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Occult Philosophy

Occult Philosophy


Become a Master of Magic! The biggest, most extensive, most ambitious release for Shadow of the Demon Lord so far, Occult Philosophy kicks down the doors and unleashes over 800 spells into your games. With new options for the 39 existing traditions plus the brand-new Madness tradition, this book is a must have for master, novices, and, yes, even expert fans of...   [click here for more]
Schwalb Entertainment  $20.99

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Apocalypse Keys: Doomsday Delights

Apocalypse Keys: Doomsday Delights


ATTENTION AGENTS: Tireless work by your colleagues at DIVISION has cracked an indecipherable vault of high value assets. Anyone with Perihelion level access or higher can now take advantage of Doomsday Delights: a massive supplement for Apocalypse Keys! Inside this fully-illustrated 107-page expansion, you will find: Three new DIVISION branches Two...   [click here for more]
Evil Hat Productions, LLC  $20.29

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When the Moon Hangs Low: Hunter's Guidebook

When the Moon Hangs Low: Hunter's Guidebook


We stand on a precipice my friends. The Darkness is all around us, consuming the very marrow of Harrowmire. If we do not act swiftly and with unwavering certainty, then who will? Inside you will find a range of character options, including new Marks, Edges and equipment, along with several new antagonists, including an entire new faction of supernatural creatures for your hunters...   [click here for more]
The Black Orifice  $9.00

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Bred for Battle

Bred for Battle


Paths of Shadow for Shadow of the Demon Lord Grizzled veterans of countless campaigns, brutish barbarians spilling out from the hinterlands, peerless champions fighting for a noble cause, or hard-bitten mercenaries who have seen it all: these character concepts describe just a few of the possible types of warriors one might find in Shadow of the Demon Lord games. Although...   [click here for more]
Schwalb Entertainment  $8.98

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In Pursuit of Power

In Pursuit of Power


Magicians display the widest range of capabilities of all characters who follow novice paths, thanks to the spells they learn from the magical traditions they discover. One magician might delve into the darkness of Necromancy, creating undead thralls to protect and accompany her on her adventures, while another could pick up a sword and find the magic in it, discovering the Battle tradition to enhance...   [click here for more]
Schwalb Entertainment  $7.98

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Natural Born Scoundrels

Natural Born Scoundrels


Cutthroat killers, confidence artists, daring scouts, and bold adventurers: rogues can be all these and more. Natural Born Scoundrels explores the rogue path in depth and expands the options available to players who choose it for their characters. Inside this supplement, you will find rules for playing academics, darksouls, and dogmatists, along with all the old favorites. In addition, this...   [click here for more]
Schwalb Entertainment  $9.98

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Uncertain Faith

Uncertain Faith


The Secrets of the Gods Revealed! For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players and...   [click here for more]
Schwalb Entertainment  $28.69

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TinyZine Compendium - 2020

TinyZine Compendium - 2020


The 2020 TinyZine Compendium is here! Compiling all the 2020 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convinient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $19.99

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SotDL Freeport Companion

SotDL Freeport Companion


The Shadow Falls on Freeport! For years, Freeport has been one of fantasy gaming’s most distinctive cities, a riotous city filled with pirates, orcs, and vile cults. More importantly, Freeport has always been a door to adventure. And now, Freeport comes to the world of Urth and the Demon Lord who threatens to unravel creation. The Shadow of the Demon Lord Freeport Companion...   [click here for more]
Schwalb Entertainment  $30.99

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Scions of the Betrayer

Scions of the Betrayer


Thousands of years ago on the continent of Rûl, the son of the Faerie Queen Titania defied his mother’s will by involving himself and his faerie followers in mortal affairs, allying with the First People to wage war against the invading Edene. Forever condemned by Titania as a traitor to faeriekind, the Betrayer, as he came to be known, turned to the Devil to bargain for his aid in defeating the...   [click here for more]
Schwalb Entertainment  $10.98

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Kingdom of God

Kingdom of God


Lands in Shadow for Shadow of the Demon Lord As the Empire crumbles, cultists emerge from the shadows to work their wickedness in plain view, the undead armies in the Desolation gather strength and numbers, and signs of the coming doom become more widespread. In these troubled times, all eyes look to the Holy Kingdom for salvation. This holy land has been the spiritual...   [click here for more]
Schwalb Entertainment  $14.99

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Stranger Stuff: Teenage Witchcraft (TinyD6)

Stranger Stuff: Teenage Witchcraft (TinyD6)


Cast A Little Spell On Me Using TinyD6 From Gallant Knight Games Teenage Witchcraft is a freeform, build-your-own spells witchcraft system that is designed to be used with TinyD6, especially the Stranger Stuff (TinyD6) game for TinyD6. Designed as an add-on to the game anyone can enjoy, options are included for how your Gamemaster wants...   [click here for more]
Fat Goblin Games  $11.95

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OCCULT HORROR - Supernatural Options for Urban Jungle

OCCULT HORROR - Supernatural Options for Urban Jungle


The early 20th century of the United States knew no limits for this world... or the next. After conquering the mysteries of electricity, radios, and X-rays, it was only a matter of time before the coming science would push beyond the boundaries of natural law. True, the spiritualism craze was mostly enter­tainment to fill seats, when it wasn’t a con to empty wallets... But what if it wasn’t all smoke and...   [click here for more]
Sanguine Productions  $34.95 $24.93

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ASTOUNDING SCIENCE - Retro-Futuristic Options for Urban Jungle

ASTOUNDING SCIENCE - Retro-Futuristic Options for Urban Jungle


Welcome to the World of Tomorrow! This book will expand your Urban Jungle campaign to the limits of scientific possibility ... and beyond! Enhance your lifestyle with new and exciting gadgets that you assemble, employ, break, fix, and improve as your necessity requires new inventions. Craft deadly handguns that shoot atomic bombs! Mechanize your baseball...   [click here for more]
Sanguine Productions  $39.95 $29.94

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $15.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $15.99 $12.99

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Overgrowth of the Undying - Dystopia Rising

Overgrowth of the Undying - Dystopia Rising


The Overgrowth hides humanity’s secrets in plain sight. The wild spaces have grown to nearly swallow the area in bundles of vines, trees, and overgrown wastelands. Here, you will find massive beasts, new Dust-Bowl settlements, and pre-fall secrets that start to explain the fall of humanity and the birth of the Strains as we know them. Welcome to the Overgrowth, we hope you don’t end up lost....   [click here for more]
Eschaton Media  $24.99 $8.99

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Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes:   Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
Schwalb Entertainment  $2.05

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Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes:   Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered Magic...   [click here for more]
Schwalb Entertainment  $2.05

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Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes:   Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball Immolate...   [click here for more]
Schwalb Entertainment  $2.05

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Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes:   Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $2.05

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Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
Schwalb Entertainment  $2.05

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Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
Schwalb Entertainment  $2.05

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Outbreak (Expanded Campaign Edition)

Outbreak (Expanded Campaign Edition)


“In a world ruled by the dead, we are forced to finally start living.” ― Robert Kirkman Outbreak (Expanded Campaign Edition) is an introductory scenario and a set of GM and player tools for developing a zombie apocalypse campaign in which determined survivors try to save themselves and their loved ones in a world that’s gone to hell. The book offers the most...   [click here for more]
Gildor Games  $19.99

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Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes:   Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature Form of...   [click here for more]
Schwalb Entertainment  $2.05

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Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes:   Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
Schwalb Entertainment  $2.05

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Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes:   Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
Schwalb Entertainment  $2.05

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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes:   Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
Schwalb Entertainment  $2.05

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Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes:   Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone Eruption...   [click here for more]
Schwalb Entertainment  $2.05

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Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes:   Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
Schwalb Entertainment  $2.05

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Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes:   Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
Schwalb Entertainment  $2.05

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Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes:   Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
Schwalb Entertainment  $2.05

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Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes:   Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate ...   [click here for more]
Schwalb Entertainment  $2.05

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes:   Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation Bolster...   [click here for more]
Schwalb Entertainment  $2.05

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Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes:   Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic Prison...   [click here for more]
Schwalb Entertainment  $2.05

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Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes:   Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
Schwalb Entertainment  $2.05

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Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes:   Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth Ear See...   [click here for more]
Schwalb Entertainment  $2.05

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Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes:   Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
Schwalb Entertainment  $2.05

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SotDL Path Spell Cards

SotDL Path Spell Cards


Many paths grant knowledge of unique spells. This deck of 9 cards includes:   Sense Magic (Magician) Spellbound Weapon (Spellbinder) Witch Fire (Witch) Exorcism (Exorcist) Command Undead (Necromancer) Animate Object (Technomancer) Temple of Faith (Templar) Shadow Form (Tenebrist) Blank to create your own! ...   [click here for more]
Schwalb Entertainment  $1.35

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Time Spell Cards

Time Spell Cards


Time magic controls the rate at which time passes. Meddling with Time spells can upset or snarl your time line and cause strange phenomena to affect you. This deck of 11 cards includes:   Delay Swiftness Minor Paradox Rewrite Moment Slow Precognition Time Jump Accelerate Decelerate Twain Self Time Travel ...   [click here for more]
Schwalb Entertainment  $2.05

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Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes:   Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
Schwalb Entertainment  $2.05

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Transformation Spell Cards

Transformation Spell Cards


Transformation magic enables practitioners to assume different forms. This deck of 11 cards includes:   Flowing Form Mask Animal Shape Bounding Step Murmuration Improved Animal Shape Object Form Mist Form Speed Healing Metallicus Greater Animal Shape ...   [click here for more]
Schwalb Entertainment  $2.05

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Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes:   Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
Schwalb Entertainment  $2.05

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Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes:   Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon Conjure...   [click here for more]
Schwalb Entertainment  $2.05

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Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes:   Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone Splinters...   [click here for more]
Schwalb Entertainment  $2.05

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Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes:   Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
Schwalb Entertainment  $2.05

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Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes:   Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God Avatar Fire...   [click here for more]
Schwalb Entertainment  $2.05

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Crawling Chaos (Expanded Campaign Edition)

Crawling Chaos (Expanded Campaign Edition)


Old Ones, New Terrors “To a season of political and social upheaval was added a strange and brooding apprehension of hideous physical danger; a danger widespread and all-embracing, such a danger as may be imagined only in the most terrible phantasms of the night.”   H.P. Lovecraft – Nyarlathotep Something rotten lies behind the manufactured images of the modern age, and it...   [click here for more]
Gildor Games  $19.99

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DLC Path & Incantation Spell Cards

DLC Path & Incantation Spell Cards


Drawn from the pages of Demon Lord’s Companion, the spells include spells from a variety of traditions that are normally recorded on scrolls, tablets, or within ancient tomes. With them, this deck also includes spells unique to the paths revealed in this book. This deck of 13 cards includes:   Corpse Sight (Necromancy) Ley Line (Nature) Animal Spy (Primal) Destructive Rune (Rune) Prophecy...   [click here for more]
Schwalb Entertainment  $2.55

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Alchemy Spell Cards

Alchemy Spell Cards


Alchemy was born from a belief that it is possible to transmute one material into another, turning base metals into gold for example. Alchemical methods require an understanding of the fundamental properties of materials so one can employ magic to manipulate those properties. This deck of 11 cards includes:   Acidic Glob Identify Substance Brew Potion Brew Remedy Brew Superior Glue Acid Darts...   [click here for more]
Schwalb Entertainment  $2.05

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