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Mind's Eye Theatre: Vampire The Masquerade
Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios
It's a new night!  Mind's Eye Theatre: Vampire The Masquerade contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans, all the bloodlines, and an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade. 
 Hottest Modern, Storyteller / Storytelling

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Aberrant Rulebook

Aberrant Rulebook


Description Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control...   [click here for more]
Onyx Path Publishing  $24.95 $14.99

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Apokalypse

Apokalypse


Die Letzte Schlacht! Eine Flucht ist nicht mehr möglich. Der Feind hat sich aus seinem Gefängnis befreit und seinen Fuß auf das letzte Schlachtfeld gesetzt. Die Prophezeiungen sind wahr geworden. Die Ungeheuer aus den Eingeweiden der Erde streifen frei durch brennende Städte, und die Sterne fallen vom Himmel. Die menschliche Zivilisation geht unter, und die Werwölfe sind die...   [click here for more]
Feder & Schwert  $34.27 $29.37

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Ascension

Ascension


The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained...   [click here for more]
White Wolf  $17.99

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Ascension's Right Hand

Ascension's Right Hand


I'll Stand Beside You Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation! Though Heaven and Hell May Rise Against...   [click here for more]
White Wolf  $15.00 $9.00

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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path. The Unseen Hosts Gather Axis...   [click here for more]
White Wolf  $18.00 $10.80

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Battle Maps APOCALYPSE:  Ancient Military Bunker (Set)

Battle Maps APOCALYPSE: Ancient Military Bunker (Set)


This is a very large collection of 5 battle maps, each one detailing different levels to an ancient pre-apocalypse military bunker. This is perfect for any game where you want your players to experience something similar to an old fashioned dungeon crawl in a fantasy setting. There are five levels, each one ready for your to populate with your own challenges, traps, and enemies. The rewards might...   [click here for more]
Stoneworker Cartography  $4.00

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Battle Maps APOCALYPSE:  The El Rey Motel

Battle Maps APOCALYPSE: The El Rey Motel


Entering new territory once again, this time Stoneworker Cartography is stepping into post apocalyptic territory, having converted our Battle Maps MODERN: The El Rey Motel into a destroyed motel set in a not so distant future. Although the previous map was set in the United States (particularly the southwestern and western parts of the country), this one will probably fit just about...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  Wasteland Ruins I

Battle Maps APOCALYPSE: Wasteland Ruins I


The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic games. They are meant to be used by GM's looking to set up a quick area for an urban encounter. Don't mistake them for generic though! Each map is highly detailed with random decorative elements put in to make the apocalyptic wastelands feel more alive...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  Wasteland Ruins II

Battle Maps APOCALYPSE: Wasteland Ruins II


The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic games. They are meant to be used by GM's looking to set up a quick area for an urban encounter. Don't mistake them for generic though! Each map is highly detailed with random decorative elements put in to make the apocalyptic wastelands feel more alive...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps MODERN:  Parking Lot & City Streets

Battle Maps MODERN: Parking Lot & City Streets


As the title says, this is a parking lot surrounded by city streets. There are cars parked in the parking lot as well as vehicles on the streets. This map can be used with any modern gaming system, and would be useful with scenarios involving a shoot out in a parking lot or a fight that erupts after the players find something special in the trunks of one of these vehicles. There...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps MODERN:  Rodney's Cocktail Lounge

Battle Maps MODERN: Rodney's Cocktail Lounge


There is one universal truth about any gaming campaign – they all need a bar fight. Even modern games need a good old fashioned brawl. So here it is, Rodney's Cocktail Lounge. A bar, parking lot, and strip mall placed in a 60 by 37.5 inch battle map, perfect for brawls or shootouts. The interior of the cocktail lounge is fully detailed to assist the GM and players both with what can be found...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps MODERN:  The El Rey Motel

Battle Maps MODERN: The El Rey Motel


Today Stoneworker Cartography enters a new realm! Welcome to Battle Maps MODERN, a new product line of 1"=5' miniature battle maps set in the modern era. These maps are perfect for d20 Modern games, CHILL games, or any game system or setting based in modern times. For that matter, they may be useful in any game set during a zombie apocalypse or a modern day military invasion...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps MODERN:  The Gas 'n Grub Convenience Store

Battle Maps MODERN: The Gas 'n Grub Convenience Store


Overview This is a map of a large convenience store complete with gas pumps and a short order grill for hungry customers. There is an office, a cash room, walk in cooler, freezer, large amounts of storage and a janitorial closet, not to mention all of the inventory you'd find in any convenience store around the U.S. There is plenty of space for any kind of battle, yet the map is much...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps MODERN: Modern Home I

Battle Maps MODERN: Modern Home I


Part one of a larger collection of modern homes for use with any modern gaming system. This is a three bedroom, two bath single family modern home set in a rural suburban neighborhood meant to be used in any generic setting, up to and including the break out of an apocalypse of some sort. Perhaps this home is occupied by one or more of your players and they must defend themselves...   [click here for more]
Stoneworker Cartography  $1.00

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Bitter Road

Bitter Road


The Road to Ascension Is Long A mage faces many perils on the path of enlightenment. The Technocracy, Nephandi, creatures from outside our universe, and the missteps of hubris and Paradox all wait to crush an upstart mage. Even the personal choice of magic is endangered. In these perilous days, mere disciples are the last bastion of the Traditions. Ascension awaits the wise and valiant, but is...   [click here for more]
White Wolf  $17.95 $10.77

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Blood and Smoke Condition Cards

Blood and Smoke Condition Cards


Part of the new Blood & Smoke Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in theWorld of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the...   [click here for more]
Onyx Path Publishing  $2.99

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Blood Red + Ash Gray (Vampire: The Requiem)

Blood Red + Ash Gray (Vampire: The Requiem)


This story about consequences, murder, lies, and the ethics of guilt pits players against the tangled motives of vengeful vampires. Does it compound the sin of a crime to benefit from it? Is it a new sin to deny a victim her vengeance, when you’re guilty of the crime she’s avenging? Will you hold onto your Humanity by accepting punishment or use your own sins for personal gain in the Danse...   [click here for more]
White Wolf  $8.99

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
White Wolf  $8.99

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Book of Chantries

Book of Chantries


Darkness Lives in Lands Beyond... ...the corridors of Doissetep or the steaming jungles of Moreauvia, where mages ply their trade. In custom-built Horizon Realms, these wizards build Chantries, strongholds of their might and monuments to their vanity. Bearers of the Light Beware! Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascencsion takes...   [click here for more]
White Wolf  $18.00 $10.80

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance.   Not all magi go to war, my young friend. Many dwell in the Titans\' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $18.00 $10.80

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Book of Lost Dreams

Book of Lost Dreams


This book offers new Arts and other lost information on the fae, as well as complete crossover rules for introducing Changeling to any Storyteller chronicle....   [click here for more]
White Wolf  $15.00 $9.00

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Book of Lost Houses: The Second Coming

Book of Lost Houses: The Second Coming


Old Dreams Die The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again. New Nightmares Begin The five sidhe houses left behind in Arcadia return...   [click here for more]
White Wolf  $18.00 $10.80

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Book of Madness: Whispers Without, Chaos Within

Book of Madness: Whispers Without, Chaos Within


The Darkness has Teeth Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters Marauders, the Foot-Soldiers of Chaos Demons, the Renders of Souls Paradox Spirits, the Mage's Bane Umbrood, the Living Mysteries What are they? Why are they? Can we stand against...   [click here for more]
White Wolf  $15.00 $9.00

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host...   [click here for more]
White Wolf  $18.00 $10.80

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Book of Shadows: the Mage Players Guide

Book of Shadows: the Mage Players Guide


By My Will, So It Is Done! "We are the shapers of reality, the masters of the Path. We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks. "Now if we could only cooperate, we'd be in business!" - Porthos, Drui'shi Master of the Order of Hermes Magickal Lore of the Ages A Book of Shadows is a journal of the Path,...   [click here for more]
White Wolf  $18.00 $10.80

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Book of Storyteller Secrets

Book of Storyteller Secrets


A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares....   [click here for more]
White Wolf  $18.00 $10.80

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Boston Unveiled

Boston Unveiled


That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for Mage:...   [click here for more]
White Wolf  $16.99

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Changeling El Ensueño: El Juego Narrativo de Fantasía Moderna

Changeling El Ensueño: El Juego Narrativo de Fantasía Moderna


Este magnífico manual contiene todo lo necesario para empezar a jugar. Todas las habilidades, los cantrips (la magia), los enemigos (antagonistas) y toda la historia y ambientación para localizar en el mundo de tinieblas a tan curiosas criaturas. Más allá de las grises colinas de lo mundano, enterrada en lo más profundo de vuestros corazones, está la...   [click here for more]
LaFactoria  $11.04

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Changeling Players Kit

Changeling Players Kit


This kit includes a 15 page full color section containing additional guidelines for using Bunks in your Changeling game, as well as a listing of new Bunks specifically designed for each kith. These additional rules are provided to help clarify the rules provided in the Changeling rulebook, as well as to offer some alternative methods for using the Bunk system. This booklet is divided into two sections,...   [click here for more]
White Wolf  $28.00 $16.80

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
White Wolf  $25.00 $15.00

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $24.99

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Changeling: the Dreaming Introductory Kit

Changeling: the Dreaming Introductory Kit


Welcome to Changeling: The Dreaming Changeling: The Dreaming is a roleplaying game. It is a beautifully illustrated, full-color book that explores the hidden world of the faerie folk trapped on Earth. It gives you rules for creating your own changeling character, and describes the setting and history of the fae. What happens next is up to you. This booklet is a simplified version of Changeling:...   [click here for more]
White Wolf   FREE 

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Changeling: the Lost Storyteller Screen

Changeling: the Lost Storyteller Screen


Shield your cryptic die rolls and notes from prying players' eyes, and have the wisdom of the Lost available at a glance. With this beautiful slice of the Hedge between Storyteller and players, the game table will have that extra touch of dangerous fae beauty ...   [click here for more]
White Wolf  $1.99

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Chaos Factor

Chaos Factor


Samual Haight, arch-enemy of all Garou and target of the Verbena, has latched onto a secret that could begin Gehenna. All over the World of Darkness, mages, Kindred, Garou rush to intercept him. Some would kill him. Others would maim him... This is a multi-level crossover for Vampire, Werewolf, and Mage and includes a sourcebook for Mexico City, backwater of the Technocracy and headquarters of the...   [click here for more]
White Wolf  $15.00 $9.00

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Chicago Workings (World of Darkness)

Chicago Workings (World of Darkness)


To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever. The artificial tenement light sweeping across the tracks made even the snow seem artificial, like snow off a dime-store counter. Only the rails seemed real, and to move a bit with terrible intent. — Nelson Algren, The Man With The Golden Arm When a new neighbor moves into the characters'...   [click here for more]
White Wolf  $7.99

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Children of the Revolution

Children of the Revolution


Children of the Revolution tells the stories of noteworthy or notorious Kindred of the modern nights whose Embraces came in times of unrest, rebellion, or open revolution. The circumstances of these revolutions might have been mortal or undead, martial or cultural. These Kindred joined the ranks of the Damned under tides of war or cultural upheaval, and their blood bears the mark of change from...   [click here for more]
Onyx Path Publishing  $14.99

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $11.99

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Convention Book: N.W.O [Redacted] Preview

Convention Book: N.W.O [Redacted] Preview


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
White Wolf   FREE 

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
Onyx Path Publishing  $11.99

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Convention Book: Syndicate

Convention Book: Syndicate


Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows...   [click here for more]
Onyx Path Publishing  $11.99

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Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war...   [click here for more]
Onyx Path Publishing  $11.99

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Dämonen: Die Gefallenen

Dämonen: Die Gefallenen


Erntet den Sturm! In Jahrhunderten voller Gewalt, Korruption und Zynismus ist auf der ganzen Welt eine bittere Saat ausgebracht worden. Kriege toben und das Blut Unschuldiger wird vergossen. Gnade und Mitleid werden unter dem Stiefelabsatz religiöser Fanatiker zu Staub zermalmt. Die Machenschaften von Priestern, Politikern und Verbrechern pervertieren den Glauben. Nun tobt ein Sturm in der Geisterwelt,...   [click here for more]
Feder & Schwert  $37.22 $31.33

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Darkened Gates 1: The Cabin In The Woods

Darkened Gates 1: The Cabin In The Woods


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkended Gates 1: The Cabin In The Woods is set in the deep back roads of the modern world, away from prying eyes of "decent folk". It has been divided into individual,...   [click here for more]
Scrying Eye Games  $1.99

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Darkened Gates 2: Abandoned Farmhouse

Darkened Gates 2: Abandoned Farmhouse


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkened Gates 2: Abandoned Farmhouse is the staple of all classic horror settings. It has been divided into four specific sections, the fields, the farm house, the barn...   [click here for more]
Scrying Eye Games  $2.99

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Darkened Gates 3: Stonehenge: Then and Now

Darkened Gates 3: Stonehenge: Then and Now


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkened Gates 3: Stonehenge: Then and Now gives you two different views of the world-renown stone circle in Wiltshire, England. The first is twelve sheets showing the current...   [click here for more]
Scrying Eye Games  $3.99

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Das Anarchen-Handbuch

Das Anarchen-Handbuch


REISST ALLE MAUERN NIEDER Die Gesellschaft der Kainskinder dient ihren Herrschern, und sie kennt keine Veränderung. Die Ahnen beanspruchen Rechte, die allen Nachkommen Kains zustehen. Prinzen und Erzbischöfe mißbrauchen die Gemeinschaft, der sie ihre Macht verdanken. Die Antwort ist Revolution. Zerschlagt das System! DAS ANARCHEN-HANDBUCH ENTHÄLT: • einen Überblick...   [click here for more]
Feder & Schwert  $32.31 $28.39

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Das Buch der Spiegel

Das Buch der Spiegel


„Wow! Cooles Spiel!" Magus: Die Erleuchtung spielt in einer epischen Welt voller Gefahren, Intrigen und Widersprüche, einer Welt, in der nichts je ist, wie es scheint. Im exotischen Reich der Erwachten planen Zauberer, erheben sich Dämonen und erbebt die Wirklichkeit selbst vor Schmerz und Entzücken. „Und wie leite ich es jetzt?" So faszinierend Magus auch sein mag,...   [click here for more]
Feder & Schwert  $24.46 $21.52

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Das Buch des Wahnsinns

Das Buch des Wahnsinns


Web-Exklusiv! Dieser Artikel wurde noch nie zuvor in deutscher Sprache veröffentlicht! Die Finsternis hat Zähne... Jenseits des Horizontes kratzen dunkle Kräfte an den Mauern geistiger Gesundheit, belagern das Gespinst der Realität, auf der Suche nach der ewigen Nacht: Nephandi, die Verführer Marodeure, die Infanterie des Chaos Dämonen, die Verschlinger der Seelen...   [click here for more]
Feder & Schwert  $22.50 $19.56

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