Sowing the Wind
Our Preservation Society Liason, Tosk, has filled in some of our knowledge concerning the local sector. He has advised us to seek out allies for we are not strong enough to take on the entire Synod of Worlds alone. While the Synod is a vast conglomeration and possesses incalculable resources, it is weak locally. The Sentai system is the lynchpin of commerce within the system.
The... [click here for more]
The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and... [click here for more]
In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and... [click here for more]
The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe.... [click here for more]
The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more]
Original version of 5150. Has older mechanics, more detail, but still a great game.
5150
"TO LIVE AND DIE IN ALPHA CENTAURI!"
Or any other Star System of your choice!
5150 is an ever-expanding universe where anything is possible. With 5150 you can command a large star fleet or a single swift "free trader". Be an interplanetary general in command of an army bent on planetary conquest or lead... [click here for more]
The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more]
Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in... [click here for more]
The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more]
The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike... [click here for more]
The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece... [click here for more]
The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will... [click here for more]