A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul.Advisers to kings and queens, dictators and presidents, whispering lies at the behest of their demon... [click here for more]
What is Snowhaven?
Snowhaven is a dark fantasy setting perched on the edge of a snowbound wasteland. Cut off from the outside world by icy seas for half the year and snowed in all year round, Snowhaven survives on the edge of the known world by the strength of its unimaginable mineral wealth which it extracts from the nearby mountains and the magical reagents found by daring explorers on the frozen... [click here for more]
The dwarves of Karn Ungil seek to reclaim their former outpost of Ballo Dar from dark elf invaders. They are sending a small group of spellcasters to sneak into the heart of the outpost to reawaken its magical defenses. The dwarves of Karn Ungil ask the player characters to escort this expedition through the twisting tunnels of the realm beneath. While dark elves attack the group, they face a greater... [click here for more]
Everybody in Hedgebird knows that the old DeMay orphanage is haunted, but that did not stop the Perseville family from moving to town and buying the place. Nor did it stop the Tarnak boys from venturing inside. Now the children are trapped within, and to get them out the heroes must confront terrible ghosts from the orphanage’s past. Good Little Children Never Grow Up is a horror- themed... [click here for more]
Grufus Tinker is hosting a feast to honor the rediscovery of the Golden Banner, a holy relic key to the history of Greenport. But on the day of the feast, word has come to Tinker that somebody plans to attack his celebration. Now Tinker needs a few heroes to investigate the attack and protect his guests. As the characters investigate, they peel back layers of intrigue, and discover a centuries old... [click here for more]
The revised edition contains a cleaner layout; the content has not changed.Savage Insider Issue #9: Tales of the Weird is all about fantasy horror during the Victorian Era through World War II. The flagship article, The Asylum, presents a lengthy Victorian adventure in an abandoned asylum where the dead are quite restless. This adventure can be utilized in a number... [click here for more]
Community Service provides the GM with the chance to get his players into a novel situation. How they are dropped into this mess, I’ll leave to your imagination. The crux of the matter comes after the heroes have been incarcerated and are left in their cells, wondering what their fate may be.
Community Service is a location-based adventure module usable with any fantasy or dark fantasy... [click here for more]
The Painted Claws are a gang of Shadow Warriors in Dokaro. They're perfect player characters for the Nacaraj Faction of Gods and Masters, or enemies for any of the others.
The characters include:
Lud Firinil, the dim-witted but passionate berserker.
Den Orsulvin, the homely old alchemist.
Kiv Burilin, the necromancer haunted by her bloody past.
Balk Illuvinar, the cunning mercenary... [click here for more]
What starts as a routine criminal investigation quickly escalates into a deathtrap.
Welcome to the world of Ritonak, a land where the gods once walked, humans live side-by-side with the reptillian anir, and immortal rulers keep the land embroiled in eternal war!
In the first installment of the upcoming Gods and Masters setting, players get a preview of the Imperial Faction. These... [click here for more]