Adventures are the heart of any roleplaying game but GMs
on the go don't always have time to create their own.
Blood in Ferelden contains three full-length
adventures for the Dragon Age RPG, as well as three
adventure outlines whose bare bones can be fleshed out for
even more action. The player characters will visit savage
borderlands like the Korcari Wilds and Frostback ... [click here for more]
Arcane might is a source of both peace and war. Whether by bards who have garnered knowledge from generations of epics, by sorcerers who have powerful potential in their blood or by wizards through the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them.