This book uses the first edition revised rules.
A roleplaying game of modern horror. Contains character creation, skills, careers, character classes, combat rules, mysterious locations, magic and psychic powers, monsters, weapons and equipment, and four adventures.
A New Magic System For a Contemporary World.
Ancient Mystic Arts
Places of Power
Supernatural... [click here for more]
The Rifter® Number 51 is a technophile’s dream come true with page after page of high-tech weapons, equipment, cyborgs and vehicle construction rules for Rifts® and symbiotic bio-armor for Splicers®. Plus G.M. tips, material for Beyond the Supernatural™, fiction, coming attractions and lots of news.
... [click here for more]
This is a sneak preview of The Rifter® #63.
This sneak preview includes the front cover, credits, contents, "From the Desk of Kevin Siembieda," Palladium News, and excerpts from articles about the Timiro Kingdom and Mythic Beasts for the Palladium Fantasy RPG®, an adventure generator for Beyond the Supernatural, and material on Psi-Battalion for Rifts®.... [click here for more]
This is a sneak preview of The Rifter® #65.
This sneak preview includes the front cover, credits, contents, "From the Desk of Kevin Siembieda," the 2014 Rifter Super-Subscription Offer, and excerpts from the Hollow Road adventure for Beyond the Supernatural, Necromancy and the Power of Death for Rifts® and other settings,... [click here for more]