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Hottest Maps & Play Aids, Format, English from Catalyst Game Labs
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Hottest Community Maps & Play Aids, Format, English from Catalyst Game Labs
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Newest Titles in This Section
Newest Community Created Titles in This Section
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Products found in this section... |
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Allies and Enemies is a resource of NPCs for Shadowrun Sixth World Edition, with NPCs for players to hire,and NPCs for the GM to use in other ways
Running the shadows is hard, so make sure to bring some extra chummers you can rely on to help out!
Running games for Shadowrun can be tricky, as you never know what your players will do next, and who they might meet along the way.
Allies and Enemies... [click here for more] |
Catalyst Game Labs |
$15.00
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This special bundle product contains the following titles.
BattleTech: Dig, Defend, or Die Regular price: $0.00 Bundle price: $0.00 Format: PDF
Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused... [click here for more] |
Catalyst Game Labs |
$6.98 $5.99
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In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's... [click here for more] |
Catalyst Game Labs |
$18.00
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The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,... [click here for more] |
Catalyst Game Labs |
$9.99
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War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a flood of new war machines, rushing them into battle on every... [click here for more] |
Catalyst Game Labs |
$9.99
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From the star-spanning devastation of the Word of Blake Jihad arose the Republic of the Sphere, a new nation dedicated to breaking the centuries-long cycle of warfare plaguing the Inner Sphere and creating new innovation and prosperity for all.
The ideals of the Republic worked—for a time.
Then in 3132, hyperpulse generators across thousands of worlds went offline, enveloping the Inner Sphere in... [click here for more] |
Catalyst Game Labs |
$9.99
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November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
But then the Second Star League collapsed.
Denied their dream, the Blakists fought to preserve the Star League against... [click here for more] |
Catalyst Game Labs |
$9.99
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The Gray Death Legion: Mercenaries betrayed by their employer and betrayed from within. Mariks and ComStar oppose them. Can Grayson Carlyle lead his command out of the trap that has ensnared them? Only quick, decisive action and determination will see them survive overwhelming odds.
Helm: A world of glaciers, tundra, rock-filled deserts, barren seas, and an ancient... [click here for more] |
Catalyst Game Labs |
$5.99
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Exit Vector is an aerial combat board game set in a dystopian near future where nations, criminal syndicates, and powerful corporations compete for dominance in a world of high technology and magic. Players assume the role of an expert pilot for hire, flying their high performance aircraft on jobs ranging from search and destroy to troop transport.
EXIT VECTOR for SHADOWRUN introduces fun,... [click here for more] |
Catalyst Game Labs |
$15.00
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On March 8th, 2069, the world was shaken by a pair of earthquakes that history now knows only as the Twins. The largest impact of those events not only submerged the City of Angels, it struck the cities of San Diego and Tijuana with far more intensity, not only tearing apart the cities and their harbor, but wrenched Baja Peninsula from the California opening a series of chasms from the Pacific Ocean... [click here for more] |
Catalyst Game Labs |
$15.00
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NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE DIGITAL VERSION TOGETHER
Risk is the Reward
Shadowrun, Sixth World brings speed and depth of play to one of the greatest role-playing settings of all time, and now the full ruleset is available on Roll20! You can use these rules... [click here for more] |
Catalyst Game Labs |
$19.99
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The streets are a violent place, as dangerous as any battlefield. And the lessons men and women learn on those fields of fire can save their reputations-and their lives-in any combat situation.
Fields of Fire is the mercenary sourcebook for Shadowrun. Information on how to act like a professional merc, and pages of new weapons, support gear, and optional combat-rules clarifications... [click here for more] |
Catalyst Game Labs |
$7.51
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Power Players
You love them, you hate them. They hire you, they try to kill you. Shadowrunners have a complicated relationship with the Mr. Johnsons of the Sixth World. Knowing their quirks, their methods, and what they can do for you can make the job smoother, and this deck has the info with you need—profiles of almost 20 Mr. Johnsons, with stats, background, plot hooks, and more!
Johnson... [click here for more] |
Catalyst Game Labs |
$9.99
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ROLL OUT!
Do you need a new ride? Maybe a motorcycle? A sports truck? How about a tankette? Or maybe you could use something on the water, ranging from a lifeboat to a container vessel. Or you could move to the skies in a t-bird, ’copter, or your own badass personal jetpack. And drones? They’re here, too, from tunnel crawlers to lethal flyers.
This card deck gives players and gamemasters alike... [click here for more] |
Catalyst Game Labs |
$9.99
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When the going get tough, the tough go shopping!
You're the ultimate fighting machine. A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine pistol.
An expansion for Shadowrun, the Street Samurai Catalog... [click here for more] |
Catalyst Game Labs |
$6.00
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Want to capture that SR4 Look and Feel for the interior of your Holostreets release? Then here is the template you need. This template is stylistically similar to the Jackpoint interface used during the Shadowrun 4th Edition era. All template elements were created fresh and are different.
This includes customizable page backgrounds, Chapter Headers, a Sidebar, an Artwork Frame, and a Table. In addition,... [click here for more] |
Catalyst Game Labs |
$3.00
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Built from the ground up to be beginning friendly, System Spike will introduce you to the world of Shadowrun 5E as you chart a course through the shadows and your first significant run. Including maps, suggestions, plot hooks, and quick reference guides to enemies and security, everything about System Spike has been designed to help both new Shadowrun GMs and players get a feel for the world they're... [click here for more] |
Catalyst Game Labs |
$5.00
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