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Carbon 2185 | KHMA Catalogue

Carbon 2185 | KHMA Catalogue


This guide will greatly increase the player options found in Carbon 2185! The KHMA Catalogue takes the form of an in universe shopping catalogue by Megacorp Khan-Maezawa aimed at cyberpunks in 2185!  Featuring breathtaking illustrations of each new weapon, armor, item, and augmentation, as well as the technical stats, the prices, and a short sales blurb for each item. If you believe their marketing,...   [click here for more]
Dragon Turtle Games  $18.95

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Ultramodern5 REDUX (5th Edition)

Ultramodern5 REDUX (5th Edition)


THE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES! NOW, DOUBLE THE SIZE AND IN FULL-COLOR! The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics to customize any game. Ultramodern5 presents races,...   [click here for more]
Dias Ex Machina Games  $19.99

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Carbon 2185 | A Cyberpunk RPG Core Rulebook

Carbon 2185 | A Cyberpunk RPG Core Rulebook


Play as a Cyberpunk, a rebel refusing to live life by the rules of the oppressive megacorporations that rule San Francisco in this high action tabletop roleplaying game by Robert Marriner-Dodds. Carbon 2185 gives you the chance to play in the cyberpunk worlds you've seen in movies, television shows, and video games. The Core Rulebook is the only thing you need to run and play hundreds of hours of...   [click here for more]
Dragon Turtle Games  $27.86

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Esper Genesis 5E Sci-fi -  Core Manual

Esper Genesis 5E Sci-fi - Core Manual


"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil...   [click here for more]
Alligator Alley Entertainment  $24.95

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GeneFunk 2090 Core Rulebook

GeneFunk 2090 Core Rulebook


A BIOPUNK WORLD MADE FOR 5E This book contains everything you need to play GeneFunk 2090. Two campaign settings, Dark Forest and Shadows of Korea, are also available! The GeneFunk 2090 Core Rulebook includes the setting and 5E rules for: 60+ CYBERNETIC UPGRADES! 14 DIFFERENT BIOENGINEERED GENOMES! 48 DIFFERENT GENETIC ENHANCEMENTS! 8 NEW CLASSES WITH 21 ARCHETYPES! 31...   [click here for more]
CRISPR Monkey Studios  $19.00

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Ultramodern5 (5th Edition)

Ultramodern5 (5th Edition)


BE SURE TO CHECK OUT THE NEW REVISED ULTRAMODERN5, REDUX, WITH DOUBLE THE CONTENT AND IN FULL COLOR https://www.drivethrurpg.com/product/302992/Ultramodern5-REDUX-5th-Edition Ultramodern5 is the follow-up of the popular Ultramodern4 The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These...   [click here for more]
Dias Ex Machina Games  $12.99

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Stellaris Prime: The Galactic Hub

Stellaris Prime: The Galactic Hub


  Welcome to Stellaris Prime, the amazing Galactic Hub! Nestled amidst the stars, this sprawling city built on a colossal space station is a testament to the boundless ingenuity and ambition of advanced civilizations. As you embark on your journey through the realms of the cosmos, prepare to visit a sci-fi metropolis like no other....   [click here for more]
Yellowbyte Studios  $4.94

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Troopers: RedHack

Troopers: RedHack


What is Troopers: RedHack? Troopers: RedHack is a Military SciFi RPG that uses a d20 system and blends modern character customization options with OSR gameplay philosophies. It is complete, concise package that contains Player Rules, a GM Guide, a Bestiary, and a sample adventure. Troopers: RedHack was created to be an easy to use system, familiar...   [click here for more]
TheNatOne  Pay What You Want

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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Carbon 2185 | Terminal Overdrive

Carbon 2185 | Terminal Overdrive


Terminal Overdrive features a full length mission by Ben Counter, Darren Pearce, Lewis Fraser, and more that sees the cyberpunks plunge themselves headfirst into a fast moving story featuring hackers, rogue AI, and world ending threats.  If the cyberpunks expect to survive an encounter with The Enigma Collective and the Sculptress, they'll have to operate at 'terminal overdrive' or suffer disaster...   [click here for more]
Dragon Turtle Games  $26.63

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Spaceships and Starwyrms: Core Sourcebook

Spaceships and Starwyrms: Core Sourcebook


A wiry Human woman guns the throttle of a contraband military vessel while navigating through an asteroid field. Her copilot, a round, squat creature with one eye on a long stalk, gleefully fires the ship’s plasma cannon at the pursuing bounty hunters. A gnarled hunk of meteorite lays in the hold. It pulses with the ultraviolet glow of dark matter magic. A vaguely humanoid android snaps a jeweler’s...   [click here for more]
HopePunk Press  $20.00

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Lasers & Liches: Game Master's Beats

Lasers & Liches: Game Master's Beats


Welcome to the Retroverse! An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines...   [click here for more]
Lasers & Liches  $35.00 $30.00

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Shadows of Korea

Shadows of Korea


A Setting Book for GeneFunk 2090 using the 5e OGL ruleset, aimed at levels 1-8. For a setting book aimed at levels 7-13, check out Dark Forest! Imagine a world in the not too distant future, 2090, where technology has entirely shaped the very essence of human nature, and where fiscal interests, the international arms race, and consumerism have entirely shaped that same technology. This is the world...   [click here for more]
CRISPR Monkey Studios  $15.99

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Scorched - An Apocalyptic Science Fiction Roleplaying Game

Scorched - An Apocalyptic Science Fiction Roleplaying Game


Bloat Games is excited to announce SCORCHED. This game is based on the simple concept, "What if Luke never left Tatooine?" It's definitely heavily Star Wars inspired with a side of Mad Max thrown in for good measure. And did we mention, it has Power Armors? Scorched is a full stand-alone TTRPG, clocking in at 223 pages, but is also fully compatible with The Blackest Space and can be used as a supplement...   [click here for more]
Bloat Games  $9.99

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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
Skirmisher Publishing  $1.99

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SURVIVE THIS!! The Blackest Space

SURVIVE THIS!! The Blackest Space


The Blackest Space takes players into the far reaches of space, where they will encounter various lifeforms, testing their mettle in field and space combat, their scientific and investigative skills and the crew’s diplomatic talents.  Many exciting alien races and worlds await the adventurers. Whether they seek to liberate the galaxy as an Emerald Champion or as an evil, world conquering Ebontear...   [click here for more]
Bloat Games  $9.99

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Interlinked | A Carbon 2185 Mission Book

Interlinked | A Carbon 2185 Mission Book


Interlinked A new experimental synth was injured and left for dead following an industrial accident at a food processing plant. The Nightingale model was slated for disposal and shipped back to a Villeneuve Robotics reclamation facility. On arrival, however, the synth was secretly removed from the facility. Unknown to the management of either facility the chief mechanic at Frisco’s, Thomas...   [click here for more]
Dragon Turtle Games  $20.21

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Carbon 2185 | Chow's Request Part I-VI

Carbon 2185 | Chow's Request Part I-VI


Chow's Request Part I-VI sees the cyberpunks recruited by up-and-coming Triad boss Jackie Chow to make secret moves within San Francisco's 16k Triad. Jackie needs a group unconnected to the 16k who can get dirty and take on the Triad while he keeps his hands clean. Are the cyberpunks the right people for the job? This mission book is written by critically acclaimed designers Robert Marriner-Dodds...   [click here for more]
Dragon Turtle Games  $23.97

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Things That Go Bump in the Spaceship

Things That Go Bump in the Spaceship


Humans have a tendency to make mistakes, sometimes ones that have far-reaching and unforeseen effects. In our history we have wiped out entire species, transported exotic animals to places they really do not belong, accidently spread disease across the globe, and created technologies that we can barely control. In the future, this trend will continue, for it is human to err, especially when doing so...   [click here for more]
Skirmisher Publishing  $0.99

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The Blackest Space - An Interstellar Sci-Fi Survival Roleplaying Game

The Blackest Space - An Interstellar Sci-Fi Survival Roleplaying Game


Written by Josh Palmer (Co-Creator of Dark Places & Demogorgons and Vigilante City) comes The Blackest Space, a Sci-Fi game that utilizes the BoD game system created by Eric Bloat for The Blackest of Deaths RPG. The BoD game system is based on the d20 OGL with updates and alternate rules, most-notably the Core Mechanic:  Roll 1d20 & 1d6 Simultaneously When you attack, make a save, make a...   [click here for more]
Bloat Games  $9.99 $5.99

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


UPDATED TO NEW 2nd EDITION AMETHYST QUINTESSENCE Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path...   [click here for more]
Dias Ex Machina Games  $19.99

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Dark Forest

Dark Forest


A Setting Book for GeneFunk 2090 using the 5e ruleset, aimed at levels 7-13. For levels 1-8, see the Shadows of Korea setting book. A Biopunk Jungle Adventure Dark Forest is a remote Peruvian jungle valley filled with treacherous transgenic life of every variety. The players will encounter carnivorous plants, insidious parasites, narcoterrorists, mad scientists, monstrous...   [click here for more]
CRISPR Monkey Studios  $17.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Carbon 2185 | Cities Sourcebook

Carbon 2185 | Cities Sourcebook


Take to the streets of London, Manhattan, and Tokyo in this sourcebook for Carbon 2185 | A Cyberpunk RPG. Expand your game and give your cyberpunks more places to go, more people to meet, and more items to get their hands on. This book contains everything you need to know about these three cities in the world of Carbon 2185, from their gangs, to their corporations, to the day to day lives of the...   [click here for more]
Dragon Turtle Games  $25.26

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Amazing Adventures Starsiege

Amazing Adventures Starsiege


Worlds upon worlds beckon you…. Beyond the next horizon lies the uncharted future where science and fiction meet, a line beyond which lies a stellar wilderness defined only by our own imagination. Countless worlds upon worlds await in that vast black void, worlds of swords and sorcery, super science and cyberpunk netrunning, quantum mechanics, light speed engines and laser swords. Gigantic powered...   [click here for more]
Troll Lord Games  $14.99

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Base of Operations (Troopers: RedHack - Recovered Intel)

Base of Operations (Troopers: RedHack - Recovered Intel)


Base of Operations provides easy base creation rules for players to easily build functional bases for their PCs. Rules are provided to build city, wasteland, and starship/space station bases. Over 40 types of facilities, ranging from armories to xeno-biology labs, are provided to choose from! This ruleset is written as concisely as possible, to make sure the PCs actually use it! ...   [click here for more]
TheNatOne  Pay What You Want

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
Skirmisher Publishing  $1.99

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Game Feats-5E (A Ultramodern5 Plug-In)

Game Feats-5E (A Ultramodern5 Plug-In)


UM5-GAME FEATS The crossover between video games and the world of D&D 5E. This collection of over 130 feats, inspired by iconic video game abilities, brings a splash of digital adrenaline to your tabletop RPG. These are made for fun, not perfect balance, and may need adjustments for your own campaign. IMPORTANT:...   [click here for more]
Dias Ex Machina Games  $0.99

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Eldritch Encounters - Monsters of the Wicked Woods

Eldritch Encounters - Monsters of the Wicked Woods


ELDRITCH ENCOUNTERS – MONSTERS OF THE WICKED WOODS Delve into the depths of supernatural realms with this enthralling compendium! Encounter twelve mystical creatures from the haunting Banshee to the elusive Kelpie, each steeped in rich lore and detailed behaviors. Uncover the secrets of the Wicked Woods, exploring historical significance, rumors, and the unique dangers lurking...   [click here for more]
Mighty Mugs Studios  $2.99

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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Invasion Proxy (5E)

Invasion Proxy (5E)


The year is 2010. An unidentified alien strike force lands in Baghdad at the worst possible time. This bizarre menace resists any attempt to establish a dialogue or explain its motivation. They only wish to absorb and destroy all life they encounter. The characters are citizens from various nations, ethnicities, and/or religions. Some are unaligned mercenaries, while others are...   [click here for more]
Dias Ex Machina Games  $6.99 $4.99

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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Biohazard (5E) - A Modern Zombie Apocalypse

Biohazard (5E) - A Modern Zombie Apocalypse


ZOMBIES!! The town of Happyland has been overrun by zombies.  Players assume the roles of a special forces team sent in to investigate why and potentially find a cure.  However, the scope of the infections proves greater than expected as larger monsters begin to emerge. This adventure is similar to and inspired by popular zombie apocalypse movies and video games, such as “28...   [click here for more]
Dias Ex Machina Games  $6.99 $4.99

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Mutant Race (Pathfinder Roleplaying Game)

Mutant Race (Pathfinder Roleplaying Game)


Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate...   [click here for more]
Skirmisher Publishing  $0.99

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Colonial Troopers

Colonial Troopers


What if the first RPG was inspired by hard Science Fiction as written by Robert Heinlein, Poul Anderson, Isaac Asimov, and Frank Herbert instead of Tolkienesque fantasy? Colonial Troopers is a science fiction RPG compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mold of the original like, Guardians, Warriors of the Red...   [click here for more]
Night Owl Workshop  $10.00

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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Forces of Red Sector (Combat Content for Starfinder!)

Forces of Red Sector (Combat Content for Starfinder!)


Expanded Combat Content for Starfinder! This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas that can be used for any Starfinder game. Finally, it provides two new martial classes for...   [click here for more]
Little Red Goblin Games  $7.99

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Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their effects,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #30: Nanotechnology II

Wisdom from the Wastelands Issue #30: Nanotechnology II


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys you...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #31: Nanotechnology III

Wisdom from the Wastelands Issue #31: Nanotechnology III


Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players. Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #28: Nanotechnology I

Wisdom from the Wastelands Issue #28: Nanotechnology I


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. The first in our series on nanotechnology, this issue...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #50: Artifact Quality

Wisdom from the Wastelands Issue #50: Artifact Quality


Fantasy games thrive on magical weapons and items, giving players something to shoot for — and to shoot with. These are rewards for overcoming obstacles and defeating monsters, both reflecting and boosting the characters’ growing power and expertise. To provide your science fiction game with similar options, this issue describes a system for including equipment of exceptional quality. While your...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #35: Terror Weapons

Wisdom from the Wastelands Issue #35: Terror Weapons


During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the...   [click here for more]
Skirmisher Publishing  $0.99

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Ultramodern5-SRD/OGL (5th Edition)

Ultramodern5-SRD/OGL (5th Edition)


BE SURE TO CHECK OUT THE NEW REVISED ULTRAMODERN5, REDUX, WITH DOUBLE THE CONTENT AND IN FULL COLOR https://www.drivethrurpg.com/product/302992/Ultramodern5-REDUX-5th-Edition SUPPORTING DEM Ultramodern5 is presented as an SRD under the OGL to both support 5th Edition and to encourage more alternative games using the system....   [click here for more]
Dias Ex Machina Games  Pay What You Want

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Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V

Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V


With amazing powers, terrible mutants, and scientific advancements available only in our collective imagination, Mutant Future stretches the bounds of conception. From a foundation of Clarke's Second Law and Goblinoid Games' supplement Realms of Crawling Chaos, we present superscience artifacts, devices that are one step beyond and seemingly magical even to characters familiar with wondrously...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV

Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV


The unique items in this issue of Wisdom from the Wastelands are so advanced they appear magical to post-apocalyptic peoples. Although intended for use with Mutant Future, these items could easily be used in other science-fiction or fantasy games. Each has a history that will hopefully enrich, inspire, and possibly drive your own gaming story and, if desired, could become a central plot...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons

Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons


Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons.  Wisdom from the...   [click here for more]
Skirmisher Publishing  $0.99

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