Title |
Publisher |
Price |
!!! 64,000,000 ADVENTURE SEEDS !!!
The material in this book is based on my own 6-Point Story Structure. With this little booklet, you will be able to generate 64,000,000 (that is sixty-four MILLION) different adventure seeds.
Use these seeds to develop and create proper adventures for your gaming group’s campaign. You will use six (6) 20-sections tables to create your adventure seed, and then... [click here for more] |
PenguinComics |
$5.56
|
!!! 64,000,000 ADVENTURE SEEDS !!!
The material in this book is based on my own 6-Point Story Structure. With this little booklet, you will be able to generate 64,000,000 (that is sixty-four MILLION) different adventure seeds.
Use these seeds to develop and create proper adventures for your gaming group’s campaign. You will use six (6) 20-sections tables to create your adventure seed, and then... [click here for more] |
PenguinComics |
$5.56
|
“Beating Around the Bush” is a fun and lively bushwhacking fantasy scenario for the TSRPG (Travel-Sized RPG) that includes all of the rules needed to play it! In this adventure the party takes a meandering trek through the Wye Valley Woods and encounters a wide variety of inhabitants whose equilibrium has been thrown off by the sudden presence of a band of marauding... [click here for more] |
Skirmisher Publishing |
$2.99
|
!!! 64,000,000 ADVENTURE SEEDS !!!
The material in this book is based on my own 6-Point Story Structure. With this little booklet, you will be able to generate 64,000,000 (that is sixty-four MILLION) different adventure seeds.
Use these seeds to develop and create proper adventures for your gaming group’s campaign. You will use six (6) 20-sections tables to create your adventure seed, and then... [click here for more] |
PenguinComics |
$5.56
|
Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you.
This template consists of a short list of questions players answer about their characters to create a basic... [click here for more] |
Luke Hart |
Pay What You Want
|
Building Worlds 4th Edition is now available here!
The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand... [click here for more] |
Lightspress Media |
$5.00
|
“A Long Way to the Top” is a self-contained fantasy scenario for the TSRPG (Travel-Sized RPG) that includes all of the rules needed to play it! In this adventure, the Imperial Cartographer commissions the characters to survey a disputed border territory containing recently-discovered and valuable ore deposits. In the course of this quest, the party will be subjected... [click here for more] |
Skirmisher Publishing |
$2.99
|
In the vast realm of roleplaying experiences, characters are the heartbeat of every narrative. They are the conduits through which players immerse themselves in captivating stories, face extraordinary challenges, and explore the uncharted territories of their imagination. This book seeks to transform the way we approach character creation, moving beyond the confines of mere mechanics and statistics... [click here for more] |
Lightspress Media |
$5.00
|
Building Adventures is an essential toolkit for all tabletop roleplayers, gamemasters, and game designers. There is a way to create engaging stories and scenarios without requiring the gamemaster to prep for every possibility without railroading players into a limited number of actions. It begins with setting a compelling adventure goal, then allowing players to pursue that goal their... [click here for more] |
Lightspress Media |
$5.00
|
This is a fully playable setting guide by Diana Gaeta, featuring incredible guest authors Noir Enigma and Avalon Mason, as featured on Critter Hug and Adventuring Academy! We've all experienced some hardship or trial that makes us wish, perhaps briefly, to the stars that we could run away to a place where those problems cannot follow. What if, one day, a strange being... [click here for more] |
Diana Gaeta |
Pay What You Want
|
Building Characters 4th Edition is now available here!
Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the... [click here for more] |
Lightspress Media |
$5.00
|
Define your character's drives and be rewarded when fulfilling them
This set comprises 30 motivation cards, each representing the most archetypical abstract goals in any fiction. Using them lets you detail your character and give them depth and instinctive purpose. Playing with motivations will also serve as a compass and incentive to roleplay as appropriate to the... [click here for more] |
Ludic Pen |
$4.00
|
Denote your character's personality and be rewarded when roleplaying them
This set comprises 36 demeanor cards, each representing archetypical personality types. Using them lets you detail your character and give them depth and a unique feel. Playing with a demeanor will also serve as a compass and incentive to roleplay as appropriate to the narrative, and be mechanically... [click here for more] |
Ludic Pen |
$4.50
|
Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique.
Throughout the system-neutral... [click here for more] |
Lightspress Media |
$5.00
|
Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system... [click here for more] |
Lightspress Media |
$5.00
|
A minimalist TRPG set in an future, after-human Japan.
In 2075, to combat a rapidly declining population, Japan enacted the Robot Companion Law, churning out tens of millions of autonomous and semi-autonomous units to aid the aging population and declining economy. Alas, while the robots were able to rebuild the economy and save the nation from two potential... [click here for more] |
Made in DNA |
$2.00
|
500 Unique Character Creation Questions! System and Genre Agnostic!
5 Questions was designed to help players quickly design a character background by answering five unique character questions on a single sheet of paper. These aren't simple questions like "What is your favorite color?" but rather questions that delve into your character backstory like, "What did your father say to... [click here for more] |
Roving Band of Misfits Press |
$5.00
|
Do you like the idea of characters tracking how much they carry, but aren't super thrilled about having players track every single pound carried? (Because, you know, that's tedious and boring.) If so, this Revised Carrying Capacity ruleset may be just what you're looking for.
My Revised Carrying Capacity system uses the idea of small, medium, and large slots to help players keep track of how much... [click here for more] |
Luke Hart |
Pay What You Want
|
When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say.
For some reason,... [click here for more] |
Lightspress Media |
$5.00
|
They say that a picture is worth a thousand words...
The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more!
Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,... [click here for more] |
Larcenous Designs, LLC |
$4.99
|
This is the 2nd volume of character RPG tools, fourth book in the Mechanism Series.
This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships.
The tools may be used separately, together, or selective.
This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships,... [click here for more] |
Ken Wickham |
$11.99 $7.47
|
Adventure-Building Support for The GameMaster's Apprentice!
Minimal Layout, Maximum Content!*
Note: Each of these Adventure Guides is included with their respective genre deck of GameMaster's Apprentice cards (save the Fantasy guide, which is bundled with the Base Deck); if you purchase or plan to purchase all the decks, you do not need to purchase this separately! This pack... [click here for more] |
Larcenous Designs, LLC |
$0.99
|
This 33-page issue is for Creating Power Systems for RPG Gamemasters.
Power systems (superpower, cybernetics, magic, psionic, etc.) bring above normal capabilities to fictional worlds. Powers bring wonder, the fantastic, and extend a character beyond a regular person.
Why focus on creating power systems?
The answer depends on the type of game that a player is playing.... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This is a flexible character generator that is meant to aid or take the place of a Gamemaster (GM) for creating basic character structures. It uses keywords rather than numbers and values. Two chart with results for 1d10, 2D6, 1D12, 3d6, 1D20, and 1d100 systems is included. It makes it a versatile character generating engine.
This system is meant to give keywords, that when put together help to generate... [click here for more] |
Ken Wickham |
$3.00
|
[The words describing these varying violence of blade, crushing, piercing, burning injuries may be traumatic to some. Reader discretion advised] Descriptions are not numerical. This is rated Teen.
This is the 5th volume of in the Mechanism Series.
This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence... [click here for more] |
Ken Wickham |
$9.00 $4.98
|
What can change a person's very nature?
How can the broken be made whole?
What does it mean to be a hero?
In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just... [click here for more] |
Larcenous Designs, LLC |
Pay What You Want
|
The Daughters of Ares and the Daughters of Odin…
A Mythic World of Chaos and War…
Amazons vs Valkyries: Warrior Cults - Classic Edition
Pages: 56 Game System: None Genre: Classical Age (Greek/Norse Mythology)
Within this file:
45 warrior cults, mercenary bands, and special operations units.
Each unit's strength, symbol, objective,... [click here for more] |
Bloodstone Press |
$4.49 $3.99
|
Ok, let's make one thing clear from the start to avoid future frustrations: if you're looking for hyper mega complex and elaborate tables and complicated mechanics on how to deal with NPCs, maybe this material is too simple for you. In that case, I recommend another material here on Drivethru, 'The Book of NPC Reactions,' which is indeed a more robust resource.
Here's what we have here: it's quite... [click here for more] |
TLHP Games |
$3.00
|
muscular body shape, honey skin, deep blue eyes, ...
This is a flexible human body generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the clues, information, or describing the body, hair, eyes, skin, nose, and mouth of a character. Body descriptions may vary by culture or region of the world, so this chart uses American indicators meaning that races could vary or... [click here for more] |
Ken Wickham |
$1.25
|
This 42-page issue is for Character Motivation for RPG Gamemasters.
Why does your characters do what they do?
Character motivation burns within a character to propel them to take certain actions.
Why focus on character motivation?
The answer depends on the type of game that a player is playing.
For those who don't care about why a character does something, then this... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes.
Emily Care Boss from the foreword (abbreviated):
“The game captured something for me. A period, a mind-set, a feeling. Surrealism, German... [click here for more] |
Vagrant Workshop |
$24.95 $14.95
|
The character dreams of an explorer climbing a large mountain covered with scorpions. One interpretation of the dream may be that ‘while seeking for something through a great obstacle, the character may experience a great anxiety and fearful situation leading to pain and hurt.
This is a flexible dream generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the dreams... [click here for more] |
Ken Wickham |
$1.25
|
This dialogue engine helps create dialogue topics, voice qualities, and personality-based dialogue styles for games and stories. This dialogue engine takes into account 3 moods, 9 personality types, 3 mindsets, and 7 vocal qualities using six-sided dice.
This meant to aid or take the place of a Gamemaster (GM) for creating dialogue. Dialogue may vary by culture or region of the world.
This tables... [click here for more] |
Ken Wickham |
$3.00
|
'I’ll take that, have a habit of taking things not yours', 'living through someone else'...
This is intended to be a paid upgrade to work with Character Generator vices most directly.
This table shows flaws listed in no particular order.
Some are serious and some are more humorous.
This is a flexible flaw generator that is meant to aid or take the place of a Gamemaster... [click here for more] |
Ken Wickham |
$1.25
|
over-supportive parent, volunteer member, popular student, snarky friend ...
This is already included in the new Character Mechanisms book of 15+1 tools. This is the sold separately version for those that did not purchase the 58 page PDF or prefer to have separate files.
This is intended to be a paid upgrade to work with Character Generator most directly.
This table shows with... [click here for more] |
Ken Wickham |
$1.25
|
What causes different types of characters to experience different emotions for different reasons? This chart considers personality types and reasons they may experiencel emotions.
'neglected & disrespected' causes anger for caregivers, 'fearful & worry' causes guilt for faithful ...
This is intended to be a paid upgrade to work with Character... [click here for more] |
Ken Wickham |
$1.25
|
herbalist, public health official, MMA fighter, soldier, biologist,archaelogist ...
This table shows most career categories with one to twelve or more careers/classes/professions for each category including information, sports, wealth, philosophy, home, health, psychology, paranormal, religion, history, geography, anthropology, business, social science, politics, law, music, fine arts, art, language,... [click here for more] |
Ken Wickham |
$1.25
|
'take', 'accept', 'adapt, adjust'...
This is included one of the four new tools found in 13 tool all-in-one Story Mechanisms, now being sold separately.
This is intended to be a paid upgrade to work with plots, fact generator, and settings most directly.
This table shows verbs listed in somewhat order: verbs that do, move, social, setting, object, and idea - thought some... [click here for more] |
Ken Wickham |
$1.25
|
'irrational', 'traditional', 'responsible'...
This is intended to be a paid upgrade to work with Character Generator, Flash RPG sereis, Character Behavior Engine, and Dialogue Engine most directly.
This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neurotic-stable, closed-open, and proud-humble. ... [click here for more] |
Ken Wickham |
$1.50
|
What causes different types of characters to experience different emotions for different reasons? This system considers personality types and meaning in for how they may experiencel instinctual and initial emotions following an event or situation.
Something happens in the story that means 'loss' leads to 'withdraw & slow down' because the character needs to 'heal' and experience... [click here for more] |
Ken Wickham |
$3.00
|
'elegant', 'tactful', 'elusive'...
This is intended to be a paid upgrade to work with Character Generator, Flash RPG sereis, Character Behavior Engine, and Dialogue Engine most directly. It is made to work with the Social & Mental Trait Generator to help generate words for descriptive and numerical game or writing systems.
This table shows strength, dexterity, and constitution... [click here for more] |
Ken Wickham |
$1.50
|
Why do different types of characters decide or think differently? This system considers personality types and meaning for how characters may consciously decide analytically and intuitively.
Something happens in the story which basis means something from 'prior belief or intensity fear' leads to the decision 'What is your prior belief(s) that you are trying to confirm?' because... [click here for more] |
Ken Wickham |
$3.00
|
What causes different types of characters to decide differently? This chart considers personality types and 12 basis for decisions.
'identify source of tradition', 'define rejection', and 'use creative ways to be authentic' ...
This is intended to be a paid upgrade to work with Character Generator archetypes, Emotional Reaction Generator, Dialogue... [click here for more] |
Ken Wickham |
$1.25 $1.00
|
Re-release of the 2007 Bureau 13: Stalking the Night Fantastic® Special Editon by Richard Tucholka and Nick Pollotta.
COMPATIBLE WITH ANY RPG SYSTEM
Bureau 13: Stalking the Night Fantastic® is a covert branch of the Government assigned to protect America from Supernatural Horrors. This Special Edition incorporates many unique facets of Nick Pollotta’s four Bureau 13 novels! If you love Nick’s... [click here for more] |
Tri Tac Games LLC |
$19.95 $12.50
|
This book has 144 character new traits not found in the Social & Mental Traits nor Physical Traits books.
'hilarious', 'diligent', 'deceitful'...
This is intended to be a paid upgrade to work with Character Generator, Social & Mental Trait Generator and Physical Trait Generator most directly.
This table shows 144 alphabetically... [click here for more] |
Ken Wickham |
$3.00
|
Why do characters in different relationships speak, behave, or react differently? This system considers relationships and meaning for how characters may instinctually react or consciously behave around other characters.
A relationship in the story might mean to a character's evaluation 'Unfamiliar, difference' leads to the social emotion 'Hesitate & distrust' because the... [click here for more] |
Ken Wickham |
$3.00
|
Create interesting descriptions for both player and non-player characters in moments with this nifty generator! Inside you'll find 11 tables full of physical descriptors and 6 tables to help flesh out personality and social background.
Both players and game masters can enjoy adding details such as hair length and jaw shape to... [click here for more] |
Pink Dice Bag Publishing |
$1.49
|
Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily.
It has a small character exploring... [click here for more] |
Ken Wickham |
$3.00
|
No-Win Scenarios: Burden of Command, Volume 2
Dive deep into trenches filled with frontline quandaries, where every choice leaves a sour taste in your throat and your decision ripples across the battlefield. No-Win Scenarios: Burden of Command immerses Game Masters and Players in ethically rich conundrums, where no one wants to make the hard decisions, but they do anyway because... [click here for more] |
Table 30 Press |
$4.99
|
What's All This Then?
Doodle Dice Monsters is a dice game in which players make doodles of monsters and then use dice to give those monsters abilities. The monsters then duke it out in a manner reminiscent of many collectible card games players might be familiar with. Players battle to the last die for bragging rights, honor, and as an excuse to draw bizarre, murderous monsters.... [click here for more] |
Little Red Goblin Games |
$2.50
|