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 Hottest Fantasy, Classic D&D/AD&D from Troll Lord Games
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A Houseless God & Other Tales

A Houseless God & Other Tales


CG 19414 A Houseless God and Other Tales   The landless knight, Eurich Gunshoff, had no master, but served those in need, sometimes for money, but mostly for the honor of it. He went hungry often, slept in the wilds, endured the rain and snow, the heat and wind. He fought creatures, great and small. It was a hard life. Or so he thought, until he passed beneath the eaves of the Darkenfold...   [click here for more]
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A0 The Rising Knight -- Adventures for 5th Edition Rules

A0 The Rising Knight -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! This is an introductory adventure for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately.  The Drunderry River runs narrow and fast through much of its...   [click here for more]
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A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules

A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules


The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune. But it is an altogether dangerous place, tainted with the evil of the Horned One and those who still worship him in hidden caves and darkened...   [click here for more]
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A3 Wicked Cauldron -- Adventures for 5th Edition Rules

A3 Wicked Cauldron -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Traveling to the far reaches of the Barren Wood is perilous in the best of times, and these are not the best of times. Here, in the forest's western eves, the trees are old, with tangled roots deep in the ground. Here too, the fey still roam wild and free. Ancient ruins, many predating the Winter Dark, lie buried...   [click here for more]
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A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules

A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Called to seek out the source of the Baron Dietbold of Ludensheim’s wealth and power, one runs the gamut of greedy merchants, corrupt sheriffs, and the diabolical machinations of those who seek conquest of this land. More foulness is afoot in Ludensheim than in all the towns of the Hruesen...   [click here for more]
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Abyss Walker The Wererat's Tale

Abyss Walker The Wererat's Tale


Under a silver sickle moon of a late summer’s eve, Joshua professes his plan to whisk Kellacun away fom her life of poverty. But, as the Duke’s plans to arrest them come to a murderous end, Kellacun learns more about them in death than she ever did in life. Will Joshua stand by her side as she seeks justice for her slain family, or will he reveal himself as a conspirator in their deaths? This...   [click here for more]
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Amazing Adventures! [BUNDLE]

Amazing Adventures! [BUNDLE]


This special bundle product contains the following titles. Amazing Adventures Companion Regular price: $19.99 Bundle price: $6.55 Format: Watermarked PDF Welcome to the first sourcebook for AMAZING ADVENTURES! Herein you will find tons of material to expand and improve your campaign, unlocking the doors to adventures heretofore undreamed of. Pulp encompasses...   [click here for more]
Troll Lord Games  $60.97 $19.99

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Andanuth

Andanuth


The Andanuth is the many-storied tale of the world of Aihrde, from its beginning in the depths of the Void, through the rise of the Val Eahrakun, to the age of the Young Kingdoms. There are stories here, great and small, finished but yet undone. A saga like few others, it brings the reader on a journey of epic wonder. Told in seven orations, this collection of tales renders the world complete in all...   [click here for more]
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C&C Dwarven Glory II Wyrm Well

C&C Dwarven Glory II Wyrm Well


Wyrm Well is a short dungeon adventure. The characters have been led to or discovered an old uprooted tree. The tree's fall has exposed a stone staircase and doorway. Beyond lies a deep, long buried dwarven dungeon haunted by the creatures of yesterday. Known to utilize great magics to supply even a simple fastness with luxury, the dwarves often unearthed powers greater than themselves. Explore the...   [click here for more]
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C&C Return to Blacktooth Ridge

C&C Return to Blacktooth Ridge


The Blacktooth Ridge lies far to the east and north of the Crusader States of Ephremere's making. This long, snake like ridge is fabled for its string of abandoned fortresses, treasure houses, temples and underground mansions. It invites many an adventurer seeking fame and fortune. It is an altogether dangerous place tainted with the evil of the Horned One and those who still worship him in hidden...   [click here for more]
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Castles & Crusades Back to Blacktooth Ridge

Castles & Crusades Back to Blacktooth Ridge


The Blacktooth Ridge lies far to the east and north of New Aenoch and the Crusader States of Ephremere's making. This long, snake-like ridge is fabled for its string of abandoned fortresses, treasure houses, temples, cavernous dungeons and underground mansions. It invites many an adventurer seeking fame and fortune. It is an altogether dangerous place, tainted with the evil of the Horned One and those...   [click here for more]
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Castles & Crusades Bluffside City on the Edge

Castles & Crusades Bluffside City on the Edge


Welcome to Bluffside: City on the Edge, a boom town boasting the most precious metal in the known world - adamantine. Perched upon high cliffs overlooking the deep waters of Crater Bay Bluffside’s many districts sprawl into the country beyond, climb the cliffs and ride the waters. Here is a city forged on power, where corruption mingles with purity and men contend with one the other for gold or glory,...   [click here for more]
Troll Lord Games  $27.99 $19.99

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Castles & Crusades Breaking Heads

Castles & Crusades Breaking Heads


Breaking Heads is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes 4 pages of information Bents Trading Post, and 2 pages worth of NPCs and the set up for a classic brawl turned ugle. Bents Trading Post stands upon the banks of the Powder...   [click here for more]
Troll Lord Games  $4.99 $2.99

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Castles & Crusades Castle Keepers Guide to the Haunted Highlands

Castles & Crusades Castle Keepers Guide to the Haunted Highlands


PDF 400pp Includes the adventures DB1 - DB9 The Castle Keepers Guide to the Haunted Highlands includes everything you need to run a game in the Haunted Highlands and more. Within you'll find the regional history, significant terrain features, regional powers and governments, a pantheon of deities, new monsters and new treasures. It also includes nine complete adventures to...   [click here for more]
Troll Lord Games  $39.99 $20.00

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Castles & Crusades Character Reference Sheets

Castles & Crusades Character Reference Sheets


Are you tired of reams of disorganized sheets of paper used to track your character? Can't find that information you are looking for about your character? Is organization a problem? Troll Lord Games is happy to announce the release of the Castles & Crusades Character Reference Sheets. These small but mighty sheets of paper can help even the most experienced player keep track of their character's...   [click here for more]
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Castles & Crusades Classic Monsters & Treasure 2nd Printing

Castles & Crusades Classic Monsters & Treasure 2nd Printing


2nd Printing! Monsters abound. They litter the halls of our collective games like so much debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that linger upon the edge of our imagination. Monsters abound, but as any gamer of any stripe knows, you can never have too many creatures for these a the grist of the mill that is our game. The early days of gaming...   [click here for more]
Troll Lord Games  $27.99 $20.00

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Castles & Crusades Codex Classicum

Castles & Crusades Codex Classicum


An Ancient World This codex explores a large array of mythical monsters and beings from both Greek, Etruscan and Roman cultures, their beliefs (what is known or understood), and their legendary lands. Travel through the Hellenic, Hellenistic, Etruscan, or any of the Roman periods, factual or mythical within this vast canvas in the Codex Classicum and experience the Classical Ideal somewhere along...   [click here for more]
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Castles & Crusades Codex Slavorum

Castles & Crusades Codex Slavorum


The Codex Slavorum opens roads into the mythological realms of the ancient Slavs. Born in the shadow of Siberia their myths and magic, their gods, goddesses, monsters, heroes and legends offer an untouched wealth of material for your Castles & Crusades game. New Classes! New spells! More monsters! Bring the ancient Slavic worlds to life! Author: Brian N. Young Cover and Interior Art: Peter...   [click here for more]
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Castles & Crusades DB1 Haunted Highland

Castles & Crusades DB1 Haunted Highland


Upon the bloody northern marches lies a curious Roadhouse. Here are gathered the flotsam of the world: miscreants, mercenaries, soldiers of fortune, adventurers. Dirty Bowbe's they call it and its as rough and safe a sanctuary as any will find in those dark and bloody grounds! For once, long ago, a Kingdom thrived here and the wealth of its coffers flowed across the lands as honey from a jar. But those...   [click here for more]
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Castles & Crusades DB2: Crater of Umeshti

Castles & Crusades DB2: Crater of Umeshti


Thousands of years ago by the recollections of those elves still alive to recall the fable, a great time of tumult and chaos reigned across the universe. In that time the ancient citadel city of Umeshti was known as a bastion of civilization through the dark night of conflict and madness. Temples to the gods and towers of wizardry were erected, as were libraries and civic enterprises designed to preserve...   [click here for more]
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Castles & Crusades DB3 Deeper Darkness

Castles & Crusades DB3 Deeper Darkness


Return to the Crater of Umeshti! As is whispered throughout The Duchy of Karbosk, the Crater of Umeshti holds many secrets both wondrous and deadly. Now delve deeper than ever before as the portals to the next three levels in this epic dungeon dive are unlocked at long last! Face Lord Ulzar the Gargoyle whose aerial minions defend the endless shaft from prying eyes of treasure seekers and would be...   [click here for more]
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Castles & Crusades DB4 Dro Mandras

Castles & Crusades DB4 Dro Mandras


"So your going down to Dro Mandras Aye? A war going on down there friends and any fellow as goes to the city is sure to be drafted into the struggle no matter what. Hell, even I got a badge!" The fellow paused, leaning on his long bladed spear and reached under the loin-skin mantlet he wore over his steel breastplate and withdrew some form of badge, showing it off to the travelers. "This says I'm...   [click here for more]
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Castles & Crusades DB6 Dwellers in the Darkness

Castles & Crusades DB6 Dwellers in the Darkness


Enter the Darkness The “Darkness” is an area of perpetual night found many hundreds of feet beneath the surface of the Karboskian Marches. Connected with series of cracks, fissures, tunnels, and underground rivers the cavern system stretches for hundreds of miles and is filled with enclaves of dangerous denizens. Few who dwell upon the surface world know more than legends of the beasts...   [click here for more]
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Castles & Crusades Dwarven Glory: Looking Stones

Castles & Crusades Dwarven Glory: Looking Stones


Be Sure to Check out Castles & Crusades Condensed here on RPGNOW. In the Days before Days there were many Dwarven Kingdoms, and they prospered. Their bastions sprawled across the wide world, above it and below it. They built roads across mountains and tunnels beneath them. The Rhodope Mountains, west of Kayomar, were no different. Here the Folk of Grausumhart came and they built mansions of stone,...   [click here for more]
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Castles & Crusades Elemental Spells

Castles & Crusades Elemental Spells


Beyond the firmament lies the maelstrom of elemental planes, where the fabric of all things begins. The elemental planes: Where fires rage in an infinite expanse of heart and light, where the rich and loamy earth consumes all, where air grows heavy, grinding upon unseeing gears, where water flows forever to no end. It is here that the base of all power lies and it is here that the elemental lords must...   [click here for more]
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Castles & Crusades Golden Shingles

Castles & Crusades Golden Shingles


The House of Anduel has fallen into ruin, all that remains are the stairs men call the Eagle's Walk. A single spiral that breaches the forest canopy the Walk promises the blessings of the gods. But to climb them is perilous. Many have tried. Many have died. Golden Shingles, Part 4 of the Adventures on the Powder River is now available. Golden Shingles is an encounter area designed for 3-5 characters...   [click here for more]
Troll Lord Games  $2.99 $1.00

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Castles & Crusades Monsters & Treasure of Aihrde 3rd printing

Castles & Crusades Monsters & Treasure of Aihrde 3rd printing


Game Master Book, PDF, 176 pages Within Monsters & Treasure of Aihrde lies a veritable host of legendary monsters. Each entry comes fully detailed with descriptions, habits, treasure, combat, special abilities, details on culture where needed, as well as a special section on each monster’s place in Aihrde. Over 170 Monsters! A mountain of Special Magic Items! Enhanced Character...   [click here for more]
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Castles & Crusades Players Guide to Aihrde

Castles & Crusades Players Guide to Aihrde


TLG 81281 Castles & Crusades Players Guide to Aihrde Page Count: 96 In the Players Guide to Aihrde you will find a plethora of new gaming material for your Castles & Crusades Game. Designed specifically for the player in mind!   Expanded Rules for Combat Demi-Human Classes: Dwarf, Elf, Goblin, Gnome & Halfling Equipment, Guns, Cannon and more New Spells...   [click here for more]
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Castles & Crusades Players Guide to the Haunted Highlands

Castles & Crusades Players Guide to the Haunted Highlands


The Players Guide to the Haunted Highlands includes new player content for your Castles & Crusades game. Within you'll find new racial variants, class specializations, new spells as well as a gazetteer to the Haunted Highlands geared for player use with persons of note, deities and more. This book includes the basic rules of the Castles & Crusades game. You can play C&C with it, however...   [click here for more]
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Castles & Crusades Players Handbook 7th Printing

Castles & Crusades Players Handbook 7th Printing


TLG 80107 Castles & Crusades Players Handbook, 7th Printing We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure! It’s easy...   [click here for more]
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Castles & Crusades River Walk

Castles & Crusades River Walk


Radgar One Eye has set a up a clever snare on the Powder River, passing down it means passing through him! River Walk is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes several pages of background on the river and travel on the river...   [click here for more]
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Castles & Crusades The Goblins of Mount Shadow

Castles & Crusades The Goblins of Mount Shadow


Many long years ago the denizens of Mount Yr Wyddfa crawled beneath the earth; foul minded fey, goblins and others of that ilk; they fled for reasons unknown to any but themselves. The terraced slopes, the valleys, ravines and forested highlands settled in peace, farms spread along the greens, people settled and prospered. But the world unfolds, for ever turning, mirroring the past. It began with nightmares,...   [click here for more]
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Castles & Crusades They Call Him Guff

Castles & Crusades They Call Him Guff


Success breeds contempt, and Guff has recently been cursed with that particular problem. Guff and his band of miscreants enjoy the fruits of their labor and look now for the next big thing. They Call Him Guff is designed to be played in only an hour or two. It is a short adventure that includes a bandit encounter in a small cottage. Intended for the Castles & Crusades Role Playing Game, it is...   [click here for more]
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Castles & Crusades Town of Kalas

Castles & Crusades Town of Kalas


Sitting on the banks of the Ganda river estuary, the town of Kalas has a population of some 8,000 souls. The Town sees a great deal of business pass in through its gates; river barges coming down from the lakes, seagoing merchant vessels and privateers, as well as caravans coming in from the Ust-Aan steppes. The town serves as a trading centre, a rest stop, and as a place to refit vessels, caravans...   [click here for more]
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Castles & Crusades Where Cool Waters Run

Castles & Crusades Where Cool Waters Run


Welcome to the water's edge, where cool water sakes the thirst of the weary, grass grows deep, offering beds to wandering travelers and the wind carries little danger beyond a sweat drying breeze. But beware, for where cool water runs, danger is oft not far behind; and that grass is more than a bed for the tired. Where Cools Waters Run is a Stand Alone encounter designed to be played in only an hour...   [click here for more]
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Chaos Touched

Chaos Touched


TLG 8399 Castles & Crusades Chaos Touched Chaos reigns. The world has gone mad and chaos reigns. There is no rhyme or reason, only the madness of the moment. Plunge into the environs of the Lost City where the material plane is breached by the planes of chaos. Form acclaimed RPG designer and writer James M. Ward, Chaos Touched brings a new feel to the random encounter From walking...   [click here for more]
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City & Town Megapack [BUNDLE]

City & Town Megapack [BUNDLE]


This special bundle product contains the following titles. Castles & Crusades S1 Heart of Glass Regular price: $9.99 Bundle price: $4.00 Format: Watermarked PDF The Paladin sighed, looking to the ground. “I would not bring this upon you...  If I could, I would suffer your damnation!” He shook his head, “But . . . there is nothing else that we may do.”...   [click here for more]
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Crusader Journal No. 10

Crusader Journal No. 10


        Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he...   [click here for more]
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Crusader Journal No. 19

Crusader Journal No. 19


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
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Crusader Journal No. 21

Crusader Journal No. 21


Feature Articles Alea Iacta Est: Tainted Campaigns The Dead, The Dying and the Undead. We take a look at horror in a game of Castles & Crusades. Product Highlights Jim Ward takes a look at his latest creation, the Tainted Lands, a rule set for playing games of horror! CKG?! We take a final peak at the long delayed, much belabored Castle Keeper’s Guide. Auld...   [click here for more]
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Crusader Journal No. 22

Crusader Journal No. 22


Feature Articles Alea Iacta Est: The Beginning of a three part article. Adventures in the Low Country We take a look at what it takes to run low level adventures, how to balance low hit points with fun challenges. Product Highlights: More Tainted Lands goodness Another look at the Mr. Ward’s fabulous box set. Steve Chenault also takes a look at the re-release of the Heart...   [click here for more]
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Crusader Journal No. 23

Crusader Journal No. 23


Feature Articles Alea Iacta Est: The Continuation of a three part article. Iron Guts, Adventure for Mid-level Characters. We take a look at what it takes to run mid-level adventures, how to balance growing power with monster abilities. 20 Questions Thrown at Mark Allen! Artist Mark Allen does his best to answer the most pointless questions he’s ever been asked! It's a Trap by Casey...   [click here for more]
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Crusader Journal No. 24

Crusader Journal No. 24


Featured Articles: Alea Iacta Est: Epic Days Keeping the Adventure Through High Levels Harvesters: A Look at the Outlands of Wheat Hollow by John P. Seibel Historical Footnotes: Life in the 24th Century...B.C. by Joseph Wolz Special Features: Maps for the Making by Peter Bradley The Angry Gamer: Continual Flame and much more! Who’s Who Publisher: Stephen Chenault Managing...   [click here for more]
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Crusader Journal No. 5

Crusader Journal No. 5


Join the crusade - Subcribe today! Issue five offers better cover quality and improved interior page quality. We've brough in a new design team and this issue shows it. Crusader Journal is one of the few magazines that offers today's role playing gamers articles about the games they play and how to play them. Specifically geared toward Castles & Crusades, it also contains nuggest and tips on...   [click here for more]
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Crusader Journal No. 6

Crusader Journal No. 6


Join the crusade - Subcribe today! What's inside: Regular Columns: Marshal of the Crusade Stephen Chenault brings you the lastest Alea iact est: "Its All in the Hunt. Running games that pit C&C characters against time and deadly foes." Gary Gygax’s How it All Happened: Gary continues his account of the origin of the role playing games we’ve all come to know and love!...   [click here for more]
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Crusader Journal No. 8

Crusader Journal No. 8


The Crusader™ is a Journal dedicated to games and the gamers who play them. Within its pages lie a plethora of articles that touch upon many of our common interests. Though each issue sports at least one ‘crunchy’ bit rules article for Castles & Crusades and/or Gary Gygax's Lejendary Adventure, the magazine’s focus is much more broad. The Journal offers articles that range...   [click here for more]
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Darkenfold Map of Aihrde

Darkenfold Map of Aihrde


World of Aihrde Darkenfold Map. ...   [click here for more]
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Darkenfold The Expansion

Darkenfold The Expansion


In days long past, the Ethvold’s roots grew deep and her boughs spread, or so men claimed, from the setting to the rising sun. Peopled by beasts of wild abandon, gods as old as the world itself, men of legend and a life all its own, the Ethvold was the mightiest of woods. But that was in days long past. Now the Ethvold is gone, and only a remnant of it remains, small woods in the north, the Eldwood...   [click here for more]
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Dungeon Mapping Sheets

Dungeon Mapping Sheets


"Don't get lost in the under dark!" Bring your handy mapping sheets. This is the perfect resource for every would-be dungeoneer. 100 pages (50 sheets) of square graph paper to map any dungeon adventure. Each sheet has a hand key for common features and symbols for dungeon development. These Dungeon Mapping Sheets (Square) are the first step in the long road for TLG to become your one stop...   [click here for more]
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Dwarven Glory III The Winding Stair

Dwarven Glory III The Winding Stair


But those days, mired as they are in the depths of time, are but echoes heard now by few and remembered by only the oldest and most learned of the scholars. Grausumhart’s cities have all but vanished from the face of Aihrde; only ruins remain, and even these have become as much a part of those ancient mountains as the stone and are faded now, as is much of the Dwarven Glory.   So...   [click here for more]
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