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Game Design: How to Create Video and Tabletop Games, Start to Finish

Game Design: How to Create Video and Tabletop Games, Start to Finish


Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction...   [cliquer ici pour plus]
McFarland  $9.99

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to: Select...   [cliquer ici pour plus]
MWS Media  $2.99

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Friendly Local Game Store: A Five-Year Path to a Middle-Class Income

Friendly Local Game Store: A Five-Year Path to a Middle-Class Income


Build the Store Your Community Deserves. Tabletop gaming is on the rise. If you love games like Catan,, Magic: The Gathering, or Dungeons & Dragons; like the sound of being your own boss; and are willing to dive deep into what it takes to build a successful business, then this is a book for you. In Friendly Local Game Store, you’ll learn what you need to know...   [cliquer ici pour plus]
Pelgrane Press  $9.95

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Meeples Together: How and Why Cooperative Board Games Work

Meeples Together: How and Why Cooperative Board Games Work


"This is the single most valuable resource to date for the design of cooperative games." — Raph Koster, author of A Theory of Fun "Meeples Together is a must read for any emerging game designer, and an interesting read for all hobby gamers." — Richard Launius, designer of Arkham Horror “Required reading for game designers of any kind, bursting at...   [cliquer ici pour plus]
Pelgrane Press  $9.95

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Dice Tales: Essays on Roleplaying Games and Storytelling

Dice Tales: Essays on Roleplaying Games and Storytelling


Some people play roleplaying-games for the challenge; others play them for the story. Award-winning fantasy author and freelance game writer Marie Brennan is unabashedly in the latter camp. In these essays she looks at tabletop and live-action RPGs from a narrative perspective, exploring the ways the framework of a game can generate and support (or undermine) your tale. Whether you are a player or...   [cliquer ici pour plus]
Swan Tower  $2.99

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [cliquer ici pour plus]
Taoscordian Games  $4.99

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [cliquer ici pour plus]
Joe Baird  Payez ce que vous voulez

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  The Frigid World of Illambria: an original ice age setting for 5th edition fantasy