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 Hottest Superhero, Enemies & Monsters, Mutants & Masterminds
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Mutants & Masterminds Villainous Archetypes 1

Mutants & Masterminds Villainous Archetypes 1


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Arrogant Paragon - destined to rule all "lesser beings." Cosmic Herald - the World Devourer's advance scout. Criminal Prankster - the clown...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Villainous Archetypes 2

Mutants & Masterminds Villainous Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Alien Subjugator - coming to rule your world. Artificial Intelligence - coldly logical computer program. Cold War Relic - disillusioned supporter...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Archetype Archive 1

Mutants & Masterminds Archetype Archive 1


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Android - a machine in human guise that combines the best qualities of both. Bulk -the unstoppable force and the immovable object combined...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Archetype Archive Collection

Mutants & Masterminds Archetype Archive Collection


This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1, 2, and...   [click here for more]
Green Ronin Publishing  $13.95

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Freedom City Archetypes & Legacies

Freedom City Archetypes & Legacies


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamemasters...   [click here for more]
Green Ronin Publishing  $4.95

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Hero High Exchange Students

Hero High Exchange Students


Ten Exchange Students For Your Hero High Game. A Mutants & Masterminds Supplement Written by Michael Hammes Created by Ronin Arts Produced by Green Ronin Publishing This Mutants & Masterminds supplement offers Gamemasters a total of ten possible exchange students for their Hero High game. Each student is built at PL8/120 pp making them both ready-to-play characters...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Street-Level Archetypes

Mutants & Masterminds Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games. In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Street-Level Archetypes 2

Mutants & Masterminds Street-Level Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for streetlevel (PL 6-8) games.In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level...   [click here for more]
Green Ronin Publishing  $4.95

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Hero High Villains

Hero High Villains


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villains for their Hero High game. Each villain features suggestions for variations as well as a trio of villain-appropriate capers. The villains make use of the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses. Skills are listed with the number of ranks...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Archetype Archive 2

Mutants & Masterminds Archetype Archive 2


This 14-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Agent - skilled and experienced enough to take on anymission. Angel - divine purpose descended from...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Villainous Archetypes 3

Mutants & Masterminds Villainous Archetypes 3


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villainous archetypes to challenge the heroes with. Each villainous archetype features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Beast Lord - thinks humanity are the real animals Disdainful Psionic - capable of some very dangerous...   [click here for more]
Green Ronin Publishing  $4.95

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Iron Age:Vigilantes & Villains

Iron Age:Vigilantes & Villains


Iron Age: Vigilantes & Villains provides GMs of Freedom City games set during the city's Iron Age with statistics and expanded backgrounds on ten of the era's most notorious villains and vigilantes. Note that this supplement is written to coincide with the time frame of the Freedom City chapter of Iron Age. As a result, a number of the individuals...   [click here for more]
Green Ronin Publishing  $4.95

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Lockdown - Gen-Pop

Lockdown - Gen-Pop


Say Hello to the New Meat! Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign. Each inmate is presented on two pages -- including an illustration...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Archetype Archive 3

Mutants & Masterminds Archetype Archive 3


This 13-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Amphibian ? at home both above and below the sea. Archer ? Robin Hood's spiritual (or perhaps real)...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Freedom City Street-Level Archetypes

Mutants & Masterminds Freedom City Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games set in Freedom City. All archetypes include the full stats and backgrounds specific to Freedom City. Although designed specifically for Freedom City street-level games the archetypes are also useful...   [click here for more]
Green Ronin Publishing  $4.95

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Misfits & Menaces: DOOM

Misfits & Menaces: DOOM


This latest in the Misfits & Menaces line of products presents DOOM, an organization of supernatural horror and unrepentant evil for your M&M Superlink game. Founded through the merging of several ancient dark, mystic secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magics and even blacker goals towards ruling or ending the...   [click here for more]
Misfit Studios  $4.48

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Misfits & Menaces Collection 1

Misfits & Menaces Collection 1


The first collection of Misfits & Menaces releases, this book gathers over 40 villains, minions, and corrupt organizations for Gamemasters to pit against their players. All content from the first four Misfits & Menaces releases are collected within (Mixed Villains, Tricks & Treats, Archenemies and Cosmic Threats.) Within,...   [click here for more]
Misfit Studios  $6.50

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Misfits & Menaces: Tricks & Treats

Misfits & Menaces: Tricks & Treats


This Halloween Misfits & Menaces special product presents a variety of villains with just the right flavor for the holiday. Ranging from the sanity-shattering horrific to the spine-tingling macabre to outright mystifying, the villains found in Misfits & Menaces: Tricks & Treats are ideal for adding a touch of horror or the bizarre to your M&M Superlink game....   [click here for more]
Misfit Studios  $3.25

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Misfits & Menaces: Mixed Villains

Misfits & Menaces: Mixed Villains


Misfits and Menaces is a new sourcebook series for the M&M Superlink rules. Each offering will focus on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Each villain/organization not only comes with full game statistics and back story, but also with several adventure ideas to help introduce the character...   [click here for more]
Misfit Studios  $2.98

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Misfits & Menaces: Archenemies

Misfits & Menaces: Archenemies


Misfits & Menaces is a sourcebook series for the M&M Superlink rules. Each offering focuses on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Archenemies presents villains designed to be reoccurring foes in your game, thanks to their far-reaching plans and goals. Inside this...   [click here for more]
Misfit Studios  $3.25

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Do-Gooders & Daredevils: Champions

Do-Gooders & Daredevils: Champions


An offering from our M&M Superlink product line, Do-Gooders & Daredevils: Champions provides Gamemasters and players alike with an assortment of benevolent organizations and characters to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with...   [click here for more]
Misfit Studios  $3.25

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Do-Gooders & Daredevils: Mixed Heroes

Do-Gooders & Daredevils: Mixed Heroes


The first of our new heroic M&M Superlink product line, Do-Gooders & Daredevils: Mixed Heroes provides Gamemasters and players alike with an assortment of benevolent characters to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with what you...   [click here for more]
Misfit Studios  $2.98

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Variable Villains: Wilder

Variable Villains: Wilder


Variable Villains is a new series of pre-generated Super Criminals for use with the Mutants and Masterminds 3rd Editon Hero's Handbook. It uses a story intensive background to set the stage for the unique villain to enter as a one-shot or to be used as a background or support villain for your own mastermind. It comes complete with multiple power level adjustments that can be used to scale your villain...   [click here for more]
Whittknight Consulting LLC  $0.99

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World Metahuman Factbook: Germany (M&M)

World Metahuman Factbook: Germany (M&M)


The World Metahuman Factbook: Germany brings the country that saw two world wars and was ground zero for the cold war into your super-heroic games. Using the M&M Super Link system, WMF: Germany provides 5 NPCs, fully detailed with illustrations and plot hooks and a new criminal organization....   [click here for more]
RPG Objects  $2.25

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Variable Villains: General Anarchy

Variable Villains: General Anarchy


Variable Villains is a new series of pre-generated Super Criminals for use with the Mutants and Masterminds 3rd Editon Hero's Handbook. It uses a story intensive background to set the stage for the unique villain to enter as a one-shot or to be used as a background or support villain for your own mastermind. It comes complete with multiple power level adjustments that can be used to scale your villain...   [click here for more]
Whittknight Consulting LLC  $0.99

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