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Noir Knights (Savage Worlds)

Noir Knights (Savage Worlds)


This Savage realm of Suzerain is the tale of the 1930s Great Depression as you've never experienced it. For Heroic rank characters who are feeling particularly heroic, Noir Knights is part of our American Grit realm, where government agents investigate paranormal activity across a hard boiled film noir America. Whether it's a supernatural swampland encounter in Florida or otherworldly conspiracies...   [click here for more]
Savage Mojo  $24.99

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Torg: Relics of Power I: The Destiny Map

Torg: Relics of Power I: The Destiny Map


In the Near Now, Earth has been invaded by raiders from other dimensions. These armies of evil bring with them their own realities, different from our own, turning portions of the Earth into someplace else. In these days of war, only you – the Storm Knights – can withstand the changing laws of nature....   [click here for more]
Ulisses Spiele  $6.99

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Torg: Relics of Power II: The Possibility Chalice

Torg: Relics of Power II: The Possibility Chalice


The Near Now. Earth is gripped by the Possibility Wars , as Storm Knights fight to stem the sweeping tide of invading realities. At the center of this battle are the fabled eternity shards – incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever. The Race is on. Minions of the High Lords frantically scramble to collect...   [click here for more]
Ulisses Spiele  $6.99

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Torg: Relics of Power III: The Forever City

Torg: Relics of Power III: The Forever City


It is the time of the Possibility Wars. Fierce reality storms wrack the Earth, hurtling contradictory realities against each other in a maelstrom of destruction. In the wake of these devastating storms, the Storm Knights are born to fight the High Lords, and to gather the relics of power that will drive the invaders off our...   [click here for more]
Ulisses Spiele  $6.99

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Torg: War's End

Torg: War's End


The final battle has begun For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it. From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of good...   [click here for more]
Ulisses Spiele  $8.99

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The Two-Headed Serpent

The Two-Headed Serpent


2018 ENnie Awards Nominee - BEST ADVENTURE Product Description An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu The world needs heroes, now more than ever.  The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters...   [click here for more]
Chaosium  $22.50

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Mists of Akuma: Trade War Adventure Path (5E)

Mists of Akuma: Trade War Adventure Path (5E)


War brews beneath the emperor's notice, nature convulses as unholy demons bring woe to entire prefectures, and hobgoblin mercenaries wearing powerful machine armor march in greater numbers than ever before. Will you rise to save the empire or is Soburin destined for destruction? Soburin is beset upon by dark forces from its ancient past—not only the evil mists that transform men into monsters,...   [click here for more]
Storm Bunny Studios  $24.99

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Mists of Akuma: Trade War Adventure Path (Shadow of the Demon Lord)

Mists of Akuma: Trade War Adventure Path (Shadow of the Demon Lord)


War brews beneath the emperor's notice, nature convulses as unholy demons bring woe to entire prefectures, and hobgoblin mercenaries wearing powerful machine armor march in greater numbers than ever before. Will you rise to save the empire or is Soburin destined for destruction? Soburin is beset upon by dark forces from its ancient past—not only the evil mists that transform men into...   [click here for more]
Storm Bunny Studios  $24.99

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A Cold Fire Within

A Cold Fire Within


A Mind-Bending Campaign for Pulp Cthulhu By Christopher Smith Adair Brendan Sterling sought answers in experimental past-life regression. Unfortunately, his mind isn’t the only one seeking answers in the past. A Cold Fire Within is a campaign for Pulp Cthulhu. Set in 1935, a missing persons case leads to the discovery...   [click here for more]
Chaosium  $17.99

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Never Going Home: Once More Unto the Breach

Never Going Home: Once More Unto the Breach


The War has many battlefields. Mountains, forests, souls. What's the matter, soldier? Did you expect to live forever? 21 Adventures Sourcebook for Never Going Home Adventures by: Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,...   [click here for more]
Wet Ink Games  $10.00

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Death in Dino Valley: Deluxe Core Rulebook

Death in Dino Valley: Deluxe Core Rulebook


STOP! DON’T BUY THIS BOOK! At least, not yet. The basic rules for the Micro Chapbook RPG system can be downloaded for FREE (or a small donation) in any Micro Chapbook through DriveThruRPG.com. Each stand-alone Chapbook includes the complete rules for you to play the game. Try it out before you buy it!  With that in mind, this Deluxe Edition Core Rulebook takes...   [click here for more]
Micro RPG  $2.24

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Never Going Home: Tears in the Sea

Never Going Home: Tears in the Sea


1917 The Corruption is spreading everywhere there is war. Join the German crew of U-19 as they track down the secrets of PROJECT RIPTIDE. Aboard the cursed U-boat the flesh of her former crew will mock you. In the North Sea the British Grand Fleet will hunt you. When will your suffering end? Tears in the Sea A Campaign Dossier for...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Bones in the Dust

Never Going Home: Bones in the Dust


1915 The problems started long before the Veil was torn. Join the British and ANZAC forces as they attempt to invade the Ottoman Empire at Gallipoli. There you will meet much more than enemy gunfire. Ancient power is stirring and secretive sects are driving events forward. How much will victory cost you? Bones in the Dust A Campaign Dossier for Never Going...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Blood on the Snow

Never Going Home: Blood on the Snow


1916 The Others have always been speaking to us. Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace? Blood on the Snow A Campaign Dossier...   [click here for more]
Wet Ink Games  $10.00

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