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 Hottest Fantasy, 3.x/d20/OGL, Italian (and English) from Alderac Entertainment Group

 
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Secrets

Secrets


"What you don't know can harm you." Behind the curtain of every good fantasy campaign is a wealth of secrets just waiting to be released. Secrets is a unique sourcebook that offers a number of "what if" situations for your campaign. What about true elves, is there a secret class no one has ever seen before? Could wizards and sorcerers learn a secret that...   [click here for more]
Alderac Entertainment Group  $26.95 $4.95

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Secrets of the Crab

Secrets of the Crab


Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Crane

Secrets of the Crane


"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine. Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player\\\'s guide to...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Dragon

Secrets of the Dragon


"Enlightenment cannot be found by searching for it, and yet it cannot be found by doing nothing." – Togashi Satsu, Dragon Clan Champion Secrets of the Dragon explores that most mysterious of clans, the Dragon. Though they avoid politics and shun entangling alliances, the Way of the Dragon always affects the Empire profoundly whenever the clan’s...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Lion

Secrets of the Lion


Legend of the Five Rings: Secrets of the Lion "Ha. What secrets could the Lion have that I need to learn?" - Crane Champion Doji Kuwanan, shortly before the Ancestral Sword of the Lion was stolen from him by Kitsu Osen Secrets of the Lion takes you deep within the lands of the Lion Clan, exposing their history, culture, organization, and secrets for the first...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Mantis

Secrets of the Mantis


"The Great Clans were born to their station. The Mantis seized it through strength and determination. None shall stand against us." - Yoritomo Kumiko, Daughter of Storms. Secrets of the Mantis is an incredible sourcebook containing a treasure trove of information specific to Mantis Clan campaigns. Provinces, customs, history, and important individuals are explored with depth not...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Phoenix

Secrets of the Phoenix


"Wisdom without knowledge is like power without understanding. Impossible." - Shiba Ningen, Master of the Void. Secrets of the Phoenix is a highly detailed sourcebook containing a wealth of information for campaigns involving the Phoenix Clan. Provinces, customs, history, and important individuals are discussed in greater depth than in past books. This book not only serves as...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Scorpion

Secrets of the Scorpion


"Secrets? There are no secrets." -- Bayushi Yojiro, Master of Secrets Secrets of the Scorpion is a detailed sourcebook containing a wealth of information for campaigns involving the Scorpion Clan. Provinces, customs, history, and important figures will be explored in greater depth than in past editions. This book not only serves as a player's guide for being a Scorpion, but...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Shadowlands

Secrets of the Shadowlands


"Turn away, foolish samurai, lest you find what you see in the shadows to your liking." – Daigotsu, Dark Lord of the Shadowlands Secrets of the Shadowlands explores the eternal enemy of the Empire, the Shadowlands. Shrouded and mysterious, the only thing known for certain to lie beyond the Great Wall is inevitable corruption. But what happens...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Secrets of the Unicorn

Secrets of the Unicorn


"All who oppose me die." - Moto Chagatai, the Khan. Secrets of the Unicorn is a carefully designed sourcebook cataloguing a matrix of information for campaigns concerning the Unicorn Clan. Provinces, customs, history, and heroes will be explored in greater depth than in past publications. This book not only serves as a player's guide to being a Unicorn, but also as a GM's guide...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Servants of the Blood Moon

Servants of the Blood Moon


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Castle Zadrian is a d20 System adventure booster designed for 3-4 characters levels 7-10. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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Sundered Faith

Sundered Faith


Last week, several laborers who were working to clean up the damage to our sewer caused by the recent earthquake have been found brutally murdered. Until further notice, citizens should stay clear of any sewer gratings, openings, or tunnels for their own safty. Do not allow children to play unattended in areas where such openings are known to exist. The governer is assembling a group of interested...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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Temple of the Iron Codex

Temple of the Iron Codex


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Temple of the Iron Codex is a d20 System adventure booster designed for 3-5 characters levels 7-10. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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That Which Does Not Die

That Which Does Not Die


d20 Adventure Keep Module: “The Undead Series” That Which Does Not Die That Which Does Not Die" is an adventure for 4-6 characters of levels 3-5. It features the new monster template of the Revenant, a type of undead which has returned from the grave specifically to seek vengeance upon its killer. It’s up to you to stop it, but that’s easier said than...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Caravan City of Azul

The Caravan City of Azul


An adventure for Any Level. d20 Adventure Keep Module: “The CITY Series” The Caravan City of Azul Traveling from region to region, nation to nation, continent to continent is the sprawling camp of Azul. Bustling with people, trade, and vice, the city consists of weather-beaten tents, stitched hide, and unending potential. Noises and smells fill the crowds,...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Complete Exotic Arms Guide

The Complete Exotic Arms Guide


A samurai is defined by the daisho - katana and wakizashi, these weapons are the soul of a true warrior. Yet these are not the only weapons one will find in the Empire of Rokugan. A thousand years of cunning generals, expert warriors, and master weaponsmiths have brought about a vast arsenal, ready to be drawn upon by a clever samurai. Now that arsenal is yours. Within, you will find: New...   [click here for more]
Alderac Entertainment Group  $24.95 $14.97

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The Crypt of St Bethesda

The Crypt of St Bethesda


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. The Crypt of St Bethesda is a d20 System adventure booster designed for 5-8 characters levels 2-4. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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The Daisho and the Ninja

The Daisho and the Ninja


An adventure for Levels 1–3. The ancestral swords of a powerful lord have been stolen! In the dark of night, on the eve of battle, a shadowy figure crept into Lord Kunemura's chamber and made off with the most potent symbols of his power and lineage. Worse, Lord Kunemura had declared war on his old enemy, Lord Shotokami. The imminent battle will be decisive, and the future...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Dark Elf City of Hosuth

The Dark Elf City of Hosuth


An adventure for Any Level. d20 Adventure Keep Module: “The CITY Series” The Dark Elf of Hosuth The city of Hossuth was once a peaceful, primitive lizard man settlement - but that was before the Dominators; before the Dark Elves came. Seizing control of the population, the Dark Elves converted the swamps into a city of their own. They enslaved the lizard...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Flesh is Weak

The Flesh is Weak


An adventure for Levels 7–10. Not long ago, Alstand was a prosperous town, bustling with activity and commerce. Now, its streets are quiet and all but empty. Uneasy faces with hollow eyes peer through cracks in shuttered windows. Animals grow skittish in the town's narrow streets. The few passersby warn that the town's residents are disappearing, one by one. Friends...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Four Winds

The Four Winds


"No man can know his own destiny until it is complete." - The Keeper The reign of Toturi is at an end, and now it falls to his heirs to determine the future of the Empire. The Four Winds clash among themselves to determine who shall rule Rokugan. The Dark Lord Daigotsu makes plans to restore his evil god to his former glory. Yet even when a new Emperor is chosen, this is not...   [click here for more]
Alderac Entertainment Group  $34.95 $17.95

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The Gauntlet

The Gauntlet


An adventure for Levels 2–4. So you want to join the Minutemen? You think you have what it takes? We'll see tonight. Six crimes in 12 hours, that shouldn't be too difficult, right. It's not. Not until you see the "shopping" list. Steal the journal from the Herbalist and Witch, Madame Byanca. Find a precious and rare Black Diamond, hidden somewhere in the...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Harbinger

The Harbinger


The most dangerous foe is the enemy you once called friend... The small peaceful town of Brookvale lies in the sheltered forest curve of a wide river, protected from weather by the sweeping arms of massive elm trees. The town boasts a library, a cultural museum filled with historical exhibits, and the temple of Ghesse, the River-goddess. Over the mossy gate hangs the sign of the Royal Testament - the...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Heart of Amun Khonshu

The Heart of Amun Khonshu


It all started simply enough, just like your last adventure, and perhaps even the one before that. There you were, in a tavern, when someone you'd never met before approached you with a promise of great wealth complicated only by just a little danger. "Good people, I beseech you: Hear my story. My name is Allyn, and someone dear to me has suffered a tremendous attack upon his very soul. He now...   [click here for more]
Alderac Entertainment Group  $2.49 $0.99

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The Hidden Emperor

The Hidden Emperor


One man will save his master. The other will kill him. Just when hope burned most brightly in the Empire or Rokugan, a sinister shadow has fallen across the Jade Throne. Emperor Toturi I has been kidnapped, and the villainous Scorpion Clan have been unjustly accused of the crime. With only an inexperienced Imperial Chancellor to restore peace, the Great Clans fall into war among themselves....   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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The Ice Caves of Azinth

The Ice Caves of Azinth


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. The Ice Caves of Azinth is a d20 System adventure booster designed for 3-5 characters levels 2-4. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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The Illusionist's Daughter

The Illusionist's Daughter


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. The Illusionist's Daughter is a d20 System adventure booster designed for 3-5 characters levels 4-6. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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The Lash of Malloc

The Lash of Malloc


An adventure for Levels 3–5. A small oasis lies along a major trade route through the desert, and The Desert Beetle Inn is not only the most popular establishment in the area, it is the only one! A favorite of merchants and travelers alike, anyone with enough gold can explore their every desire. Most travelers fail to notice the small items that have gone missing. They manage...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Last Defender

The Last Defender


A solemn oath; a betrayed vow; doing what is right when right is all you have. The Last Defender takes you on a short journey into terror as the PCs attempt to undo the relentless haunting of the Cursed Gateway. Designed for a group of four to six adventurers of fifth to seventh level. The Last Defender lives. Levels 5-7...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Last Gods

The Last Gods


The night air is chilly, but the crackling fire you've started warms your bones comfortably. Crickets chirp, and you smile up at the stars, glad for the quiet evening. There is a loud roar, and you are blinded momentarily as the campfire suddenly surges up into the air. The flames split down the middle, revealing an abyss that leeches the warmth from your soul. Out of this hellish place stumbles...   [click here for more]
Alderac Entertainment Group  $2.49 $0.99

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The Lost King

The Lost King


An adventure for Levels 5–7. Draneken Castle recently withstood a massive invasion by the Barbarians of Beloran Gorge. During the course of the fight, the court wizard, the self-titled Keland the Magnificent, sent His Majesty King Ivol Lareth II into hiding. Shortly afterward, however, Keland died. In fact, he died before telling anyone what he did with King Lareth. Now, the...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Red Isle

The Red Isle


Having just finished your business in Desburg, you charter a ship, heading for Galishor. The ship, Nora's Grace, is leaving today and you have just enough coin to buy passage. Captain Daniels tips his cap and welcomes you aboard, as porters show you to your rooms. The accomodations are more than fair and you settle in for a long journey ahead. "White Squall! Captain Daniels!" A startled...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Temple of Eternal Flame

The Temple of Eternal Flame


An adventure for Levels 6–8. The night is cold and recent adventures have left you without companions. Here, at the Inn of the Green Wind, you seek further glory and adventure. This nightm however, you find neither. Just a bard composing tales. He pulls out a pipe and lights it, sending ribbons of smoke to the rafters of the inn. Pictures appear within the smoke, weaving an...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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The Wreck of the Venerable Drake

The Wreck of the Venerable Drake


An adventure for Levels 5–7. While passing through the bustling city of Galishor on your way to Dragon's Bluff, you visit the establishment of Hlavius Griff, a merchant who comes highly recommended for the quality of his adventuring gear. The shop's assistant attends to you, recommending the priciest items. From the back of the store comes wailing and groaning. "Oh,...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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Time of the Void

Time of the Void


For over a thousand years, Runugan has known this day would come. This is a day when clan turns against clan, when brother turns against brother and the Clan War consumes the Empire. This is a day when the Shadowlands rises with new power, even the most honorable find themselves tempted by corruption. This is the day when Eu Leng shall escape from his eternal prison and wreak his terrible...   [click here for more]
Alderac Entertainment Group  $19.95 $7.96

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Tomb of the Overseers

Tomb of the Overseers


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Tomb of the Overseers is a d20 System adventure booster designed for 5-6 characters levels 3-5. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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Toolbox

Toolbox


Everything you ever wanted to know but were afraid to roll If you've ever been stuck for an encounter, a piece of dungeon terrain, or other details that can make a game come alive, you need this book. A compendium of useful idea generators, this book is full of lists and ideas to inject excitement and color into your game. Hundreds of tables allow you to generate all the details and texture your...   [click here for more]
Alderac Entertainment Group  $26.95 $9.95

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Treachery's Reward

Treachery's Reward


An adventure for Levels 1–3. Tara Mura is an indistinct village near the coast. The peasants who live here work hard and do their best not to attract attention from outsiders and few even know the tiny village exists. The road bends near Tera Mura as the sun slowly sets. Despite its boring appearance, it may have a passable inn. A chill breeze blows through the pass, a strange,...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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Undead

Undead


Where darkness and evil walk, the spirits of the dead find no rest. The newest d20 prestige format AEG sourcebook brings to life that which should not live. With an entirely new perspective on the spectral realms, this book contains backgrounds for undead PC templates as well as crucial information on hunting the undead. Packed with details on becoming undead, the spirit world beyond, rules for imbuing...   [click here for more]
Alderac Entertainment Group  $19.95 $4.95

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Unspoken Shame

Unspoken Shame


When their daimyo begins to lose his mind, the party must press forward to discover the cause. Amidst treachery and honorable revenge, their lord's foe arises from the least likely of places, to strike down their master and all his family. Unspoken Shame is an adventure module set in a samurai society, and is suitable for a party of 4-6 characters of level 3-5....   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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War

War


Fight. Fight. Fight. Fight! AEG's latest in a long line of d20 System™ related sourcebooks, this book gives GMs rules for mass combat, the causes and effects of war, more prestige classes, and rules and notes on the effects of magic on mass combat. This book brings to life the very thing that topples nations and makes history. With campaign advice and artifacts that men have destroyed royalty...   [click here for more]
Alderac Entertainment Group  $19.95 $4.95

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Warlords of the Accordlands [BUNDLE]

Warlords of the Accordlands [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Warlords of the Accordlands: Monsters and Lairs Regular price: $8.95 Bundle price: $6.00 "The tunnel's clear!" - Jonah the BurglarMonsters & Lairs for Warlords of the Accordlands Role-Playing Game provides...   [click here for more]
Alderac Entertainment Group  $38.80 $24.00

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Warlords of the Accordlands: The Campaign Adventure Book

Warlords of the Accordlands: The Campaign Adventure Book


25 interlocking adventures using our ground-breaking Adventure Path! The Campaign Adventure Book for the Warlords of the Accordlands Role-Playing Game provides 25 complete adventures - use them as stand-alone quests or a complete campaign! As PCs complete adventures, they can choose their path as hints, clues, and rumors guide them through their own unique experience. In the Accordlands the player...   [click here for more]
Alderac Entertainment Group  $19.95 $9.95

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Way of the Open Hand

Way of the Open Hand


Martial arts are a way of life in Rokugan. Though the samurai and his art of the sword are the most obvious example of this, many other styles of combat co-exist, many relying on no weapon whatsoever. In countless dojos across the Empire, sensei instruct their students in ancient forms of martial arts. A true master can defeat any foe without use of a sword - but mastery is a long, difficult path....   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Way of the Samurai

Way of the Samurai


Discover the "powerups" and "finishing moves" of Rokugan! This book introduces new skills, feats, and prestige classes for the samurai of the Great Clans. Way of the Samurai also brings "samurai paths" and kata introduced in Time of the Void,™ making non-linear samurai advancement available in the d20 System.™ This invaluable resource details each Clan Bushido...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Way of the Shugenja

Way of the Shugenja


More than just a book of spells, Way of the Shugenja offers inside looks on the shugenja class. Magical secrets, items, and kiho are just a fraction of what you'll find in this immersive tome. New prestige classes, ranks and feats help to customize your shugenja to your tastes. Surround your shugenja with history by enrolling them in one of dozens of newly detailed shugenja schools....   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Way of the Thief

Way of the Thief


There are those in Rokugan who do not care for politics, war, or honor. They care only for wealth and power, the kind that cannot be gained through honorable means. From the secret opium dens that lie hidden in the hearts of major cities to the bandit outposts that dot the countryside, explore the seedy underbelly of Rokugan that most samurai deny exists. Way of the Yakuza explores the heretofore...   [click here for more]
Alderac Entertainment Group  $24.95 $9.99

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Wilds

Wilds


This sourcebook expands the venues of adventure, presenting an array of hostile environments for your wilderness campaigns. From the tundra's deadly cold to the desert's searing heat, the wildernes offers dangers and threats that make an angry ogre or hungry troll look like a pushover. With the rules and advice outlined here, DMs can design adventures that emphasize the environment's daunting challenges...   [click here for more]
Alderac Entertainment Group  $24.95 $3.95

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World's Largest City

World's Largest City


ENTER A CITY OF DIVERSITY, A CITY OF DEPTH, A CITY OF INTRIGUE . . . A CITY OF DANGER! Leaving the dungeon to take a well-earned rest in the city has never felt like this before . . . You thought you had it hard dealing with nasty creatures living in the dark? Wait until you encounter their ‘civilized’ counterparts in these sunny...   [click here for more]
Alderac Entertainment Group  $49.95 $19.95

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World's Largest Dungeon, The

World's Largest Dungeon, The


Still pining for the dungeoneering days of your youth? Yearning for one epic adventure that can take your party from lackey to legend? THE ULTIMATE CHALLENGE HAS FINALLY ARRIVED... Over 16,000 Encounters - A mammoth dungeon unlike any other! Every monster in the SRD - And a few you've never seen before! 16 poster sized maps - enough to cover an entire gameroom wall! 840 pages of fantasy entertainment...   [click here for more]
Alderac Entertainment Group  $100.00 $39.95

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