('All Good Characters Go To Heaven')
EVER WONDERED what happens to Player Characters' souls after they die? Do they get to the celestial paradise that their religion promised, or are they cast into the fiery pit of eternity, or reincarnated, or what? Afterlives is a one-off scenario that will answer that question and a whole lot more, by creating a session where the soul of the... [click here for more]
Friends of Foes describes 36 fascinating characters from all over the world of Dragon Warriors, and interconnects them in a weave of plots and history that can be used to underpin any number of adventures. There are corrupt nobles, weird sorcerers, people cursed by the Fae or tormented by the past, merchants and mercenaries, priests and peasants, and even a selection of notable monsters such as Jasper... [click here for more]
Those who lie under the earth should not be woken.
When you took the job, you never thought it would lead to this. Escorting a prisoner to the court of Baron Aldred did not sound like the start of your path to glory and riches.
As you stare out over the battlements of your castle, you reflect on the long, twisted journey that brought you here. How a chance meeting with a village priest led... [click here for more]
Shortlisted for Best New RPG in the 1999 Origins Awards!Shortlisted for Best Family or Party Game in the 2009 Origins Awards!Shortlisted for Best Writing in the 2009 Ennie Awards!A GAME of WINE, WAGERS and COMPETITIVE LYING
Can you keep up with Baron Munchausen's extraordinary adventures as he journeys to the Moon and the Sun, rides cannon-balls, defeats... [click here for more]
Two fantastically funny books, acclaimed by reviewers on websites across the world. Look, go and google them if you don't believe us. We'll wait.
Back? Then you'll have learned that The Extraordinary Adventures of Baron Munchausen was nominated for two Origins Awards (Best New RPG and Best Family/Party Game) and an Ennie Award for Best Writing. Meanwhile Game Night was also nominated for an Ennie... [click here for more]
Every generation fits the time-honored constants of the hero tale to its own needs. Today’s serial adventurers, whether they burst from re-envisioned histories or ply the humming foredecks of an imagined future, ride a cresting cultural wave. Through thirteen thrilling stories of threatened identity and vanquished disorder, The New Hero 2’s diverse cast of top writers slices, dices and... [click here for more]