This is a collection of over 50 fully playable archetypes, from well-known classics to originals, converted to be used with the world's greatest superhero RPG. These archetypes function as heroes in low-PL games, basic ideas to be upgraded to high-PL heroes, super-powered thugs, allies, minions, or sidekicks.
Requires a copy of Mutants & Masterminds.
This title... [click here for more]
The M&M rulebook describes only one version of magic: Sorcery. This is an exceptionally potent power, both flexible and useful. It reflects most comic-book magic relatively well. However, magic systems portrayed in most fantasy novels and in folklore are quite different from comic-book magic. They are not always fast, not always reliable, and typically have a lot more “flavor” to them.
To... [click here for more]
Check out our Sourcebook!
This 5-page preview provides an excerpt from Chapter 1 of the Super Powered Legends Sourcebook.
Included:
Partial timeline of the Legends Universe
Two new sketches, the final versions of which will be included in the final book
Three pieces of familiar art that illustrates the timeline
Super Powered Legends. Because sometimes what you need is a character everyone... [click here for more]