To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever. The artificial tenement light sweeping across the tracks made even the snow seem artificial, like snow off a dime-store counter. Only the rails seemed real, and to move a bit with terrible intent. — Nelson Algren, The Man With The Golden Arm When a new neighbor moves into the characters'... [click here for more]
Nexus: jewel of the Scavenger Lands.
In the city of Nexus, a god-blood is about to become more important than the Emissary himself. With powers both mortal and immortal seeking her, what’s a lonely little child of the past to do? Will she find hope in the arms of the circle, or suffer a long, slow descent into death’s cool embrace? When all is said and done, what stories will she tell... [click here for more]
Contagion. Plague. Survival.
Out in the Scavenger Lands life is difficult, and compassion can seem like a dangerously unaffordable luxury. But despite the propaganda you might hear in the Realm about the savagery of those beyond the Threshold, most of the folk who call the Confederation of Rivers their home consider themselves good people. But what happens when the imperative to survive challenges... [click here for more]
The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for their... [click here for more]
For centuries, terrors have existed just outside our understanding. The public may know or even suspect creatures of the night exist, but millions have managed to go on with their lives, focusing on the mundane, the safe. We’ve passed off the truth as a child’s fairy tale or the ramblings of crazed lunatics. We’ve ignored the reality in order to survive.
Thanks to the actions of... [click here for more]
This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. They — and your characters — are changelings. Forever hunted by their former slave-masters from the Faerie... [click here for more]