweiden der Erde streifen frei durch brennende Städte, und die Sterne fallen vom Himmel. Die menschliche Zivilisation geht unter, und die Werwölfe sind die...   [click here for more]
Feder & Schwert  $21.22 $18.32

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