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 Hottest Modern, Core Rulebooks, Family Gaming

 
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Cookie Jar

Cookie Jar


In COOKIE JAR, the players take turns accusing one another of a CRIME until the actual culprit is revealed. The crime can be anything from stealing a pie to vandalizing a school to murder. Cookie Jar requires an obscene amount of dice. Which are not included in this PDF. ...   [click here for more]
post world games  Pay What You Want

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Drama

Drama


Drama is an experimental roleplaying story game where players role dice to see their part in writing the story. Includes advanced rules for antagonists, protagonists, and supporting cast. Requires a 1d6 to play. ...   [click here for more]
post world games  Pay What You Want

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Forever Summer

Forever Summer


Forever Summer is a role-playing game of children's adventure. Evoking the likes of Goonies, Monster Squad, Eerie Indiana and Gravity Falls, Forever Summer drops you into the sleepy town of Oceanview for a long summer of adventure, mystery, thrills and excitement. Behind every door lies a mystery, an adventure, or something scary! Forever Summer features: * A simple system, suitable for...   [click here for more]
Chronicle City  $4.99

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Forget Me Not, GMZero RPG 3

Forget Me Not, GMZero RPG 3


Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Northern Falls, FMN allows players to take on the roles of various key figures in town — the Sheriff, the Town Drunk, the Heiress, the Reporter, etc....   [click here for more]
post world games  $9.99

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Forget Me Not, GMZero RPG 3, Card Deck

Forget Me Not, GMZero RPG 3, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not game. Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Northern Falls, FMN allows players to take on the roles of various...   [click here for more]
post world games  $6.99

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GMZero Introduction Document

GMZero Introduction Document


GMZero is a series of GMless games, with fully realized rule system and intricate storylines. Each game is differnet, but shares a common goal. This document is a helpful tool for people unfamiliar with how to play a GMless game. And it's free. It's also useful for players of the Protocol Game series. ...   [click here for more]
post world games  Pay What You Want

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Grimm: Core Rulebook

Grimm: Core Rulebook


Once upon a time there was a land of twisted fairy tales. Where dreams and nightmares walked hand in hand, where wonder and despair were two sides of the same con, where magic and imagination reigned, and where kindly villagers lived next door to strange beasts. These Gimm Lands are where you - a clever kid from the Real World - find yourself trapped. Grimm is a roleplaying game...   [click here for more]
Fantasy Flight Games  $49.95 $19.95

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Hughesville High

Hughesville High


Hughesville (not to be confused with that town where Christmas was almost stolen) is a happy little suburb of Chicago sometime during the 1980s. Home to Hughesville High, Hughesville is that town you see in most every 80s teen movie, especially those by John Hughes. It’s a content little place during a content little time when Reagan was president, America was the most totally excellent nation...   [click here for more]
LakeSide Games  $3.50

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Michtim: Fluffy Adventures

Michtim: Fluffy Adventures


Cute Heroes with Special Powers Michtims are easily mistaken for hamsters at first glance, yet they have access to magic, technology and nature's allies. They are in constant struggle with human's plans to take down their sacred Immergrummel woods. Nevertheless, they also know how to have a good time, because bakery festivals are an important part of their culture. Easy to Learn / Fun to Tinker...   [click here for more]
GrimOgre Laboratory  $10.00 $4.95

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Midnight Vigil

Midnight Vigil


Midnight Vigil is an experimental roleplaying story game where players recall the life of someone they’ve lost. The game is played in character and is not an attempt to replicate an actual vigil for real people. It is played over the course of one hour and each person takes on the role of someone at a candlelight vigil remembering someone special. It can be exceptionally useful for writing backgrounds...   [click here for more]
post world games  Pay What You Want

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Pocket Things

Pocket Things


Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. You are encouraged to pay whatever amount you wish for your copy of Pocket Things. Who can put a price on fun, am I right? Yeah. But let's be real here. If you choose to pay more than fifty...   [click here for more]
As If Productions  Pay What You Want

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The Life and Times of a Teenage Sorcerer

The Life and Times of a Teenage Sorcerer


Just in time for Teach Your Kids to Game Week, welcome to Mt. Barker High, a typical and not-at-all typical high school where ordinary folks and budding young spellcasters rub elbows on their way to adulthood. Players create and play teenage sorcerers with developing skills and desperate social situations. Use different magical powers to solve mysteries and make high school bearable. Roll back time....   [click here for more]
Mystic Ages Publishing   FREE 

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Tooth and Claw

Tooth and Claw


When the big ones go to sleep or leave for the day, there may not seem to be anyone around to guard the house. But nothing could be further from the truth. Those houses lucky enough to have a couple of ferrets have a specialised strike force ready to take on anything that might come their way. Tooth and Claw is a storytelling game about tiny, ingenious, roguish heroes, who may not always get...   [click here for more]
Vulpinoid Studios  $1.00

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Tooth and Claw: The Good, the Bad and the Furry

Tooth and Claw: The Good, the Bad and the Furry


Slinky and Fifi run across the kitchen floor, knowing that the monster is right behind them. They have to get to the cupboard door, and have to reach it as quickly as possible. Inside might not be completely safe, but it is better than being in the open. At least the cupboard holds things to hide behind, and opportunities to bite an unwary monster. The Good, The Bad and the Furry...   [click here for more]
Vulpinoid Studios  $1.00

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