If seeing is believing, then hearing is fearing...
Think of all the great horror you've ever experienced. What was the scariest? The monster reveal and all the blood? Or all the lead up, with the creepy music, the strange noises (things that go bump in the night), the frightened voices, and the things you COULDN'T see? If you went for the latter, then you are in the majority.
So to give... [click here for more]
You better give them what they want, man...
The shots are fired, the demand is made, and the brigands are at your door (or in this case, airlock). What do you do? Roll over and give them what they want and just hope they don't throw you out an airlock, or do you fight back, risking the ship, the crew, and your own, precious life? While these decisions are being made, you need some good, tense,... [click here for more]
You wake up with your memories fracturing around you. You're going somewhere, and there's something wrong, and you know these people here with you, or maybe you only think you do. All you really know for sure is that you can hear this Bell.
This is a science fiction suspense live roleplaying game inspired by The Fountain (Darren Aronofsky), Five-Twelfths of Heaven (Melissa... [click here for more]