Title |
Publisher |
Price |
Mythic Magazine #39
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
NPC Evolving Motivation Rules: A system to make NPC behavior more dynamic over time by tracking motivations, adjusting them in response to the adventure, and... [click here for more] |
Word Mill Games |
$4.95
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
The Uncanny Highway is a complete tool kit for a psychotronic road trip across America, in the Groovy Era of bell-bottoms, airbrushed boogie vans, and 8-track cassettes!
Game Masters and Solo Gamers get everything they need to create a sandbox-style road-crawl through the gonzo United States of the Swinging Sixties... [click here for more] |
Daniel James Hanley |
$9.99
|
The Adventure Crafter
Create adventure outlines, seeds, events, or complete narratives for any RPG, in advance or on the spot!
The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play.
Using a system of randomly generated story tropes, combined... [click here for more] |
Word Mill Games |
$9.95
|
Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical... [click here for more] |
Skirmisher Publishing |
$2.99
|
Are you a new-ish game master interested in creating your own homebrew RPG adventures for your players to run, but you're not sure where to start? Or maybe you're a veteran who just wants a basic adventure template to organize your adventures with? If so, you might find this RPG adventure template helpful.
This template consists of basic prompts for things GMs might include in their adventures--storyline,... [click here for more] |
Luke Hart |
Pay What You Want
|
Choose your genre, pick your game, and play in minutes!
Illuminate your gaming with Arium: Flash, an innovative supplement in the Arium RPG series, offering 120 unique Story Flashes to brighten your one-shot adventures or drop into any campaign. Created by a diverse team of 24 authors from around the globe, this book bridges the gap between world/setting and storytelling in roleplaying games.
... [click here for more] |
Adept Icarus |
$9.00
|
The Location Crafter
Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected... [click here for more] |
Word Mill Games |
$4.95
|
Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you.
This template consists of a short list of questions players answer about their characters to create a basic... [click here for more] |
Luke Hart |
Pay What You Want
|
Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more] |
Skirmisher Publishing |
$0.99
|
Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.
The 2nd Edition is a director's cut of the OG UVG
More art.... [click here for more] |
WTF Studio |
$25.00
|
Building Characters 4th Edition is now available here!
Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the... [click here for more] |
Lightspress Media |
$5.00
|
Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.
Have you ever needed to stock a treasure hoard?... [click here for more] |
Skirmisher Publishing |
$1.99
|
Welcome to “100 Oddities for an Arcane Academy,” the latest entry in Skirmisher Publishing's bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! It includes an annotated list of 100 Oddities, a Student Organization Generator, and a section of 50 Arcane Academy Tomes,... [click here for more] |
Skirmisher Publishing |
$3.99
|
Yup it's time for another issue of Tabletop SPIRIT Magazine, and we seem to have something of a racing and speed-based theme running through this issue (sorry!)
We also have a real jet pilot flying high with Sky Team, an aircraft piloting game, which is something we know you won't want to miss!
Throw in our usual selection of great articles, regular features, and interviews, and... [click here for more] |
Stormcat Publications |
Pay What You Want
|
Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. That approach provides a simple, efficient, and flexible way to organize information. I have used one personally and professionally for... [click here for more] |
Lightspress Media |
$5.00
|
Welcome to “100 Oddities for a Wizard’s Library,” a universal sourcebook designed to help you add compelling and imaginative details to your scenarios! Oddities may clutter a shelf or lie forgotten in a corner, but they are not defined by where they are so much as what they are, and are unusual by their very nature. A dead Rat in the basement of an abandoned building is not an oddity, for example,... [click here for more] |
Skirmisher Publishing |
$2.99
|
Define your character's drives and be rewarded when fulfilling them
This set comprises 30 motivation cards, each representing the most archetypical abstract goals in any fiction. Using them lets you detail your character and give them depth and instinctive purpose. Playing with motivations will also serve as a compass and incentive to roleplay as appropriate to the... [click here for more] |
Ludic Pen |
$4.00
|
Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode).
Oddities are the details that can transform... [click here for more] |
Skirmisher Publishing |
$0.99
|
Denote your character's personality and be rewarded when roleplaying them
This set comprises 36 demeanor cards, each representing archetypical personality types. Using them lets you detail your character and give them depth and a unique feel. Playing with a demeanor will also serve as a compass and incentive to roleplay as appropriate to the narrative, and be mechanically... [click here for more] |
Ludic Pen |
$4.50
|
Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables... [click here for more] |
Chthonstone Games |
$15.00
|
The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Note!... [click here for more] |
WTF Studio |
$25.00
|
Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides... [click here for more] |
Skirmisher Publishing |
$3.99
|
Write or publish better adventures!
Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help... [click here for more] |
Plot Points Publishing |
$12.99 $9.99
|
An engine of inspiration, Spectacular Settlements will help you create all manner of places to populate the worlds in which you play, be they existing settings, or your very own.
Inside, you’ll find easy-to-use settlement builder chapters, interesting NPCs, and a wide variety of other useful tables. For GMs in a hurry, 64 fully-realized pre-generated settlements, each with their own unique... [click here for more] |
Nord Games |
$30.00
|
Solo Roleplaying - A brief introduction
This is a guide to the barest essentials of solo roleplaying. If you are unfamiliar with how playing RPGs by yourself works at its core, this guide will help you get started.
Reasons to play by yourself
The most common reason tends to be not being able to find a suitable group to play with. While it’s true there are numerous online platforms... [click here for more] |
Little Dreamer |
$2.00 $1.25
|
Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.
This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Welcome to 100 Oddities for a Pilgrimage Trail, the latest title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! For thousands of years — and especially since the era of the Middle Ages — people have been prompted to undertake spiritual journeys of various sorts and this concept in general, and the desire to help facilitate and inspire such quests was the motivation... [click here for more] |
Skirmisher Publishing |
$2.99
|
When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy... [click here for more] |
Skirmisher Publishing |
$2.99
|
I'm currently Kickstarting a book on creating, attuning, and personalizing your own campaign setting. It's called The Cha'alt Experience: Designing Worlds Like A Fucking Boss.
_______________
If you know me and follow my work and the games I run, you're probably aware that I'm both an OSR guy and someone who finds value in newfangled "story-gaming" innovations. ... [click here for more] |
Kortthalis Publishing |
$3.00
|
Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.
Your characters are traveling from one region to another, such as from the keep they call home... [click here for more] |
Skirmisher Publishing |
$1.99
|
Character sheets frustrate me. Most of the time there isn’t enough space to record everything about my character. There’s always room left over for categories that don’t even apply to the person I’m playing. Some information is on the back when it would serve me better if it were on the front. While some are better designed than others, they remain a one-size-fits-all solution that ultimately... [click here for more] |
Lightspress Media |
$5.00
|
A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ... [click here for more] |
Druid GM Designs |
Pay What You Want
|
The Far Horizons Guide to Cults is a collection of (system-agnostic) cults, conspiracies, strange religions, and other mysterious organizations that can act as allies, antagonists, or simply set dressing for just about any tabletop roleplaying game out there. From worshippers of the Void to technologists trying to digitize their bodies, there’s bound to be something you can use... [click here for more] |
Far Horizons Co-op |
$14.99
|
My RPG Adventure Idea Collection contains loads of diverse and interesting ideas for adventures that game masters could run in their RPG games. These aren't entire, fully-fleshed-out adventures, but rather the seeds required to spark your own creativity as you design adventures for your players to go on.
~~Download Files Include~~
RPG Adventure Idea Collection, PDF
RPG Adventure... [click here for more] |
Luke Hart |
$0.99
|
500 Unique Character Creation Questions! System and Genre Agnostic!
5 Questions was designed to help players quickly design a character background by answering five unique character questions on a single sheet of paper. These aren't simple questions like "What is your favorite color?" but rather questions that delve into your character backstory like, "What did your father say to... [click here for more] |
Roving Band of Misfits Press |
$5.00
|
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance),... [click here for more] |
Possible Worlds Games |
$7.00
|
The Book of Worlds is a comprehensive guide to building fantasy worlds.
Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world.... [click here for more] |
Sam Smith |
Pay What You Want
|
Essential SoRoPlay GamTools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It also includes an adventure seed engine is included in this verison as a companion tool to be used with this book to create... [click here for more] |
Ken Wickham |
$13.99 $4.98
|
It’s the end of the world. It always rains. Rain beats against the walls. It seeps through the shutters. It pours off the mossy backs of the gargoyles. It turns streets into streams and rivers.
Teetering, damp towers lean against rotting townhouses thrown together in the ruins of a once gleaming city. Servants dash through storms on petty errands. Fireplaces sputter weakly, and spellbooks... [click here for more] |
Superhero Necromancer Press |
$9.99
|
Basic Solo Fantasy RPG Gaming & Writing Tools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It adds 10 pages of never-been-seen material containing advice, a new table, and 20 premade adventure... [click here for more] |
Ken Wickham |
$19.99 $9.96
|
This book is the RPG runner's solution to blank brain moments! Whether you're building an adventure or in the midst of play, The Hyper Halfling's Book of Lists can help!
Imagine you drop your carefully crafted campaign notes in a puddle on the way to game. This could mean disaster, but no! The Hyper Halfling's got you covered! With lists of conversations overheard in a tavern, along with the name... [click here for more] |
Goblins Comic |
$4.99
|
Do you like the idea of characters tracking how much they carry, but aren't super thrilled about having players track every single pound carried? (Because, you know, that's tedious and boring.) If so, this Revised Carrying Capacity ruleset may be just what you're looking for.
My Revised Carrying Capacity system uses the idea of small, medium, and large slots to help players keep track of how much... [click here for more] |
Luke Hart |
Pay What You Want
|
They say that a picture is worth a thousand words...
The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more!
Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,... [click here for more] |
Larcenous Designs, LLC |
$4.99
|
This 48-page issue is for Genre Blending for RPG Gamemasters
It includes 8 connected Genre Random Tables with defintion (needs) for GM or solo genre blending for adventures, stories, setting, or worldbuilding.
What advice and tools can help you to blend or mix different genres?
Why focus on genre blending? ... [click here for more] |
Ken Wickham |
$7.99 $4.50
|
Included in this purchase:
Full Color PDF version of Decuma & Print-friendly PDF version of Decuma - Designed to be highly accessible, the PDFs will include all the rules to play and charts to reference for each card. IT IS NOT A PRINTABLE VERSION OF THE DECUMA TAROT DECK, but is designed to be used with any traditional 78 card tarot deck.
Decuma is “the... [click here for more] |
Golden Lasso Games |
$15.00 $13.00
|
All-in-One Story book
This story mechanism book has keyword(s) tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts.
The tools may be used separately, together, or selective.
This meant to aid or take the place of a Gamemaster (GM) for creating stories, twists, and quests. ... [click here for more] |
Ken Wickham |
$10.30 $9.96
|
Evildoer… Tyrant... Nemesis…
These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming mightily over... [click here for more] |
Blackstone Entertainment, Inc |
Pay What You Want
|
Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore?
Key highlights:
Harness your full personal capability using keyword association
Write fast - as quickly as in 10-15 minutes from scratch to gaming table
Be more varied than ever - avoid cliched anti-climatic story arcs
How to run... [click here for more] |
ThinkDifferent |
Pay What You Want
|
All-in-One Character book
A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included.
This character mechanism book has tools to help create PC and NPC characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious... [click here for more] |
Ken Wickham |
$9.99 $9.96
|