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 Hottest Maps & Play Aids from Amarillo Design Bureau
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PD One: Prime Adventures 1

PD One: Prime Adventures 1


Originally meant to be an ongoing magazine, Prime Adventures 1 started and ended its run with this issue. It is chock full of great information, stories, adventures, and even two deck plans!  • A preview of the never-published Empire of Steel, the Klingon Sourcebook, including details of Klingon Warrior Philosophies, the Klingon Berzerker skill and two exciting...   [click here for more]
Amarillo Design Bureau  $14.95 $12.00

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PD One: Uprising!

PD One: Uprising!


The original Prime Directive (called Prime Directive One by some) added an exciting adventure with this module. Not only did it introduce a new Federation Associate Member species -- Prellarians -- but it also included the first glimpse of the Orion Skimmers -- Orions who are living on the edge of society, but not part of any pirate cartel. Can your Prime Team survive on...   [click here for more]
Amarillo Design Bureau  $7.95 $7.00

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Battle Damage: Code Red

Battle Damage: Code Red


Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits. Battle Damage: Code Red is a play aid for Star...   [click here for more]
Amarillo Design Bureau  $2.95

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Dungeon Tiles

Dungeon Tiles


First released in 1980, this play aid was compatible with virtually any of the fantasy roleplaying games on the market. It helped players visualize what they saw when venturing into a dungeon.   Dungeon Tiles allows a gamemaster to display the dungeon for the players as they travel through it. The gamemaster can now show players the rooms and corridors as they traverse them, and show only...   [click here for more]
Amarillo Design Bureau  $4.95 $1.95

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Federation & Empire ISC War Chart Book

Federation & Empire ISC War Chart Book


Keep the peace!   Or else!   -- The Inter-Stellar Concordium   At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses. The chart book includes: • Three (different) ISC...   [click here for more]
Amarillo Design Bureau  $2.95

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Federation Commander: Lost Counters Pack #1

Federation Commander: Lost Counters Pack #1


You pointed out that you would like counters for the ships we have released without them. Until we do a new product with die-cut counters and can add all of the ships from newsletters, ePacks, and Captain’s Logs, we offer this PDF countersheet (in both 1" and half inch) with counters for the ships from Communique #133-#168 (our free newsletter), Captain's Log #53, as well as...   [click here for more]
Amarillo Design Bureau  $0.95

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Hex Map Pack #1

Hex Map Pack #1


This Hex Map Pack contains three maps in two different formats. One format is a single large PDF that can be taken to a professional printer and expanded to approximately 19.5” x 32.5”. The other format is designed to be printed using a normal computer printer on six pieces of letter-sized cardstock and pieced together. The maps are blank, with 5/8" (16.5mm) hexes, but different color combinations....   [click here for more]
Amarillo Design Bureau  $2.95

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Star Fleet Marines: Counter-Attack

Star Fleet Marines: Counter-Attack


Star Fleet Marines: Counter-Attack has empire-specific counters for the Federation, Klingons, Romulans, Kzintis, Gorns, and Tholians. Each empire gets 140 counters for a total of 840 counters. These will be the first Gorn and Tholian counters for this game system.   On close inspection, you will find that while the types of counters are the same for each empire, the art for the counters is...   [click here for more]
Amarillo Design Bureau  $1.50

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Star Fleet Marines: Counter-Punch

Star Fleet Marines: Counter-Punch


Star Fleet Marines: Counter-Punch has empire-specific counters for the Lyran Democratic Republic (LDR), Vudar, Paravians, Seltorians, Carnivons, and Jindarians. Each empire gets 140 counters for a total of 840 counters. These will be the first of these empires’ counters for this game system. On close inspection, you will find that while the types of counters are the same for each empire,...   [click here for more]
Amarillo Design Bureau  $1.50

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Star Fleet Marines: Counter-Strike

Star Fleet Marines: Counter-Strike


Star Fleet Marines: Counter-Strike has empire-specific counters for the Interstellar Concordium, Orion Pirates, Hydrans, Andromedans, Lyrans, and WYNs. Each empire gets 140 counters for a total of 840 counters. These will be the first Interstellar Concordium, Orion Pirate, Andromedan, and WYN counters for this game system. On close inspection, you will find that while the types of counters...   [click here for more]
Amarillo Design Bureau  $1.50

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  Hunter's Full Moon Trilogy