Title |
Publisher |
Price |
Can a Prince command a Priscus?
How have the Anarchs fared during the modern nights?
Can the Harpies declare a boon null?
These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support... [click here for more] |
Onyx Path Publishing |
$9.99
|
Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the... [click here for more] |
Onyx Path Publishing |
$19.99
|
Note: The new World of Darkness game line is now called Chronicles of Darkness, get the new core rule book from Onyx Path Publishing here at DriveThruRPG.com.
Where the Shadows Grow Long
We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the... [click here for more] |
White Wolf |
$14.99
|
A Storytelling Game of Desperate Measures
You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do... [click here for more] |
Renegade Game Studios |
$38.50
|
For millennia, monsters have hunted and fought alongside us…
Rebellions swell and vampires feed. Casualties of war draw Reapers to blood-soaked battlefields. Gilded ages benefit mortals and monsters alike.
How? Why? What role do the monsters play with us —- and each other?
Dark Eras 2 explores 13 new eras scattered throughout the history of the Chronicles of Darkness. Each... [click here for more] |
Onyx Path Publishing |
$19.99
|
We grow old, but we never grow older. That’s the problem you see.
Timelessness is not stagnation, we continue to grow and change throughout the years.
If we don’t, then the world changes without us and we die.
You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up.
Instead,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
As a vampire you suffer the pangs of the Hunger, the relentless... [click here for more] |
Renegade Game Studios |
$19.99
|
Abbeyham Priory is a gothic abbey of crumbling walls and dreadful history. Its inhabitants are terrible, its purpose is malign, and those intrepid adventurers who poke around in its ruined masonry may well unleash something utterly horrid on the world beyond.
You are the intrepid adventurers! And you are the only people who can contain the Haunting of Abbeyham Priory! ... [click here for more] |
Onyx Path Publishing |
$2.99
|
Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
— Creidne
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more] |
Onyx Path Publishing |
$14.99
|
In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen... [click here for more] |
Onyx Path Publishing |
$14.99
|
By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.
By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all... [click here for more] |
Onyx Path Publishing |
$14.99
|
They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved!
In They Came from Beneath the Sea! you play humans in a world under attack.... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Fall of London is a Chronicle set in London in 2012, exploring the events that led to the canonical destruction of the city’s Kindred by the Second Inquisition. It is centered around a group of members of the Cult of Mithras who are awakened during the turmoil to retrieve five ancient relics of the Kindred god-ruler of Britain. This is the first Chronicle sourcebook released by Modiphius Entertainment... [click here for more] |
Renegade Game Studios |
$19.99
|
"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters."
-- Getter Kahn, Bishop of Filth
Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce devotees, its... [click here for more] |
Onyx Path Publishing |
$14.99
|
This is the way the world ends.
The Contagion still rages. Throughout the world, strains manifest and wreak havoc, requiring the Sworn and the False to intervene. Can they contain the chaos, or will their actions exacerbate the problem?
The Contagion Chronicle: Global Outbreaks includes:
Seven new outbreaks, set around the world.
Brief overviews of the infected characters, rumors,... [click here for more] |
Onyx Path Publishing |
$4.99
|
We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight.... [click here for more] |
Onyx Path Publishing |
$19.99
|
Family? Ha!
My mother would show up every few years and suddenly be very into my life.
She would take me out of school to take trips with her, or buy me anything I wanted, but she never really listened to me when I tried to talk to her.
I’d meet these people, all weird, all terrible, and then she’d be gone again.
To say that I resent... [click here for more] |
Onyx Path Publishing |
$14.99
|
Beyond the Material
Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia.... [click here for more] |
Onyx Path Publishing |
$14.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$24.99
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.
Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming... [click here for more] |
Onyx Path Publishing |
$14.99
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99
|
Dare you enter Dracula's Tomb?
This sourcebook for They Came from Beyond the Grave! is for every Director and Player who wants a story focused on the hunting of monsters, with Count Dracula as the central antagonist!
They Came from Dracula's Tomb! contains:
New rules for playing vampires in They Came from Beyond the Grave!
Gadgets and vehicles for... [click here for more] |
Onyx Path Publishing |
$1.99
|
For every artifact there's a tale. For every relic a warning. Yet still you feel the lure to rifle through Karnstein's wares. You want to see the mystical, experience the forbidden, and taste the obscene.
Dare you enter Karnstein's Cabinet of Curiosities?
This Tasty Bit for They Came from Beyond the Grave! contains a plethora of story hooks for your Beyond the Grave! games, a new... [click here for more] |
Onyx Path Publishing |
$1.99
|
A legitimate reason for having a cabin in the woods, especially if it abuts a campsite and a lake for swimming and boating and isn’t monstrously far from the interstate, is to murder the young idiots who turn up to party. You’d think the protagonists would wise up that these isolated locations with their creepy buildings and deathly still bodies of water (containing deathly still bodies) are recipes... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
|
"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment where you see the whole truth and... [click here for more] |
Onyx Path Publishing |
$14.99
|
There is naught more powerful than life. Life is the wellspring from which all hope and endeavor emerges. How selfish of you Arisen, to deny us the same secrets you hold so close.
Not to worry, my entombed friend. My friends and have found ways of replicating your eternal state, though I daresay, our choices require a little more cutting and pasting than your ancient methods.... [click here for more] |
Onyx Path Publishing |
$9.99
|
The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99
|
It’s a big afterlife. What are you going to do in it?
Handbook for the Recently Deceased is a guide for those who are new to the Underworld - players, Shadowguides, and Storytellers alike. It offers advice on how to handle new players, new wraiths, and new chronicles, all with an eye towards the inexperienced at being restless dead.
From... [click here for more] |
Onyx Path Publishing |
$1.99
|
It’s a beautiful, sunny weekend on the beach. The kids are partying, the beer’s cold, and someone’s passing around what the locals call “jazz cigarettes.” Let’s be honest — life couldn’t be much better in this 1950s slice of American utopia. That is, until monstrous gill-kin emerge from the waves and assault our idyllic town, and shadowy science researchers conspire to stop the party! ... [click here for more] |
Onyx Path Publishing |
$1.99
|
There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.
The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards... [click here for more] |
Onyx Path Publishing |
$4.99
|
When you trespass,
the reason you feel
you are being watched
is because you are.
The fear is real.
When you steal,
the dread that comes over you
is neither guilt nor paranoia,
but the cold certitude of fate.
The curse is real.
When you die,
know that your life was but a flash
upon the face of the deep
in the mind of your judge.
We are real.
And we are arisen.
— Ankh-Nephris,... [click here for more] |
Onyx Path Publishing |
$19.99
|
The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun.
Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my heart’s content,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Brothers and Sisters in Caine, united under the banner of the Dark Father
An antagonists’ guide to the cultic fanatics of the Sabbat, this book contains:
Descriptions of the Paths of Enlightenment, the foundations of Sabbat identity
Information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians
New tools to expand your chronicles, including Discipline powers,... [click here for more] |
Renegade Game Studios |
$31.50
|
Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background.
This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how... [click here for more] |
White Wolf |
$3.99
|
There’s something lurking out there.
It carries with it a book. A red book.
The book contains devilry, printed on its very pages.
Every tale from this book will scratch at your soul until it leaves a cavity.
Evil shall fill that hole.
Tales of Depravity! is a sourcebook for Players and... [click here for more] |
Onyx Path Publishing |
$6.99
|
The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.
— Una Adeyemi
This book includes:
An introduction to Vampire: The Requiem that aids new players and old alike.
A look... [click here for more] |
Onyx Path Publishing |
$14.99
|
Maybe you can’t bring yourself to believe the horrid truth.
Perhaps you’re too innocent to face reality.
Or possibly you’re trying to run away from what you know is out there.
It’s time to wake up, open your eyes, and turn to face the monster pursuing you.
In the face of the swallowing darkness, all those... [click here for more] |
Onyx Path Publishing |
$6.99
|
I want to be human, sometimes.
I think about what they have and how simple it all must be.
Even if they aren't sure of their identities, at least for them the question is multiple choice.
A human can only be so many different things.
But to really survive after the Fall, you have to let go of everything, including identity.
It has to be... [click here for more] |
Onyx Path Publishing |
$16.99
|
You run as fast as you can, but there he’ll be, right behind you whenever you look over your shoulder.
You can hide under the bed, and it might be the last place she checks, but I promise she’ll check.
You can riddle their body with bullets, gouge at their flesh with blades, run over them with your car, but they’ll be lurching back to life as soon as you’re out of shot.... [click here for more] |
Onyx Path Publishing |
$19.99
|
Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99
|
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more] |
Onyx Path Publishing |
$1.99
|
As the Prey Evolves...
Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.
But what about the stranger aspects of the World of Darkness?
Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,... [click here for more] |
Onyx Path Publishing |
$14.99
|
A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing the changelings,... [click here for more] |
White Wolf |
$19.99
|
Allow me to tell you the tale of the werewolf who went rushing into battle without heeding the advice of their sept Elders.
Oh, wait. I can’t. That werewolf died and left no tales behind to tell.
Instead, let me tell you the tale of the werewolf who remained in his camp, chronicling stories of other werewolves’ great deeds.
Oh, I... [click here for more] |
Onyx Path Publishing |
$29.99
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$12.99
|
It is an impossible task to put the smells, tastes, and emotions of battle into writing, but we will try. After all, without examples, how are you supposed to know how best to fight the Wyrm?
Our howls are recorded here. Howls against Pentex, against Black Spiral Dancers, against Skull Pigs, against unknowing humans caught in the Wyrm’s thrall.
Listen... [click here for more] |
Onyx Path Publishing |
$14.99
|
Does the mouse in the maze think:
“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?
Does it? I think not.
I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.
It knows all routes lead to the same end.
You know it, too. You left,... [click here for more] |
Onyx Path Publishing |
$14.99
|